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Returning 35 results for 'both beating diffusing constructed reduced'.
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Magic Items
Dungeon Master’s Guide
When you drink this potion, your physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each time you subsequently drink a Potion of Longevity, there is 10 percent cumulative chance that
you instead age by 1d6 + 6 years.
Suspended in this amber liquid is a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
Monsters
Candlekeep Mysteries
their true nature, as each construct is shielded by a spell that makes it seem nonmagical.
Though these constructed villagers can physically interact with the environment around them and hold lengthy
regardless of their apparent origin.
Constructed commoners don’t bleed or feel pain like flesh-and-blood humanoids. If a villager’s hit points drop to 0, its true form is revealed: that of
Monsters
Curse of Strahd
simple instructions. Some animated objects might converse fluently or adopt a persona, but most are simple automatons.
Constructed Nature. An animated object doesn't require air, food, drink, or sleep
.
The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to
Monsters
Curse of Strahd
best of their ability, and can act independently to fulfill simple instructions. Some animated objects might converse fluently or adopt a persona, but most are simple automatons.
Constructed Nature
. An animated object doesn't require air, food, drink, or sleep.
The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points
Monsters
Curse of Strahd
to fulfill simple instructions. Some animated objects might converse fluently or adopt a persona, but most are simple automatons.
Constructed Nature. An animated object doesn't require air, food, drink
, or sleep.
The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use
Monsters
Curse of Strahd
to fulfill simple instructions. Some animated objects might converse fluently or adopt a persona, but most are simple automatons.
Constructed Nature. An animated object doesn't require air, food
, drink, or sleep.
The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use
Monsters
Keys from the Golden Vault
damage on a successful one. A Humanoid reduced to 0 hit points by this damage dies and is transformed into a Tiny charcoal figurine.
Spellcasting. Charmayne casts one of the following spells, using
magic to tear out Jhaeros’s heart while keeping it alive. She then used the still-beating heart as the focus of a ritual to destroy Ghalasine.Fire
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Potion of Longevity Potion, very rare When you drink this potion, your physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each time you subsequently drink a potion of longevity
, there is 10 percent cumulative chance that you instead age by 1d6 + 6 years. Suspended in this amber liquid are a scorpion’s tail, an adder’s fang, a dead spider, and a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Potion of Longevity Potion, Very Rare When you drink this potion, your physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each time you subsequently drink a Potion of Longevity
, there is 10 percent cumulative chance that you instead age by 1d6 + 6 years. Suspended in this amber liquid is a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Potion of Longevity Potion, Very Rare When you drink this potion, your physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each time you subsequently drink a Potion of Longevity
, there is 10 percent cumulative chance that you instead age by 1d6 + 6 years. Suspended in this amber liquid is a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Potion of Longevity Potion, Very Rare When you drink this potion, your physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each time you subsequently drink a Potion of Longevity
, there is 10 percent cumulative chance that you instead age by 1d6 + 6 years. Suspended in this amber liquid is a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Potion of Longevity Potion, Very Rare When you drink this potion, your physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each time you subsequently drink a Potion of Longevity
, there is 10 percent cumulative chance that you instead age by 1d6 + 6 years. Suspended in this amber liquid is a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Potion of Longevity Potion, very rare When you drink this potion, your physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each time you subsequently drink a potion of longevity
, there is 10 percent cumulative chance that you instead age by 1d6 + 6 years. Suspended in this amber liquid are a scorpion’s tail, an adder’s fang, a dead spider, and a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Potion of Longevity Potion, very rare When you drink this potion, your physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each time you subsequently drink a potion of longevity
, there is 10 percent cumulative chance that you instead age by 1d6 + 6 years. Suspended in this amber liquid are a scorpion’s tail, an adder’s fang, a dead spider, and a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Potion of Longevity Potion, Very Rare When you drink this potion, your physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each time you subsequently drink a Potion of Longevity
, there is 10 percent cumulative chance that you instead age by 1d6 + 6 years. Suspended in this amber liquid is a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Potion of Longevity Potion, Very Rare When you drink this potion, your physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each time you subsequently drink a Potion of Longevity
, there is 10 percent cumulative chance that you instead age by 1d6 + 6 years. Suspended in this amber liquid is a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the mannequin is disintegrated or reduced to ashes, it is not replaced and the population of the village permanently decreases by one. Constructed Commoner Constructed Commoner
Medium construct
Constructed Commoners To populate the demiplane without endangering any innocents, the Harpers created constructs out of wooden mannequins to act as villagers (see the accompanying stat block). Magic
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the mannequin is disintegrated or reduced to ashes, it is not replaced and the population of the village permanently decreases by one. Constructed Commoner Constructed Commoner
Medium construct
Constructed Commoners To populate the demiplane without endangering any innocents, the Harpers created constructs out of wooden mannequins to act as villagers (see the accompanying stat block). Magic
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the mannequin is disintegrated or reduced to ashes, it is not replaced and the population of the village permanently decreases by one. Constructed Commoner Constructed Commoner
Medium construct
Constructed Commoners To populate the demiplane without endangering any innocents, the Harpers created constructs out of wooden mannequins to act as villagers (see the accompanying stat block). Magic
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
automatons. Constructed Nature. An animated object doesn’t require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object
reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone. “Lyin’ next to the chest were the bones of Cap’n Scornblade himself, still clutchin’ his rusty sword
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
automatons. Constructed Nature. An animated object doesn’t require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object
reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone. “Lyin’ next to the chest were the bones of Cap’n Scornblade himself, still clutchin’ his rusty sword
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
automatons. Constructed Nature. An animated object doesn’t require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object
reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone. “Lyin’ next to the chest were the bones of Cap’n Scornblade himself, still clutchin’ his rusty sword
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Conclusion If Jhaeros’s still-beating heart is delivered to Naevys outside the city, it disappears in her hands. When the heart vanishes, the following things happen: Charmayne Dies. Charmayne
things otherwise go wrong, Ghalasine is reduced to ashes. Her victory complete, Charmayne abandons the ruined city. The characters might encounter her again after she finds some other city to torment.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Conclusion If Jhaeros’s still-beating heart is delivered to Naevys outside the city, it disappears in her hands. When the heart vanishes, the following things happen: Charmayne Dies. Charmayne
things otherwise go wrong, Ghalasine is reduced to ashes. Her victory complete, Charmayne abandons the ruined city. The characters might encounter her again after she finds some other city to torment.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Conclusion If Jhaeros’s still-beating heart is delivered to Naevys outside the city, it disappears in her hands. When the heart vanishes, the following things happen: Charmayne Dies. Charmayne
things otherwise go wrong, Ghalasine is reduced to ashes. Her victory complete, Charmayne abandons the ruined city. The characters might encounter her again after she finds some other city to torment.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
with every passing second, and my king is part of it. Or rather, his stolen heart is.
“Ghalasine is slowly being reduced to ash, and its people are dying and can’t escape. King Jhaeros would do
, Charmayne’s ritual can be reversed and Ghalasine restored to its former glory by removing Jhaeros’s still-beating heart from the city. This might be the only way to repair the damage Charmayne has wrought and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
with every passing second, and my king is part of it. Or rather, his stolen heart is.
“Ghalasine is slowly being reduced to ash, and its people are dying and can’t escape. King Jhaeros would do
, Charmayne’s ritual can be reversed and Ghalasine restored to its former glory by removing Jhaeros’s still-beating heart from the city. This might be the only way to repair the damage Charmayne has wrought and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
with every passing second, and my king is part of it. Or rather, his stolen heart is.
“Ghalasine is slowly being reduced to ash, and its people are dying and can’t escape. King Jhaeros would do
, Charmayne’s ritual can be reversed and Ghalasine restored to its former glory by removing Jhaeros’s still-beating heart from the city. This might be the only way to repair the damage Charmayne has wrought and
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
green light to spill westward over the sea. This light is so bright that any character who dares look directly at it is blinded for 1 minute. The light originates from Moesko’s still-beating heart
damage. The heart can’t be moved. If reduced to 0 hit points, the heart’s light goes out as the organ implodes and is destroyed, leaving no trace behind. Attacks made against the heart have disadvantage
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
green light to spill westward over the sea. This light is so bright that any character who dares look directly at it is blinded for 1 minute. The light originates from Moesko’s still-beating heart
damage. The heart can’t be moved. If reduced to 0 hit points, the heart’s light goes out as the organ implodes and is destroyed, leaving no trace behind. Attacks made against the heart have disadvantage
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
out Jhaeros’s heart while keeping it alive. She then used the still-beating heart as the focus of a ritual to destroy Ghalasine. A spherical void appeared in the sky above Castle Cinis, causing the city
ashen creature drops to 0 hit points, it is reduced to a pile of ash, and any equipment it was wearing or carrying falls to the ground.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
out Jhaeros’s heart while keeping it alive. She then used the still-beating heart as the focus of a ritual to destroy Ghalasine. A spherical void appeared in the sky above Castle Cinis, causing the city
ashen creature drops to 0 hit points, it is reduced to a pile of ash, and any equipment it was wearing or carrying falls to the ground.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
out Jhaeros’s heart while keeping it alive. She then used the still-beating heart as the focus of a ritual to destroy Ghalasine. A spherical void appeared in the sky above Castle Cinis, causing the city
ashen creature drops to 0 hit points, it is reduced to a pile of ash, and any equipment it was wearing or carrying falls to the ground.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
green light to spill westward over the sea. This light is so bright that any character who dares look directly at it is blinded for 1 minute. The light originates from Moesko’s still-beating heart
damage. The heart can’t be moved. If reduced to 0 hit points, the heart’s light goes out as the organ implodes and is destroyed, leaving no trace behind. Attacks made against the heart have disadvantage
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, but whether it was built as a temple to the god or whether it was constructed by Savras when he was still a mortal, not even Valin has been able to determine. The former temple is built entirely of
as the rite of reclamation involves claiming some of the dust of Valin’s body after she has been reduced to 0 hit points. The ritual describes a process for mixing the dust with wax to create a magic






