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Returning 35 results for 'born both diffusing claiming record'.
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Monsters
Bigby Presents: Glory of the Giants
particular configuration of stars and planets, or at the whim of some malicious god—a gargantua is born to giant parents. Though the child appears like any other of its kind, the creature’s true
, creates gargantuas in retaliation for his imprisonment. A third blames Annam, claiming the All-Father of the giants is disgusted with his descendants and seeks to destroy them.Force, PsychicBaleful Hex
Backgrounds
Sword Coast Adventurer's Guide
sufficient to cover most of your expenses; the inns, taverns, and festhalls you frequent are glad to record your debt and send an accounting to your family’s estate in Waterdeep to settle what you
background below as the basis for your traits and motivations, modifying the entries when appropriate to suit your identity as a member of a Waterdhavian family.
Like other nobles, you were born
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
chapter and moves the adventure’s plot forward. Sensory Experience A Society of Sensation muse (see Morte’s Planar Parade) in a flowery gown approaches the characters, eager to record a new sensation in
accompanied by a threatening gesture or ominous interaction. On a failed check, the characters record the citizen’s contempt instead. Joy. The Sensate points the characters to a sobbing child
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
chapter and moves the adventure’s plot forward. Sensory Experience A Society of Sensation muse (see Morte’s Planar Parade) in a flowery gown approaches the characters, eager to record a new sensation in
accompanied by a threatening gesture or ominous interaction. On a failed check, the characters record the citizen’s contempt instead. Joy. The Sensate points the characters to a sobbing child
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
chapter and moves the adventure’s plot forward. Sensory Experience A Society of Sensation muse (see Morte’s Planar Parade) in a flowery gown approaches the characters, eager to record a new sensation in
accompanied by a threatening gesture or ominous interaction. On a failed check, the characters record the citizen’s contempt instead. Joy. The Sensate points the characters to a sobbing child
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Gargantua From time to time—perhaps once a generation, under a particular configuration of stars and planets, or at the whim of some malicious god—a gargantua is born to giant parents. Though the
Karontor, “the banished son” of Annam, creates gargantuas in retaliation for his imprisonment. A third blames Annam, claiming the All-Father of the giants is disgusted with his descendants and seeks to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sora Kell, the Queen of the Night A mysterious figure who appears in lofty myths and children’s fables, Sora Kell extends her reach across the world and through the myriad planes, claiming mystical
. Tales of Sora Kell claim she is the first night hag, born from Khyber in the first age of the world alongside the ancient rakshasas. Some even claim that her daughters—the hags who rule Droaam—are
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Erebos’s Influence Born from Heliod’s shadow and then banished to the Underworld, Erebos claimed dominion over that desolate realm. He sees it as his duty and his right to ensure that those who
of his priests, slaughtering his worshipers, and claiming the souls of his champions. Erebos believes that Heliod will one day challenge him for control of the Underworld. He looks forward to that day
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Gargantua From time to time—perhaps once a generation, under a particular configuration of stars and planets, or at the whim of some malicious god—a gargantua is born to giant parents. Though the
Karontor, “the banished son” of Annam, creates gargantuas in retaliation for his imprisonment. A third blames Annam, claiming the All-Father of the giants is disgusted with his descendants and seeks to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Gargantua From time to time—perhaps once a generation, under a particular configuration of stars and planets, or at the whim of some malicious god—a gargantua is born to giant parents. Though the
Karontor, “the banished son” of Annam, creates gargantuas in retaliation for his imprisonment. A third blames Annam, claiming the All-Father of the giants is disgusted with his descendants and seeks to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Erebos’s Influence Born from Heliod’s shadow and then banished to the Underworld, Erebos claimed dominion over that desolate realm. He sees it as his duty and his right to ensure that those who
of his priests, slaughtering his worshipers, and claiming the souls of his champions. Erebos believes that Heliod will one day challenge him for control of the Underworld. He looks forward to that day
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Erebos’s Influence Born from Heliod’s shadow and then banished to the Underworld, Erebos claimed dominion over that desolate realm. He sees it as his duty and his right to ensure that those who
of his priests, slaughtering his worshipers, and claiming the souls of his champions. Erebos believes that Heliod will one day challenge him for control of the Underworld. He looks forward to that day
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sora Kell, the Queen of the Night A mysterious figure who appears in lofty myths and children’s fables, Sora Kell extends her reach across the world and through the myriad planes, claiming mystical
. Tales of Sora Kell claim she is the first night hag, born from Khyber in the first age of the world alongside the ancient rakshasas. Some even claim that her daughters—the hags who rule Droaam—are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sora Kell, the Queen of the Night A mysterious figure who appears in lofty myths and children’s fables, Sora Kell extends her reach across the world and through the myriad planes, claiming mystical
. Tales of Sora Kell claim she is the first night hag, born from Khyber in the first age of the world alongside the ancient rakshasas. Some even claim that her daughters—the hags who rule Droaam—are
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
of a ship loyal to Xedalli can, with a successful DC 15 Charisma (Persuasion) check, improve the attitude of that crew, changing it from hostile to indifferent, by claiming to be acting on Xedalli’s
solar dragons (see Boo’s Astral Menagerie), born in the fiery heart of Xaryxis, fly around the beam of light that extends between the imperial citadel to the star. After noticing the battle, they join
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
explanation is that some folk are born with an overabundance of curiosity. Some say that Arvoreen or Brandobaris is responsible for urging them on, and others point to the stories told by the elders that
into the world involves risking one’s life or claiming great riches. An adventure for a halfling could mean traveling with a caravan, sneaking on board a tall ship, serving as a messenger for a lord, or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
explanation is that some folk are born with an overabundance of curiosity. Some say that Arvoreen or Brandobaris is responsible for urging them on, and others point to the stories told by the elders that
into the world involves risking one’s life or claiming great riches. An adventure for a halfling could mean traveling with a caravan, sneaking on board a tall ship, serving as a messenger for a lord, or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
explanation is that some folk are born with an overabundance of curiosity. Some say that Arvoreen or Brandobaris is responsible for urging them on, and others point to the stories told by the elders that
into the world involves risking one’s life or claiming great riches. An adventure for a halfling could mean traveling with a caravan, sneaking on board a tall ship, serving as a messenger for a lord, or
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
of a ship loyal to Xedalli can, with a successful DC 15 Charisma (Persuasion) check, improve the attitude of that crew, changing it from hostile to indifferent, by claiming to be acting on Xedalli’s
solar dragons (see Boo’s Astral Menagerie), born in the fiery heart of Xaryxis, fly around the beam of light that extends between the imperial citadel to the star. After noticing the battle, they join
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
of a ship loyal to Xedalli can, with a successful DC 15 Charisma (Persuasion) check, improve the attitude of that crew, changing it from hostile to indifferent, by claiming to be acting on Xedalli’s
solar dragons (see Boo’s Astral Menagerie), born in the fiery heart of Xaryxis, fly around the beam of light that extends between the imperial citadel to the star. After noticing the battle, they join
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
about the damage to the Pronged Goat, Grynsk gives them a dismissive wave of the hand. “Don’t you see? Bloody ice everywhere. Last crew were apparently born with pits for eyes, because they sailed right
.”
Tali asks the characters to record everything they can perceive about the creature if they spot it, including its size, physical attributes, and general nature. Tali also makes it clear that few people have survived an encounter with the monster and encourages the characters to be careful.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
about the damage to the Pronged Goat, Grynsk gives them a dismissive wave of the hand. “Don’t you see? Bloody ice everywhere. Last crew were apparently born with pits for eyes, because they sailed right
.”
Tali asks the characters to record everything they can perceive about the creature if they spot it, including its size, physical attributes, and general nature. Tali also makes it clear that few people have survived an encounter with the monster and encourages the characters to be careful.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
about the damage to the Pronged Goat, Grynsk gives them a dismissive wave of the hand. “Don’t you see? Bloody ice everywhere. Last crew were apparently born with pits for eyes, because they sailed right
.”
Tali asks the characters to record everything they can perceive about the creature if they spot it, including its size, physical attributes, and general nature. Tali also makes it clear that few people have survived an encounter with the monster and encourages the characters to be careful.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
to spread of places and peoples not heard from since the Spellplague. It became apparent that some of the effects of that terrible time had been reversed. During the year, ships claiming to be from
. Throughout much of Faerûn, the winter of 1487 and 1488 lasted longer than any on record. The solstices and equinoxes had somehow drifted. Later seasons followed suit, with each starting and ending
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
to spread of places and peoples not heard from since the Spellplague. It became apparent that some of the effects of that terrible time had been reversed. During the year, ships claiming to be from
. Throughout much of Faerûn, the winter of 1487 and 1488 lasted longer than any on record. The solstices and equinoxes had somehow drifted. Later seasons followed suit, with each starting and ending
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
to spread of places and peoples not heard from since the Spellplague. It became apparent that some of the effects of that terrible time had been reversed. During the year, ships claiming to be from
. Throughout much of Faerûn, the winter of 1487 and 1488 lasted longer than any on record. The solstices and equinoxes had somehow drifted. Later seasons followed suit, with each starting and ending
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Warfare in the name of Maglubiyet isn’t conducted like the raiding of orcs or the wanton slaughter of gnolls. It is instead a practice of claiming territory and subjugating people. Those who surrender to
the host do the goblinoids resort to slaughter and slavery to empty it of enemies. A host that gains many victories might end up claiming vast amounts of territory and eventually become a true nation
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Warfare in the name of Maglubiyet isn’t conducted like the raiding of orcs or the wanton slaughter of gnolls. It is instead a practice of claiming territory and subjugating people. Those who surrender to
the host do the goblinoids resort to slaughter and slavery to empty it of enemies. A host that gains many victories might end up claiming vast amounts of territory and eventually become a true nation
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Warfare in the name of Maglubiyet isn’t conducted like the raiding of orcs or the wanton slaughter of gnolls. It is instead a practice of claiming territory and subjugating people. Those who surrender to
the host do the goblinoids resort to slaughter and slavery to empty it of enemies. A host that gains many victories might end up claiming vast amounts of territory and eventually become a true nation
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
creatures born from a moment of panic, screaming devilkins love to spread fear and confusion across the world. They gather in small flocks, lurking along lonely forest roads and mountain passes. When
runes. Living creatures wither and rot within the entropic energy emanated by Ygorl’s magic.
After the fifth artist dispatched to record Ygorl ’s appearance failed to return, I let the matter rest
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
creatures born from a moment of panic, screaming devilkins love to spread fear and confusion across the world. They gather in small flocks, lurking along lonely forest roads and mountain passes. When
runes. Living creatures wither and rot within the entropic energy emanated by Ygorl’s magic.
After the fifth artist dispatched to record Ygorl ’s appearance failed to return, I let the matter rest
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
creatures born from a moment of panic, screaming devilkins love to spread fear and confusion across the world. They gather in small flocks, lurking along lonely forest roads and mountain passes. When
runes. Living creatures wither and rot within the entropic energy emanated by Ygorl’s magic.
After the fifth artist dispatched to record Ygorl ’s appearance failed to return, I let the matter rest
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Waterdeep stands for longer than human histories record. But as is the way across the dangerous North, civilization at the foot of Mount Waterdeep has crested and ebbed in great waves. Elf scholars assure
stockade to protect the settlement around the harbor, claiming rule over the town that by then was being called “Nimoar’s Hold, the Town of Waters Deep.” War between orcs and elves in lands farther north
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Waterdeep stands for longer than human histories record. But as is the way across the dangerous North, civilization at the foot of Mount Waterdeep has crested and ebbed in great waves. Elf scholars assure
stockade to protect the settlement around the harbor, claiming rule over the town that by then was being called “Nimoar’s Hold, the Town of Waters Deep.” War between orcs and elves in lands farther north
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Waterdeep stands for longer than human histories record. But as is the way across the dangerous North, civilization at the foot of Mount Waterdeep has crested and ebbed in great waves. Elf scholars assure
stockade to protect the settlement around the harbor, claiming rule over the town that by then was being called “Nimoar’s Hold, the Town of Waters Deep.” War between orcs and elves in lands farther north






