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Returning 25 results for 'both blessings diffusing curious rugged'.
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Species
Acquisitions Incorporated
the head with a single ring to keep them from flapping about.
Changes in gender are also a known and accepted part of verdan life. These fluid aspects of form and identity are seen as blessings
, particularly those based on physical characteristics such as gender, race, or appearance.
Wide-Eyed and Curious
Verdan are hungry to undertake new challenges and absorb new experiences. When they meet
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Two rugged humans sit near a large bonfire. They are sparsely dressed and very hairy.
The humans, Storol and Wiglaf, are werewolves. They are here because they want to know what the druids are up
. Hc4. Cult Camp A half-elf woman here is dressed in robes, while her three companions — a human woman and two human men — are dressed in rugged clothing and breastplates. The three in armor cook food on
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Two rugged humans sit near a large bonfire. They are sparsely dressed and very hairy.
The humans, Storol and Wiglaf, are werewolves. They are here because they want to know what the druids are up
. Hc4. Cult Camp A half-elf woman here is dressed in robes, while her three companions — a human woman and two human men — are dressed in rugged clothing and breastplates. The three in armor cook food on
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Two rugged humans sit near a large bonfire. They are sparsely dressed and very hairy.
The humans, Storol and Wiglaf, are werewolves. They are here because they want to know what the druids are up
. Hc4. Cult Camp A half-elf woman here is dressed in robes, while her three companions — a human woman and two human men — are dressed in rugged clothing and breastplates. The three in armor cook food on
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mysterious Passengers Lightning rails and airships are good places to encounter a broad sample of Khorvaire’s diverse population. You can use the Mysterious Passengers table to bring curious
unremarkable farmers are transporting a strange device that bears Draconic runes. 93–94 A cleric of the Sovereign Host seems annoyed and is rude to several pious passengers who ask for blessings. 95–96 An
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mysterious Passengers Lightning rails and airships are good places to encounter a broad sample of Khorvaire’s diverse population. You can use the Mysterious Passengers table to bring curious
unremarkable farmers are transporting a strange device that bears Draconic runes. 93–94 A cleric of the Sovereign Host seems annoyed and is rude to several pious passengers who ask for blessings. 95–96 An
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mysterious Passengers Lightning rails and airships are good places to encounter a broad sample of Khorvaire’s diverse population. You can use the Mysterious Passengers table to bring curious
unremarkable farmers are transporting a strange device that bears Draconic runes. 93–94 A cleric of the Sovereign Host seems annoyed and is rude to several pious passengers who ask for blessings. 95–96 An
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the ages receiving blessings from the gods. A stone double door stands at the far end of the room, while stairs rise to the west and another hall opens to the east.
People who bring their offerings to
unconscious, and will die if they don’t receive healing within the next hour. I3: Blessings Memorial Murals of people making offerings to the gods cover this room’s walls. At the chamber’s center stand
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the ages receiving blessings from the gods. A stone double door stands at the far end of the room, while stairs rise to the west and another hall opens to the east.
People who bring their offerings to
unconscious, and will die if they don’t receive healing within the next hour. I3: Blessings Memorial Murals of people making offerings to the gods cover this room’s walls. At the chamber’s center stand
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the ages receiving blessings from the gods. A stone double door stands at the far end of the room, while stairs rise to the west and another hall opens to the east.
People who bring their offerings to
unconscious, and will die if they don’t receive healing within the next hour. I3: Blessings Memorial Murals of people making offerings to the gods cover this room’s walls. At the chamber’s center stand
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
in rugged leathers rapidly climbing a rope out of the chasm, pursued by several horse-sized spiders.
Clystran (neutral good, human scout) is being pursued by five giant spiders as the canyon floods
Fortress, and Wakenreth. They’re also curious about other locations in the wastes and might ask for the characters’ help—see the locations below. Bluemaw Cave Exploration A group of scavengers have heard
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
in rugged leathers rapidly climbing a rope out of the chasm, pursued by several horse-sized spiders.
Clystran (neutral good, human scout) is being pursued by five giant spiders as the canyon floods
Fortress, and Wakenreth. They’re also curious about other locations in the wastes and might ask for the characters’ help—see the locations below. Bluemaw Cave Exploration A group of scavengers have heard
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
in rugged leathers rapidly climbing a rope out of the chasm, pursued by several horse-sized spiders.
Clystran (neutral good, human scout) is being pursued by five giant spiders as the canyon floods
Fortress, and Wakenreth. They’re also curious about other locations in the wastes and might ask for the characters’ help—see the locations below. Bluemaw Cave Exploration A group of scavengers have heard
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
it. Harmonium. A faction of rugged peacekeepers, the Harmonium occupies the Barracks and serves as the city watch. Noble do-gooders and vengeful chastisers alike join their ranks, eager to quash crime
belch smoke and flame. Forge of Doom. A colossal forge dominates the first floor of the Armory, which is open to the public. Mercenaries, mongers, and other curious buyers gawk at industrious
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
it. Harmonium. A faction of rugged peacekeepers, the Harmonium occupies the Barracks and serves as the city watch. Noble do-gooders and vengeful chastisers alike join their ranks, eager to quash crime
belch smoke and flame. Forge of Doom. A colossal forge dominates the first floor of the Armory, which is open to the public. Mercenaries, mongers, and other curious buyers gawk at industrious
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
it. Harmonium. A faction of rugged peacekeepers, the Harmonium occupies the Barracks and serves as the city watch. Noble do-gooders and vengeful chastisers alike join their ranks, eager to quash crime
belch smoke and flame. Forge of Doom. A colossal forge dominates the first floor of the Armory, which is open to the public. Mercenaries, mongers, and other curious buyers gawk at industrious
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
beneath each display indicate the purpose of these curious tools and credit the inventors and lands of origin, where known. Persistent rumors hold that a hidden treasure vault, guarded by clockwork
blessings, magical or otherwise, clergy moved by a tale of exceptional injustice might be swayed to petition the church elders to intercede. Such happens rarely, the church being unwilling to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
beneath each display indicate the purpose of these curious tools and credit the inventors and lands of origin, where known. Persistent rumors hold that a hidden treasure vault, guarded by clockwork
people often turn to Lady Luck for help. The Lady’s Hall is there to hear their pleas, and to accept their offerings in exchange. While such intercession often takes the form of blessings, magical or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
beneath each display indicate the purpose of these curious tools and credit the inventors and lands of origin, where known. Persistent rumors hold that a hidden treasure vault, guarded by clockwork
people often turn to Lady Luck for help. The Lady’s Hall is there to hear their pleas, and to accept their offerings in exchange. While such intercession often takes the form of blessings, magical or
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
beneath each display indicate the purpose of these curious tools and credit the inventors and lands of origin, where known. Persistent rumors hold that a hidden treasure vault, guarded by clockwork
blessings, magical or otherwise, clergy moved by a tale of exceptional injustice might be swayed to petition the church elders to intercede. Such happens rarely, the church being unwilling to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
beneath each display indicate the purpose of these curious tools and credit the inventors and lands of origin, where known. Persistent rumors hold that a hidden treasure vault, guarded by clockwork
people often turn to Lady Luck for help. The Lady’s Hall is there to hear their pleas, and to accept their offerings in exchange. While such intercession often takes the form of blessings, magical or
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
beneath each display indicate the purpose of these curious tools and credit the inventors and lands of origin, where known. Persistent rumors hold that a hidden treasure vault, guarded by clockwork
blessings, magical or otherwise, clergy moved by a tale of exceptional injustice might be swayed to petition the church elders to intercede. Such happens rarely, the church being unwilling to
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
following blessing. This blessing adheres to the rules for blessings presented in the Dungeon Master’s Guide: Blessing of the Solipsistic Mind. You access esoteric truths from an ancient tome by focusing
Realm from the Briny Maze. If you choose, curious characters might find locations from the previous chapter nearby. Bubbles. The flumphs installed the organic devices that generate the bubbles. The
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
following blessing. This blessing adheres to the rules for blessings presented in the Dungeon Master’s Guide: Blessing of the Solipsistic Mind. You access esoteric truths from an ancient tome by focusing
Realm from the Briny Maze. If you choose, curious characters might find locations from the previous chapter nearby. Bubbles. The flumphs installed the organic devices that generate the bubbles. The
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
following blessing. This blessing adheres to the rules for blessings presented in the Dungeon Master’s Guide: Blessing of the Solipsistic Mind. You access esoteric truths from an ancient tome by focusing
Realm from the Briny Maze. If you choose, curious characters might find locations from the previous chapter nearby. Bubbles. The flumphs installed the organic devices that generate the bubbles. The






