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Returning 35 results for 'both bit diffusing contents received'.
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Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Delayed Delivery While visiting a town along the coast near Firewatch Island, the party received a seemingly easy mission: to deliver a message to a town farther down the coast. Doing so takes the
investigate. The contents of the message and the NPC who gave them the mission can be designed to fit your campaign.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
travelers secure their valuables. I’ve received a few samples made by local crafters who hope to partner with me in this new venture, but I won’t stake my reputation on shoddy handiwork.
“I need to
strongbox and instructs them to try to pilfer its contents however they please. Each strongbox contains a modest amount of gold. If a character can get into a strongbox, they can keep its contents, though
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
L1: Entry Caverns Caused a face to say “aah” +1 Asked a face which way to go or used the word “truth” +1 Recovered any gems +1 Got bit by a stone face −1 L2: Slate Chamber Defeated the clay golem
or drink −1 Defeated Kashem the dao +2 Saw through Kashem’s illusions before she attacked +1 L18: Black-Water Lake Gathered all the garnets on the island +1 Received an insult from Iggwilv +1 Used
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Intelligence (Investigation) check identifies large bite marks in the wood. Once this evidence is found, a successful DC 12 Intelligence (Nature) check confirms that a Huge reptile smashed and bit into the
ascertain that the orange glow around the crate is a bad sign, for it suggests the crate’s contents might have been damaged in a dangerous way. The crate explodes if it is moved or jostled. If the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Slagline is automated so that the buckets move counterclockwise around the town. (Normally, ore and gems from the Cavemouth district are received at the foundry in the Smoldertown district for smelting
contents, however. Creatures can safely climb into buckets at one of four loading stations (two in Cavemouth, one in Smoldertown, and one in Old Lockford) and ride the Slagline from one district to another.
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
the contract forms as soon as the gift is received. Accidental Fey Contracts A creature can accidentally stumble into a fey contract in a number of ways. The one bit of good news for the novice
importantly, never expressing thanks. To accept a gift from a Fey is to enter into a contract with it, especially if the gift is received with gratitude. Effusive thanks increase the gift’s perceived
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
empty its contents. Roll for initiative, but Szorrulax’s first act is to plane shift away. All is not lost, though. Once the characters defeat the remaining foes, they can investigate the cabin. In the
spilled contents of Bracus’s satchel, they find a book entitled Great Dwarven Halls, with a page turned down. It mentions the dwarves of Horn Enclave as being noted for their work of securing items of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
on her divinatory abilities. If The Canopic Being is discussed, Shir doesn’t recognize the name of the book. If its contents are described, she is horrified, but she says that the dark rituals the book
, Shir says that the high priest went through the portal to visit Valin eight months ago and has not come back. Messages received from him through Valin’s attendant, Alessia, say that he continues to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
forms the perimeter of a large hole, while east of the building is a larger wooden structure covered with creeping vines.
As you come a bit closer, the sound of voices suddenly emerges from the shack
disrepair. The only contents of note are a ramshackle bed, a scratched-up table, a warped wooden shelf with several containers on it, and a fireplace with wooden spoons and ladles hanging from hooks above
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
bit pretentious or aloof. He keeps a room at the Yawning Portal and does all his business in the establishment’s taproom. He negotiates deals with grace and aplomb, even while drunk, and uses an elven
type. The City Watch has received reports of a figure who haunts the rooftops of Waterdeep — a hulking shadow that glares from its perch, rains down death in the form of long black arrows, and slinks
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
; flesh these areas out as you see fit. Corpse Receiving and Shipping For Characters of 3rd–4th Level Martin Mottet The Dusters examine and sort freshly received bodies in the bowels of the Mortuary
examinations in offshoot rooms within the facility, such as the autopsy room. The contents of these rooms are yours to choose; otherwise, they contain nothing of value. Spirit Sump For Characters of 5th–7th
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the city of Kalaman near Vogler. The characters have already received their invitation to Ispin Greenshield’s funeral, and Kalaman is conveniently nearby. Rovina tells the characters they must take
their scrolls to Wyhan. She emphasizes that they must not open the scrolls under any circumstances, as their contents are meant for Wyhan only. More details about Wyhan and the characters’ next step on
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
acquitted yourself well in battle and are remembered as a hero. You might have received a medal for your bravery. Weird Stuff d12 What Happened 1 You were turned into a toad and remained in that
basic details about your former employer. 7 You went insane for 1d6 years and recently regained your sanity. A tic or some other bit of odd behavior might linger. 8 A lover of yours was secretly a silver
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
correspond to the numbers of the date carved on the top, in order. When the 9 glyph is depressed, a grating sound issues forth and the top slab slides back a bit. The tomb lid can then be opened the rest
vampire spawn with special qualities (see below). If the characters examine the contents of the tomb, see “Treasure” for details. Any of the items can be lifted off or out if the characters so desire. If
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of the room in which the painting hangs. Characters inside the extradimensional space are visible as part of the painting itself as they interact with the extradimensional space’s contents. In
(although Quill’s prison is a bit different, as described below). A creature that climbs through the window emerges from the painting without damaging it. If one of the paintings is damaged, the window in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
door, with one typically held by the enclave and a second by the owner of the vault’s contents. When both keys have been turned in multiple locks, the door opens. While the wedding is in progress, Gorat
vault marked “X.” This vault is further detailed in the “Orrery Vault” section below. Discovering which vault holds the component is an important bit of business that the characters must accomplish at
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, consort of Erelal Freth and the father of her unborn eleventh child. He is unarmed and unarmored, and has 3 hit points remaining. Erelal is torturing him because she received a report that someone
wearing the obsidian scarab insignia of House Freth can ignore. The room’s occupants and contents are as follows: Drow. Erelal Freth, a pregnant drow priestess of Lolth, reclines on a cushioned
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Barracks The Cragmaw goblins make use of every bit of available space in the castle. The southwest tower of the castle is little more than a heap of rubble. Several ragged bedrolls are scattered
question and receive a telepathic response, as though it had cast augury. Once a creature has asked its question and received a response, it can never activate the statuette again.
Awarding
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
marks and a gaping hole.
Four giant rats have chewed a hole in the coffin and made it their den. The coffin is otherwise empty, its contents pilfered long ago. The rats attack anyone who approaches the
received their respect and adoration in turn.
Her sarcophagus, artfully sculpted from white marble, rests on a stone pedestal in the center of the room. It bears the following engraving: “May death claim
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
drawers, four small coffers of copper on the table, and two bronze caskets. Each bronze casket has a poisonous snake inside, which must be dealt with before the contents can be accessed (see “Treasure
iron trunks, six smaller chests, and five even smaller coffers. As the characters investigate and attempt to open them, they discover features and contents as follows. Opening a locked one requires a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
items, determined by rolling on the Items in a Giant’s Bag table in the introduction. If the characters seize all this treasure, don’t bother rolling to determine the exact contents of each sack
and others around him with his recklessness. He’s also quite clumsy and a bit awkward socially. He means well, however. When he uses his Change Shape ability, he prefers to assume the form of a ruddy
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. If it needs to get down to the ground floor, it simply jumps, knowing it will quickly regenerate the damage it takes from the fall. Fire Hazard. The alchemical contents of the crates make the
disturbance in the main warehouse below. Treasure. The crates in this area and their contents are similar to those in area D1. The chief difference is that no one in town is likely to notice or care if
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
reopened, the previous contents are gone and the cabinet’s shelves are filled with foodstuffs—fresh bread, dried meat, flasks of clear water, fruit, sweet cakes, and more. Once used, this property of the
the dais is a sun blade placed there by Valin. It came into her possession years before, after she had received two visions about it—one in which she used the weapon to slay a great enemy, and one in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
bears is missing. A successful DC 12 Intelligence (Religion) or Wisdom (Perception) check determines that the holy symbol of Moradin was once on the tabard, but only a bit of the flame remains. She
require checks by both the characters and the Six operatives to successfully cross them. See the Barge Contents table for more information. Characters are free to try to swim across the river, but doing so
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
know better than to enter the palace without an invitation. Badger Minstrels. Each of these four badgers received one of Skabatha Nightshade’s awaken spells, which granted it an Intelligence of 10 and
a whimsical tune on his pipes and offers his rescuers a gift in return. He gallops to the nearby stream, pulls a wineskin from its shallow depths, guzzles down its contents, and hands the empty
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
it a question and receive a telepathic response, as though the creature had cast augury. Once a creature has asked its question and received a response, it can never activate the statuette again. C9
. This room was once a library and workshop, but nothing of its original contents remains intact. Treasure. The grell’s nest in the upper part of the tower contains a battered wooden chest the monster
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
his true identity to them and shares his story. Ilmar’s Search. Three months ago, Ilmar received a haunting vision of his old friend Sylvarie, who appeared to be in a suffering state, and appearing
and arranging boxes. T9. Guest Rooms All the rooms in this area have the same basic features, plus additional contents related to their occupants. You can decide how many rooms are occupied based on
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
) takes notice of their heroism. He tells them afterward that he has received reports of giants of various kinds attacking settlements throughout the Dessarin Valley. Anauroch This once-verdant land
Dungeon Master’s Guide to determine the contents of each dragon’s trove. Aurilssbarg See the “Ice Peak” section. Bargewright Inn Once a hilltop wayside inn, this site has become a walled community of
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
all doors in the guildhouse. Raven’s Note. Gwish has received a note from one of Guildmaster Dusk’s spies. The note is written in code on a slip of parchment, and only Guildmaster Dusk is authorized to
the “Elix the Saint” section earlier in the adventure) works here during the day. Armed with a crowbar, he examines containers stolen by the Agile Hand. He then records their contents (and the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
result, in recent weeks Distant Shores has suffered vandalism and the owners have received threatening letters. Eomane House The four Eomane siblings are notorious throughout the Upper City for the
effects of petrifying magic. When the magic was dispelled, it freed the heroes to walk the world once more but robbed the Wide of a bit of its charm. The merchants complained loudly, and a replacement
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
result, in recent weeks Distant Shores has suffered vandalism and the owners have received threatening letters. Eomane House The four Eomane siblings are notorious throughout the Upper City for the
the effects of petrifying magic. When the magic was dispelled, it freed the heroes to walk the world once more but robbed the Wide of a bit of its charm. The merchants complained loudly, and a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
without some climbing). Inside these rooms are rings set in the walls, chains attached to the rings, buckets, heaps of straw, and precious little else. The occupants and other contents of the cells and the
of each couch is a low table with a basin and ewer made of jasper. Small stools and enameled coffers provide a bit of decoration. Treasure. The jasper basins and ewers are worth 300 gp per set. The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
! Pirates killed the previous owners, and Head Office picked it up for an excellent price. Most of the holes in the hull are repaired, and the sails are only a little bit moldy. Even better, there’s a small
libraries, laboratories, meeting rooms, kitchens, prisons, private quarters, and more, with each room’s setup and contents chosen when the rooms are first installed. Each room’s initial furnishing and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
the personal quarters of an important dwarf. It is decorated with tapestries and furnished comfortably, although age has taken its toll on the contents. Apparently, the room has not been looted. A
can impart the following bits of information:
The wizard lives below this area. He wants to use Idalla for a study on prolonging life. (False.) The wizard told Idalla a bit of the history of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters received a letter of recommendation from Tamalin Zoar (see the “Calling Horns” section) and they show it to Dral Thelev, the half-orc tells them that the Zoar family has power in the city and
contents. Characters who succeed on a DC 10 Intelligence check realize that the giants are erasing all evidence of the cottage and using its stones to create something artistic and timeless in its place






