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Returning 35 results for 'both blessing distant construct reserved'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
Slam. Melee weapon attack: -1;{"diceNotation":"1d20-1","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Blessing of Bountiful Generosity (1/day
for the benefits of its magic. Shy and solitary by nature, a killmoulis enjoys watching and listening to folk from distant places that it knows little about. Whether fierce raiders, enterprising
Monsters
Mythic Odysseys of Theros
Aura of Nightmares. Undead creatures within 30 feet of the shepherd gain a +5 bonus to attack and damage rolls. When any other creature that isn’t undead or a construct starts its turn within
distant nightmarish planes. A pit fiend might be interpreted by Theros’s mortals as one of the Underworld’s countless demonic denizens, while a balor meeting a Theros demon on some other
Monsters
Van Richten’s Guide to Ravenloft
Fiendish Blessing. The AC of Isolde includes her Charisma bonus.
Innate Spellcasting. Isolde’s spellcasting ability is Charisma (spell save DC 14). Isolde can innately cast the following
comfort to Isolde and quelled her thirst for vengeance.
Zybilna and Isolde enjoyed a strong partnership for years, but as time wore on, they grew distant until their relationship finally soured
Backgrounds
Sword Coast Adventurer's Guide
few miles from where they were born.
You aren’t one of those folk.
You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances are
discussed here are all sufficiently distant from the North and the Sword Coast to justify the use of this background.
Evermeet. The fabled elven islands far to the west are home to elves who have never
races
Strixhaven: A Curriculum of Chaos
Distant kin of giant owls from the Feywild, owlin come in many shapes and sizes, from petite and fluffy to wide-winged and majestic. Owlin have arms and legs like other Humanoids, as well as wings
Construct type.
Life Span
The typical life span of a player character in D&D is about a century, assuming the character doesn’t meet a violent end on an adventure.
Height and Weight
Player
races
Mordenkainen Presents: Monsters of the Multiverse
Distant cousins of giants, the first firbolgs wandered the primeval forests of the multiverse, and the magic of those forests entwined itself with the firbolgs’ souls. Centuries later, that
you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend
races
Mordenkainen Presents: Monsters of the Multiverse
The saurian lizardfolk are thought by some sages to be distant cousins of dragonborn and kobolds. Despite their resemblance to those other scaled folk, however, lizardfolk are their own people and
character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid
classes
Basic Rules (2014)
apparent flukes. Some sorcerers can’t name the origin of their power, while others trace it to strange events in their own lives. The touch of a demon, the blessing of a dryad at a baby’s
;ll choose an origin that ties to a draconic bloodline or the influence of wild magic, but the exact source of your power is up to you to decide. Is it a family curse, passed down to you from distant
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
or the influence of wild magic, but the exact source of your power is up to you to decide. Is it a family curse, passed down to you from distant ancestors? Or did some extraordinary event leave you
blessing or a curse? Did you seek it out, or did it find you? Did you have the option to refuse it, and do you wish you had? What do you intend to do with it? Perhaps you feel like you’ve been given
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
particular cause. Does your character know the source of your magical power? Does it tie back to some distant relative, a cosmic event, or blind chance? If your sorcerer doesn’t know where their power
bloodline. You are related to some powerful creature, or you inherited a blessing or a curse. 2 You are the reincarnation of a being from another plane of existence. 3 A powerful entity entered the world
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
particular cause. Does your character know the source of your magical power? Does it tie back to some distant relative, a cosmic event, or blind chance? If your sorcerer doesn’t know where their power
bloodline. You are related to some powerful creature, or you inherited a blessing or a curse. 2 You are the reincarnation of a being from another plane of existence. 3 A powerful entity entered the world
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
particular cause. Does your character know the source of your magical power? Does it tie back to some distant relative, a cosmic event, or blind chance? If your sorcerer doesn’t know where their power
bloodline. You are related to some powerful creature, or you inherited a blessing or a curse. 2 You are the reincarnation of a being from another plane of existence. 3 A powerful entity entered the world
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
or the influence of wild magic, but the exact source of your power is up to you to decide. Is it a family curse, passed down to you from distant ancestors? Or did some extraordinary event leave you
blessing or a curse? Did you seek it out, or did it find you? Did you have the option to refuse it, and do you wish you had? What do you intend to do with it? Perhaps you feel like you’ve been given
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
or the influence of wild magic, but the exact source of your power is up to you to decide. Is it a family curse, passed down to you from distant ancestors? Or did some extraordinary event leave you
blessing or a curse? Did you seek it out, or did it find you? Did you have the option to refuse it, and do you wish you had? What do you intend to do with it? Perhaps you feel like you’ve been given
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
tables (see chapter 3), retrieve the giants’ remains from the deep, and inter them in the Ashen Grotto (in this chapter). Distant Thunder The lightning archives hold the key to gaining control of the
Fiendish Incursion Encounters and Storm Giant Encounters tables (see chapter 3), and she promises Stronmaus’s blessing to those who help her. Inky Depths A shadow-corrupted kraken lairs in the deep
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
tables (see chapter 3), retrieve the giants’ remains from the deep, and inter them in the Ashen Grotto (in this chapter). Distant Thunder The lightning archives hold the key to gaining control of the
Fiendish Incursion Encounters and Storm Giant Encounters tables (see chapter 3), and she promises Stronmaus’s blessing to those who help her. Inky Depths A shadow-corrupted kraken lairs in the deep
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
temple. Ursas is aware that Lynx has knowledge of other missing components that might relate to the Tomb of Horrors. Mechanical Guide Sir Ursas offers the characters the services of a magical construct
built to resemble a smaller version of the Mighty Servant of Leuk-O, and which is nicknamed Luke. The construct is powered by one of the Infernal Machine components Ursas has collected. If the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
temple. Ursas is aware that Lynx has knowledge of other missing components that might relate to the Tomb of Horrors. Mechanical Guide Sir Ursas offers the characters the services of a magical construct
built to resemble a smaller version of the Mighty Servant of Leuk-O, and which is nicknamed Luke. The construct is powered by one of the Infernal Machine components Ursas has collected. If the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
tables (see chapter 3), retrieve the giants’ remains from the deep, and inter them in the Ashen Grotto (in this chapter). Distant Thunder The lightning archives hold the key to gaining control of the
Fiendish Incursion Encounters and Storm Giant Encounters tables (see chapter 3), and she promises Stronmaus’s blessing to those who help her. Inky Depths A shadow-corrupted kraken lairs in the deep
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
temple. Ursas is aware that Lynx has knowledge of other missing components that might relate to the Tomb of Horrors. Mechanical Guide Sir Ursas offers the characters the services of a magical construct
built to resemble a smaller version of the Mighty Servant of Leuk-O, and which is nicknamed Luke. The construct is powered by one of the Infernal Machine components Ursas has collected. If the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Vi has a zest for life, Kasem is reserved and calculating. He’s also the one behind the sabotage currently afflicting the Tyenmo and Xungoon stalls. Several weeks ago, Vi told his brother he’s
getting married and moving to a distant land. Kasem knows he can’t continue Spicy Brothers without Vi’s charm and concocted a plan to buy out another successful business. But most businesses in the Dyn
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
only accepted at Citadel Gate, Baldur’s Gate, and the Black Dragon Gate, since the other gates are reserved for the exclusive use of patriars, their servants, and their guests. Black Dragon Gate
. Named for the dragon’s head that a victorious knight once hung upon its arch, the Black Dragon Gate faces the road heading north toward distant Waterdeep. The original dragon’s head is long gone, but a
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
only accepted at Citadel Gate, Baldur’s Gate, and the Black Dragon Gate, since the other gates are reserved for the exclusive use of patriars, their servants, and their guests. Black Dragon Gate
. Named for the dragon’s head that a victorious knight once hung upon its arch, the Black Dragon Gate faces the road heading north toward distant Waterdeep. The original dragon’s head is long gone, but a
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
only accepted at Citadel Gate, Baldur’s Gate, and the Black Dragon Gate, since the other gates are reserved for the exclusive use of patriars, their servants, and their guests. Black Dragon Gate
. Named for the dragon’s head that a victorious knight once hung upon its arch, the Black Dragon Gate faces the road heading north toward distant Waterdeep. The original dragon’s head is long gone, but a
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
only accepted at Citadel Gate, Baldur’s Gate, and the Black Dragon Gate, since the other gates are reserved for the exclusive use of patriars, their servants, and their guests. Black Dragon Gate
. Named for the dragon’s head that a victorious knight once hung upon its arch, the Black Dragon Gate faces the road heading north toward distant Waterdeep. The original dragon’s head is long gone, but a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
only accepted at Citadel Gate, Baldur’s Gate, and the Black Dragon Gate, since the other gates are reserved for the exclusive use of patriars, their servants, and their guests. Black Dragon Gate
. Named for the dragon’s head that a victorious knight once hung upon its arch, the Black Dragon Gate faces the road heading north toward distant Waterdeep. The original dragon’s head is long gone, but a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Vi has a zest for life, Kasem is reserved and calculating. He’s also the one behind the sabotage currently afflicting the Tyenmo and Xungoon stalls. Several weeks ago, Vi told his brother he’s
getting married and moving to a distant land. Kasem knows he can’t continue Spicy Brothers without Vi’s charm and concocted a plan to buy out another successful business. But most businesses in the Dyn
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Vi has a zest for life, Kasem is reserved and calculating. He’s also the one behind the sabotage currently afflicting the Tyenmo and Xungoon stalls. Several weeks ago, Vi told his brother he’s
getting married and moving to a distant land. Kasem knows he can’t continue Spicy Brothers without Vi’s charm and concocted a plan to buy out another successful business. But most businesses in the Dyn
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
only accepted at Citadel Gate, Baldur’s Gate, and the Black Dragon Gate, since the other gates are reserved for the exclusive use of patriars, their servants, and their guests. Black Dragon Gate
. Named for the dragon’s head that a victorious knight once hung upon its arch, the Black Dragon Gate faces the road heading north toward distant Waterdeep. The original dragon’s head is long gone, but a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
them a distant and distorted connection to Annam. Oni are often said to be distantly related to ogres, but at this point they are more fiendish than Giant. Cyclopes. Contradictory legends explain the
than before it. Ettins. A widespread folktale suggests ettins were once orcs who were transformed into their giant-like form by a blessing of the demon lord Demogorgon. If that were true, though
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
them a distant and distorted connection to Annam. Oni are often said to be distantly related to ogres, but at this point they are more fiendish than Giant. Cyclopes. Contradictory legends explain the
than before it. Ettins. A widespread folktale suggests ettins were once orcs who were transformed into their giant-like form by a blessing of the demon lord Demogorgon. If that were true, though
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
them a distant and distorted connection to Annam. Oni are often said to be distantly related to ogres, but at this point they are more fiendish than Giant. Cyclopes. Contradictory legends explain the
than before it. Ettins. A widespread folktale suggests ettins were once orcs who were transformed into their giant-like form by a blessing of the demon lord Demogorgon. If that were true, though
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Dhakaan The Empire of Dhakaan, ruled by hobgoblin kings for thousands of years in Khorvaire’s distant past, united several rival nations to create the continent’s first significant empire. Its reign
dangers lurking there range from ancient traps and Construct guardians crafted by long-dead goblinoids to subterranean monsters that lair in the ruins. Adventures involving the remnants of the Daelkyr
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Dhakaan The Empire of Dhakaan, ruled by hobgoblin kings for thousands of years in Khorvaire’s distant past, united several rival nations to create the continent’s first significant empire. Its reign
dangers lurking there range from ancient traps and Construct guardians crafted by long-dead goblinoids to subterranean monsters that lair in the ruins. Adventures involving the remnants of the Daelkyr
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Dhakaan The Empire of Dhakaan, ruled by hobgoblin kings for thousands of years in Khorvaire’s distant past, united several rival nations to create the continent’s first significant empire. Its reign
dangers lurking there range from ancient traps and Construct guardians crafted by long-dead goblinoids to subterranean monsters that lair in the ruins. Adventures involving the remnants of the Daelkyr






