Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 15 results for 'both becoming diffusing completes rin'.
Other Suggestions:
both becoming diffusing complete rin
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(Perception) score of 14 or higher notice that different animal designs decorate each of the statues. Bronze Gate. Magic seals this bronze double door. It opens only if the ki-rin symbol on one of the
different animals on their armor and that these designs are rendered in a style similar to the ki-rin symbol on the doors. A character who takes an action to further scrutinize these designs or looks for a ki
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(Perception) score of 14 or higher notice that different animal designs decorate each of the statues. Bronze Gate. Magic seals this bronze double door. It opens only if the ki-rin symbol on one of the
different animals on their armor and that these designs are rendered in a style similar to the ki-rin symbol on the doors. A character who takes an action to further scrutinize these designs or looks for a ki
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(Perception) score of 14 or higher notice that different animal designs decorate each of the statues. Bronze Gate. Magic seals this bronze double door. It opens only if the ki-rin symbol on one of the
different animals on their armor and that these designs are rendered in a style similar to the ki-rin symbol on the doors. A character who takes an action to further scrutinize these designs or looks for a ki
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
orders the imp to follow the group invisibly after it completes its demolition work and report back when they’ve located the Bleeding Citadel. At that point, Mephistopheles sends an ice devil into Avernus
seismic vibration in a 20-foot radius centered on itself for 1 minute, shaking the ground in that area for the duration. When the effects ends, the shatterstick breaks apart, becoming useless, and all structures within 20 feet of it take 35 (10d6) bludgeoning damage.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
orders the imp to follow the group invisibly after it completes its demolition work and report back when they’ve located the Bleeding Citadel. At that point, Mephistopheles sends an ice devil into Avernus
seismic vibration in a 20-foot radius centered on itself for 1 minute, shaking the ground in that area for the duration. When the effects ends, the shatterstick breaks apart, becoming useless, and all structures within 20 feet of it take 35 (10d6) bludgeoning damage.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
orders the imp to follow the group invisibly after it completes its demolition work and report back when they’ve located the Bleeding Citadel. At that point, Mephistopheles sends an ice devil into Avernus
seismic vibration in a 20-foot radius centered on itself for 1 minute, shaking the ground in that area for the duration. When the effects ends, the shatterstick breaks apart, becoming useless, and all structures within 20 feet of it take 35 (10d6) bludgeoning damage.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
denied admittance to Dweomercore (level 9), and Halaster robbed him of his spellbook. The Mad Mage has promised to return the book once Kavil completes his work. (In fact, Halaster has misplaced the
name to Netherskull after becoming a death tyrant. Netherskull has slain countless interlopers, none more deserving of death than a pompous human paladin named Fidelio, who wept bitter tears before
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
denied admittance to Dweomercore (level 9), and Halaster robbed him of his spellbook. The Mad Mage has promised to return the book once Kavil completes his work. (In fact, Halaster has misplaced the
name to Netherskull after becoming a death tyrant. Netherskull has slain countless interlopers, none more deserving of death than a pompous human paladin named Fidelio, who wept bitter tears before
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
denied admittance to Dweomercore (level 9), and Halaster robbed him of his spellbook. The Mad Mage has promised to return the book once Kavil completes his work. (In fact, Halaster has misplaced the
name to Netherskull after becoming a death tyrant. Netherskull has slain countless interlopers, none more deserving of death than a pompous human paladin named Fidelio, who wept bitter tears before
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
nomads on their journey and endure the same hardship. The trip is a grueling march across the tundra with the wind against them the whole time. There’s no chance of a party member becoming lost in
. Any party member who completes the journey with four or fewer levels of exhaustion passes the Test of Endurance. At the end of the forced march, King Jarund orders the tribe to pitch tents and start
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
nomads on their journey and endure the same hardship. The trip is a grueling march across the tundra with the wind against them the whole time. There’s no chance of a party member becoming lost in
. Any party member who completes the journey with four or fewer levels of exhaustion passes the Test of Endurance. At the end of the forced march, King Jarund orders the tribe to pitch tents and start
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
nomads on their journey and endure the same hardship. The trip is a grueling march across the tundra with the wind against them the whole time. There’s no chance of a party member becoming lost in
. Any party member who completes the journey with four or fewer levels of exhaustion passes the Test of Endurance. At the end of the forced march, King Jarund orders the tribe to pitch tents and start
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
in the service of righteousness or in defiance of wickedness A Blessed Ki-rin Shrine Blessed Radiance Effects d100 Effect 01–06 Golden light fills a 20-foot-radius, 40-foot-high cylinder
completes the designs in 1 hour of work. When the creature finishes its work, it is no longer charmed, and a death slaad appears within 30 feet of it and attacks anyone in sight. 80–85 Natural features
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
in the service of righteousness or in defiance of wickedness A Blessed Ki-rin Shrine Blessed Radiance Effects d100 Effect 01–06 Golden light fills a 20-foot-radius, 40-foot-high cylinder
completes the designs in 1 hour of work. When the creature finishes its work, it is no longer charmed, and a death slaad appears within 30 feet of it and attacks anyone in sight. 80–85 Natural features
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
in the service of righteousness or in defiance of wickedness A Blessed Ki-rin Shrine Blessed Radiance Effects d100 Effect 01–06 Golden light fills a 20-foot-radius, 40-foot-high cylinder
completes the designs in 1 hour of work. When the creature finishes its work, it is no longer charmed, and a death slaad appears within 30 feet of it and attacks anyone in sight. 80–85 Natural features






