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Returning 35 results for 'both battle diffusing conduct rooting'.
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Backgrounds
Baldur’s Gate: Descent into Avernus
;re always welcome at the Three Old Kegs, where the Three Old Toads are glad to greet you with a smile and a mug of ale.
The Watch. If you serve in the Watch, you’re required to conduct a
.
5
Those who fight beside me are those worth dying for.
6
I fight for those who cannot fight for themselves.
d6
Flaw
1
The monstrous enemy we faced in battle still
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
duergar are rooting through the collected works, and a single cloaker lurks in the shadows of the vaulted ceiling.
Ladders. Sliding iron ladders on rails allow access to the tallest shelves, which top
visitors, the duergar instinctively enlarge themselves and attack. If two duergar fall in battle, the survivors turn invisible and flee to area 12 while the cloaker covers their escape. The holy texts
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Tempus The Foehammer, the Lord of Battles Tempus is a war god concerned with brave conduct during war, using force of arms over talk for settling disputes, and encouraging bloodshed. The god of war
is random in his favors, meaning that his chaotic nature favors all sides equally. Lord Tempus might be an army’s ally one day, and its enemy the next. He might seem to manifest before a battle
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. “Not a bad place to die,” the mage says with mild amusement. The doppelganger posing as Gargosh doesn’t take part in the fight, remaining on the fringes of the battle and rooting for the characters to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
can replace that trainer with another one from the table. Expert Trainers Trainer Type Empower Effect Battle Expert When you take damage from an attack made with an Unarmed Strike or a weapon, you
use its mastery property. Empower: Training. When you issue the Empower order to this facility, the facility’s hirelings conduct training exercises for the next 7 days. Any character who trains here
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
warlord is a ruthless tyrant more interested in strategy, victory, glory, reputation, and dominion than leading troops into battle.
As loyal and disciplined as hobgoblins are in their own legion
cooperate on the battlefield.
Strategic Thinkers. Hobgoblins have a strong grasp of tactics and discipline, and can carry out sophisticated battle plans under the direction of a strategically minded leader
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Influence Iroas personifies the glory of victory, honorable combat, and physical competition. He is the unspoken bond between soldiers on the eve of battle, the courage of the standard
bearer holding colors aloft in the midst of battle, and the exultation that comes after a hard-won victory. Iroas pushes his followers to excel in their chosen fields, particularly war and athletics, and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
attack any non-bullywugs that enter the water. If the characters find themselves in battle with the merrow, 1d4 + 1 bullywugs (neutral) arrive immediately after each merrow has taken two turns. The
). If the characters offer the bullywugs nothing in return for their help, the bullywugs take no offense. They don’t expect foreigners to honor the rule of reciprocity (see “Rules of Conduct” earlier in the chapter).
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
The Assault Because of the characters’ familiarity with the sahuagin fortress and their obvious skill at staying alive, the Saltmarsh council involves them in the their battle plans. The Plan The
. The Attack The allied forces are destined for victory, but their degree of success is yet to be determined. Success in the battle is determined by how many victory points the characters accrue
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Boranel. As the secret servants of the crown, members of the organization are granted the authority to conduct intelligence operations on foreign soil, execute covert missions across the globe, and
, possibly including Oargev himself, call for the establishment of an independent nation in what is now Brelish territory, but Boranel is determined to hold on to every acre of his land. The Dark Lanterns actively infiltrate the Cyran refugee community, rooting out those who would act against the king.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Githyanki Bonds d4 Bond 1 There is no greater duty than to serve the Revered Queen. 2 Humanity thrives only because we conquered the illithids. Therefore, what is theirs is ours. 3 Without battle, life
needs above our own. 4 Freedom. No strong soul should be enslaved. Better to die first than live as another’s puppet. Githzerai Bonds d4 Bond 1 Zerthimon provides an example of conduct that I
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in others by committing brave deeds in battle. The mere presence of a knight in a hamlet is enough to cause some orcs and bandits to seek easier prey. A lone knight is a skilled warrior, but a knight
high standing are expected to conduct themselves with grace. At 7th level, you gain proficiency in the Persuasion skill. If you are already proficient in it, you gain proficiency in one of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and battle evil can draw on the power of the Silver Flame to aid them, but they must beware of the Shadow in the Flame, the demon that still lingers and yearns to trick good people into evil. A
than compassion as the primary tool for rooting out evil. And in Thrane, the church has become the ruling body. While still driven by Tira’s principles of redemption and sacrifice, the intrusion of
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
their druids perform guttural chants before and during battle that are said to be in the language of the old gods.
Zhur-Taa druids are adept at summoning and training beasts as war-companions and
mounts, and the clan’s warriors wade into battle alongside giant boars, other beasts, and even wurms or hydras. Bolrac Clan. The most selective of all the Gruul Clans, the Bolrac clan denies membership
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
host, and they receive obedience and deference from many quarters. Their ability to lay waste to entire formations with a single use of magic allows them to gain far more glory in battle than a single
that other folk study, making them skilled in battle but relatively illiterate on the finer points of how and why their magic works. The Academy of Devastation believes that an academic approach to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
bears many scars from the battles they’ve fought together. He loves battle still, and is struggling to understand and support Tannus’s change of heart and mind. Gorat carries no weapons for the
the dining hall celebration that will call Tannus to battle, to see once and for all whether his friend has changed. Gorat does not do this out of malice, but out of love. He wants to ensure that his
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
battle. Elder Brain Resting Pool Usually centrally located, the lair’s resting pool is where the elder brain holds court in its brine pool, protected by a nearly impenetrable layer of a glass-like
illusion, or some other barrier. Illithid Quarters Each member of the colony claims a single room or a small series of chambers at its own and uses the space to conduct its personal research. One
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
the stone idol. Four human figures in occult robes gather around the statue, chanting ominously.
Four Cultists conduct a ritual around this ancient statue. They belong to the Cult of Chaos, a
and mossy logs, firing needlelike arrows from tiny bows. One of them calls out to you.
“Well met, giant travelers! We are training for battle,” he reports. “Care to spar with us?”
Four Sprite
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
a shapeshifting succubus, who turned many monks into willing servitors. When her machinations were at last revealed and the battle for Helm’s Hold began, other otherworldly forces came to the fore
good people by rooting out hidden evils and severing connections with other planes. According to their members, it’s not enough to fight threats that arise. Many lives can be saved if the signs of evil
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
suggestions, which you can use in concert with the material here. Barbarian d6 I became a barbarian because … 1 My devotion to my people lifted me in battle, making me powerful and dangerous. 2 The spirits
of my ancestors called on me to carry out a great task. 3 I lost control in battle one day, and it was as if something else was manipulating my body, forcing it to kill every foe I could reach. 4 I
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
widespread group of wilderness survivalists preserves the natural order while rooting out unnatural threats. Many of the Enclave’s members are barbarians, druids, and rangers. Some wander the untamed
coerce, persuade, or buy their way into every major area of influence. Rogues and warlocks fill the Zhentarim’s ranks, but the faction recruits any who can conduct its business without too many moral
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
hirelings to conduct franchise tasks and downtime activities. Hirelings cannot perform more than one task at a time. A full complement of skilled hirelings assisting the party on a mission precludes
franchisees. Choices might be offered by the DM, as between a team of ex-militia who lost their last battle and a crew of recently released criminals who swear they were wrongly imprisoned. Names
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, Sun Soul monks follow a strict code of ascetic conduct called the Precepts of Incandescence. It emphasizes three pillars: Seek physical perfection. To open the way for the sun soul to manifest, one
battle darkness and seek virtue. And of course, Lathander’s association with the sun links to the Sun Soul philosophy, but more critically for worshipers of Lathander, they see the idea of granting
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
bulette shortly after they leave (see “Bulette Proof”). The stairway leads up to the battle deck (area N4). Characters who examine the cargo containers find two barrels of lubricant, two barrels of a
nonfunctional unless the power core is fixed, which is beyond the ceremorphs’ capability. N4. Battle Deck This middle deck has an open cowl. Mounted to the deck is a forward-facing ballista. The walls are lined
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
armor or carrying unconcealed weapons are turned away. Those who threaten the ship or try to board it are attacked. A battle on the pier frightens off the workers and guests who aren’t aboard. It
also alerts a half dozen city guards patrolling the wharf, who arrive 1d4 + 2 rounds after the battle is joined and fight on the side of the ship’s crew. The adventurers might try to replace one or more
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
been drawn to area V3 by activity there, omit the opening paragraph of the following boxed text: A heavy snore comes from a fat, battle-scarred ogre sitting with its back against the west wall, its
keep the ogre from tripping over them and to discourage the cave bear from rooting through them. Lowering a basket by using its mechanism requires an action. The baskets contain sheep shears, milk
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
recount his heroic exploits in the Battle of Emridy Meadows seven years ago, when warriors from across the Central Flanaess united to drive the forces of wickedness from the Temple of Elemental Evil (see
. Miklos is itching to pull a similar prank of his own. Character Backgrounds. An adventurer with the Soldier background might have a tie to Miklos, perhaps having fought alongside him at the Battle of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
) contain additional monsters. The closed doors and stone walls prevent sound from entering these four areas. The creatures within join the battle here at your discretion. 49. Arboretums Luminescent mist
on opposite walls. Torn and burnt pages, bindings, and scrolls form disordered piles in the corners.
Treasure. Rooting around in the wreckage, separate successful DC 15 Wisdom (Perception) checks
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
crude plug made of mud and wattle. A successful DC 10 Strength check is required to pull it open. If alerted by the sounds of battle, the troglodytes on the far side secure the door, increasing the DC
southeast chamber, those in the other chamber hear the sounds of battle and rush to assist. The troglodytes in the southwest chamber remain there to protect the hatchlings; if the characters attack the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Thunderwing was Xanthoria’s friend until the druid’s mind became twisted by the influence of Zuggtmoy, causing Xanthoria to conduct grisly experiments on living creatures. Thunderwing is one of
cavern was created by Xanthoria to conduct more experiments. Specifically, Xanthoria found herself able to communicate with other beings that had been infected with her spores and wanted to understand
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
dedicated to a patron deity of miners, earth, or protection 5 Cistern providing drinking water for miners 6–7 Guardroom 8 Kitchen used to feed workers 9 Laboratory used to conduct tests on strange minerals
stronghold’s master or someone else of importance Dungeon: Temple or Shrine d100 Purpose 01–03 Armory filled with weapons and armor, battle banners, and pennants 04–05 Audience chamber where priests
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
use their intellect and ingenuity. But when push comes to shove, Garl uses Arumdina, his intelligent two-headed battle axe — capable of cleaving through any substance — to escape a perilous situation
example of what befalls mortals who conduct themselves the same way. For the gnomes, this niche is filled by Urdlen, also known as the Glutton for its selfish and cruel behavior. Though the details
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
characters fight any threats they encounter on the way, nor will she enter the circle of thrones or assist in the battle against Reggaryarva’s champion. If the characters overcome the challenges posed by
Speaker Shane to send delegates to Karkolohk to conduct “treaty negotiations.” Sherriff Markham Southwell doesn’t believe a word of Yarb-Gnock’s message and offers a reward of 300 gp for the goblin
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
of reciprocity dictates that guests repay her kindness (see “Rules of Conduct” earlier in the chapter). If the characters aren’t sure what to give her, Tsu says, “Any old trinket will do.” If the
rows of severed bullywug heads, all impaled on spikes, chatter at each other. Waterlogged Battlefield The characters come upon a bog that was the site of a battle between elves and fomorians long
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
battle, Meadowleaf calls off the attack. The dryad is too bitter and angry to apologize for any errors in judgment on her part. Reminding her of the rule of hospitality (see “Rules of Conduct” in






