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Returning 15 results for 'both blends diffusing ceilings ranger'.
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Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Goblin Lair Features The cave has the following features: Ceilings. The cave’s ceilings are 10 feet high. Surroundings. The cave has walls of rough-hewn stone and a dirt floor. It stinks of old food
and soiled clothes, which are strewn about the cave. Doors and Secret Door. Doors in the cave are made of rough wood. The secret door in area D5 blends in with the surrounding wall. As a Search action
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Goblin Lair Features The cave has the following features: Ceilings. The cave’s ceilings are 10 feet high. Surroundings. The cave has walls of rough-hewn stone and a dirt floor. It stinks of old food
and soiled clothes, which are strewn about the cave. Doors and Secret Door. Doors in the cave are made of rough wood. The secret door in area D5 blends in with the surrounding wall. As a Search action
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Goblin Lair Features The cave has the following features: Ceilings. The cave’s ceilings are 10 feet high. Surroundings. The cave has walls of rough-hewn stone and a dirt floor. It stinks of old food
and soiled clothes, which are strewn about the cave. Doors and Secret Door. Doors in the cave are made of rough wood. The secret door in area D5 blends in with the surrounding wall. As a Search action
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Bugbear Lair Features The cave has the following features: Ceilings. The cave’s ceilings are 10 feet high. Doors and Secret Doors. The doors in this cave are made of sturdy wood planks. The secret
door in area H5 blends in with the surrounding wall. As a Search action, a character can make a DC 15 Wisdom (Perception) check to scan that area for a secret door, noticing it on a successful check
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Bugbear Lair Features The cave has the following features: Ceilings. The cave’s ceilings are 10 feet high. Doors and Secret Doors. The doors in this cave are made of sturdy wood planks. The secret
door in area H5 blends in with the surrounding wall. As a Search action, a character can make a DC 15 Wisdom (Perception) check to scan that area for a secret door, noticing it on a successful check
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Bugbear Lair Features The cave has the following features: Ceilings. The cave’s ceilings are 10 feet high. Doors and Secret Doors. The doors in this cave are made of sturdy wood planks. The secret
door in area H5 blends in with the surrounding wall. As a Search action, a character can make a DC 15 Wisdom (Perception) check to scan that area for a secret door, noticing it on a successful check
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the area. The music, which blends woodwinds and bells, is faint and has no discernible source. Breakaway Roofs Where denoted in area descriptions, certain parts of the lair have 5-foot-thick breakaway
. Ceilings Ceilings are 10 feet high throughout the lair. Laughing Gas Areas tinted purple on Nakari’s Lair map are filled with magical laughing gas that is visually imperceptible but smells like candy
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
The cave has the following features:
Ceilings. The cave’s ceilings are 15 feet high.
Environment. The dirt floor of this natural cave is stained with blood from past battles.
Secret Door. The
secret door in area E3 blends in with the surrounding wall. As a Search action, a character can make a DC 15 Wisdom (Perception) check to scan that area for a secret door, noticing it on a successful
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the area. The music, which blends woodwinds and bells, is faint and has no discernible source. Breakaway Roofs Where denoted in area descriptions, certain parts of the lair have 5-foot-thick breakaway
. Ceilings Ceilings are 10 feet high throughout the lair. Laughing Gas Areas tinted purple on Nakari’s Lair map are filled with magical laughing gas that is visually imperceptible but smells like candy
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
The cave has the following features:
Ceilings. The cave’s ceilings are 15 feet high.
Environment. The dirt floor of this natural cave is stained with blood from past battles.
Secret Door. The
secret door in area E3 blends in with the surrounding wall. As a Search action, a character can make a DC 15 Wisdom (Perception) check to scan that area for a secret door, noticing it on a successful
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
The cave has the following features:
Ceilings. The cave’s ceilings are 15 feet high.
Environment. The dirt floor of this natural cave is stained with blood from past battles.
Secret Door. The
secret door in area E3 blends in with the surrounding wall. As a Search action, a character can make a DC 15 Wisdom (Perception) check to scan that area for a secret door, noticing it on a successful
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the area. The music, which blends woodwinds and bells, is faint and has no discernible source. Breakaway Roofs Where denoted in area descriptions, certain parts of the lair have 5-foot-thick breakaway
. Ceilings Ceilings are 10 feet high throughout the lair. Laughing Gas Areas tinted purple on Nakari’s Lair map are filled with magical laughing gas that is visually imperceptible but smells like candy
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
across walls and ceilings. Escaped Slaves These slaves have been wandering the Underdark since their escape from Gracklstugh or Menzoberranzan. They are scrounging for food and water. Roll a d4 and
ranger with two gleaming scimitars and a black, quadrupedal animal companion Giant Fire Beetles The characters encounter 3d6 giant fire beetles scouring tunnels and caves for food. Characters in need
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
across walls and ceilings. Escaped Slaves These slaves have been wandering the Underdark since their escape from Gracklstugh or Menzoberranzan. They are scrounging for food and water. Roll a d4 and
ranger with two gleaming scimitars and a black, quadrupedal animal companion Giant Fire Beetles The characters encounter 3d6 giant fire beetles scouring tunnels and caves for food. Characters in need
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
across walls and ceilings. Escaped Slaves These slaves have been wandering the Underdark since their escape from Gracklstugh or Menzoberranzan. They are scrounging for food and water. Roll a d4 and
ranger with two gleaming scimitars and a black, quadrupedal animal companion Giant Fire Beetles The characters encounter 3d6 giant fire beetles scouring tunnels and caves for food. Characters in need






