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Returning 34 results for 'border behave diffusing container removing'.
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Backgrounds
Baldur’s Gate: Descent into Avernus
unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer identifiable as your persona. This allows you to change appearances between your two personalities as
, when to laugh.
8
I behave like an extreme opposite of my persona.
d6
Ideal
1
Justice. Place in society shouldn’t determine one’s access to what is right. (Good
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
process their ores and shape their precious metals. The border region between the planes of Water and Earth is a horrid swamp where twisted, gnarled trees and thick, stinging vines grow from the dense
casts an artifact of power into this place, removing it from the multiverse for a time. The promise of powerful magic lures adventurers to brave the monstrous insects and hags of the swamp in search of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
terrible mistake by removing these two precious objects from my tomb, you may keep all the treasure you find within. Follow my path to wealth or woe, to destiny or doom.”
Amun Sa then turns and
into the Border Ethereal and continues his solemn march. Amun Sa doesn’t harm the party and makes no further attempts to defend himself. If Amun Sa’s ghost is slain, he appears to the characters again
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
process their ores and shape their precious metals. The border region between the planes of Water and Earth is a horrid swamp where twisted, gnarled trees and thick, stinging vines grow from the dense
casts an artifact of power into this place, removing it from the multiverse for a time. The promise of powerful magic lures adventurers to brave the monstrous insects and hags of the swamp in search of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
process their ores and shape their precious metals. The border region between the planes of Water and Earth is a horrid swamp where twisted, gnarled trees and thick, stinging vines grow from the dense
casts an artifact of power into this place, removing it from the multiverse for a time. The promise of powerful magic lures adventurers to brave the monstrous insects and hags of the swamp in search of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
terrible mistake by removing these two precious objects from my tomb, you may keep all the treasure you find within. Follow my path to wealth or woe, to destiny or doom.”
Amun Sa then turns and
into the Border Ethereal and continues his solemn march. Amun Sa doesn’t harm the party and makes no further attempts to defend himself. If Amun Sa’s ghost is slain, he appears to the characters again
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
terrible mistake by removing these two precious objects from my tomb, you may keep all the treasure you find within. Follow my path to wealth or woe, to destiny or doom.”
Amun Sa then turns and
into the Border Ethereal and continues his solemn march. Amun Sa doesn’t harm the party and makes no further attempts to defend himself. If Amun Sa’s ghost is slain, he appears to the characters again
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
removing your disguise and revealing your true face, you are no longer identifiable as your persona. This allows you to change appearances between your two personalities as often as you wish, using one to
single obscure hobby or study and eagerly discuss it at length.
7 I am ever learning how to be among others — when to stay quiet, when to laugh.
8 I behave like an extreme opposite of my
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
removing your disguise and revealing your true face, you are no longer identifiable as your persona. This allows you to change appearances between your two personalities as often as you wish, using one to
single obscure hobby or study and eagerly discuss it at length.
7 I am ever learning how to be among others — when to stay quiet, when to laugh.
8 I behave like an extreme opposite of my
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
themselves stymied by your disguise. Upon donning a disguise and behaving as your persona, you are unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer
others — when to stay quiet, when to laugh. 8 I behave like an extreme opposite of my persona. Faceless Ideals d6 Ideal 1 Justice. Place in society shouldn’t determine one’s access to what is right
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Humanoid target to 0 Hit Points, the peryton kills the target by removing its heart.
Phase Spider Plane-Shifting Arachnid Ambusher
Habitat: Desert, Forest, Grassland, Hill, Planar (Ethereal Plane
, they peer through the Border Ethereal into the Material Plane. When they detect prey, phase spiders draw close and then shift or “phase” to the Material Plane to attack. They shift between planes of
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
themselves stymied by your disguise. Upon donning a disguise and behaving as your persona, you are unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer
others — when to stay quiet, when to laugh. 8 I behave like an extreme opposite of my persona. Faceless Ideals d6 Ideal 1 Justice. Place in society shouldn’t determine one’s access to what is right
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
removing your disguise and revealing your true face, you are no longer identifiable as your persona. This allows you to change appearances between your two personalities as often as you wish, using one to
single obscure hobby or study and eagerly discuss it at length.
7 I am ever learning how to be among others — when to stay quiet, when to laugh.
8 I behave like an extreme opposite of my
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the book without first removing the vial, the container shatters, releasing a cloud of mummy dust that fills a 10-foot-radius sphere centered on the book. The dust spreads around corners and settles
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the book without first removing the vial, the container shatters, releasing a cloud of mummy dust that fills a 10-foot-radius sphere centered on the book. The dust spreads around corners and settles
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Humanoid target to 0 Hit Points, the peryton kills the target by removing its heart.
Phase Spider Plane-Shifting Arachnid Ambusher
Habitat: Desert, Forest, Grassland, Hill, Planar (Ethereal Plane
, they peer through the Border Ethereal into the Material Plane. When they detect prey, phase spiders draw close and then shift or “phase” to the Material Plane to attack. They shift between planes of
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
themselves stymied by your disguise. Upon donning a disguise and behaving as your persona, you are unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer
others — when to stay quiet, when to laugh. 8 I behave like an extreme opposite of my persona. Faceless Ideals d6 Ideal 1 Justice. Place in society shouldn’t determine one’s access to what is right
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Humanoid target to 0 Hit Points, the peryton kills the target by removing its heart.
Phase Spider Plane-Shifting Arachnid Ambusher
Habitat: Desert, Forest, Grassland, Hill, Planar (Ethereal Plane
, they peer through the Border Ethereal into the Material Plane. When they detect prey, phase spiders draw close and then shift or “phase” to the Material Plane to attack. They shift between planes of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the book without first removing the vial, the container shatters, releasing a cloud of mummy dust that fills a 10-foot-radius sphere centered on the book. The dust spreads around corners and settles
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
finest wines. Baba Lysaga stole one of the gems and perverted its magic, using it instead to animate her wooden hut. Removing the gem from the hut renders the hut incapacitated. That task is easier said
ride them, in which case they behave like typical brooms of flying. A broom of animated attack, however, can carry only half the weight that a broom of flying can (see chapter 7, “Treasure,” of the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
finest wines. Baba Lysaga stole one of the gems and perverted its magic, using it instead to animate her wooden hut. Removing the gem from the hut renders the hut incapacitated. That task is easier said
ride them, in which case they behave like typical brooms of flying. A broom of animated attack, however, can carry only half the weight that a broom of flying can (see chapter 7, “Treasure,” of the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
finest wines. Baba Lysaga stole one of the gems and perverted its magic, using it instead to animate her wooden hut. Removing the gem from the hut renders the hut incapacitated. That task is easier said
ride them, in which case they behave like typical brooms of flying. A broom of animated attack, however, can carry only half the weight that a broom of flying can (see chapter 7, “Treasure,” of the
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Level Calder Moore A swirling pool of unruly apparitions stirs beneath the Spirit Sump Unlike cities on the worlds of the Material Plane, Sigil doesn’t border the Ethereal Plane, a hazy realm roamed
hit points, it is sucked back into the orrery and sent back to the plane from whence it came. Necrotic Flares. The spirit’s presence causes Skall’s orrery to behave erratically. Until the spirit is
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Level Calder Moore A swirling pool of unruly apparitions stirs beneath the Spirit Sump Unlike cities on the worlds of the Material Plane, Sigil doesn’t border the Ethereal Plane, a hazy realm roamed
hit points, it is sucked back into the orrery and sent back to the plane from whence it came. Necrotic Flares. The spirit’s presence causes Skall’s orrery to behave erratically. Until the spirit is
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Level Calder Moore A swirling pool of unruly apparitions stirs beneath the Spirit Sump Unlike cities on the worlds of the Material Plane, Sigil doesn’t border the Ethereal Plane, a hazy realm roamed
hit points, it is sucked back into the orrery and sent back to the plane from whence it came. Necrotic Flares. The spirit’s presence causes Skall’s orrery to behave erratically. Until the spirit is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
polished floor of red and black hornblende seems to flow between the thin pillars of obsidian that border this area. Each of these pillars radiates an aura of mild fear in a 2-foot radius, and if one is
between the divans has a glyph of warding on the inside of the lid, so if anyone other than Eclavdra opens it, the glyph casts insect plague (spell save DC 14). The container holds three spell scrolls
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
polished floor of red and black hornblende seems to flow between the thin pillars of obsidian that border this area. Each of these pillars radiates an aura of mild fear in a 2-foot radius, and if one is
between the divans has a glyph of warding on the inside of the lid, so if anyone other than Eclavdra opens it, the glyph casts insect plague (spell save DC 14). The container holds three spell scrolls
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
polished floor of red and black hornblende seems to flow between the thin pillars of obsidian that border this area. Each of these pillars radiates an aura of mild fear in a 2-foot radius, and if one is
between the divans has a glyph of warding on the inside of the lid, so if anyone other than Eclavdra opens it, the glyph casts insect plague (spell save DC 14). The container holds three spell scrolls
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
them here, where the dryads could finally be together. The dryads enjoy playing card games, especially a simple bluffing game known as myriad. If the characters behave peacefully, the dryads
outcropping runs along the northern border of the garden. A small ravine cuts into the rocks, its floor scorched free of vegetation and dusted with ash.
Gorguth the chimera drank from the Fountain All Heal
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
them here, where the dryads could finally be together. The dryads enjoy playing card games, especially a simple bluffing game known as myriad. If the characters behave peacefully, the dryads
outcropping runs along the northern border of the garden. A small ravine cuts into the rocks, its floor scorched free of vegetation and dusted with ash.
Gorguth the chimera drank from the Fountain All Heal
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
them here, where the dryads could finally be together. The dryads enjoy playing card games, especially a simple bluffing game known as myriad. If the characters behave peacefully, the dryads
outcropping runs along the northern border of the garden. A small ravine cuts into the rocks, its floor scorched free of vegetation and dusted with ash.
Gorguth the chimera drank from the Fountain All Heal
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(see appendix C) and a handful of apprentice mages. Apart from their ability to fly, the tressym behave like normal house cats. If one or more characters show an interest in the tressym, Krowen offers to
to form the west border of the Silver Marches. Mithral Hall, one of the strongest dwarfholds of the North, lies deep within the Frost Hills, as do various Uthgardt encampments. Gauntlgrym Once a great
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(see appendix C) and a handful of apprentice mages. Apart from their ability to fly, the tressym behave like normal house cats. If one or more characters show an interest in the tressym, Krowen offers to
to form the west border of the Silver Marches. Mithral Hall, one of the strongest dwarfholds of the North, lies deep within the Frost Hills, as do various Uthgardt encampments. Gauntlgrym Once a great
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(see appendix C) and a handful of apprentice mages. Apart from their ability to fly, the tressym behave like normal house cats. If one or more characters show an interest in the tressym, Krowen offers to
to form the west border of the Silver Marches. Mithral Hall, one of the strongest dwarfholds of the North, lies deep within the Frost Hills, as do various Uthgardt encampments. Gauntlgrym Once a great






