Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'both begin down contingency reduced'.
Other Suggestions:
both being down contingent reduced
both being down contingency reduced
both been down contingent reduced
both been down contingency reduced
both begins down contingent reduced
Monsters
Mordenkainen Presents: Monsters of the Multiverse
flesh and fungus become one. Such cultists are fungal extensions of the Demon Queen’s will. Their devotion might begin with the seemingly harmless promises offered by exotic spores and mushrooms
, if it is reduced to 0 hit points, each creature within 10 feet of it takes poison damage equal to its number of Hit Dice.
Poison; Bludgeoning, Piercing, and Slashing that is NonmagicalCold, Fire
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Ravnica was thrown into chaos. It didn’t take long for wealthy power-mongers to begin seizing control of elements in the city, turning the guilds to their service instead of the other way around. Eventually
maintain the balance among them. Years later, in 10,075 ZC, the Izzet guildmaster discovered that Azor, founder of the Azorius Senate, had created a contingency plan that would take effect if the magic of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Fall of Grimskalle When her final form is reduced to 0 hit points, Auril emits a death-howl that causes the two uppermost floors of Grimskalle (the battlement level and the palace level, as shown on
map 5.2) to crack and begin to collapse. Creatures have 1 minute to escape these levels of the fortress before they are crushed to death by icy rubble. Grimskalle’s entry level (areas G1 through G6) and dungeon level (areas G10 through G23) remain intact and accessible after the collapse.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
begin prancing around silently like mimes. If Gleam’s shadow is among them, it leaps onto the trapeze and swings from it. The shadows act as Endelyn’s spies and attack only if they feel threatened
. Shadows that are reduced to 0 hit points are destroyed and reattach to their original owners as normal shadows. A creature whose Strength is reduced to 0 by a shadow’s Strength Drain attack does not die
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
following: The black fog curls, and shapes within begin to part. An imposing figure, as insubstantial as the mist but infused with more malevolence, glides through the air.
The creature’s voice echoes
the walkway while the Zombies shamble across the ground and climb the walls to fight. The warlord’s spirit is too tenacious to be easily destroyed. Once the Wraith is reduced to 0 Hit Points, its
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
saving throw. Head. The target’s head transforms into the head of a fish, proportionately sized for their body. They can’t speak. Legs. The target’s legs become fins. Their walking speed is reduced to
their breath for 1 hour. If the target isn’t underwater when this transformation takes effect, they begin suffocating. Increased Order. When you manifest this power, you can increase its order by 2 to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
-foot-high, 6-inch-wide window slits that peer into the starry void. Ashtyrranthor’s youngest child is miserable on Stardock. He is eager to leave the asteroid and begin life on his own, but his mother
them. If the characters attack Infernexus or refuse his deal, he fights until reduced to 100 hit points or fewer. He then screams for his mother, who hears the call and arrives at the window slits 1d4 + 1 rounds later.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
good. It attacks if threatened or if the characters begin searching the ruined mansion for treasure. If the ghost is reduced to 0 hit points, it re-forms after 24 hours. The characters receive
U2. Ulrich Mansion Toward the south end of the village lie the remains of a mansion built on higher ground. It has been reduced to piles of stone and rotting timber. Empty, arched windows stare at
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
T1. Trollskull Manor See appendix C for a handout showing the floor plan of this building. Give a copy of this handout to your players as their characters begin to explore Trollskull Manor. Four
running, Lif can also perform other helpful functions, such as locking doors, sweeping floors, and so forth. Destroying Lif. Lif’s poltergeist is destroyed if its hit points are reduced to 0. If attacked
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
in the walls begin to stir. As the ruby begins to glow against the menhir, the walls begin to rumble. Part of one wall shifts, detaches, and charges toward you.
An earth elemental materializes out
of the wall and attacks. When the elemental is reduced to 0 hit points, it crumbles, and a galeb duhr emerges from the ground near the menhir in an unoccupied space. The galeb duhr faces outward in a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
statue takes fire damage after being splashed with oil, it catches fire, taking 2d6 fire damage each round. If the statue is reduced to 0 hit points, it collapses, and the magic gem tumbles onto the field
waiting to begin a ritual to summon forth an enormous tree blight. Only one druid is needed to complete the ritual, but the druids won’t begin without Strahd’s blessing. Thus, they are waiting for him to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
identities of the cult’s leaders and the structure of its ranks. Even if they are fooled initially, the elves become suspicious if the characters begin to ask any questions that cultists should know
themselves. If Neronvain is reduced to 54 hit points or fewer, he summons Chuth to his side and consumes a potion of healing. If Chuth is reduced to 78 hit points, he likewise seeks out Neronvain in the fight. The two then fall back to area 10 through the pool.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
answers to, including knowing the identities of the cult’s leaders and the structure of its ranks. Even if they are fooled initially, the elves become suspicious if the characters begin to ask any
cannot free themselves. If Neronvain is reduced to 54 hit points, he summons Chuth to his side and consumes a potion of healing. If Chuth is reduced to 78 hit points, he likewise seeks out Neronvain in the fight. The two then fall back to area 10 through the pool.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-svirfneblin depart for the Underdark via the tunnel in area F10. The workshop machines soon begin to shake violently, causing the whole lair to tremble. One minute later, the steam cylinder in the
the magic of the kagu-svirfneblin’s shimmering dome. If Grisdelfawr is reduced to 50 hit points or fewer, he retreats. If characters stay inside the forge instead of heading outside to fight
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
didn’t kill it in the catacombs of Castle Ravenloft), or in bat form. Strahd’s arrival prompts the druids in area Y3 to rise from their “graves” and begin their ritual. When the ritual begins, the druids
druids are able to chant on their turn, the ritual is ruined and must be started anew. If the Gulthias tree (area Y4) has been reduced to 0 hit points, the ritual won’t work. Druids who realize that
Magic Items
The Book of Many Things
unconscious condition, and must begin making death saving throws. Spells and other magical effects that restore hit points have no effect on you until you are stabilized. If you fail three death saving throws
it is killed or when you are reduced to 0 hit points. If there isn’t enough space for a Large or larger creature to appear, this card has no effect.
Ooze. A gelatinous cube immediately appears
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Soulmonger is active, the following effects are in play: Any humanoid on the planet that has been brought back from the dead begins to waste away. Its hit point maximum is reduced by 20 (1 for each day
nothing to halt the wasting effect once it has begun. A humanoid whose hit point maximum is reduced can’t increase or restore it. This is true whether the creature’s hit point maximum is reduced by the
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
area A3, the scarecrows enter the community hall (area A6) and begin destroying the nearest inventions. The scarecrows are from Shadowmoor (see chapter 3) and wear Reliquaries of Twilight (see the
didn’t follow him, Lile tries to lure the characters into another room (area A1, area A2, or area A3) and fights them there. When Lile is reduced to 13 Hit Points or fewer, he surrenders. He reveals his
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
through water, mud, and quicksand with ease. Horrifying Cacophony. When a gibbering mouther senses prey, its mouths begin to murmur and chatter, each with a different voice: deep or shrill, wailing or
throw or have its speed reduced to 0 until the start of its next turn.
Gibbering. The mouther babbles incoherently while it can see any creature and isn’t incapacitated. Each creature that starts
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
used their breath to set part of the grove aflame. The red dragons now lurk in the smoke, preparing to attack. They fight until wounded by a dragonlance or reduced to 10 hit points or fewer. Clystran
and his dragonnels stay out of battle unless attacked. Unless the characters prepared another strategy, they begin this encounter adjacent to the tree stump at the southeast corner of the map. The
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Echoes spill from the misty cavern beyond, a cacophony of wheezing voices that wrap together like some kind of discordant music. The remaining heads planted in the Garden of Welcome begin to croak and
way to Yestabrod’s garden, attacking only if the characters stand in their way. Any character reduced to 0 hit points in this encounter is knocked unconscious rather than killed. If all the characters
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
obtained in the Caves of Chaos (see “Caves of Chaos”). If a character approaches in this disguise, the cultists solemnly motion for the character to join the ritual, but they begin combat if the character
refuses.
Completing the Ritual. If the characters join the ritual—or observe it without drawing attention—the statue’s runes begin to glow with an eerie red light. After 10 minutes, the sky darkens
Magic Items
Infernal Machine Rebuild
times. When you do, you must begin and end your teleportation in an area of shadow.
While in direct sunlight, you have disadvantage on attack rolls as well as on Wisdom (Perception) checks that rely
through difficult terrain, your speed is reduced by 10 feet until the end of your next turn.
66
You increase one ability score of your choice by 2. You can increase an ability score above 20
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
conjured dreamscape, characters can take psychic damage from hostile dream-creatures and other effects. A character reduced to 0 hit points by this psychic damage is unconscious but stable, and unable
devils should roll initiative. The dreamscape combat that follows pits the characters against the dream-devils. The characters begin combat at full hit points, minus any psychic damage taken in the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
presence begins to erode the barriers between their location and the Abyss. It can take a few years for weaker demons to warp their environment, while changes begin to occur around the location of a
demons are slain, the portal grows smaller and weaker. If the invaders are reduced to about half the number that were present when the portal was created, the opening winks out of existence. A Stain
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
two dozen figures burst out of the snow sixty feet away from you. They are spaced roughly ten feet apart and begin advancing in a line.
Characters who have a passive Wisdom (Perception) score of 15
survive, as does Hengar. All three are reduced to half their hit points (rounded down). Everyone else is slain. Bjornhild takes Hengar prisoner and interprets the characters’ escape as a sign that Auril
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
their wits about them. Stuffed Rat Soon after the characters begin their travels in Undersigil, read the following description: A tunnel leads through a half-collapsed basement. At the center of the
reduced to 0 hit points, a hostile vargouille reflection sprouts from their corpse. Portals Each of the lettered sewer pipes on map 2.1 contains a portal to one of the others in this room. The pipes are
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. Hybrids begin their lives as adult humans, elves, or vedalken. They age at a slightly accelerated rate, so their maximum life spans are probably reduced somewhat. The Guardian Project has not been
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. If the characters approach from the south, the giant beavers poke their heads above the barrier for a moment, then begin slapping their tails on the water. This calls the hunters in area L2, who
reduced to 0 hit points, the dam is breached. If the dam is breached, each creature in the lake is swept southward 300 feet by the ensuing deluge, though the beaver lodge (area L3) isn’t washed away
Equipment
reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such as
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41–42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. “Oh no, not
Equipment
when reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41–42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. “Oh no
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
have no idea what’s happening on the barge, or vice versa, and the River Styx is so dark that visibility in the water is reduced to 10 feet. Any character left on the barge can take control of the
, and rewards a soul coin to the character who suctioned up the most silted souls. Characters in the bathysphere begin to suffocate once its air supply is depleted. Opening the hatch while the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
(Cantrip). Ranged Spell Attack: +5 to hit, range 60 ft., one creature. Hit: 4 (1d8) cold damage, and the target’s speed is reduced by 10 feet until the start of the hoplite’s next turn.
Setessan Hoplite
Most Setessan hoplites begin their training as hunters, making them skilled in traversing the woods and adept at both guerrilla tactics and archery. Their strategies often emulate the favored servants
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
justice. Peace. Violence is a weapon of last resort. Diplomacy and understanding are the paths to long-lasting peace. Innocence. All people begin life in an innocent state, and it is their environment or
taking it. This feature doesn’t transfer any other effects that might accompany the damage, and this damage can’t be reduced in any way. At 18th level, the range of this aura increases to 30 feet
Equipment
when reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such as
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41–42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. “Oh no






