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Returning 35 results for 'both branches diffusing came remote'.
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Backgrounds
Sword Coast Adventurer's Guide
few miles from where they were born.
You aren’t one of those folk.
You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances are
course, you followed an equally long route when you came north from your place of birth. Though it isn’t unusual for Zakharans to visit the southern extremes of Faerûn for trading purposes, few
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Svardborg In the age when giants ruled the North, Svardborg was a remote village where frost giants came to hunt whales and giant walruses. It was abandoned after the empire of Ostoria fell and, over
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Svardborg In the age when giants ruled the North, Svardborg was a remote village where frost giants came to hunt whales and giant walruses. It was abandoned after the empire of Ostoria fell and, over
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Svardborg In the age when giants ruled the North, Svardborg was a remote village where frost giants came to hunt whales and giant walruses. It was abandoned after the empire of Ostoria fell and, over
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
remote corner of it — without risking discovery by the other aboleths. So Sgothgah fled the abyss, taking with it the juvenile kraken and a number of loyal aquatic minions. It headed for coastal waters
that the aboleths avoided because of the humanoids that dwelled there, trusting that other aboleths wouldn’t follow it or even care that it had left. Purely by chance, the oceanic immigrants came to a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
remote corner of it — without risking discovery by the other aboleths. So Sgothgah fled the abyss, taking with it the juvenile kraken and a number of loyal aquatic minions. It headed for coastal waters
that the aboleths avoided because of the humanoids that dwelled there, trusting that other aboleths wouldn’t follow it or even care that it had left. Purely by chance, the oceanic immigrants came to a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
practicing forbidden magic in the more remote parts of Sedgemoor, the bayou that encompasses Witherbloom College’s campus. Such sinister magic might be responsible for the balm’s corruption, but a random
surge of wild magic is an equally likely explanation in her mind. In any case, this corruption must have caused objects treated with the eldritch balm and creatures that came into contact with it to take
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
warfare and slaughter, he settled in the remote valley of Barovia and built a castle on a towering pinnacle. His brother Sergei came to live with him in Castle Ravenloft, becoming Strahd’s adviser and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
warfare and slaughter, he settled in the remote valley of Barovia and built a castle on a towering pinnacle. His brother Sergei came to live with him in Castle Ravenloft, becoming Strahd’s adviser and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
remote corner of it — without risking discovery by the other aboleths. So Sgothgah fled the abyss, taking with it the juvenile kraken and a number of loyal aquatic minions. It headed for coastal waters
that the aboleths avoided because of the humanoids that dwelled there, trusting that other aboleths wouldn’t follow it or even care that it had left. Purely by chance, the oceanic immigrants came to a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
practicing forbidden magic in the more remote parts of Sedgemoor, the bayou that encompasses Witherbloom College’s campus. Such sinister magic might be responsible for the balm’s corruption, but a random
surge of wild magic is an equally likely explanation in her mind. In any case, this corruption must have caused objects treated with the eldritch balm and creatures that came into contact with it to take
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
practicing forbidden magic in the more remote parts of Sedgemoor, the bayou that encompasses Witherbloom College’s campus. Such sinister magic might be responsible for the balm’s corruption, but a random
surge of wild magic is an equally likely explanation in her mind. In any case, this corruption must have caused objects treated with the eldritch balm and creatures that came into contact with it to take
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
warfare and slaughter, he settled in the remote valley of Barovia and built a castle on a towering pinnacle. His brother Sergei came to live with him in Castle Ravenloft, becoming Strahd’s adviser and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the camp grew, a wooden palisade was added to discourage raiders. Later came the stone castle of Caer-Konig. Alas, neither the palisade nor the castle fared well; both fell to orcs before falling into
lasts in this corner of the world. Travel to and from this remote town was expedited by the ferry that ran out of Easthaven, but with the ferry shut down, Caer-Konig is completely cut off by mountains
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the camp grew, a wooden palisade was added to discourage raiders. Later came the stone castle of Caer-Konig. Alas, neither the palisade nor the castle fared well; both fell to orcs before falling into
lasts in this corner of the world. Travel to and from this remote town was expedited by the ferry that ran out of Easthaven, but with the ferry shut down, Caer-Konig is completely cut off by mountains
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the camp grew, a wooden palisade was added to discourage raiders. Later came the stone castle of Caer-Konig. Alas, neither the palisade nor the castle fared well; both fell to orcs before falling into
lasts in this corner of the world. Travel to and from this remote town was expedited by the ferry that ran out of Easthaven, but with the ferry shut down, Caer-Konig is completely cut off by mountains
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a DC 15 Intelligence (Nature) check realizes that the scales came from multiple owners. Most were shed by an adult red dragon, while a few were cast off by one or more young red dragons. 12b. Tiamat
scales.
Statues. Two 20-foot-tall, gilded statues of dragons of an unknown type stand along one wall.
Characters who examine the scales can tell that they came from a red dragon. A character who
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a DC 15 Intelligence (Nature) check realizes that the scales came from multiple owners. Most were shed by an adult red dragon, while a few were cast off by one or more young red dragons. 12b. Tiamat
scales.
Statues. Two 20-foot-tall, gilded statues of dragons of an unknown type stand along one wall.
Characters who examine the scales can tell that they came from a red dragon. A character who
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a DC 15 Intelligence (Nature) check realizes that the scales came from multiple owners. Most were shed by an adult red dragon, while a few were cast off by one or more young red dragons. 12b. Tiamat
scales.
Statues. Two 20-foot-tall, gilded statues of dragons of an unknown type stand along one wall.
Characters who examine the scales can tell that they came from a red dragon. A character who
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
confederacy known as the Hold of the Sea Princes. With the rise of that nation came increased raids on Saltmarsh and its neighbors. The Sea Princes’ raiding ships pillaged the coast for more slaves
as a center of trade. Saltmarsh, remote though it might be from the center of power in Keoland, is entering a new phase of its life as it reacts to the king’s plans. The crown’s agents want to expand
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deities and various neighborhood shrines devoted to the pantheon as a whole. Inside the city, the wild lands feel like a remote threat. Perils from the sea present more obvious dangers, but a great
their banner.
Undeterred, the rebels soldiered on against impossible odds. Seeing their dedication to the cause of freedom, the goddess Ephara came to the heroes. She offered to aid Kynaios and Tiro in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
strength, he settled in the remote valley of Barovia and built a castle on a towering pinnacle, from which he could survey his lands. His brother Sergei came to live with him in Castle Ravenloft
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
confederacy known as the Hold of the Sea Princes. With the rise of that nation came increased raids on Saltmarsh and its neighbors. The Sea Princes’ raiding ships pillaged the coast for more slaves
as a center of trade. Saltmarsh, remote though it might be from the center of power in Keoland, is entering a new phase of its life as it reacts to the king’s plans. The crown’s agents want to expand
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deities and various neighborhood shrines devoted to the pantheon as a whole. Inside the city, the wild lands feel like a remote threat. Perils from the sea present more obvious dangers, but a great
their banner.
Undeterred, the rebels soldiered on against impossible odds. Seeing their dedication to the cause of freedom, the goddess Ephara came to the heroes. She offered to aid Kynaios and Tiro in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
strength, he settled in the remote valley of Barovia and built a castle on a towering pinnacle, from which he could survey his lands. His brother Sergei came to live with him in Castle Ravenloft
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
confederacy known as the Hold of the Sea Princes. With the rise of that nation came increased raids on Saltmarsh and its neighbors. The Sea Princes’ raiding ships pillaged the coast for more slaves
as a center of trade. Saltmarsh, remote though it might be from the center of power in Keoland, is entering a new phase of its life as it reacts to the king’s plans. The crown’s agents want to expand
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
strength, he settled in the remote valley of Barovia and built a castle on a towering pinnacle, from which he could survey his lands. His brother Sergei came to live with him in Castle Ravenloft
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deities and various neighborhood shrines devoted to the pantheon as a whole. Inside the city, the wild lands feel like a remote threat. Perils from the sea present more obvious dangers, but a great
their banner.
Undeterred, the rebels soldiered on against impossible odds. Seeing their dedication to the cause of freedom, the goddess Ephara came to the heroes. She offered to aid Kynaios and Tiro in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
beads on a string. But it’s not the only possible explanation of the river’s course. The World Tree A different arrangement of planes envisions them situated among the roots and branches of a great cosmic
Midgard. Similarly, one vision of the planes where the deities of the Forgotten Realms reside situates a number of celestial planes in the branches of a World Tree, while the fiendish planes are linked by
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Uthgardt, Hartsvale was conquered by the hero Hartkiller. He was a giant who had ventured into the lands to the south and learned of their ways. When he came to Hartsvale, he rallied the human tribes
young ranger who has recently returned from a three-year journey to explore the North. He came back with a wife, the sorceress Ylienna of Silverymoon, and has begun to take on more of his father’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Uthgardt, Hartsvale was conquered by the hero Hartkiller. He was a giant who had ventured into the lands to the south and learned of their ways. When he came to Hartsvale, he rallied the human tribes
young ranger who has recently returned from a three-year journey to explore the North. He came back with a wife, the sorceress Ylienna of Silverymoon, and has begun to take on more of his father’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
centuries, but the Netherese who mastered the power of the Nether Scrolls became a ruling class, living on great flying cities or taking refuge in remote, subterranean lairs.
Despite their great
came back into use, Netherese arcanists could no longer cast their mightiest spells as they had before, forcing them to resort to traditional wizardry. Four hundred years after Karsus cast his spell
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
centuries, but the Netherese who mastered the power of the Nether Scrolls became a ruling class, living on great flying cities or taking refuge in remote, subterranean lairs.
Despite their great
came back into use, Netherese arcanists could no longer cast their mightiest spells as they had before, forcing them to resort to traditional wizardry. Four hundred years after Karsus cast his spell
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
centuries, but the Netherese who mastered the power of the Nether Scrolls became a ruling class, living on great flying cities or taking refuge in remote, subterranean lairs.
Despite their great
came back into use, Netherese arcanists could no longer cast their mightiest spells as they had before, forcing them to resort to traditional wizardry. Four hundred years after Karsus cast his spell
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
beads on a string. But it’s not the only possible explanation of the river’s course. The World Tree A different arrangement of planes envisions them situated among the roots and branches of a great cosmic
Midgard. Similarly, one vision of the planes where the deities of the Forgotten Realms reside situates a number of celestial planes in the branches of a World Tree, while the fiendish planes are linked by






