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Returning 35 results for 'both binding detail channel reading'.
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Magic Items
Icewind Dale: Rime of the Frostmaiden
fur is worn about the edges from use. The twenty-seven pages within are of vellum painted with silver gilt on the outer edges. The whole is sewn to a leather binding with strips of sinews, making it
with the snowflake symbol of Auril on it. The remaining pages describe various priestly rituals and ceremonies in chilling detail. Nestled among these descriptions is a spell that wizards can learn
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Entering into a Deal Despite their thirst for trapping mortal souls in binding contracts, devils can enter into deals only in specific circumstances. The easiest way for a devil to forge a deal is to
do so within the Nine Hells, where it’s closer to the infernal hierarchy and can more easily channel its power. Elsewhere in the multiverse, most devils are too removed from their power structure to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Appendix A: Diabolical Deals A hallmark of devils is their delight in striking deals with mortals. These deals are more than mere agreements; they are cosmically binding exchanges in which a devil
grants a mortal character some measure of power for a price. Once an agreement is reached, the deal is sealed with a binding contract, which both parties must sign. A devil’s ultimate goal is to claim
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
that are represented by a special card reading detailed in chapter 1, “Into the Mists.” Before you run the adventure, you need to conduct that reading to determine the location of several items that
appendix B. Chapter 2, “The Lands of Barovia,” provides an overview of the realm and includes special rules for it and its people, including the mysterious Vistani. Chapters 3–15 detail areas that
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the museum’s attic overnight. The characters could learn this detail by reading notes they discover in the curator’s office or by questioning one of the museum guards. If you use the moving MacGuffin
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Intelligence (Investigation) check to decipher. The notes detail Vertrand’s research into magical vortices, and how to widen and destabilize planar portals. Treasure. Vertrand’s spellbook is in the
desk’s top drawer. It contains all the spells he has prepared, plus legend lore, conjure elemental, and planar binding. The spells are written out using a form of Braille script.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
include images of him tending to the welfare of his people and the matters of the city, reading books, falling in love, and cultivating his garden. About halfway down the staircase, the paintings
. It shows them in exactly the positions they’re all holding, rendered in perfect detail. Hamukai in His Sarcophagus
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
that uses either of those skills. Channel Divinity: Knowledge of the Ages Starting at 2nd level, you can use your Channel Divinity to tap into a divine well of knowledge. As an action, you choose one
skill or tool. For 10 minutes, you have proficiency with the chosen skill or tool. Channel Divinity: Read Thoughts At 6th level, you can use your Channel Divinity to read a creature’s thoughts. You can
Compendium
- Sources->Dungeons & Dragons->Rrakkma
Appendix 3. Dungeon Master Tips PREPARATORY NOTES. As you’re reading through and/or running this adventure, pay special attention to areas that include creatures, noting whether or not the
adventurers are likely to see them initially. If creatures are clearly visible, consider providing a minimum of detail (size, shape, and lighting only) for the area description, in favor of providing greater
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
cover and contains the spells Melissara has prepared, plus arcane lock and glyph of warding. Desk The desk holds an orderly stack of notes. Half of the notes detail meticulous magical experiments and
anyone but Melissara opens the journal (a precaution to prevent her cousins from reading it and discovering her secrets). The journal details Melissara’s unease with her family, as well as her growing
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
chest 9th planar binding, teleportation circle Arcane Initiate When you choose this domain at 1st level, you gain proficiency in the Arcana skill, and you gain two cantrips of your choice from the wizard
spell list. For you, these cantrips count as cleric cantrips. Channel Divinity: Arcane Abjuration Starting at 2nd level, you can use your Channel Divinity to abjure otherworldly creatures. As an
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
End Simulation After two full rounds of combat have been resolved, end the combat by reading or paraphrasing the following: A thunderous explosion shakes the ship, filling the air with splinters of
an illusory exercise conducted in one of the academy’s simulation chambers—large circular spaces whose rune-scribed walls channel potent magical power, and which contain training versions of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Tenets The teachings of the Heralds of the Comet are revealed only in part to aspirants and in more detail to initiates. Only the group’s leaders know the full doctrine. Fundamental Tenets The cult’s
Things is key to the destruction of the multiverse. Performing a reading with this Deck of Many Things won’t simply reveal the future; it will determine the future, setting a date for the arrival of the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
doorway that anyone who knows Dwarvish or Giant can translate: The present is like sand, ever flowing and escaping one’s grasp without mercy or respite.
The records in these rooms detail the
current state of the Underdark and the giant kingdoms. Current Affairs. Reading the tablets in these archives provides a good overview of what is going on in the Underdark at the present time. The latest
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
occultants, you are a grim and enigmatic figure. Even your closest companions might be wary of the power you channel — and nobody wears that aura of dark mystery like you do. You help advance your
enemy of every enterprise.
Ways to Read the Kill d6 Reading
1 Using a tiny bellows to pump one last breath into a corpse.
2 Reading the entrails with special reading-the-entrails
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
of Heroism 52–53 Potion of Invisibility 54–55 Potion of Invulnerability 56–57 Potion of Mind Reading 58–59 Quaal’s Feather Token (bird, swan boat, or whip) 60–61 Ring of Feather Falling 62 Ring of
Charming 78–79 Staff of Swarming Insects 80–81 Staff of Withering 82 Stone of Controlling Earth Elementals 83–84 Wand of Binding 85–86 Wand of Fear 87–90 Wand of Fireballs 91–94 Wand of Lightning Bolts 95
compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
HULMES is the Dungeon Master for a variety of live-streamed D&D shows and runs a TTRPG- and LARP-focused YouTube channel. Mark has just begun his writing and game design career but has created lots of
last you’ve seen of him.
HANNAH ROSE is an editor, writer, erstwhile software developer, and perpetual nerd. When not playing games, she enjoys cooking, traveling, and reading (though usually not all
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
training necessary to effectively arm yourself for battle. You gain proficiency with medium armor, shields, and martial weapons. The influence of your patron also allows you to mystically channel your
benefit extends to every pact weapon you conjure with that feature, no matter the weapon’s type. Accursed Specter Starting at 6th level, you can curse the soul of a person you slay, temporarily binding
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
her daughters, whom she adored. Any character who spends an hour reading the journal learns the following: Baron Brantifax was an avid hunter and often invited guests to the chalet to hunt with him
part of the tower to hatch their secret plans (see “The Scarlet Sash” earlier in the adventure). If they are here when the characters arrive, note their presence before reading the boxed text to the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
sites. This book also investigates dragons on the continents of Khorvaire, Sarlona, and Xen’Drik. Dragonmarked (3.5E): This supplement explores each of the thirteen dragonmarked houses in detail and
twisted experiments of the daelkyr, sheds light on the process of elemental binding, and touches on other types of magic present in the world. Player’s Guide to Eberron (3.5E): An overview of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in a corner of the Hearth’s taproom, reading a book.
A few years ago, the ogre was like many others of his kind—brutish and cruel. He met a halfling adventurer wearing the shiny gold headband and
much as he could. He’s a quiet but popular fixture in the keep, and the Avowed are always saying hello to him and recommending new books for him to read. He is currently reading Storm King’s Thunder
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
newest one is Prisoner 299. Characters who want to speak with Vaelish Gant must arrange a meeting with Prisoner 237 (see “Prisoner 237: Vaelish Gant”). To add detail to some of the inmates, roll on the
finds one in the lid. It holds a wand of binding that the warden keeps for emergencies. R22. Warden’s Office Prison records are stored here in five locked wooden cabinets along the east wall. The
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
.
Prismari Professor of Expression Professors of expression embody the flare of Prismari magic. Using continuous motion, fluid grace, and interweaving steps, these teachers channel the elements of
stone, and shape great structures of ice. Binding and channeling these natural elements allow the professors to mold their environment to their needs, both for breathtaking performances and to control the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
is trapped by the terrain. A dark tarn pools under the hill’s slopes, surrounded by numerous smaller lakes. A hidden drainage channel deep underwater connects to the subterranean Black Lake, providing
reinforce the defenses in the complex (see area 5 and area 14). Captured orcs can describe in some detail the general arrangement of the Mountain Door. They don’t know anything about the rest of the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
); your choice of a vial of acid, a flask of alchemist’s fire, or a vial of antitoxin; and a hunting trap. Read the Opposition Also at rank 1, you can attempt to get a reading on one creature you can
again until the next dawn. Obviate the Opposition Also at rank 4, when you use your Read the Opposition feature and fail the check, you still learn one detail about the target creature, as chosen by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
marble table in a reading nook. A stone staircase spirals up to area K6. Gargoyles. The two real gargoyles are indistinguishable from the inanimate gargoyle statues in the high alcoves. When intruders
wands (worth 10 gp each). K7. Reading Room This room contains the following features: A burly half-orc clad in black leather armor sits in an overstuffed chair in the northernmost corner of the room
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
golem (see “Reduced-Threat Monsters” above). The wizard or the cleric can activate the golem by using an action and succeeding on a DC 15 Intelligence check. Clay Pits. These 3-foot-deep pits channel
) fire damage. Creatures. An efreeti is bound to the smoke at the center of the room. It can’t leave this area or use its powers against anyone outside the room. Binding Smoke. The smoke tendrils form
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the ceiling over each channel.
A portcullis in the north wall blocks a door bearing the image of the Donjon card. On the stone arch above the portcullis, a large glyph depicts a waxing crescent
extension of the Sage card. It answers one question posed to it as if the asker were using the Divination spell with no chance of a random reading. The apparition respects the spirit of the question
compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
silver gilt on the outer edges. The whole is sewn to a leather binding with strips of sinews, making it quite durable.
A creature with the codicil in its possession has resistance to cold damage
rituals and ceremonies in chilling detail. Nestled among these descriptions is a spell that wizards can learn (frost fingers, described later in this appendix) and a poem called “Rime of the Frostmaiden
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-wide channel beneath the frothy rapids. It flows out through sturdy grates in the northern ledge face, eventually emerging from the lion’s head spout in area P33. P57: Pillar of Athis A ten-foot
places a hand into the impression, the water column flows backward for the next 10 minutes. Creatures that enter the column are gently ushered up to area P65. P58: Reading Room The walls, ceiling, and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
has the word “CANDESCA” inscribed above it (see area H4). Treasure. The tea service is fragile but can be sold for 150 gp if it is safely transported out of the ruins. H4. Reading Room Decaying desks
of which use the mummy stat block but are lawful neutral. The scholar mummies are wrapped in funeral robes set with purple-glowing runes of oath-binding, recognized as such by any character who has
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
court-facing towers in the north wall, called the “necessariums” by the monks, are the main places in which visitors interact with the treasures of Candlekeep. They are honeycombed with reading rooms
the reading rooms in the towers that face the Court of Air. Guests are permitted to ascend into those towers and read (but not copy) the tomes there, always in the company of one of the monks. One of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. The keys are metal replicas of the required leaves in lifelike detail. Unlike normal leaves, these keys aren’t consumed by the sundial and travel with the user to the destination. Treasure. The 20-foot
Fountain All Heal and resolved to stay. When first encountered here, Argus is on a couch reading, and Hamish is whittling. Both wear silk lounging robes and slippers, with no other weapons or equipment. The
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
: blade barrier
cloudkill
cloud of daggers
Evard’s black tentacles
forbiddance
moonbeam
sleet storm
spirit guardians
Reading the description of any of those spells, you might
the mansion when the spell ends and appear in unoccupied spaces closest to where the door was. This intent will be reflected in future printings of the Player’s Handbook. Does planar binding summon the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
sentence when reading aloud: Stone stairs descend from Hallix Mausoleum to a large subterranean chamber with stone coffins sitting on sturdy shelves. Part of the west wall has collapsed, creating an opening
. Notes. The papers detail plans to kidnap a Neverwinter aristocrat named Indrina Lamsensettle. The notes include a map of her estate, schedules of her movements, and suggestions that she knows an important






