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Returning 35 results for 'borders both diffusing changes restrained'.
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border both diffusing channels restrained
Monsters
Mythic Odysseys of Theros
"} fire damage on a failed save, or half as much damage on a successful one. On a failed save, a creature is also restrained by the hardening rock. A creature can make a DC 12 Strength (Athletics) check
of the dead. Such isn’t the case for mortals, though, and they eagerly set upon those who tread too close to the Underworld’s borders.
Feared by the living and the dead, cerberi patrol
Monsters
Mythic Odysseys of Theros
damage on a failed save, or half as much damage on a successful one. On a failed save, a creature is also restrained by the hardening rock. A creature can make a DC 15 Strength (Athletics) check as an
living and the dead, cerberi patrol both banks of the Tartyx River. These multiheaded hounds of the Underworld breathe gouts of molten rock that sear and imprison those who trespass upon the borders of
Monsters
Guildmasters’ Guide to Ravnica
become restrained by twisting vines for 1 minute. A target restrained in this way can use an action to make a DC 17 Strength (Athletics) or Dexterity (Acrobatics) check, ending the effect on itself on
the dryad. The mount remains for 8 hours, until it or the dryad dies, or until the dryad dismisses it as an action. The mount uses the stat block of an elk (see the Monster Manual) with these changes
Monsters
Keys from the Golden Vault
conditions end on Tockworth: grappled, restrained, and stunned.Multiattack. Tockworth makes three Shortsword or Lightning Discharge attacks.
Shortsword. Melee Weapon Attack: +6;{"diceNotation":"1d20+6
Construct. If she’s allowed to continue her work, she will achieve this apotheosis in a matter of weeks, after which her creature type changes to Construct. She also gains immunity to poison damage
Monsters
The Book of Many Things
caretaker at heart.PoisonBludgeoning, Piercing, and Slashing from Nonmagical AttacksChange Shape. Euryale changes shape into her Huge serpent form or back into her Medium medusa form. Euryale’s game
creature takes 14 (4d6);{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Petrifying Gaze", "rollDamageType":"force"} force damage, begins to turn to stone, and has the restrained condition
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of the city’s miraculous changes unacceptable and returns to her palace, where she spends the day assembling new orders for her jiangshi servants. The Darklord’s Daughters. When Tsien Chiang arrived
waking world hold the key to undermining Tsien Chiang’s hold over the city’s dreams. Closing the Borders. I’Cath is surrounded by walls and by the Mists beyond that. Chiang believes everyone in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of the city’s miraculous changes unacceptable and returns to her palace, where she spends the day assembling new orders for her jiangshi servants. The Darklord’s Daughters. When Tsien Chiang arrived
waking world hold the key to undermining Tsien Chiang’s hold over the city’s dreams. Closing the Borders. I’Cath is surrounded by walls and by the Mists beyond that. Chiang believes everyone in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of the city’s miraculous changes unacceptable and returns to her palace, where she spends the day assembling new orders for her jiangshi servants. The Darklord’s Daughters. When Tsien Chiang arrived
waking world hold the key to undermining Tsien Chiang’s hold over the city’s dreams. Closing the Borders. I’Cath is surrounded by walls and by the Mists beyond that. Chiang believes everyone in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. The southwest edge of the cave borders a 30-foot-deep, yawning pit with nothing in it.
Secret Door. The north wall contains a secret door that swivels on a central axis. The secret door can be seen
troll has made a successful saving throw against the stench of the troglodytes. It has the statistics of a normal troll, with these changes: It has 44 hit points when the characters first arrive. It
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. The southwest edge of the cave borders a 30-foot-deep, yawning pit with nothing in it.
Secret Door. The north wall contains a secret door that swivels on a central axis. The secret door can be seen
troll has made a successful saving throw against the stench of the troglodytes. It has the statistics of a normal troll, with these changes: It has 44 hit points when the characters first arrive. It
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. The southwest edge of the cave borders a 30-foot-deep, yawning pit with nothing in it.
Secret Door. The north wall contains a secret door that swivels on a central axis. The secret door can be seen
troll has made a successful saving throw against the stench of the troglodytes. It has the statistics of a normal troll, with these changes: It has 44 hit points when the characters first arrive. It
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a single gray ooze with a challenge rating of 8 (3,900 XP) and these changes: The ooze is Huge, with 152 (16d12 + 48) hit points and a Strength score of 18. As an action, it can make two attacks with
, with these changes: The black puddings understand Elvish and Undercommon, but can’t speak. Each pudding has an Intelligence of 14 and the following Innate Spellcasting trait: Innate Spellcasting. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a single gray ooze with a challenge rating of 8 (3,900 XP) and these changes: The ooze is Huge, with 152 (16d12 + 48) hit points and a Strength score of 18. As an action, it can make two attacks with
, with these changes: The black puddings understand Elvish and Undercommon, but can’t speak. Each pudding has an Intelligence of 14 and the following Innate Spellcasting trait: Innate Spellcasting. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a single gray ooze with a challenge rating of 8 (3,900 XP) and these changes: The ooze is Huge, with 152 (16d12 + 48) hit points and a Strength score of 18. As an action, it can make two attacks with
, with these changes: The black puddings understand Elvish and Undercommon, but can’t speak. Each pudding has an Intelligence of 14 and the following Innate Spellcasting trait: Innate Spellcasting. The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
D14. Toadstool Patch Your heart suddenly feels cold, filling you with a sense of loneliness that borders on despair. A haunting, melancholy tune played on a flute reaches out to you from somewhere
locker cold (see area B12). Use the scout stat block to represent Octavian, with the following changes: Octavian is a wood elf (chaotic good) who speaks Common and Elvish. He has darkvision out to a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
D14. Toadstool Patch Your heart suddenly feels cold, filling you with a sense of loneliness that borders on despair. A haunting, melancholy tune played on a flute reaches out to you from somewhere
locker cold (see area B12). Use the scout stat block to represent Octavian, with the following changes: Octavian is a wood elf (chaotic good) who speaks Common and Elvish. He has darkvision out to a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
trespass upon the borders of life and death. Most cerberi have a boundless hunger for fresh meat, especially the flesh of humanoids. Villains have been known to exploit that hunger by luring cerberi away
to the Underworld’s borders. Two-Headed Cerberus
Medium monstrosity, lawful evil
Armor Class 12
Hit Points 39 (6d8 + 12)
Speed 40 ft.
STR
15 (+2)
DEX
14 (+2)
CON
14 (+2
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
trespass upon the borders of life and death. Most cerberi have a boundless hunger for fresh meat, especially the flesh of humanoids. Villains have been known to exploit that hunger by luring cerberi away
to the Underworld’s borders. Two-Headed Cerberus
Medium monstrosity, lawful evil
Armor Class 12
Hit Points 39 (6d8 + 12)
Speed 40 ft.
STR
15 (+2)
DEX
14 (+2)
CON
14 (+2
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
D14. Toadstool Patch Your heart suddenly feels cold, filling you with a sense of loneliness that borders on despair. A haunting, melancholy tune played on a flute reaches out to you from somewhere
locker cold (see area B12). Use the scout stat block to represent Octavian, with the following changes: Octavian is a wood elf (chaotic good) who speaks Common and Elvish. He has darkvision out to a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
trespass upon the borders of life and death. Most cerberi have a boundless hunger for fresh meat, especially the flesh of humanoids. Villains have been known to exploit that hunger by luring cerberi away
to the Underworld’s borders. Two-Headed Cerberus
Medium monstrosity, lawful evil
Armor Class 12
Hit Points 39 (6d8 + 12)
Speed 40 ft.
STR
15 (+2)
DEX
14 (+2)
CON
14 (+2
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hanging on the wall. If released, the creature rushes over to the rotting remains of its former bodies and begins devouring them. The creature is an ogre, with these changes: While lashed to the floor, the
creature is prone and restrained. It also suffers from two levels of exhaustion. It has an Intelligence of 1, and it can’t speak or understand any language. Replace the ogre’s action options with the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hanging on the wall. If released, the creature rushes over to the rotting remains of its former bodies and begins devouring them. The creature is an ogre, with these changes: While lashed to the floor, the
creature is prone and restrained. It also suffers from two levels of exhaustion. It has an Intelligence of 1, and it can’t speak or understand any language. Replace the ogre’s action options with the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hanging on the wall. If released, the creature rushes over to the rotting remains of its former bodies and begins devouring them. The creature is an ogre, with these changes: While lashed to the floor, the
creature is prone and restrained. It also suffers from two levels of exhaustion. It has an Intelligence of 1, and it can’t speak or understand any language. Replace the ogre’s action options with the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
crawling out of the darkness and attack. Use the giant spider statistics, with the following changes: Ice spiders have resistance to cold damage. While restrained in an ice spider’s web, a creature takes 1
. The third one contains a living Uthgardt of the Great Worm tribe named Noori, a berserker with the following changes: Her alignment is chaotic evil. She has 0 hit points and is unconscious but stable
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
crawling out of the darkness and attack. Use the giant spider statistics, with the following changes: Ice spiders have resistance to cold damage. While restrained in an ice spider’s web, a creature takes 1
. The third one contains a living Uthgardt of the Great Worm tribe named Noori, a berserker with the following changes: Her alignment is chaotic evil. She has 0 hit points and is unconscious but stable
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
crawling out of the darkness and attack. Use the giant spider statistics, with the following changes: Ice spiders have resistance to cold damage. While restrained in an ice spider’s web, a creature takes 1
. The third one contains a living Uthgardt of the Great Worm tribe named Noori, a berserker with the following changes: Her alignment is chaotic evil. She has 0 hit points and is unconscious but stable
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
damage. If the target is a creature, it must succeed on a DC 17 Dexterity saving throw or become restrained by twisting vines for 1 minute. A target restrained in this way can use an action to make a DC
until the dryad dismisses it as an action. The mount uses the stat block of an elk (see the Monster Manual) with these changes: it is a plant instead of a beast, it has an Intelligence of 6, and it
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
damage. If the target is a creature, it must succeed on a DC 17 Dexterity saving throw or become restrained by twisting vines for 1 minute. A target restrained in this way can use an action to make a DC
until the dryad dismisses it as an action. The mount uses the stat block of an elk (see the Monster Manual) with these changes: it is a plant instead of a beast, it has an Intelligence of 6, and it
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
damage. If the target is a creature, it must succeed on a DC 17 Dexterity saving throw or become restrained by twisting vines for 1 minute. A target restrained in this way can use an action to make a DC
until the dryad dismisses it as an action. The mount uses the stat block of an elk (see the Monster Manual) with these changes: it is a plant instead of a beast, it has an Intelligence of 6, and it
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dragon turtle stat block with the following changes: It speaks Draconic and Terran. It lacks a swimming speed and the Amphibious trait. Its breath weapon is a 60-foot cone of abrasive sand instead of
steam that deals slashing damage instead of fire damage. Ogruhl has been trapped here for millennia, restrained by magic chains. Ogruhl was the prisoner of a cruel Netherese wizard. When the city around
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dragon turtle stat block with the following changes: It speaks Draconic and Terran. It lacks a swimming speed and the Amphibious trait. Its breath weapon is a 60-foot cone of abrasive sand instead of
steam that deals slashing damage instead of fire damage. Ogruhl has been trapped here for millennia, restrained by magic chains. Ogruhl was the prisoner of a cruel Netherese wizard. When the city around
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dragon turtle stat block with the following changes: It speaks Draconic and Terran. It lacks a swimming speed and the Amphibious trait. Its breath weapon is a 60-foot cone of abrasive sand instead of
steam that deals slashing damage instead of fire damage. Ogruhl has been trapped here for millennia, restrained by magic chains. Ogruhl was the prisoner of a cruel Netherese wizard. When the city around
Compendium
- Sources->Dungeons & Dragons->Monster Manual
two destroy one another. These terrors leave a wake of ashes, floods, storms, and broken earth. But after these disasters recede, the land is imbued with new life or environmental changes. Roll on or
choose a result from the Elemental Alterations table to inspire what changes emerge after an elemental cataclysm’s destruction. Elemental Alterations 1d8 The Elemental Cataclysm Leaves Behind A
Compendium
- Sources->Dungeons & Dragons->Monster Manual
two destroy one another. These terrors leave a wake of ashes, floods, storms, and broken earth. But after these disasters recede, the land is imbued with new life or environmental changes. Roll on or
choose a result from the Elemental Alterations table to inspire what changes emerge after an elemental cataclysm’s destruction. Elemental Alterations 1d8 The Elemental Cataclysm Leaves Behind A
Compendium
- Sources->Dungeons & Dragons->Monster Manual
two destroy one another. These terrors leave a wake of ashes, floods, storms, and broken earth. But after these disasters recede, the land is imbued with new life or environmental changes. Roll on or
choose a result from the Elemental Alterations table to inspire what changes emerge after an elemental cataclysm’s destruction. Elemental Alterations 1d8 The Elemental Cataclysm Leaves Behind A






