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Returning 35 results for 'both bring diffusing compared roiling'.
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Backgrounds
Guildmasters’ Guide to Ravnica
successfully prevented a murder, and the would-be perpetrator wants me dead.
5
One of my parents was prominent in the guild, and I resent constantly being compared to that standard.
6
I’ve
the entire city, your place in the Azorius can easily bring you into contact with members of other guilds, for good or ill.
Roll twice on the Azorius Contacts table (for an ally and a rival) and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Erinyes “They live by the sword and kill by the sword. Their beauty is nothing compared to their wrath.”
— from THE BOOK OF VILE DARKNESS
The most beautiful and striking of all lesser and greater
devils, the erinyes are fierce and disciplined warriors. Sweeping down from the skies, they bring swift death to creatures that have wronged their masters or defied the edicts of Asmodeus. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Erinyes “They live by the sword and kill by the sword. Their beauty is nothing compared to their wrath.”
— from THE BOOK OF VILE DARKNESS
The most beautiful and striking of all lesser and greater
devils, the erinyes are fierce and disciplined warriors. Sweeping down from the skies, they bring swift death to creatures that have wronged their masters or defied the edicts of Asmodeus. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Erinyes “They live by the sword and kill by the sword. Their beauty is nothing compared to their wrath.”
— from THE BOOK OF VILE DARKNESS
The most beautiful and striking of all lesser and greater
devils, the erinyes are fierce and disciplined warriors. Sweeping down from the skies, they bring swift death to creatures that have wronged their masters or defied the edicts of Asmodeus. The
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
reward from what’s left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip are
knowledge will be invaluable against them. When you find their camp, please look for any sign that Leosin is there. One of my brothers has already departed for Berdusk to bring back help, but it will be
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
reward from what’s left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip
knowledge will be invaluable against them. When you find their camp, please look for any sign that Leosin is there. One of my brothers has already departed for Berdusk to bring back help, but it will be
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
reward from what’s left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip
knowledge will be invaluable against them. When you find their camp, please look for any sign that Leosin is there. One of my brothers has already departed for Berdusk to bring back help, but it will be
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
reward from what’s left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip are
knowledge will be invaluable against them. When you find their camp, please look for any sign that Leosin is there. One of my brothers has already departed for Berdusk to bring back help, but it will be
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
reward from what’s left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip are
knowledge will be invaluable against them. When you find their camp, please look for any sign that Leosin is there. One of my brothers has already departed for Berdusk to bring back help, but it will be
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
reward from what’s left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip
knowledge will be invaluable against them. When you find their camp, please look for any sign that Leosin is there. One of my brothers has already departed for Berdusk to bring back help, but it will be
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
envisioned. Absent the presence of an anathema, yuan-ti abominations are the leaders in most yuan-ti cities. Yuan-ti Malisons The various kinds of malisons are imperfect compared to abominations but
, yuan-ti poisons and potent liquors are covertly sold. Beware! Some of the latter slowly and subtly bring imbibers under the sway of the next pureblood serpent-spy or yuan-ti malison to meet with them unlooked-for.
— Elminster
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Limbo Limbo is a plane of pure chaos, a roiling soup of impermanent matter and energy. Stone melts into water that freezes into metal, then turns into diamond that burns up into smoke that becomes
adventurers can hope to find on this tumultuous plane. Although githzerai aren’t generally hostile to visitors who come in peace, they don’t welcome those who bring the chaos of Limbo with them: a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Limbo Limbo is a plane of pure chaos, a roiling soup of impermanent matter and energy. Stone melts into water that freezes into metal, then turns into diamond that burns up into smoke that becomes
adventurers can hope to find on this tumultuous plane. Although githzerai aren’t generally hostile to visitors who come in peace, they don’t welcome those who bring the chaos of Limbo with them: a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Limbo Limbo is a plane of pure chaos, a roiling soup of impermanent matter and energy. Stone melts into water that freezes into metal, then turns into diamond that burns up into smoke that becomes
adventurers can hope to find on this tumultuous plane. Although githzerai aren’t generally hostile to visitors who come in peace, they don’t welcome those who bring the chaos of Limbo with them: a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
onlookers who compared your skill to Nylea’s.
4 Lost in the forest as a child, you were raised by wolves. Nylea intervened to teach you language and enable you to one day take your place in society as
you never heard another mortal’s voice, but Nylea spoke to you regularly.
Devotion to Nylea Nylea calls upon her followers to defend the natural world and oppose those who would bring it harm
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
envisioned. Absent the presence of an anathema, yuan-ti abominations are the leaders in most yuan-ti cities. Yuan-ti Malisons The various kinds of malisons are imperfect compared to abominations but
, yuan-ti poisons and potent liquors are covertly sold. Beware! Some of the latter slowly and subtly bring imbibers under the sway of the next pureblood serpent-spy or yuan-ti malison to meet with them unlooked-for.
— Elminster
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
envisioned. Absent the presence of an anathema, yuan-ti abominations are the leaders in most yuan-ti cities. Yuan-ti Malisons The various kinds of malisons are imperfect compared to abominations but
, yuan-ti poisons and potent liquors are covertly sold. Beware! Some of the latter slowly and subtly bring imbibers under the sway of the next pureblood serpent-spy or yuan-ti malison to meet with them unlooked-for.
— Elminster
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
learn to use must be ineffectual compared to what illithids are capable of. Arcane Magic Mind flayers consider arcane magic to be an abomination, a twisted cousin of psionic power that will be erased
flayer dies, other mind flayers try to salvage the dead illithid’s brain and bring it to the colony’s brine pool for the elder brain to consume. For this purpose, mind flayers craft funerary brain jars
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
onlookers who compared your skill to Nylea’s.
4 Lost in the forest as a child, you were raised by wolves. Nylea intervened to teach you language and enable you to one day take your place in society as
you never heard another mortal’s voice, but Nylea spoke to you regularly.
Devotion to Nylea Nylea calls upon her followers to defend the natural world and oppose those who would bring it harm
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
learn to use must be ineffectual compared to what illithids are capable of. Arcane Magic Mind flayers consider arcane magic to be an abomination, a twisted cousin of psionic power that will be erased
flayer dies, other mind flayers try to salvage the dead illithid’s brain and bring it to the colony’s brine pool for the elder brain to consume. For this purpose, mind flayers craft funerary brain jars
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
onlookers who compared your skill to Nylea’s.
4 Lost in the forest as a child, you were raised by wolves. Nylea intervened to teach you language and enable you to one day take your place in society as
you never heard another mortal’s voice, but Nylea spoke to you regularly.
Devotion to Nylea Nylea calls upon her followers to defend the natural world and oppose those who would bring it harm
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
learn to use must be ineffectual compared to what illithids are capable of. Arcane Magic Mind flayers consider arcane magic to be an abomination, a twisted cousin of psionic power that will be erased
flayer dies, other mind flayers try to salvage the dead illithid’s brain and bring it to the colony’s brine pool for the elder brain to consume. For this purpose, mind flayers craft funerary brain jars
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
—by undertaking the following quests. Quest: Pip’s Adventure Lily Abdullina A young boy named Pip followed some strange monsters deep
into the hills, and the characters must bring him safely home
Stonehills’ ten-year-old son, Pip, hasn’t returned from playing in the fields southeast of town. Toblen or Trilena Stonehill asks the characters to search the field and bring Pip home. Pip’s Curiosity
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
—by undertaking the following quests. Quest: Pip’s Adventure Lily Abdullina A young boy named Pip followed some strange monsters deep
into the hills, and the characters must bring him safely home
Stonehills’ ten-year-old son, Pip, hasn’t returned from playing in the fields southeast of town. Toblen or Trilena Stonehill asks the characters to search the field and bring Pip home. Pip’s Curiosity
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
—by undertaking the following quests. Quest: Pip’s Adventure Lily Abdullina A young boy named Pip followed some strange monsters deep
into the hills, and the characters must bring him safely home
Stonehills’ ten-year-old son, Pip, hasn’t returned from playing in the fields southeast of town. Toblen or Trilena Stonehill asks the characters to search the field and bring Pip home. Pip’s Curiosity
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
her neck and across her shoulder blades reads, “Endless dreams entombed in stone.” Flames. A roiling storm of brilliant flames covers her back and ribs. Shroud. Black and gray smoke and shadows coil
office. It contains all the names, crimes, and prisoner numbers of everyone ever incarcerated at Revel’s End. Bring me that list, and I’ll see to it that you get your key.” In response to a verbal threat
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
her neck and across her shoulder blades reads, “Endless dreams entombed in stone.” Flames. A roiling storm of brilliant flames covers her back and ribs. Shroud. Black and gray smoke and shadows coil
office. It contains all the names, crimes, and prisoner numbers of everyone ever incarcerated at Revel’s End. Bring me that list, and I’ll see to it that you get your key.” In response to a verbal threat
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
her neck and across her shoulder blades reads, “Endless dreams entombed in stone.” Flames. A roiling storm of brilliant flames covers her back and ribs. Shroud. Black and gray smoke and shadows coil
office. It contains all the names, crimes, and prisoner numbers of everyone ever incarcerated at Revel’s End. Bring me that list, and I’ll see to it that you get your key.” In response to a verbal threat
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
her neck and across her shoulder blades reads, “Endless dreams entombed in stone.” Flames. A roiling storm of brilliant flames covers her back and ribs. Shroud. Black and gray smoke and shadows coil
office. It contains all the names, crimes, and prisoner numbers of everyone ever incarcerated at Revel’s End. Bring me that list, and I’ll see to it that you get your key.” In response to a verbal threat
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
lead pursuer’s sight, after every participant in the chase has taken its turn. The check’s result is compared to the passive Wisdom (Perception) scores of the pursuers. If the result of the mage’s
can spend 15 minutes asking locals if they saw a flying carpet and make a DC 12 Charisma (Persuasion) check. On a success, they get vague directions that bring them to an abandoned temple (see the “Ashen Heir Hideout” section).
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
lead pursuer’s sight, after every participant in the chase has taken its turn. The check’s result is compared to the passive Wisdom (Perception) scores of the pursuers. If the result of the mage’s
can spend 15 minutes asking locals if they saw a flying carpet and make a DC 12 Charisma (Persuasion) check. On a success, they get vague directions that bring them to an abandoned temple (see the “Ashen Heir Hideout” section).
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
demonstrating just how superior a giant’s strength is compared to smaller creatures. Such a boss might run a protection racket, a group of highway robbers, or a kidnapping ring. A giant boss might even take to
archetypal giant seer is a storm giant driven by the search for signs of Annam’s activity. The seer might seek out omens written in natural phenomena, manipulate world events to bring about the fulfillment
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
her neck and across her shoulder blades reads, “Endless dreams entombed in stone.” Flames. A roiling storm of brilliant flames covers her back and ribs. Shroud. Black and gray smoke and shadows coil
office. It contains all the names, crimes, and prisoner numbers of everyone ever incarcerated at Revel’s End. Bring me that list, and I’ll see to it that you get your key.” In response to a verbal threat
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
her neck and across her shoulder blades reads, “Endless dreams entombed in stone.” Flames. A roiling storm of brilliant flames covers her back and ribs. Shroud. Black and gray smoke and shadows coil
office. It contains all the names, crimes, and prisoner numbers of everyone ever incarcerated at Revel’s End. Bring me that list, and I’ll see to it that you get your key.” In response to a verbal threat
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
lead pursuer’s sight, after every participant in the chase has taken its turn. The check’s result is compared to the passive Wisdom (Perception) scores of the pursuers. If the result of the mage’s
can spend 15 minutes asking locals if they saw a flying carpet and make a DC 12 Charisma (Persuasion) check. On a success, they get vague directions that bring them to an abandoned temple (see the “Ashen Heir Hideout” section).






