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Returning 35 results for 'both before devil conjure resting'.
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Monsters
Monster Manual
Hells.
Magic Resistance. The devil has Advantage on saving throws against spells and other magical effects.Multiattack. The devil makes two Chain attacks and uses Conjure Infernal Chain.
Chain. Melee
ends.
Conjure Infernal Chain. The devil conjures a fiery chain to bind a creature. Dexterity Saving Throw: DC 15, one creature the devil can see within 60 feet. Failure: 9 (2d4 + 4);{"diceNotation
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. The devil has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The devil makes two Chain attacks and uses Conjure Infernal Chain.
Chain. Melee Attack
condition until the grapple ends.
Conjure Infernal Chain. The devil conjures a fiery chain to bind a creature. Dexterity Saving Throw: DC 15, one creature the devil can see within 60 feet. Failure: 9
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Infernal Tack Wondrous item, legendary (requires attunement by a creature of evil alignment) A narzugon devil binds a nightmare (described in the Monster Manual) to its service with infernal tack
within 24 hours, after which you can summon it again. The tack doesn’t conjure a nightmare from thin air; one must first be subdued so the tack can be placed on it. No nightmare accepts this forced servitude willingly, but some eventually form strong loyalties to their masters and become partners in evil.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
has endured at least one festival every week for the past several years. Some Vallakians believe that the festivals keep the devil Strahd at bay. Others think they provide no protection or benefit
whatsoever. Most consider them dismal affairs. Those who speak ill of the festivals are declared by the burgomaster to be in league with the devil Strahd and arrested. Some are thrown in the stocks (area
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
red leather pouch containing 75 gp, and a spellbook stolen from Yarek’s room (area 8d). The book contains these spells: cloud of daggers, conjure elemental, darkvision, fog cloud, grease, gust of wind
was the student responsible for releasing the bone devil in area 47. His room hasn’t been cleaned out since his demise. After Yarek died, the Horned Sisters picked through his footlocker and took
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. The devil has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The devil makes two Chain attacks and uses Conjure Infernal Chain.
Chain. Melee Attack
condition until the grapple ends.
Conjure Infernal Chain. The devil conjures a fiery chain to bind a creature. Dexterity Saving Throw: DC 15, one creature the devil can see within 60 feet. Failure: 9
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Bronze Dragon Treasures A bronze dragon’s hoard is a history of the dragon’s deeds, with trophies from fallen foes and payment from grateful petitioners resting alongside more mundane spoils of war
treatises recounting the general’s disgrace and notes that suggest the dragon has vowed to redeem this former hero
9 An idol of an insectile devil, with a blindfold tied carefully around its
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a thin, golden mask shaped like a devil’s face (and worth 25 gp to an interested buyer). The censers contain burning incense. A devil mask covers its wearer’s whole face except for the eyes, nostrils
upon them eventually and warns the barbed devil in area V26. Assuming it hasn’t been defeated already, the devil scours the dungeon for trespassers once notified of their presence. V23. Cold Storage
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
fire, telling stories and guzzling wine. They are intoxicated and have disadvantage on attack rolls and ability checks. Three sober Vistani (male and female human bandit captains) are resting in three of
Barovia against the devil Strahd. He stirred them with thoughts of revolt and bore them to the castle en masse. “When the vampire appeared, the wizard’s peasant army fled in terror. A few stood their
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
. You can’t move farther than 30 feet away from the caster of compelled duel by any means, including teleportation. Is the damage dealt by a beast from conjure animals considered magical? The stat
block of a conjured creature determines the nature of the creature’s damage, unless the spell says otherwise. Can conjure animals summon a swarm? No. Conjure animals summons individual creatures, and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
action. If the nightmare dies, it reforms in the Nine Hells within 24 hours, after which you can summon it again. The tack doesn’t conjure a nightmare; one must first be subdued so the tack can be
placed on it. No nightmare accepts this forced servitude willingly, but some eventually form strong loyalties to their masters and become true partners in evil. Narzugon
Medium Fiend (Devil
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lac Dinneshere: The castle in Caer-Dineval has become a base for a devil-worshiping cult. Gray-skinned dwarves have been stalking the streets of Easthaven, Caer-Dineval, and Caer-Konig while invisible
caves. The cauldron is guarded by an evil hag named Maud Chiselbone and can conjure enough stew to feed a starving town indefinitely (see “Toil and Trouble” below). The White Lady doesn’t remember
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
knight locked in combat with a devil. Both wield burning swords.
The doors do not have visible handles, locks, or bolts, and they are magically locked, hardened, and enchanted to resist magic. Any
characters approach one of these areas, read: Recesses in the walls hold iron burial caskets. Each casket has a single, healthy red rose resting on its lid.
Each of these corridors contains six
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
sidebar) and must respond to summons and commands from the wearer of the spurs. Narzugon
Medium fiend (devil), lawful evil
Armor Class 20 (plate armor, shield)
Hit Points 112 (15d8 + 45
, or until you dismiss it as an action. If the nightmare dies, it reforms in the Nine Hells within 24 hours, after which you can summon it again.
The tack doesn’t conjure a nightmare from thin air; one
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Elk still survive as totem beasts of contemporary Uthgardt tribes. The stone bier was the resting place of the Uthgardt chief’s bones, which now lay scattered across the pedestal and upon the ground
outside the tomb. Meanwhile, Wiggan uses a scroll of conjure elemental. It takes him 1 minute to cast the spell, and he doesn’t start until all the characters are deep inside the barrow mound. An earth
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
party 1,000 XP. Resting on a lectern is a book titled Beyond the Iron Gates. Written entirely in Infernal, it describes various forms of devil summoning, but the final chapter describes the use of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
and the Cult of the Dragon, award the party 1,000 XP. Resting on a lectern is a book titled Beyond the Iron Gates. Written entirely in Infernal, it describes various forms of devil summoning, but the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
). These locations are keyed to map 2.2, map 2.3, and map 2.4, respectively. Most of these descriptions highlight what the areas contain if a devil attack has not taken place there. Based on the encounters
provided in the “Cathedral Assault” section above, you can adjust the text to describe what is happening in an area and what it looks like during or after a devil attack. HIGH HALL CATHEDRAL FEATURES
Compendium
- Sources->Dungeons & Dragons->Divine Contention
trouble nearby chant to their god for aid. If at least one cultist chants for three rounds, a bone devil appears in the circle to serve the cult. Secret Door. The secret door in here leads to area E6 and
to protect its resting place. If Ebondeath left the “Leilon Besieged” quest in Claugiyliamatar’s body, the party is now in trouble. Ebondeath has the statistics of Claugiyliamatar, except his breath
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
). It guards this room and attacks intruders on sight. Elevator Shaft. The 10-foot-wide stone shaft ascends 100 feet to area X6 and 200 feet to area X13. X31. Devil in Disguise This room is filled with
, is in fact a barbed devil. The devil’s miter is a hat of disguise that it uses to conceal its true form. Klondorn is a fiendish emissary sent by Asmodeus to help Xardorok conquer Icewind Dale
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
patrons. Just south of the track are a pair of lounge chairs and two cashier booths staffed by tieflings wearing devil masks.
Security Mirrors. A security mirror overlooks the cashier booths in the
black basalt. Seven three-dragon ante tables take up the floorspace. A three-foot-high shelf carved into the far wall bears a glass case, displayed in which is a gold statuette of a winged devil
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
learn the apprentices’ names from the museum (area Y29). Each time a creature steps through a door without speaking the correct name, a barbed devil appears in the dark corridor beyond. The devil can
devil appears, it disappears, leaving no trace of itself behind. Once a barbed devil has been summoned, no other devil can be summoned into that same corridor for 24 hours. Y19m. Chamber of the Ebon
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
sinks into the floor, creating an open passage to the tomb (area 35B). The “medallion” worn by the jackal-headed painting is actually a 6-inch-diameter gold disk engraved with the face of a horned devil
flickering light across hieroglyphs carved into the tiled floor. At the center of the room, a gold-inlaid funeral barge stands atop a three-foot-tall stone dais. Resting on the deck of the barge is a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
club,” eagerly waiting for Lady Wachter to join them, read passages from her manifesto (see area N4q), and maybe conjure up a few coins. Resting on the fifth chair, quietly eavesdropping on the
based on devil worship and has written a manifesto that she reads to her “book club,” which is made up of the most fanatical group members. Inspired by her words, these zealots have created smaller cults
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
with a protective web-like canopy.
Table. On a small table next to the cradle sits a small black casket. The table has a lower shelf with a ring of iron keys resting on it. (The keys unlock the
with the conjure animals spell use their blindsight to target enemies that are engulfed in magical darkness. If her defeat is inevitable and escape proves impossible, Erelal makes whatever
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
show a duergar unfolding a spiked cage step by step.
The duergar would show off collapsible cages to prospective purchasers in this room. The chain devil in the adjacent prison (area G6) comes here to
diabolists bound a chain devil to this room long ago. She dimly remembers her name is Vakketar. When the mind flayers routed the duergar, they blasted Vakketar’s mind and left her for dead. The chain devil
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
1d4 rounds, as if affected by the polymorph spell. The snakes are compelled to attack any other creatures in the room. Treasure. In addition to opening the door, the key is worth 25 gp. RESTING
No
successful DC 15 Intelligence (Investigation) check. When a creature steps into the area, the runes conjure up a swirling cloud of green dye that covers each creature in the area that fails a DC 15
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
devil Strahd” and sends twelve guards to arrest them, seize their weapons, and run them out of town. If the guards fail in their duty, the baron sends Izek to rally a mob of thirty commoners to lynch
. Add: Standing behind the chair, holding an open book, is a bear of a man. His breastplate, rapier, silk tunic, and greasy beard glisten in the lamplight. Resting on small rugs to his left and right
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
charge to cast conjure minor elementals (summoning either four magma mephits or four magmins, as the wearer wishes) or fire shield (warm shield version only) from the ring. Once all of its charges are
trace, speak with animals
1/day each: commune with nature (cast as 1 action), conjure woodland beings, hallucinatory terrain (cast as 1 action)
Shining Falls Traffic on the Delimbiyr River comes
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the Great Blue Devil A relief of a scowling, fiendish face made of azure mosaic tiles spans the hallway’s back wall. The face’s mouth is open, revealing a black maw, and its eyes are carved from
can see the room as it actually is; they can also see an engraved black box resting on a black dais in the middle of the room. Characters who can’t see the box and dais can locate them by touch after
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
ice storm spells or use their conjure animals spells to summon polar bears (one bear per casting of the spell). The polar bears act on their own initiative count and fight alongside their summoners
-covered book resting on it.
The caryatids flanking the south doorway depict Auril in her second form (see appendix C). Both are harmless carvings but noticeably cold to the touch. Treasure. The book
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
narcotic, lotus dreams can she conjure up the face of her dead love. Characters can discover Zalkoré’s tragic story by interpreting carvings throughout the garden. If that makes them sympathetic toward
intact. Clutched in the statue’s right hand is a stone spear, and resting on the floor beneath it is a clay urn. North of the statue is an open balcony overlooking a flooded garden.
Standing to one
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
which holds a resting carnival performer or worker (commoner). Carnies call for help when they are confronted by intruders and fight only in self-defense. J15. Brig A door made of crisscrossing iron bars
wound up, the knight cleaves with its sword while the devil flaps its wings) Deflated black, blue, green, red, and white dragon balloons (they float magically when filled with air, and their size is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
this). Resting on a 20-foot-tall shelf is a magic item (roll on Magic Item Table G in chapter 7 of the Dungeon Master’s Guide). 25. Library This room contains sturdy, floor-to-ceiling shelves made of
worship of Stronmaus, the patron god of storm giants. A few of the rocks have spells etched into them. Treasure Five rocks have the following wizard spells inscribed on them: antimagic field, conjure
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
working or training in other parts of the monastery. When they aren’t working, they’re resting in their quarters. At dawn and dusk, the Sacred Stone cultists (except the two door wardens in area M2) gather
these lands in his own image.” Treasure Among the books and parchments are a scroll of dust devil and a scroll of erupting earth (see appendix B for descriptions of both spells). The monks set them aside






