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Returning 26 results for 'both both delivery collects return'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
killmoulis can be either a bane or boon to an adventuring party. When kept well fed with tasty treats, this creature is a helpful assistant that mends armor, collects herbs that make the blandest rations
help a tired or lost traveler. Emerging from the shadows near the site of the deed, the creature takes to the road, wandering to seek out travelers who might have food it can sneak away with in return
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Special Delivery Whichever agent the characters are working for, their mechanical guide is programmed to teleport them back to the agent’s manor. If the characters somehow obtained both mechanical
guides, they can decide which agent they want to initially return to. (Even if the characters have done secret deals with both agents, they should choose one to be their initial contact upon their
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Library Vault Map 4.9 shows a library vault maintained by the Order of the Emerald Claw. The order collects dark materials and forbidden magic and holds them for safekeeping in these heavily defended
a powerful necromancer that’s being held in the vault’s collection. 3 Trade a powerful dark magic weapon in return for the rescue of important hostages taken by the order. 4 Steal a suit of armor
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Special Delivery Draac and Taal Xorlarrin, a pair of drow mages, arrive at Ironslag with six drow elite warriors. If the characters encountered these drow previously in Gauntlgrym, there might be
fewer drow in their party, since they have had no opportunity to replace lost members. If his mission in Gauntlgrym was successful, Draac carries an iron flask that he aims to return to Duke Zalto. The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
trek to Waterdeep for delivery, or if Omin sends a courier to retrieve the stones. If the characters lost the jewels, the consequences could be financially dire. The Orrery With the rotor of return
they learned within, then figure out their next move. If the characters didn’t find the rotor of return when exploring the lighthouse, Wizzy can reveal where the relic is hidden if he survived. He is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
parcel (see “Treasure”), and collects his payment from Lorthio the duergar alchemist (see area 8). Droki then heads north to area 9, where he sneaks quietly around the central pool so as not to disturb
to normal size before making his delivery to the cultists in that area. After visiting the cultists, Droki makes his way out of the Whorlstone Tunnels. If the characters hinder or attack Droki, he
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Quest: Dangerous Stowaway As the characters browse Oleira’s wares, she offers them each 1 GP to unload a wagon while her sons are off watching soldiers train elsewhere in the keep. The delivery is
Trail Map and the Gray Ooze Glob stat block, to run this encounter. Reward After defeating the ooze, carting the goods is straightforward work. When the characters return to Oleira, she’s shocked to
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
unload wagons, and who wait on customers when Elmina isn’t around. Delivery If the characters began play with the “Meet Me in Phandalin” adventure hook, their orders are to deliver the wagon of
mentions that two more Rockseeker brothers, Nundro and Tharden, are camped somewhere outside town. Elmina hasn’t seen them in a tenday and expects the brothers to return “any day now” to resupply. What
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. Return to Harbin Wester with a notice of delivery signed by his half-brother, Tibor Wester, to claim your reward of 100 gp.” If the characters undertake this quest, proceed with “Loggers’ Camp
complaints receive similar treatment. If the characters ask him about a quest, Harbin sets them on the right track, offering payment upon their return. When the time comes to pay up, he slips the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Killmoulis A killmoulis can be either a bane or boon to an adventuring party. When kept well fed with tasty treats, this creature is a helpful assistant that mends armor, collects herbs that make the
away with in return for the benefits of its magic. Shy and solitary by nature, a killmoulis enjoys watching and listening to folk from distant places that it knows little about. Whether fierce
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Delivery Pricing. Fhet’Ahla charges a single soul coin for parcel deliveries weighing 5 pounds or less. For a larger parcel (up to 50 pounds), he charges two soul coins. Notary Pricing. Fhet’Ahla charges
a single soul coin for notary services and collects a single soul coin for exchanges that don’t involve the soul of a celestial. If a celestial is involved, he collects ten soul coins. Ichor’s Aweigh
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
research has since convinced me this Brazen Egg holds a final gift from Cozmioko and a way to spoil Anthradusk’s plans. To do so, you must return to Haskasori, release the egg’s power to weaken
leaves the city for long stretches as he collects foul reagents for his ritual.” What Can You Tell Us about Haskasori? Eldemere approaches a nearby well and scatters a scintillating powder across its
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
in return. When the characters are ready to hear what he has to say, read the following boxed text aloud to the players: “The refugee crisis,” says Captain Zodge, “has stoked fears that Baldur’s Gate
Dead Three, Zodge secures the funds to pay the characters, upholding his end of the agreement. He collects their badges before paying them. When the fog clears, Baldur’s Gate shines on the shores of the Chionthar River
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
placed four potions of poison in a small silk-lined coffer. The potions look, smell, and taste like potions of mind reading. Awaiting delivery near the God Catcher is Esvele Rosznar, the Black Viper (see
, is offering 500 gold pieces for information leading to the safe return of a missing family member named Dasher Snobeedle. Those dragons sure would look good in our coffers! Investigate and see what
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Attentive Overseer. A guild representative takes personal interest in your group’s tasks. They follow your exploits and know of your adventures before you return to report. Despite the unsettling depth of
the guild. The delivery must arrive by a critical deadline—regardless of who or what tries to stop you. 2 Acquire Materials. Your guild requires materials that are rare and difficult to procure, either
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the computer might deploy one or more robots from a station to aid them. After the encounter, the robots return to their alcoves. S33: Cargo Holds (Violet) These four cargo holds are filled with crates
convenience windows along the south wall—one for ordering and another for delivery—allowed passengers to quickly procure snacks before entering the theater. S36b: West Kitchen. This kitchen serviced the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
for 1 sp. Urwin is hurt if the characters complain about the wines, for his family makes them. The inn’s wine supply is almost depleted, and the latest delivery from the Wizard of Wines winery is
overdue. If the characters claim to be adventurers, Urwin asks them if they would be so kind as to find out what’s holding up the latest shipment, promising them free room and board if they return with
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the town. Townsfolk who fled into the tundra rather than hide in the mines return 2d6 hours later to find their homes reduced to rubble and their supplies gone. The giants pay no mind to Dasharra’s
embroidered with webs made of platinum thread (worth 750 gp). Development If the drow escape, the characters might encounter them again in Ironslag (see the “Special Delivery” section at the end of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
out of Neverwinter safely. The whole affair should take a few hours, and then you can be on your way. You can get the goods to me when you return.”
Omin’s primary concern is to have Oppal’s
bothered or taxed. If they report back to Omin with magic, he instructs the franchise’s hoardsperson or another suitable character to keep the diamonds safe until delivery. If the characters dispel
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
participant collects five times the amount of chips they wagered. Chips wagered on any other numbers are lost. F6: Big-Ticket Prize This area displays a gilded apparatus of Kwalish, a prize that can be
dragonkind“ before he departs the casino, never to return. F9: Stage A lofty, curtained stage rises at one end of the hall. Each evening, it boasts an assortment of acts. Behind the stage, performers
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
release Zaltember until they have obtained Duke Zalto’s conch of teleportation, the duke or the duchess gives it to them in exchange for the promise of Zaltember’s safe return. Zalto and Brimskarda also
Maegera in his custody (see the “Special Delivery” section later in this chapter), the characters can demand that he surrender the fire primordial. This he won’t do, for the loss of Maegera would
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
to the rift, trading predictions of party members’ deaths all the while. Cistern. The central cistern is 7 feet deep, lined with flagstones, and has a lip 1 foot wide and 1 foot high. It collects
three arrow slits on the west wall. A ladder bolted to the east wall leads to a trapdoor in the ceiling.
This room can make a defensible hideout later in the adventure when the drowned ones return
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
detail these locations and how creatures transported to them can return to the Lost Caverns. Once a creature has been transported to a location in this way, it can’t be sent to that destination by
spell once, after which the necklace loses its magic. In exchange for helping the centaurs escape the canyon, Shaydun gifts the characters her necklace. If a character uses the necklace to return to the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
toward them. Key Card Access. The door to each drop tube is locked. To access the second level of the ship or return to this level, the characters require a blue key card. Aphelion can override the
the adjacent delivery bin via the chute. Once a key card has been used to dispense a product, that key card can’t be used to do so again in any kitchen on the ship—including those on other levels—for 24
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
outside of his cell.) If Jasper is rescued, he asks to remain with the characters until they return to civilization. He tries to befriend characters who are members of the Black Network, hoping to
gets his hands on the iron flask containing Maegera the Dawn Titan (see the “Special Delivery” section at the end of this chapter), he goes inside the adamantine forge and opens the iron flask
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
completion of delivery. 8. Punketah’s Quarters This seems to be one of the master cabins. The furnishings and fittings are of good quality, and the place is tidy.
A single bunk, made up with bed linen, has
undertakings (he will, of course, expect a normal portion of treasure). Afterward, he reluctantly leaves them to return home. A PRISONER FROM THE DEEP
Assuming that the characters befriend Oceanus






