Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 3 results for 'border being diffusing contingent retreats'.
Other Suggestions:
border being diffusing contingency repeats
border being diffusing contingent repeats
burden being diffusing continent retreated
border being diffusing contingency retreats
burden being diffusing continent retreat
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
advances to attack in melee. On a successful save, the sahuagin retreats or escapes if possible, temporarily fighting off the influence of the trait. If the sahuagin’s move takes it farther than 30 feet from
side of the door, about 4 feet above the floor. All doors open into the areas they border on metal casters that move along grooves cut into the stone floor. Gates and Pillars All gates consist of
compendium
- Sources->Dungeons & Dragons->Stranger Things: Welcome to the Hellfire Club
screeches and rushes toward you.
Roll Initiative!
The Demogorgon spawn fights until it is reduced to 25 Hit Points or fewer, at which point it retreats through the secret door to area S3 of the
border.
Finding Flizzlebin To find Flizzlebin, the characters must defeat the Demogorgon spawn and any Hostile creatures in Flizzlebin’s hiding spot (see the “Hide-and-Seek” section earlier in this
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
large contingent of its City Guard here, using a nearby barracks as the base for outriders who infrequently patrol the road north as far as Amphail and south to Waterdeep. Yondral Horn (N male shield
world from the Border Ethereal and attacks any trespassers that it sees, first using its Horrifying Visage action, and then its Possession and Withering Touch. If it succeeds in possessing a creature






