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Returning 9 results for 'both before depend changelings rules'.
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Mordenkainen Presents: Monsters of the Multiverse
With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a disguise. For
other changelings, a new face may reveal an aspect of their soul.
The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the answer is in days, hours, or minutes. The rules for determining travel time depend on two factors: the speed and travel pace of the creatures moving and the terrain they're moving over.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
answer is in days, hours, or minutes. The rules for determining travel time depend on two factors: the speed and travel pace of the creatures moving and the terrain they're moving over.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
bronze dragon spouting water into an ornate stone basin.
The fountains are fed by an underground spring and flow with clean, cool water. The living inhabitants of Vanrakdoom depend on this water for
object that weighs 500 pounds. Arch Gate The arch is one of Halaster’s gates (see “Gates”). Its rules are as follows: The gate opens for 1 minute when a real or illusory dragon touches the arch. An
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
frightening member of the Daughters of Sora Kell!
When I could set aside my sheer terror, I was learning a great deal about this strange nation. The Daughters invested power in warlords, each of whom rules a
region. Gnolls, orcs, and goblins commonly sought haven here, as well as ogres, trolls, harpies, minotaurs, medusas, tieflings, changelings, lycanthropes, and other races unwelcome in civilized lands. In
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
—though these are similar to other creature stat blocks, retainers follow a few different rules. Level A retainer’s level equals their mentor’s level. As a retainer levels up, their hit points
survivability depend on the training and expertise of their mentor, a retainer’s proficiency bonus is equal to their mentor’s proficiency bonus. Some of a retainer’s statistics refer to their
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
explore a variety of sites across Eberron, including modes of travel, exploring tips, and rules for joining organizations such as the prestigious Wayfinder Foundation. For DMs, the book describes several
options. Races of Eberron (3.5E): This sourcebook delves deeply into changelings, kalashtar, shifters, and warforged. It provides detailed information on the psychology, society, culture, behavior
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
). This effect ends when the Soulmonger is destroyed. Other rules concerning death saving throws remain unchanged. Soul Devouring The soul of any humanoid that dies while the death curse is active becomes
characters are under pressure to find and destroy the Soulmonger quickly, since many lives depend on it. Time pressure aside, Chult is a land ripe with adventure possibilities, and characters might be
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
at a table with a sign attached to it that reads, "I say Breland would have won the Last War. Change my mind." 63–64 Two changelings sit on a bench in front of a tavern, sharing a flask. They take
as the monarchy rules in Breland, another war is inevitable. Rise up!" 87–90 A member of the Sharn Watch looks uncomfortable as she wanders the street. It's clear she doesn't come down here often. 91






