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Returning 21 results for 'both being diffusing construction rune'.
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both being diffusing construction rule
both being diffusing constructing race
both being diffusing constructing rules
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
natures are then confirmed by the agents themselves. Any injury dealt to Lynx Creatlach shows the unnatural construction of her undead flesh and the rune-scribed skeleton beneath it. Any injury dealt to Sir
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
natures are then confirmed by the agents themselves. Any injury dealt to Lynx Creatlach shows the unnatural construction of her undead flesh and the rune-scribed skeleton beneath it. Any injury dealt to Sir
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
natures are then confirmed by the agents themselves. Any injury dealt to Lynx Creatlach shows the unnatural construction of her undead flesh and the rune-scribed skeleton beneath it. Any injury dealt to Sir
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
construction and style: a twisted birch branch, a sturdy oak dowel, a glittering haft of stone, a steel pole carved with blue runes, a dimpled copper staff topped with a copper crescent moon, and a blown
can force it open from this side. Nat, Jenks, and Squiddly make the best of Waterdeep’s harsh winter. K18. Arcane Rune This unlit hall is choked with dust and cobwebs. It contains the following
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
construction and style: a twisted birch branch, a sturdy oak dowel, a glittering haft of stone, a steel pole carved with blue runes, a dimpled copper staff topped with a copper crescent moon, and a blown
can force it open from this side. Nat, Jenks, and Squiddly make the best of Waterdeep’s harsh winter. K18. Arcane Rune This unlit hall is choked with dust and cobwebs. It contains the following
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
construction and style: a twisted birch branch, a sturdy oak dowel, a glittering haft of stone, a steel pole carved with blue runes, a dimpled copper staff topped with a copper crescent moon, and a blown
can force it open from this side. Nat, Jenks, and Squiddly make the best of Waterdeep’s harsh winter. K18. Arcane Rune This unlit hall is choked with dust and cobwebs. It contains the following
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
dungeon that are undergoing construction or reconstruction until such time as they’re ready for exploration. The DMs’ Guild (dmsguild.com) is an excellent resource you can use to find and share expansions
will help to ensure Waterdeep’s security (a true statement). He describes the Runestone as a large, glowing, disk-shaped gem with Halaster’s rune floating in it. He does not mention a monetary reward
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
dungeon that are undergoing construction or reconstruction until such time as they’re ready for exploration. The DMs’ Guild (dmsguild.com) is an excellent resource you can use to find and share expansions
will help to ensure Waterdeep’s security (a true statement). He describes the Runestone as a large, glowing, disk-shaped gem with Halaster’s rune floating in it. He does not mention a monetary reward
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
dungeon that are undergoing construction or reconstruction until such time as they’re ready for exploration. The DMs’ Guild (dmsguild.com) is an excellent resource you can use to find and share expansions
will help to ensure Waterdeep’s security (a true statement). He describes the Runestone as a large, glowing, disk-shaped gem with Halaster’s rune floating in it. He does not mention a monetary reward
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
those roads have endured a century of neglect, in the vicinity of the forge they were of dwarven construction, and not even a century of disrepair can erase a dwarven road. The roads are buried under
the dwarven rune for “beginnings.” The rune can be interpreted correctly by a character who reads Dwarvish. The lower lock was originally embedded in a golden frame in the shape of a stylized dwarven
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
those roads have endured a century of neglect, in the vicinity of the forge they were of dwarven construction, and not even a century of disrepair can erase a dwarven road. The roads are buried under
the dwarven rune for “beginnings.” The rune can be interpreted correctly by a character who reads Dwarvish. The lower lock was originally embedded in a golden frame in the shape of a stylized dwarven
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
those roads have endured a century of neglect, in the vicinity of the forge they were of dwarven construction, and not even a century of disrepair can erase a dwarven road. The roads are buried under
the dwarven rune for “beginnings.” The rune can be interpreted correctly by a character who reads Dwarvish. The lower lock was originally embedded in a golden frame in the shape of a stylized dwarven
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to be of Netherese construction. Were it not for the cracks and holes, the stone would be smooth as glass, shaped by wizardly magic!”
Seven ice mephits created by Auril cling to the ceiling, their
decapitated when the city crashed. It has been separated from the city and its body ever since. The potent magic used in the golem’s construction has kept the head functional. The head can’t attack or
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to be of Netherese construction. Were it not for the cracks and holes, the stone would be smooth as glass, shaped by wizardly magic!”
Seven ice mephits created by Auril cling to the ceiling, their
decapitated when the city crashed. It has been separated from the city and its body ever since. The potent magic used in the golem’s construction has kept the head functional. The head can’t attack or
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to be of Netherese construction. Were it not for the cracks and holes, the stone would be smooth as glass, shaped by wizardly magic!”
Seven ice mephits created by Auril cling to the ceiling, their
decapitated when the city crashed. It has been separated from the city and its body ever since. The potent magic used in the golem’s construction has kept the head functional. The head can’t attack or
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in this area. The furniture here is of similar construction to that seen in area H3, surviving for centuries in the relatively dry environment of the haven but eventually succumbing to rot. The room is
) guard the haven. Each golem has a key rune set into its chest that fits one of the indentations on the door to area H8. The golems are joined by an effectively unlimited number of undead scholars, all
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in this area. The furniture here is of similar construction to that seen in area H3, surviving for centuries in the relatively dry environment of the haven but eventually succumbing to rot. The room is
) guard the haven. Each golem has a key rune set into its chest that fits one of the indentations on the door to area H8. The golems are joined by an effectively unlimited number of undead scholars, all
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in this area. The furniture here is of similar construction to that seen in area H3, surviving for centuries in the relatively dry environment of the haven but eventually succumbing to rot. The room is
) guard the haven. Each golem has a key rune set into its chest that fits one of the indentations on the door to area H8. The golems are joined by an effectively unlimited number of undead scholars, all
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
’ collective skill proficiencies, tool proficiencies, backgrounds, and positions within their franchise could all impact the design and construction of a headquarters. A glassblower might make beautiful
alchemical supplies. Or a carriage headquarters could gain a second cart to become a wagon train. All construction is low cost but functional, as in the following examples. Expanded Lighthouse. The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
’ collective skill proficiencies, tool proficiencies, backgrounds, and positions within their franchise could all impact the design and construction of a headquarters. A glassblower might make beautiful
alchemical supplies. Or a carriage headquarters could gain a second cart to become a wagon train. All construction is low cost but functional, as in the following examples. Expanded Lighthouse. The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
’ collective skill proficiencies, tool proficiencies, backgrounds, and positions within their franchise could all impact the design and construction of a headquarters. A glassblower might make beautiful
alchemical supplies. Or a carriage headquarters could gain a second cart to become a wagon train. All construction is low cost but functional, as in the following examples. Expanded Lighthouse. The






