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Returning 24 results for 'both bullets diffusing contests reward'.
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both bullets diffusing contests record
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
their fellows in Semuanya’s realm will welcome and reward the characters. If the characters refuse, the lizardfolk understand and take it as a sign from their deity to push themselves toward greater
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
their fellows in Semuanya’s realm will welcome and reward the characters. If the characters refuse, the lizardfolk understand and take it as a sign from their deity to push themselves toward greater
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
arena often feature the characters as contestants in an athletic competition. The reward for winning could be treasure, a favor, or an audience with a person of importance—even Iroas himself, in the case
gamblers, cruel trainers, savage animals, and worse. The Arena Villains table presents just a few ne’er-do-wells who might frequent physical contests. Arena Villains d8 Villain
1 A
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
arena often feature the characters as contestants in an athletic competition. The reward for winning could be treasure, a favor, or an audience with a person of importance—even Iroas himself, in the case
gamblers, cruel trainers, savage animals, and worse. The Arena Villains table presents just a few ne’er-do-wells who might frequent physical contests. Arena Villains d8 Villain
1 A
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
their fellows in Semuanya’s realm will welcome and reward the characters. If the characters refuse, the lizardfolk understand and take it as a sign from their deity to push themselves toward greater
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
arena often feature the characters as contestants in an athletic competition. The reward for winning could be treasure, a favor, or an audience with a person of importance—even Iroas himself, in the case
gamblers, cruel trainers, savage animals, and worse. The Arena Villains table presents just a few ne’er-do-wells who might frequent physical contests. Arena Villains d8 Villain
1 A
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Ekene-Afa Deals in weapons, shields, traveling gear, rain catchers, saddles, wagons, and canoes Ekene-Afa (LG female Chultan human gladiator) won numerous gladiatorial contests in Port Nyanzaru’s arena
journal contains a picture of Vorn’s control amulet but provides no clues to the amulet’s current whereabouts. As reward for finding and retrieving the construct and its control amulet, Wakanga offers a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Ekene-Afa Deals in weapons, shields, traveling gear, rain catchers, saddles, wagons, and canoes Ekene-Afa (LG female Chultan human gladiator) won numerous gladiatorial contests in Port Nyanzaru’s arena
journal contains a picture of Vorn’s control amulet but provides no clues to the amulet’s current whereabouts. As reward for finding and retrieving the construct and its control amulet, Wakanga offers a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Ekene-Afa Deals in weapons, shields, traveling gear, rain catchers, saddles, wagons, and canoes Ekene-Afa (LG female Chultan human gladiator) won numerous gladiatorial contests in Port Nyanzaru’s arena
journal contains a picture of Vorn’s control amulet but provides no clues to the amulet’s current whereabouts. As reward for finding and retrieving the construct and its control amulet, Wakanga offers a
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
main balcony, 50 feet above the arena floor, is a private box where Vocath watches the contests, flanked by his two bodyguards. An ornate throne sized for the mercane is situated here, with two smaller
). Treasure. The weapon racks and shelves hold ten longswords, ten suits of half plate, four muskets, four pistols, two hundred bullets, twenty bombs, and five kegs of gunpowder (see “Explosives” in the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
describe fill the festhall and its satellite buildings. Contests and duels are held at the Northumber, an outdoor amphitheater, while magical light checkers the stages of its two indoor theaters: the
Sensation pays well for sensations not contained in its extensive collection. Sensates reward adventurers for delivering sensory stones that contain coveted yet dangerous experiences, such as the thrill
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
main balcony, 50 feet above the arena floor, is a private box where Vocath watches the contests, flanked by his two bodyguards. An ornate throne sized for the mercane is situated here, with two smaller
). Treasure. The weapon racks and shelves hold ten longswords, ten suits of half plate, four muskets, four pistols, two hundred bullets, twenty bombs, and five kegs of gunpowder (see “Explosives” in the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
describe fill the festhall and its satellite buildings. Contests and duels are held at the Northumber, an outdoor amphitheater, while magical light checkers the stages of its two indoor theaters: the
Sensation pays well for sensations not contained in its extensive collection. Sensates reward adventurers for delivering sensory stones that contain coveted yet dangerous experiences, such as the thrill
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
describe fill the festhall and its satellite buildings. Contests and duels are held at the Northumber, an outdoor amphitheater, while magical light checkers the stages of its two indoor theaters: the
Sensation pays well for sensations not contained in its extensive collection. Sensates reward adventurers for delivering sensory stones that contain coveted yet dangerous experiences, such as the thrill
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
main balcony, 50 feet above the arena floor, is a private box where Vocath watches the contests, flanked by his two bodyguards. An ornate throne sized for the mercane is situated here, with two smaller
). Treasure. The weapon racks and shelves hold ten longswords, ten suits of half plate, four muskets, four pistols, two hundred bullets, twenty bombs, and five kegs of gunpowder (see “Explosives” in the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the characters, promising a reward if the character wins the fight. 2 A neutral good manticore acupuncturist brushes past the characters, accidentally poking one of them with its spiny tail. As a
. Members hone their bodies and minds through rigorous conditioning, and they regularly challenge others in the Market Ward to contests of artistic, athletic, or spiritual prowess. Because Ciphers tend to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the characters, promising a reward if the character wins the fight. 2 A neutral good manticore acupuncturist brushes past the characters, accidentally poking one of them with its spiny tail. As a
. Members hone their bodies and minds through rigorous conditioning, and they regularly challenge others in the Market Ward to contests of artistic, athletic, or spiritual prowess. Because Ciphers tend to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the characters, promising a reward if the character wins the fight. 2 A neutral good manticore acupuncturist brushes past the characters, accidentally poking one of them with its spiny tail. As a
. Members hone their bodies and minds through rigorous conditioning, and they regularly challenge others in the Market Ward to contests of artistic, athletic, or spiritual prowess. Because Ciphers tend to
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
) currently inhabit this camp, polishing sling bullets and keeping busy until it’s time for Sparkrender’s ritual. Initially, the kobolds are hostile toward the characters, determined to scare off the
adventure, and more than one way to play D&D! When characters come up with clever solutions to tricky problems, reward them with success—or at least a good chance of success. Use the guidelines in the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
) currently inhabit this camp, polishing sling bullets and keeping busy until it’s time for Sparkrender’s ritual. Initially, the kobolds are hostile toward the characters, determined to scare off the
adventure, and more than one way to play D&D! When characters come up with clever solutions to tricky problems, reward them with success—or at least a good chance of success. Use the guidelines in the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
) currently inhabit this camp, polishing sling bullets and keeping busy until it’s time for Sparkrender’s ritual. Initially, the kobolds are hostile toward the characters, determined to scare off the
adventure, and more than one way to play D&D! When characters come up with clever solutions to tricky problems, reward them with success—or at least a good chance of success. Use the guidelines in the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Vanifer, and he promises an immense (and fictitious) reward if the characters bring him Tinderstrike. If the characters seem agreeable and competent, he provides them with directions to get them to area
drinking a potion of greater healing (see “Treasure”). Reinforcements. These hobgoblins are often loud, engaging in training or contests. The forces in area E6, E7, and E8 might investigate a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Vanifer, and he promises an immense (and fictitious) reward if the characters bring him Tinderstrike. If the characters seem agreeable and competent, he provides them with directions to get them to area
drinking a potion of greater healing (see “Treasure”). Reinforcements. These hobgoblins are often loud, engaging in training or contests. The forces in area E6, E7, and E8 might investigate a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Vanifer, and he promises an immense (and fictitious) reward if the characters bring him Tinderstrike. If the characters seem agreeable and competent, he provides them with directions to get them to area
drinking a potion of greater healing (see “Treasure”). Reinforcements. These hobgoblins are often loud, engaging in training or contests. The forces in area E6, E7, and E8 might investigate a






