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Returning 2 results for 'both before deter could rules'.
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both before deep could rules
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Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
razorvine strategically to deter intruders by letting it grow along estate walls or as carefully cultivated hedges. Rules for razorvine can be found in the Dungeon Master’s Guide.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Force to deter any living matter from entering his room. A character trying to sneak up to Figaro’s locked door must succeed on a DC 18 Dexterity (Stealth) check to avoid being noticed. An unnoticed
traverse. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this book’s introduction. Ward Rune. The ward rune is






