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Returning 35 results for 'both bringing diffusing carries renowned'.
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Monsters
Storm King's Thunder
., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"Dart","rollDamageType":"piercing"} piercing damage. Sirac carries six darts.Parry. Sirac adds 2 to his AC against
capital of Cormyr. He came to Icewind Dale to become a knucklehead trout fisher but instead found religion. The misbegotten son of Artus Cimber, a renowned human adventurer, Sirac hasn’t seen his
Species
Eberron: Rising from the Last War
the ballroom, someone who carries the Mark of Sentinel is prepared for danger.
House Deneith
Leader: Breven d’Deneith
Headquarters: Sentinel Tower (Karrlakton, Karrnath)
House Deneith was
bodyguards for those who can afford their services. House Deneith is also renowned for its Sentinel Marshals, agents who hold the authority to pursue criminals and enforce the law across the length of
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Wilderness Encounters Ask the players to tell you the party’s marching order, so that you know which characters are in the lead and who’s bringing up the rear. When the party camps, ask which
flee once combat is joined. Goblins. The goblins know the location of Cragmaw Castle and can provide directions if they are captured and threatened. Each one carries a pouch containing 1d10 cp
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
townmaster’s hall has a small but serviceable jail in the cellar. The jail consists of two cells, and Harbin carries keys to the cell doors. Quest: Orc Trouble. Harbin is looking for someone to head east on the
bring law and order to Phandalin. As such, he wants to find the lost mine of Wave Echo Cave and help the Rockseeker brothers put it back into production, believing that bringing prosperity to the region
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Obsession with Tragedy. Green hags revel in the failings and tragedies of other creatures. They derive joy from bringing people low and seeing hope turn into despair, not just for individuals but also
attacks or casts a spell, or until her concentration ends (as if concentrating on a spell). While invisible, she leaves no physical evidence of her passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
follows: Harpers. The delegation included a renowned shield dwarf historian named Bruldenthar, who was transporting his collection of manuscripts to Waterdeep. The Harpers don’t want the sage or his books
Mirabar named Rhundorth, and a human noble from Waterdeep named Deseyna Majarra. The diplomats are important, but each also carries one part of a secret, coded document that must be recovered at all costs
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
a few are deeply corrupt, serving only their own interests. The most senior member of the council is recognized as its leader, responsible for bringing the assembly to order and moderating its debate
. Currently, this position is held by the renowned philosopher and orator named Perisophia. Philosophers Though they aren’t necessarily heroic, philosophers are highly valued in Meletis, which is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
important, he believes that the Amber Temple holds the secret to bringing the ancient dead back to life. With the characters’ help, Kasimir thinks he might be able to find out how to restore Patrina to
of 60 feet. Kasimir has the Fey Ancestry feature, which means he has advantage on saving throws against being charmed, and magic can’t put him to sleep. Kasimir wears a ring of warmth and carries a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
nonthreatening manner, the guards are cautious but willing to summon their leaders to speak on their behalf. If greeted with hostility, the drow elite warrior sounds the alarm with a single whistle, bringing
adventurers’ arrival. Treasure. The drow priestess wears two silver bracelets set with onyx (25 gp each). She carries a flask of wine and the key to the room’s zurkhwood chest, which contains 500 gp. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Watch, renowned inquisitive “Feather” Fallester has apparently solved yet another case she randomly pulled from the watch’s files of unsolved mysteries. The case—the theft of a bejeweled statuette on
later days of the war, bringing monsters from Droaam to bolster Five Nations armies. House Deneith still resents House Tharashk for this, and the animosity between the houses only increases when Finders’ Guild inquisitives stick their noses into Sentinel Marshal business.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
7. Zhentarim Enclave The Zhentarim found great profits in Mantol-Derith by bringing in products impossible to obtain in the Underdark. Items as innocuous as sugar and fresh spices are treasures in
door to this shed is locked, and Ghazrim carries the only key. In addition to his comfortable bed, Ghazrim has a morbid collection of tiny, malformed creatures in pickle jars on a shelf. Secret Door. A
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
damage, or 7 (1d10 + 2) bludgeoning damage if used with two hands.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. Augrek carries ten
target. Hit: 6 (1d6 + 3) piercing damage.
Dart. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. Sirac carries six darts.
Reactions
Parry. Sirac
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
without first being spoken to. He has been known to disintegrate minions for the smallest transgressions, and sometimes carries out an execution simply because he suspected that a devil was about to do
made. His court is constantly alert for agents from Dis, since it greatly pains Dispater that Mephistopheles might come across a scrap of information that he doesn’t possess. A number of renowned
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
they hauled is scattered about. Instructor Minexes has tasked the students in detention with retrieving the cargo and bringing it to dry land. Ten students are scheduled to serve detention during the
overwhelms your senses. Ahead, a knot of sullen students and one faculty member stand on a wide wooden pathway over the reeking muck. Grinning, the orc faculty member carries a satchel brimming with
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hags Hags delight in bringing ruin and misery to the world. Malevolence is such a core part of a hag that it shapes her physical form and molds her magical powers. Annis Hag Annis hags lair in
flesh. A bheur carries a twisted gray wooden staff, which she can ride like a flying broom and augments her magical powers. Cold Hearts. Bheur hags are attracted to selfish actions justified by deadly
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
by proactively eliminating threats by any means, while bringing honor and glory to their leaders and homelands. Sildar met Gundren Rockseeker in Neverwinter and agreed to accompany him back to
only as long as doing so makes sense for those goals. Treasure Yeemik carries a pouch containing three gold teeth (1 gp each) and 15 sp. Sildar’s gear, along with Gundren Rockseeker, was taken to Cragmaw Castle.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
permanent damage but has been convalescing in her den since the attack. Telemy Hill is worried for its friend and hopes the characters can cheer up the goblin, perhaps by bringing her something to eat or
the dimness. She wears a coat lined with metal keys and carries a flail that has padlocks for heads. She manages a faint smile and says, “How might Jingle Jangle unlock a bit of happiness in your lives
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
carries a spider silk pouch that contains two peridots (500 gp each). 12b. Iron Spider Several tunnels leading to this 30-foot-high cave are festooned with web cables. The south tunnels slope down gently to
carry signal horns that sound an alarm loud enough to be heard in areas 10 through 19. They raise the alarm at the first sign of intruders, bringing reinforcements from areas 12a, 12c, and 12d. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
”. The characters are charged with disturbing the peace, a minor offense that carries a fine and results in an edict. The charge stems from their conduct in encounter 3, “Street Chase.” Depending on how
wrest the stone from them during the chaos of the jailbreak. If the characters refuse to play along, the doppelganger cries out in alarm, bringing the full weight of the courthouse garrison (ten guards
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
detrimental to the success of the mission. The bugbears took over from there, leading the remnants of the horde to Goldenfields, with Lob and Ogg bringing up the rear and blaming one another for their
through the air (maximum 20d6).
Treasure Each hill giant carries a sack that holds 1d4 mundane items, determined by rolling on the Items in a Giant’s Bag table in the introduction, and 1d4 - 1 art objects
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
point before the party arrives in Luskan, ask the players whether their characters are bringing the orrery housing and any components with them, and if so, who carries the relics. If they plan instead
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
other orcs in a tribe. A Chosen Few. Orcs don’t become renowned in their tribes by choosing Gruumsh; he chooses them. An orc might claim its allegiance to Gruumsh, but only those who have proven
of battle and bringing a measure of strategy to the assault. Blades of Ilneval are fearsome opponents, seeming to have an uncanny sense of when to move and when to strike, able to exploit the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
sacrifices, which they offer up to Auril to gain the Frostmaiden’s favor. King Gunvald Halraggson The thirty-year-old Bear King cuts an impressive figure and is renowned for his size and strength. He
members don’t think it will survive much longer under its current leadership. To swell its ranks, chieftains have resorted to bringing outsiders into the fold, including outcasts from Ten-Towns
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
reasons: Karsus. Adventurers might ask Karsus to cast impossible spells or bestow supernatural gifts, request that he intervene in some matter of law in the city, or seek to stop him from bringing down
court’s other accommodations are expensive. The court is renowned for its graceful accommodations, healing pools of magical water, elegant dining rooms, tasteful salons, and striking gardens. Paths and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Dale on the Sword Coast). The brotherhood’s leadership consists of five renowned archmages who handpick the other members, favoring wizards of great accomplishment. Every year, scores of wizards from
. By bringing these wizards into the fold, the brotherhood turns potential enemies into colleagues, in effect neutralizing future threats. Once welcomed into the brotherhood, wizards are free to pursue
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
topped with bioluminescent blight, and a deceptively simple chocolate tart that carries the sweet taste of revenge. The owner frequently hires adventurers to track down rare ingredients to delight and
The Institute for Intellectual Excellence is a prestigious planar academy. Renowned for the rigor of its curriculum and high expectations from faculty, the institute numbers among the best places to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, and took treasure from the lair of Tiamat. Halflings envision her as a young adult who moves so fast that her boots smoke and sometimes even catch fire. She carries a mace that has a head that shouts
steel, Cyrrollalee created an atmosphere of fun, bringing cheer to the frightened people as they worked. When the day was done, she set off with a cart full of pies and laid them in a tasty trail far
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
XP equally among the characters if the party destroys these twig blights. 3. The Brown Horse This was formerly the Brown Horse, a tavern renowned for its excellent ale. A weathered signboard by the
. The axe’s creator was a dwarf smith who feuded with the dryads of a forest where he cut firewood. Whoever carries the axe feels uneasy whenever he or she travels through a forest. Awarding Experience
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
roots of a tree growing in the house. The chest contains 1,400 cp, 160 sp, and 90 gp. U3: The Brown Horse This was formerly the Brown Horse, a taproom renowned for its excellent ale. A weathered signboard
side with the dragon against the party in the hope of earning its trust. Treasure. In addition to what he carries, Favric has a small coffer containing tribute for the green dragon: six lustrous amethysts worth 50 gp each. He also carries a potion of flying in a stoppered vial around his neck.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
carries a set of keys to the locked storeroom doors (area 10G) and the iron strongbox in her quarters (area 10I). If the characters meet with her, she offers them one or more special quests (see the “Agents
chamber is Gruta’s office; her sleeping quarters are upstairs. Her duties take her all over the fort, so she’s not often here during the day. She carries one set of keys to the locked storeroom doors (area
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
) are flooded with murky water to a depth of 2 feet to make them difficult terrain. The water seeps into the dungeon from nearby sewers through cracks in the limestone. It carries a foul stench and is
clad in chain mail, and the woman carries a wooden shield with a leering skull painted on it.
The two armored figures are Kazzira, a female human fist of Bane, and Yignath, a male human iron consul
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Huckers” section in chapter 2). The hobgoblins form a phalanx in the front of the group, with the frost giant behind them and the unruly mob of ogres and goblins bringing up the rear. Even without the
Kaltivar the frost giant carries a sack containing 2d6 × 100 gp, 1d4 mundane items (determined by rolling on the Items in a Giant’s Bag table in the introduction), and one magic item, determined by
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
downward slope, bringing the characters 20 feet beneath street level. N2: Half-Collapsed Chamber The soft lapping of water echoes through this wide chamber. Wood and stone debris from collapsed
depicting a blunted six-point crown. A character who succeeds on a DC 10 Intelligence (History) check recognizes this symbol as the crest of the Hallwinter family, whose lineage produced renowned knights
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trickery. Shalghast asks the characters whether they’ve come “to worship Ilvaash, who bleeds from the Far Realm,” or whether they are bringing more “obelisk pieces for the masters.” The mind flayers don’t
. Gulguush has been Chishinix’s ardent follower for many years. Gulguush believes itself to be the fanatic’s successor and, just as Chishinix carries around a severed head, Gulguush keeps its
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Faction Attire. Takers dress in ostentatious outfits marked by heavy embroidery. They sport elaborate hairstyles, and each member carries an hourglass of golden sand—a reminder that time is money. Role in
; see Morte’s Planar Parade) commands the Harmonium. His devotion to his fellows, particularly new recruits, is renowned, and he takes a personal interest in all members who cross his path. Tough as






