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Returning 24 results for 'both bodies diffusing college refine'.
Classes
Player’s Handbook
Move in Harmony with the Cosmos
Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial
bodies and flow through the motions of the smallest creatures. These Bards practice a way of being in harmony with the whirling cosmos that emphasizes agility, speed, and grace.
Monsters
Strixhaven: A Curriculum of Chaos
; subjects. The professors use the gathered essence to feed their magic, snuffing the life and decaying the bodies of the living, entreating and commanding the dead and Undead, and twisting curses around
’s end is an asset waiting to be tapped.
Witherbloom Scholars
Witherbloom College studies the magic inherent in the natural cycle of life and death. Witherbloom professors approach the
Monsters
Fizban's Treasury of Dragons
, seeking to understand itself. (Any)
3
Self-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
Responsibility
an end to the restriction.
4
An amethyst dragon recruits a group of adventurers to psychically trade bodies with adventurers from another world, so that each can carry out certain tasks before
Monsters
Fizban's Treasury of Dragons
, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
Responsibility. Having knowledge and power gives one a responsibility to those who have less
adventurers to psychically trade bodies with adventurers from another world, so that each can carry out certain tasks before swapping back.
5
A cult devoted to a Great Old One of the Far Realm
Monsters
Fizban's Treasury of Dragons
. (Any)
3
Self-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
Responsibility. Having knowledge and
restriction.
4
An amethyst dragon recruits a group of adventurers to psychically trade bodies with adventurers from another world, so that each can carry out certain tasks before swapping back.
5
Monsters
Fizban's Treasury of Dragons
, seeking to understand itself. (Any)
3
Self-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
negotiate an end to the restriction.
4
An amethyst dragon recruits a group of adventurers to psychically trade bodies with adventurers from another world, so that each can carry out certain tasks
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tradition fell when the colleges went into decline, but some bards dream of restoring it. College of Fochlucan The original College of Fochlucan once stood on the northeastern edge of Silverymoon. Many years
, yielded a faculty able to revive the college, and the House of the Harp adopted the Fochlucan name once again. Most of its bards study and practice the methods of the College of Lore, as described
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tradition fell when the colleges went into decline, but some bards dream of restoring it. College of Fochlucan The original College of Fochlucan once stood on the northeastern edge of Silverymoon. Many years
, yielded a faculty able to revive the college, and the House of the Harp adopted the Fochlucan name once again. Most of its bards study and practice the methods of the College of Lore, as described
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tradition fell when the colleges went into decline, but some bards dream of restoring it. College of Fochlucan The original College of Fochlucan once stood on the northeastern edge of Silverymoon. Many years
, yielded a faculty able to revive the college, and the House of the Harp adopted the Fochlucan name once again. Most of its bards study and practice the methods of the College of Lore, as described
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
their traditions. This section presents the College of Dance, College of Glamour, College of Lore, and College of Valor subclasses. College of Dance KATERINA LADON College of Dance Subclass Move in
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
their traditions. This section presents the College of Dance, College of Glamour, College of Lore, and College of Valor subclasses. College of Dance KATERINA LADON College of Dance Subclass Move in
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
their traditions. This section presents the College of Dance, College of Glamour, College of Lore, and College of Valor subclasses. College of Dance KATERINA LADON College of Dance Subclass Move in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the Sea Tritons are an amphibious people, at home in the water but mobile on dry land. Their bodies are covered in fine scales that range from yellowish-green through shades of blue to deep purple
spines, the shells of monstrous crustaceans, and so on. Having an old, well-developed civilization, tritons know much of how to refine these materials into garb as rich and weapons as sturdy as any found
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the Sea Tritons are an amphibious people, at home in the water but mobile on dry land. Their bodies are covered in fine scales that range from yellowish-green through shades of blue to deep purple
spines, the shells of monstrous crustaceans, and so on. Having an old, well-developed civilization, tritons know much of how to refine these materials into garb as rich and weapons as sturdy as any found
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the Sea Tritons are an amphibious people, at home in the water but mobile on dry land. Their bodies are covered in fine scales that range from yellowish-green through shades of blue to deep purple
spines, the shells of monstrous crustaceans, and so on. Having an old, well-developed civilization, tritons know much of how to refine these materials into garb as rich and weapons as sturdy as any found
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
refine themselves in turn. The Mind’s Eye arose when two former factions, the Believers in the Source and the Sign of One, merged their philosophies together into a formula by which individuals seek to
ornament their bodies with delicate, metalwork embellishments. Role in Sigil. In the Great Foundry, the Mind’s Eye oversees the creation of tools and parts that most take for granted. The Athar and the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
refine themselves in turn. The Mind’s Eye arose when two former factions, the Believers in the Source and the Sign of One, merged their philosophies together into a formula by which individuals seek to
ornament their bodies with delicate, metalwork embellishments. Role in Sigil. In the Great Foundry, the Mind’s Eye oversees the creation of tools and parts that most take for granted. The Athar and the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
refine themselves in turn. The Mind’s Eye arose when two former factions, the Believers in the Source and the Sign of One, merged their philosophies together into a formula by which individuals seek to
ornament their bodies with delicate, metalwork embellishments. Role in Sigil. In the Great Foundry, the Mind’s Eye oversees the creation of tools and parts that most take for granted. The Athar and the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
jewelry, made from gems and ore that they mine and then refine. A unique form of art that some fire giants produce involves manipulating magma as it cools, forming it into fantastical, one-of-a-kind
enemies are memorialized in trophies, too, but only rarely do giants put the heads or bodies on display. A human hero’s greatsword or a wizard’s staff is a more appropriate trophy in such cases. A frost
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
skulls shattered and caved in.
The bones are the remains of three duergar, ghastly remnants of the illithids’ invasion long ago. A character who studies the bodies and succeeds on a DC 16
can refine the ore into seven iron ingots worth 25 gp each. Additionally, three smaller, sealed crates are situated around the chamber. Each crate can be pried open with a successful DC 12 Strength
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
jewelry, made from gems and ore that they mine and then refine. A unique form of art that some fire giants produce involves manipulating magma as it cools, forming it into fantastical, one-of-a-kind
enemies are memorialized in trophies, too, but only rarely do giants put the heads or bodies on display. A human hero’s greatsword or a wizard’s staff is a more appropriate trophy in such cases. A frost
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
skulls shattered and caved in.
The bones are the remains of three duergar, ghastly remnants of the illithids’ invasion long ago. A character who studies the bodies and succeeds on a DC 16
can refine the ore into seven iron ingots worth 25 gp each. Additionally, three smaller, sealed crates are situated around the chamber. Each crate can be pried open with a successful DC 12 Strength
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
jewelry, made from gems and ore that they mine and then refine. A unique form of art that some fire giants produce involves manipulating magma as it cools, forming it into fantastical, one-of-a-kind
enemies are memorialized in trophies, too, but only rarely do giants put the heads or bodies on display. A human hero’s greatsword or a wizard’s staff is a more appropriate trophy in such cases. A frost
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
skulls shattered and caved in.
The bones are the remains of three duergar, ghastly remnants of the illithids’ invasion long ago. A character who studies the bodies and succeeds on a DC 16
can refine the ore into seven iron ingots worth 25 gp each. Additionally, three smaller, sealed crates are situated around the chamber. Each crate can be pried open with a successful DC 12 Strength






