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Returning 35 results for 'both brink diffusing cutting reduced'.
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Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Four quartz pillars fill this room with bright light.
Work Areas. Four work areas in the middle of the room meant for gem-cutting have been reduced to rubble.
A character who searches through the rubble can salvage one set of jeweler’s tools.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Four quartz pillars fill this room with bright light.
Work Areas. Four work areas in the middle of the room meant for gem-cutting have been reduced to rubble.
A character who searches through the rubble can salvage one set of jeweler’s tools.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Four quartz pillars fill this room with bright light.
Work Areas. Four work areas in the middle of the room meant for gem-cutting have been reduced to rubble.
A character who searches through the rubble can salvage one set of jeweler’s tools.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
have been previously accomplished by attacking the dragons or by cutting off the flow of prisoners to the area. When any of the previous events occur, the following penalties are applied to Tiamat, in
this order: Tiamat’s attack and breath weapon damage is reduced by 15, and her hit point maximum is reduced by 75. Tiamat loses her Regeneration trait, her hit point maximum is reduced by 75, and her
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
have been previously accomplished by attacking the dragons or by cutting off the flow of prisoners to the area. When any of the previous events occur, the following penalties are applied to Tiamat, in
this order: Tiamat’s attack and breath weapon damage is reduced by 15, and her hit point maximum is reduced by 75. Tiamat loses her Regeneration trait, her hit point maximum is reduced by 75, and her
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
have been previously accomplished by attacking the dragons or by cutting off the flow of prisoners to the area. When any of the previous events occur, the following penalties are applied to Tiamat, in
this order: Tiamat’s attack and breath weapon damage is reduced by 15, and her hit point maximum is reduced by 75. Tiamat loses her Regeneration trait, her hit point maximum is reduced by 75, and her
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
stopped. This might have been previously accomplished by attacking the dragons or by cutting off the flow of prisoners to the area. When any of the previous events occurs, the following penalties are
applied to Tiamat, in this order: Tiamat’s attack and breath weapon damage is reduced by 15, and her hit points drop by 75. Tiamat loses her Regeneration trait, her hit point maximum is reduced by 75, and
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
stopped. This might have been previously accomplished by attacking the dragons or by cutting off the flow of prisoners to the area. When any of the previous events occurs, the following penalties are
applied to Tiamat, in this order: Tiamat’s attack and breath weapon damage is reduced by 15, and her hit points drop by 75. Tiamat loses her Regeneration trait, her hit point maximum is reduced by 75, and
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
stopped. This might have been previously accomplished by attacking the dragons or by cutting off the flow of prisoners to the area. When any of the previous events occurs, the following penalties are
applied to Tiamat, in this order: Tiamat’s attack and breath weapon damage is reduced by 15, and her hit points drop by 75. Tiamat loses her Regeneration trait, her hit point maximum is reduced by 75, and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dearly loved him, the prince ordered his wizards to perform a ritual that would keep him on the brink of death for millennia. His magically sustained life force would maintain the shield that would
with the golem), Hamukai felt sure of the scroll’s safety. Zikzokrishka returned with an army, intent on ripping the sapphire from the prince’s head. She scattered the populace and reduced the prince’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dearly loved him, the prince ordered his wizards to perform a ritual that would keep him on the brink of death for millennia. His magically sustained life force would maintain the shield that would
with the golem), Hamukai felt sure of the scroll’s safety. Zikzokrishka returned with an army, intent on ripping the sapphire from the prince’s head. She scattered the populace and reduced the prince’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dearly loved him, the prince ordered his wizards to perform a ritual that would keep him on the brink of death for millennia. His magically sustained life force would maintain the shield that would
with the golem), Hamukai felt sure of the scroll’s safety. Zikzokrishka returned with an army, intent on ripping the sapphire from the prince’s head. She scattered the populace and reduced the prince’s
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
been shipwrecked and on the brink of drowning when your patron’s grasp offered you a chance at life. Whatever the reason for your pact, the sea and its unknown depths call to you. Entities of the deep
you create the tentacle, you can make a melee spell attack against one creature within 10 feet of it. On a hit, the target takes 1d8 cold damage, and its speed is reduced by 10 feet until the start
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
been shipwrecked and on the brink of drowning when your patron’s grasp offered you a chance at life. Whatever the reason for your pact, the sea and its unknown depths call to you. Entities of the deep
you create the tentacle, you can make a melee spell attack against one creature within 10 feet of it. On a hit, the target takes 1d8 cold damage, and its speed is reduced by 10 feet until the start
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
been shipwrecked and on the brink of drowning when your patron’s grasp offered you a chance at life. Whatever the reason for your pact, the sea and its unknown depths call to you. Entities of the deep
you create the tentacle, you can make a melee spell attack against one creature within 10 feet of it. On a hit, the target takes 1d8 cold damage, and its speed is reduced by 10 feet until the start
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
when one of its Large legs is reduced to 0 hit points. Objects and Damage Types. Objects are immune to poison and psychic damage. You might decide that some damage types are more effective against a
particular object or substance than others. For example, bludgeoning damage works well for smashing things but not for cutting through rope or leather. Paper or cloth objects might be vulnerable to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
section's hit points separately. Destroying one of those sections could ruin the entire object. For example, a Gargantuan statue of a human might topple over when one of its Large legs is reduced to 0
. For example, bludgeoning damage works well for smashing things but not for cutting through rope or leather. Paper or cloth objects might be vulnerable to fire and lightning damage. A pick can chip away
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
section's hit points separately. Destroying one of those sections could ruin the entire object. For example, a Gargantuan statue of a human might topple over when one of its Large legs is reduced to 0
. For example, bludgeoning damage works well for smashing things but not for cutting through rope or leather. Paper or cloth objects might be vulnerable to fire and lightning damage. A pick can chip away
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
deep into the tree blight, gaining total cover. The sprites evacuate and disperse into the swamp if the tree blight is reduced to 0 hit points. Clothesline. A clothesline attached to Big Barkless is
severed by dealing 6 or more slashing damage to it on one attack. Cutting the root doesn’t hurt the blight but ends the grapple.
Bonus Actions
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature grappled by the blight. Hit: 19 (3d8 + 6) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
when one of its Large legs is reduced to 0 hit points. Objects and Damage Types. Objects are immune to poison and psychic damage. You might decide that some damage types are more effective against a
particular object or substance than others. For example, bludgeoning damage works well for smashing things but not for cutting through rope or leather. Paper or cloth objects might be vulnerable to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
when one of its Large legs is reduced to 0 hit points. Objects and Damage Types. Objects are immune to poison and psychic damage. You might decide that some damage types are more effective against a
particular object or substance than others. For example, bludgeoning damage works well for smashing things but not for cutting through rope or leather. Paper or cloth objects might be vulnerable to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
deep into the tree blight, gaining total cover. The sprites evacuate and disperse into the swamp if the tree blight is reduced to 0 hit points. Clothesline. A clothesline attached to Big Barkless is
severed by dealing 6 or more slashing damage to it on one attack. Cutting the root doesn’t hurt the blight but ends the grapple.
Bonus Actions
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature grappled by the blight. Hit: 19 (3d8 + 6) piercing damage.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
deep into the tree blight, gaining total cover. The sprites evacuate and disperse into the swamp if the tree blight is reduced to 0 hit points. Clothesline. A clothesline attached to Big Barkless is
severed by dealing 6 or more slashing damage to it on one attack. Cutting the root doesn’t hurt the blight but ends the grapple.
Bonus Actions
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature grappled by the blight. Hit: 19 (3d8 + 6) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
section's hit points separately. Destroying one of those sections could ruin the entire object. For example, a Gargantuan statue of a human might topple over when one of its Large legs is reduced to 0
. For example, bludgeoning damage works well for smashing things but not for cutting through rope or leather. Paper or cloth objects might be vulnerable to fire and lightning damage. A pick can chip away
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to protect its disguise. Cutting the Webs. Four web anchors support the walls: two in the southwest and two in the southeast. The webs are tough but, except where they meet the walls, aren’t sticky
Perception 13
Languages Abyssal, telepathy 120 ft.
Challenge 22 (41,000 XP) Proficiency Bonus +7
Death Throes. Camlash explodes when reduced to 0 hit points, and each creature within 30 feet of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to protect its disguise. Cutting the Webs. Four web anchors support the walls: two in the southwest and two in the southeast. The webs are tough but, except where they meet the walls, aren’t sticky
Perception 13
Languages Abyssal, telepathy 120 ft.
Challenge 22 (41,000 XP) Proficiency Bonus +7
Death Throes. Camlash explodes when reduced to 0 hit points, and each creature within 30 feet of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to protect its disguise. Cutting the Webs. Four web anchors support the walls: two in the southwest and two in the southeast. The webs are tough but, except where they meet the walls, aren’t sticky
Perception 13
Languages Abyssal, telepathy 120 ft.
Challenge 22 (41,000 XP) Proficiency Bonus +7
Death Throes. Camlash explodes when reduced to 0 hit points, and each creature within 30 feet of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
long cutting stations containing bundles of foot-long green beans. The other side holds a pool-sized glass tank filled with water. The water churns as large, shadowy shapes move within.
The western
, poison, and psychic damage. A pile is rendered unusable if it takes any amount of acid, fire, lightning, necrotic, or radiant damage. Once a pile of beans is reduced to 0 hit points, the sous-chefs add
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
for Witherbloom students and faculty doing research in Sedgemoor. Moss and fungi harvesting kits can be found here. Each kit weighs 1 pound, consists of various cutting and collecting tools, and
flee if the swarm is reduced to 5 hit points or fewer. S7. Underwater Spring A steady, burbling flow of water disturbs the surface of the swamp just to the north of this small islet.
An underground
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
long cutting stations containing bundles of foot-long green beans. The other side holds a pool-sized glass tank filled with water. The water churns as large, shadowy shapes move within.
The western
, poison, and psychic damage. A pile is rendered unusable if it takes any amount of acid, fire, lightning, necrotic, or radiant damage. Once a pile of beans is reduced to 0 hit points, the sous-chefs add
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
for Witherbloom students and faculty doing research in Sedgemoor. Moss and fungi harvesting kits can be found here. Each kit weighs 1 pound, consists of various cutting and collecting tools, and
flee if the swarm is reduced to 5 hit points or fewer. S7. Underwater Spring A steady, burbling flow of water disturbs the surface of the swamp just to the north of this small islet.
An underground
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
for Witherbloom students and faculty doing research in Sedgemoor. Moss and fungi harvesting kits can be found here. Each kit weighs 1 pound, consists of various cutting and collecting tools, and
flee if the swarm is reduced to 5 hit points or fewer. S7. Underwater Spring A steady, burbling flow of water disturbs the surface of the swamp just to the north of this small islet.
An underground
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
long cutting stations containing bundles of foot-long green beans. The other side holds a pool-sized glass tank filled with water. The water churns as large, shadowy shapes move within.
The western
, poison, and psychic damage. A pile is rendered unusable if it takes any amount of acid, fire, lightning, necrotic, or radiant damage. Once a pile of beans is reduced to 0 hit points, the sous-chefs add
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. If the oven is reduced to 15 hit points or fewer, the elemental escapes from captivity and occupies an open space next to the oven. The elemental waits in the kitchen for Granny Nightshade to appear
contain candy recipes. One of these books has a 1-foot-long piece of gnarled root as a bookmark; this object is the cutting that Granny Nightshade took from the shambling mound in area L5. Characters
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. If the oven is reduced to 15 hit points or fewer, the elemental escapes from captivity and occupies an open space next to the oven. The elemental waits in the kitchen for Granny Nightshade to appear
contain candy recipes. One of these books has a 1-foot-long piece of gnarled root as a bookmark; this object is the cutting that Granny Nightshade took from the shambling mound in area L5. Characters






