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Returning 9 results for 'both bustle directing construct rebels'.
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Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
doors and windows, and servants bustle back and forth in cold-weather gear.
Kept magically cold, the Mythomian Warehouse in the Hidden Quarter is Eileanar’s main clearing house for incoming goods and
. Bounties. The watch posts hefty bounties for those who escape its grasp. Adventurers looking to earn coin or seek out fellow rebels might check the information posted to the watch’s bounty boards. Crime and
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
doors and windows, and servants bustle back and forth in cold-weather gear.
Kept magically cold, the Mythomian Warehouse in the Hidden Quarter is Eileanar’s main clearing house for incoming goods and
. Bounties. The watch posts hefty bounties for those who escape its grasp. Adventurers looking to earn coin or seek out fellow rebels might check the information posted to the watch’s bounty boards. Crime and
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
doors and windows, and servants bustle back and forth in cold-weather gear.
Kept magically cold, the Mythomian Warehouse in the Hidden Quarter is Eileanar’s main clearing house for incoming goods and
. Bounties. The watch posts hefty bounties for those who escape its grasp. Adventurers looking to earn coin or seek out fellow rebels might check the information posted to the watch’s bounty boards. Crime and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
interest in Chult, outfitting droves of green adventurers and directing them aboard ships headed south. Most never returned — leaving her uncertain of whether any of her “jungle-proof” or “dinosaur-deterring
and let the river carry its problems elsewhere. As the city grew, however, this began to dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
growing interest in Chult, outfitting droves of green adventurers and directing them aboard ships headed south. Most never returned — leaving her uncertain of whether any of her “jungle-proof” or
dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A series of three towers built into the walls at the western end of the Seatower neighborhood, the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
interest in Chult, outfitting droves of green adventurers and directing them aboard ships headed south. Most never returned — leaving her uncertain of whether any of her “jungle-proof” or “dinosaur-deterring
and let the river carry its problems elsewhere. As the city grew, however, this began to dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
growing interest in Chult, outfitting droves of green adventurers and directing them aboard ships headed south. Most never returned — leaving her uncertain of whether any of her “jungle-proof” or
dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A series of three towers built into the walls at the western end of the Seatower neighborhood, the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
growing interest in Chult, outfitting droves of green adventurers and directing them aboard ships headed south. Most never returned — leaving her uncertain of whether any of her “jungle-proof” or
dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A series of three towers built into the walls at the western end of the Seatower neighborhood, the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
interest in Chult, outfitting droves of green adventurers and directing them aboard ships headed south. Most never returned — leaving her uncertain of whether any of her “jungle-proof” or “dinosaur-deterring
and let the river carry its problems elsewhere. As the city grew, however, this began to dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A






