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Returning 6 results for 'both burdens diffusing corrupted residents'.
Other Suggestions:
both burden diffusing corrupted resides
both borders diffusing corrupted resides
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
intentions were benign. Krokulmar hails from the Far Realm. In making its pact with Markos, Krokulmar corrupted the mansion and its residents, then eroded Markos’s sense of self until he became eager
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
places in the city that house people who suffered because of the actions of other nations. For example, many of the residents of Dura hold all Aundairians responsible for the destruction of Fallen. In
the feelings of an entire district, but in the city as a whole there are far more people who have personal burdens to carry than those who feel resentment toward particular nations. For instance, on
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
their full sentences. Because of this, residents tend to live by their own creeds, carving out some semblance of order from a settlement in eternal flux. Either way, locals humor their leader—be they a
. Robson Michel Three modrons prepare to enter the Cube, a mechanical outpost corrupted by the disorder of Xaos Gate The gate to Limbo shifts with the town, changing shape and location at indeterminate
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
haphazardly stacked atop one another to conserve space. The crooked high-rises darken cramped alleys, many of which are dead ends in more ways than one. Many residents of the city avoid the ward when
abound for those ready to seize them. Residents live unhampered by bureaucracy or judgment, free to pursue their deepest passions or indulge their guiltiest pleasures. Hive Ward Encounters d8 Encounter
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
such associations foster splitting loyalties. The Market Ward is a largely middle-class ward, apart from a small percentage of rich entrepreneurs and magnates. Its most notable residents are titans
their burdens. Visitors must surrender their weapons before entering the gymnasium, and spellcasting is allowed only in sanctioned areas. Sigil’s factions regard the Great Gymnasium as neutral ground
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
small numbers keep them from ravaging Ten-Towns, gutting its residents, and wearing their torn-out ribcages as hats. The characters encounter a hungry pack of 1d4 + 3 gnolls. They cackle with glee as
urges them to seek out and destroy the chardalyn berserkers in their lair (see “Cave of the Berserkers”). The werebear understands how chardalyn can become corrupted by demonic magic and sees the






