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Returning 35 results for 'both both dealing continually rain'.
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Monsters
Spelljammer: Adventures in Space
’t require sleep.Multiattack. The elf makes two Morningstar attacks. It can use Rain of Radiance in place of one of these attacks.
Morningstar. Melee Weapon Attack: +3;{"diceNotation
":"piercing"} piercing damage plus 17 (5d6);{"diceNotation":"5d6","rollType":"damage","rollAction":"Morningstar (additional radiant)","rollDamageType":"radiant"} radiant damage.
Rain of Radiance.
Monsters
Quests from the Infinite Staircase
Asmodeus’ might. No matter what blistering wrath Asmodeus brought to bear on Zargon, the aberration continually re-formed from its horn. Finally, Asmodeus cast Zargon’s horn from the Nine
within 1 mile of the lair have disadvantage on saving throws made to maintain concentration.
Corrupted Water. Rain and water sources within 1 mile of the lair are tainted. A creature that drinks the
Monsters
Fizban's Treasury of Dragons
ability to maneuver underground. A sapphire dragon often refrains from striking immediately, preferring to assess intruders first in order to devise the most advantageous approach to dealing with them
caverns and complex tunnel systems. As they grow older, they continually renovate their lairs, using their tunneling abilities and command over stone.
Sapphire dragons eventually create dizzying
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to be a roiling, dark rain cloud that has been contained somehow with lines and netting.
Two darklings (see appendix C) named Trinket and Bauble look after the balloon and lurk inside the cramped
“rain cloud balloon” while posing as a merchant. She is actually a burglar working for Bavlorna’s sister, Endelyn Moongrave. Charm has come to Downfall to steal treasure from under Bavlorna’s nose
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to be a roiling, dark rain cloud that has been contained somehow with lines and netting.
Two darklings (see appendix C) named Trinket and Bauble look after the balloon and lurk inside the cramped
“rain cloud balloon” while posing as a merchant. She is actually a burglar working for Bavlorna’s sister, Endelyn Moongrave. Charm has come to Downfall to steal treasure from under Bavlorna’s nose
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to be a roiling, dark rain cloud that has been contained somehow with lines and netting.
Two darklings (see appendix C) named Trinket and Bauble look after the balloon and lurk inside the cramped
“rain cloud balloon” while posing as a merchant. She is actually a burglar working for Bavlorna’s sister, Endelyn Moongrave. Charm has come to Downfall to steal treasure from under Bavlorna’s nose
Monsters
Fizban's Treasury of Dragons
sapphire dragon often refrains from striking immediately, preferring to assess intruders first in order to devise the most advantageous approach to dealing with them.
Sapphire dragons watch for signs of
older, they continually renovate their lairs, using their tunneling abilities and command over stone.
Sapphire dragons eventually create dizzying honeycombs of hidden passages, deceptively thin walls
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Lava Rain. At the start of a round, lava droplets form on the ceiling and fall in a 20-foot-diameter area, dealing 9 (2d8) fire damage to any creature that enters the area for the first time on a turn
roll. Use a d6 instead of a d4 in the high intensity zone. d20 Encounter 1–2 1 fire elemental 3 1d8 magmin 4 1d3 salamanders (see area W7) 5 Crust break 6 Flame gout 7 Lava rain 8 Smoke cloud 9
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Lava Rain. At the start of a round, lava droplets form on the ceiling and fall in a 20-foot-diameter area, dealing 9 (2d8) fire damage to any creature that enters the area for the first time on a turn
roll. Use a d6 instead of a d4 in the high intensity zone. d20 Encounter 1–2 1 fire elemental 3 1d8 magmin 4 1d3 salamanders (see area W7) 5 Crust break 6 Flame gout 7 Lava rain 8 Smoke cloud 9
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Lava Rain. At the start of a round, lava droplets form on the ceiling and fall in a 20-foot-diameter area, dealing 9 (2d8) fire damage to any creature that enters the area for the first time on a turn
roll. Use a d6 instead of a d4 in the high intensity zone. d20 Encounter 1–2 1 fire elemental 3 1d8 magmin 4 1d3 salamanders (see area W7) 5 Crust break 6 Flame gout 7 Lava rain 8 Smoke cloud 9
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Chult. Business begins before the sun comes up, and dealing doesn’t stop until well after darkness edges across the city. It’s a noisy, jostling, aroma-rich circus. Guards are numerous, but less
numerous than the urchins and pickpockets. Street performers and tabaxi minstrels add to the cacophony. Colorful awnings protect the market from sun and rain but also trap the heat and smells. Everything
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Chult. Business begins before the sun comes up, and dealing doesn’t stop until well after darkness edges across the city. It’s a noisy, jostling, aroma-rich circus. Guards are numerous, but less
numerous than the urchins and pickpockets. Street performers and tabaxi minstrels add to the cacophony. Colorful awnings protect the market from sun and rain but also trap the heat and smells. Everything
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Chult. Business begins before the sun comes up, and dealing doesn’t stop until well after darkness edges across the city. It’s a noisy, jostling, aroma-rich circus. Guards are numerous, but less
numerous than the urchins and pickpockets. Street performers and tabaxi minstrels add to the cacophony. Colorful awnings protect the market from sun and rain but also trap the heat and smells. Everything
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
guides (see “Finding a Guide”). The harbormaster is a half-gold dragon named Zindar (see appendix D). He’s seldom in this sturdy, airy building, however; most of his time is spent dealing with the
, and rain to the harbor. Various powders can be added to the fire to create thick columns of colored smoke that can be seen from Fort Beluarian and from the mines along the Bay of Chult. 15. Fort
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, crime pays as long as you avoid being convicted. Prison and Torture Chamber Malbolge comprises one infinitely large, steep-sloped mountain. Boulders and other debris rain down from its heights in
the force of the onslaught. Condemned devils are typically trapped in cages, which are lowered on chains to hang beneath the platforms. From such a vantage, the prisoners are continually battered by
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, crime pays as long as you avoid being convicted. Prison and Torture Chamber Malbolge comprises one infinitely large, steep-sloped mountain. Boulders and other debris rain down from its heights in
the force of the onslaught. Condemned devils are typically trapped in cages, which are lowered on chains to hang beneath the platforms. From such a vantage, the prisoners are continually battered by
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
guides (see “Finding a Guide”). The harbormaster is a half-gold dragon named Zindar (see appendix D). He’s seldom in this sturdy, airy building, however; most of his time is spent dealing with the
, and rain to the harbor. Various powders can be added to the fire to create thick columns of colored smoke that can be seen from Fort Beluarian and from the mines along the Bay of Chult. 15. Fort
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Star’s opportunity to fire on the Moondancer. It then takes another minute for the two ships to come within boarding distance. Dealing with the Dark Star Once the ships are close enough, the three astral
Star is a fine treasure; however, surviving plasmoid crew members recommend abandoning it, knowing that the astral elves will rain vengeance upon anyone in control of one of their ships. Its
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
guides (see “Finding a Guide”). The harbormaster is a half-gold dragon named Zindar (see appendix D). He’s seldom in this sturdy, airy building, however; most of his time is spent dealing with the
, and rain to the harbor. Various powders can be added to the fire to create thick columns of colored smoke that can be seen from Fort Beluarian and from the mines along the Bay of Chult. 15. Fort
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Star’s opportunity to fire on the Moondancer. It then takes another minute for the two ships to come within boarding distance. Dealing with the Dark Star Once the ships are close enough, the three astral
Star is a fine treasure; however, surviving plasmoid crew members recommend abandoning it, knowing that the astral elves will rain vengeance upon anyone in control of one of their ships. Its
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Star’s opportunity to fire on the Moondancer. It then takes another minute for the two ships to come within boarding distance. Dealing with the Dark Star Once the ships are close enough, the three astral
Star is a fine treasure; however, surviving plasmoid crew members recommend abandoning it, knowing that the astral elves will rain vengeance upon anyone in control of one of their ships. Its
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, crime pays as long as you avoid being convicted. Prison and Torture Chamber Malbolge comprises one infinitely large, steep-sloped mountain. Boulders and other debris rain down from its heights in
the force of the onslaught. Condemned devils are typically trapped in cages, which are lowered on chains to hang beneath the platforms. From such a vantage, the prisoners are continually battered by
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
elements of the ambush. Nasty Weather The sun hides behind clouds that increasingly darken as you head toward the Greypeak Mountains — and, hopefully, the wizard who created the orrery. A steady rain
begins to fall, and the wind begins to howl. A crash of thunder is followed by forks of lightning. Soon, sheets of rain are falling while lightning flashes on every side. The lightning forms concentrated
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
elements of the ambush. Nasty Weather The sun hides behind clouds that increasingly darken as you head toward the Greypeak Mountains — and, hopefully, the wizard who created the orrery. A steady rain
begins to fall, and the wind begins to howl. A crash of thunder is followed by forks of lightning. Soon, sheets of rain are falling while lightning flashes on every side. The lightning forms concentrated
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
elements of the ambush. Nasty Weather The sun hides behind clouds that increasingly darken as you head toward the Greypeak Mountains — and, hopefully, the wizard who created the orrery. A steady rain
begins to fall, and the wind begins to howl. A crash of thunder is followed by forks of lightning. Soon, sheets of rain are falling while lightning flashes on every side. The lightning forms concentrated
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
spell, drenching the fireplace.
Jared: What does the spell’s description say?
Phillip: It causes 10 gallons of water to rain down in a 30-foot Cube, extinguishing flames there.
5 Casting
Spells. Many characters have the ability to cast spells, which have a huge variety of effects. Some spells are mostly useful in combat, by dealing damage or imposing conditions. Other spells have
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
spell, drenching the fireplace.
Jared: What does the spell’s description say?
Phillip: It causes 10 gallons of water to rain down in a 30-foot Cube, extinguishing flames there.
5 Casting
Spells. Many characters have the ability to cast spells, which have a huge variety of effects. Some spells are mostly useful in combat, by dealing damage or imposing conditions. Other spells have
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
spell, drenching the fireplace.
Jared: What does the spell’s description say?
Phillip: It causes 10 gallons of water to rain down in a 30-foot Cube, extinguishing flames there.
5 Casting
Spells. Many characters have the ability to cast spells, which have a huge variety of effects. Some spells are mostly useful in combat, by dealing damage or imposing conditions. Other spells have
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
attack rolls and dealing 4 (1d4 + 2) bludgeoning damage on a hit. Their uncle, Thullen (see area 28), checks on them occasionally, but they receive little attention from their mother, since they are too
five-gallon flasks of acid (range 30/120 ft.), hurling one as an action and dealing 22 (4d10) acid damage on a hit. Each flask weighs 50 pounds, and there are twelve such flasks on wooden shelves about
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
attack rolls and dealing 4 (1d4 + 2) bludgeoning damage on a hit. Their uncle, Thullen (see area 28), checks on them occasionally, but they receive little attention from their mother, since they are too
five-gallon flasks of acid (range 30/120 ft.), hurling one as an action and dealing 22 (4d10) acid damage on a hit. Each flask weighs 50 pounds, and there are twelve such flasks on wooden shelves about
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
attack rolls and dealing 4 (1d4 + 2) bludgeoning damage on a hit. Their uncle, Thullen (see area 28), checks on them occasionally, but they receive little attention from their mother, since they are too
five-gallon flasks of acid (range 30/120 ft.), hurling one as an action and dealing 22 (4d10) acid damage on a hit. Each flask weighs 50 pounds, and there are twelve such flasks on wooden shelves about
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Stoneshar can expect blessings upon their works in the coming year, whereas individuals who do nothing constructive on this day can expect all manner of misfortune to rain down on them in the year ahead
inspires misfortune rather than avoiding it. For fear of catching the bad luck of cynics, citizens do their best to avoid talking to anyone known to not have played along, or dealing with them in any way
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Stoneshar can expect blessings upon their works in the coming year, whereas individuals who do nothing constructive on this day can expect all manner of misfortune to rain down on them in the year ahead
inspires misfortune rather than avoiding it. For fear of catching the bad luck of cynics, citizens do their best to avoid talking to anyone known to not have played along, or dealing with them in any way
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Stoneshar can expect blessings upon their works in the coming year, whereas individuals who do nothing constructive on this day can expect all manner of misfortune to rain down on them in the year ahead
inspires misfortune rather than avoiding it. For fear of catching the bad luck of cynics, citizens do their best to avoid talking to anyone known to not have played along, or dealing with them in any way
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
do our subjects beseech?”
Thanks to the plant extract the medusa imbibes, she continually hallucinates that Thiru-taya is standing at her side. Most of Zalkoré’s comments include him somehow; try
her hit points. Once per turn, when a creature within 15 feet of Zalkoré damages her, Thiru-Taya’s apparition unerringly hits the attacker with its spear, dealing 15 (2d8 + 6) force damage to it






