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Returning 35 results for 'both boggarts diffusing called returns'.
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Monsters
Astarion's Book of Hungers
, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it returns to its vampire form and has the Paralyzed condition until it regains any Hit Points, and it
laws of the Nine Hells.
The greatest hell-bound vampires are masters of hellfire called infernalists, who prey on mages. Vampire infernalists are usually too arrogant to work together; even a large
Monsters
Planescape: Adventures in the Multiverse
);{"diceNotation":"3d8", "rollType":"damage", "rollAction":"Force Dagger", "rollDamageType":"force"} force damage. Hit or Miss: The dagger magically returns to the null’s hand immediately after a
of gods, believing the so-called deities are merely powerful spellcasters. To combat false gods, Athar nulls train to negate the powers of those with magic. Nulls work in the shadows, serving as
Monsters
Van Richten’s Guide to Ravenloft
Podling Link. The plant can see through and communicate telepathically with any of its podling;podlings within 10 miles of it.
Rejuvenation. When the plant dies, it returns to life in the place
consuming individuals and replacing them with duplicates called podling;podlings. Bodytaker plants view themselves as perfect organisms and seek to dominate the lands where they grow. To their minds, a
Monsters
Mythic Odysseys of Theros
damage if used with two hands to make a melee attack. If the colossus makes a ranged attack with this spear, the spear magically returns to its hand after the attack.
Sword. Melee Weapon Attack: +16
the effect ends on a successful one.An enormous golem of bronze and iron overlooks the path leading to the polis of Akros. Though it is rarely called on to defend the polis, the sight of its towering
Monsters
Icewind Dale: Rime of the Frostmaiden
":"Sledgehammer"} bludgeoning or force damage (tomb tapper's choice). If thrown, the hammer returns to the tomb tapper at the end of its turn, landing at the tomb tapper's feet if it doesn't have a hand
free to catch the weapon.The Netherese arcanists who created these creatures called them “thaluud,” which means “faceless.” Wrought from the fusion of magic and elemental earth, each of these sexless
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
fables to the younger boggarts to teach them important lessons. Sometimes during feasts, visitors are asked to tell their own stories. When it’s in Shadowmoor, Mudbutton Warren is called Greasewretch
or reason.
Mudbutton Warren is home to three hundred residents. Most are boggarts, though a few daring faeries, flamekin, and changelings also make it their home. Mudbutton Warren is among the most
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
fables to the younger boggarts to teach them important lessons. Sometimes during feasts, visitors are asked to tell their own stories. When it’s in Shadowmoor, Mudbutton Warren is called Greasewretch
or reason.
Mudbutton Warren is home to three hundred residents. Most are boggarts, though a few daring faeries, flamekin, and changelings also make it their home. Mudbutton Warren is among the most
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
fables to the younger boggarts to teach them important lessons. Sometimes during feasts, visitors are asked to tell their own stories. When it’s in Shadowmoor, Mudbutton Warren is called Greasewretch
or reason.
Mudbutton Warren is home to three hundred residents. Most are boggarts, though a few daring faeries, flamekin, and changelings also make it their home. Mudbutton Warren is among the most
Monsters
Storm King's Thunder
a secret yet widespread organization called the Kraken Society. Using information given to them by the evil storm giant sisters, Kraken Society operatives ambushed and killed Queen Neri. Iymrith then
that lair is invaded. The dragon then burrows out, leaving its attackers to be crushed and suffocated. When it returns later, it collects its possessions — along with the wealth of the dead
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lives of Whimsy and Wandering Lorwyn is home to elves, goblin-like boggarts, merfolk-like merrow, halfling-like kithkin, and genasi-like flamekin and rimekin. These peoples live peacefully in
on any guise, are considered harbingers of good luck. Meanwhile, unfathomable beings called incarnations of nature combine the forms of many creatures to embody abstract concepts. (See chapter 3 for
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lives of Whimsy and Wandering Lorwyn is home to elves, goblin-like boggarts, merfolk-like merrow, halfling-like kithkin, and genasi-like flamekin and rimekin. These peoples live peacefully in
on any guise, are considered harbingers of good luck. Meanwhile, unfathomable beings called incarnations of nature combine the forms of many creatures to embody abstract concepts. (See chapter 3 for
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lives of Whimsy and Wandering Lorwyn is home to elves, goblin-like boggarts, merfolk-like merrow, halfling-like kithkin, and genasi-like flamekin and rimekin. These peoples live peacefully in
on any guise, are considered harbingers of good luck. Meanwhile, unfathomable beings called incarnations of nature combine the forms of many creatures to embody abstract concepts. (See chapter 3 for
Monsters
The Book of Many Things
martyrs’ remains until the martyrs are called back to life to oppose a world-changing foe.
2
Gather the lost shards of a dead god’s petrified body, and reunite them on the altar in the
DC 15 Constitution saving throw. On a failed save, a target’s speed is reduced to 0 and can’t increase. On a successful save, its speed is halved. The target’s speed returns to normal
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
about six hundred residents. The majority are kithkin, though as a prominent trading hub, Kinsbaile also hosts boggarts, merrow, faeries, and flamekin. Trading traffic buzzes around the docks of Lake
’ Guild, Kinsbaile’s largest trade group, and he directs most of the town’s commercial affairs. He’s also the proprietor of a magic item shop called Sundry Curiosities. A trading operation called Maghen’s
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
about six hundred residents. The majority are kithkin, though as a prominent trading hub, Kinsbaile also hosts boggarts, merrow, faeries, and flamekin. Trading traffic buzzes around the docks of Lake
’ Guild, Kinsbaile’s largest trade group, and he directs most of the town’s commercial affairs. He’s also the proprietor of a magic item shop called Sundry Curiosities. A trading operation called Maghen’s
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
collapsed fort residents informally call the Library of Dundoolin. Workers dig to uncover caches of documents stored in underground chambers sealed off long ago when boggarts collapsed a significant
well as Dundoolin’s common folk, Ern ensures excavators work with the care the ancient documents require. When it’s in Shadowmoor, Dundoolin is called Dundaeron. Reasons to Visit Adventurers might visit
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
collapsed fort residents informally call the Library of Dundoolin. Workers dig to uncover caches of documents stored in underground chambers sealed off long ago when boggarts collapsed a significant
well as Dundoolin’s common folk, Ern ensures excavators work with the care the ancient documents require. When it’s in Shadowmoor, Dundoolin is called Dundaeron. Reasons to Visit Adventurers might visit
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
about six hundred residents. The majority are kithkin, though as a prominent trading hub, Kinsbaile also hosts boggarts, merrow, faeries, and flamekin. Trading traffic buzzes around the docks of Lake
’ Guild, Kinsbaile’s largest trade group, and he directs most of the town’s commercial affairs. He’s also the proprietor of a magic item shop called Sundry Curiosities. A trading operation called Maghen’s
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
collapsed fort residents informally call the Library of Dundoolin. Workers dig to uncover caches of documents stored in underground chambers sealed off long ago when boggarts collapsed a significant
well as Dundoolin’s common folk, Ern ensures excavators work with the care the ancient documents require. When it’s in Shadowmoor, Dundoolin is called Dundaeron. Reasons to Visit Adventurers might visit
Monsters
Fizban's Treasury of Dragons
Connections
d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
An ancient sapphire dragon has called a conclave of ancient gem dragons to
numbers.
If the dragon dies, the population of giant spider;giant spiders in the region returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
directs them to report to a ship called the Jolly Pelican the following dawn. The ship regularly delivers a fresh rotation of prison staff to Revel’s End and returns the relieved shift to the Sword Coast
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
directs them to report to a ship called the Jolly Pelican the following dawn. The ship regularly delivers a fresh rotation of prison staff to Revel’s End and returns the relieved shift to the Sword Coast
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
directs them to report to a ship called the Jolly Pelican the following dawn. The ship regularly delivers a fresh rotation of prison staff to Revel’s End and returns the relieved shift to the Sword Coast
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
directs them to report to a ship called the Jolly Pelican the following dawn. The ship regularly delivers a fresh rotation of prison staff to Revel’s End and returns the relieved shift to the Sword Coast
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
directs them to report to a ship called the Jolly Pelican the following dawn. The ship regularly delivers a fresh rotation of prison staff to Revel’s End and returns the relieved shift to the Sword Coast
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
directs them to report to a ship called the Jolly Pelican the following dawn. The ship regularly delivers a fresh rotation of prison staff to Revel’s End and returns the relieved shift to the Sword Coast
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
reanimates at the start of its next turn with 1 hit point per Hit Die it possesses, and it gains one level of exhaustion that can’t be removed unless the soul returns to life, at which point all
suffers level 6 exhaustion from the continued application of this effect petrifies into a statue called a misera, and it doesn’t rise again.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Athar Null The Athar deny the legitimacy of gods, believing the so-called deities are merely powerful spellcasters. To combat false gods, Athar nulls train to negate the powers of those with magic
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 13 (3d8) force damage. Hit or Miss: The dagger magically returns to the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
reanimates at the start of its next turn with 1 hit point per Hit Die it possesses, and it gains one level of exhaustion that can’t be removed unless the soul returns to life, at which point all
suffers level 6 exhaustion from the continued application of this effect petrifies into a statue called a misera, and it doesn’t rise again.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
more capable lieutenants. After questioning Grinky, the characters should know that Elix the Saint frequents a tavern called the Tipsy Tankard, which is about a 45-minute walk from the guildhouse. He
travels there alone because he likes to flirt with a bartender named Karyssa (neutral, human commoner). Elix usually leaves the guildhouse at sundown and returns by midnight. Characters can approach
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
more capable lieutenants. After questioning Grinky, the characters should know that Elix the Saint frequents a tavern called the Tipsy Tankard, which is about a 45-minute walk from the guildhouse. He
travels there alone because he likes to flirt with a bartender named Karyssa (neutral, human commoner). Elix usually leaves the guildhouse at sundown and returns by midnight. Characters can approach
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Athar Null The Athar deny the legitimacy of gods, believing the so-called deities are merely powerful spellcasters. To combat false gods, Athar nulls train to negate the powers of those with magic
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 13 (3d8) force damage. Hit or Miss: The dagger magically returns to the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Athar Null The Athar deny the legitimacy of gods, believing the so-called deities are merely powerful spellcasters. To combat false gods, Athar nulls train to negate the powers of those with magic
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 13 (3d8) force damage. Hit or Miss: The dagger magically returns to the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
reanimates at the start of its next turn with 1 hit point per Hit Die it possesses, and it gains one level of exhaustion that can’t be removed unless the soul returns to life, at which point all
suffers level 6 exhaustion from the continued application of this effect petrifies into a statue called a misera, and it doesn’t rise again.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
more capable lieutenants. After questioning Grinky, the characters should know that Elix the Saint frequents a tavern called the Tipsy Tankard, which is about a 45-minute walk from the guildhouse. He
travels there alone because he likes to flirt with a bartender named Karyssa (neutral, human commoner). Elix usually leaves the guildhouse at sundown and returns by midnight. Characters can approach






