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Returning 18 results for 'both bustling diffusing constant ride'.
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Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Waterdeep The City of Splendors is a bustling city on the Sword Coast. A rider from Red Larch can reach Waterdeep in seven days, three if he or she changes horses often and dares to ride by night
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
illuminates clouds of volcanic ash and steam from the River Styx. Chamada Constant lava flows and eruptions make overland travel difficult. Iron zeppelins piloted by yugoloths drift through the constant
to purchase something they can’t find elsewhere, probably at a terrifying cost. This bustling market, crowded with Fiends and occasional mortal visitors, offers all manner of forbidden and sinister
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Noteworthy Sites The city of Yongjing is a bustling network of tightly packed buildings and narrow alleys. A wide central avenue bisects the city and connects the grand palaces of the emperor’s court
the city. At the Office of Authenticity, imperial artificers apply intricate identifying marks to each piece. Despite this, counterfeiting is a constant problem. The Old City Over the centuries, the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dramatic locations. Action doesn’t have to mean combat, but ensuring that the world is in constant motion around the player characters is a good way to keep their interest high. Kicking Off the Action When
you begin an adventure with a bang, you catch the characters up in the action right away, grabbing their interest and sending them off on a wild ride. The Story Kickoff table offers some action
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
sharing a fine bottle of wine. Given the fact that you can ride a horse in the Outlands from a heaven to a hell, a planar-themed campaign can be set there without the need for planar travel. The
city directly overhead. Called the City of Doors, this bustling planar metropolis holds countless portals to other planes and worlds. Sigil is a trader’s paradise. Goods, merchandise, and information
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
2d4 less damage (this change can’t reduce the damage below 1). Exploring the Kingdom The Pixie Kingdom is a tranquil oasis compared to the rest of the bustling carnival. The air is filled with the aroma
friendly, curious, and eager to ask new arrivals all sorts of questions. The characters are free to explore the kingdom and experience the following wonders: One character at a time can ride Pinecone, an
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
gathering supplies and reinforcing Thornhold’s defenses. Stoneshaft dwarves can taste the wealth, bustling energy, and constant excitement of nearby Waterdeep, and want to share in it. They don’t want to be
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
aren’t welcome there.) To gain Bonesnapper’s trust, a character must succeed on a DC 16 Wisdom (Animal Handling) check. The griffon won’t allow any character who fails the check to ride it. Nim’s errant
chapter 7) has at least one nimblewright aboard. The docks are bustling and chaotic during the day, except in winter. At night, darkness provides sufficient cover for characters to approach the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
buildings are constant, and anything not nailed or tethered down is as good as lost. The gusts gnaw at Bedlam’s residents just as they do its structures. The citizens’ patience, manners, and joy dwindle in
base of Sablereach. Six iron blastgates bore through the ebony arm, each spewing a constant jet of bitingly cold wind that wails as it exits. Those stalwart enough to reach a blastgate can eventually
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
at the districts above you.
You live up high, you can touch the sky. In the middle you can still see the sun. Down on the inside low, all we have is gloom and the constant drip, water and worse
. Middle wards are home to the middle classes. Here you’ll find bustling markets and taverns, along with a wide range of entertainment and housing. Services range from modest to comfortable, with a few
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
-toothed lizard stomps and roars behind them. The whole city seems to be bustling, sweating, laughing, swearing, and singing.
Syndra recommends that the characters secure rooms for themselves at
vines grow everywhere, seeming to spring out of the building stones themselves. The profusion of greenery needs constant tending to prevent roots and shoots from damaging buildings or tile roofs. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
additional redcaps. The redcaps believe the tooth is a lucky charm, so they frequently pass it from one to the next to keep Barnabas from finding it. Because of this constant transfer of the tooth
Ride, the bigger one a Tormentor. The wheels of the Devil’s Ride are missing. The Tormentor is missing its harpoon flinger, and its armor plating is corroded as though eaten by acid, reducing the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Darkhafts. Members of the Deepking’s secret corps of psionic agents, the darkhafts often travel with duergar merchants as overseers and spies. Kavalrachni. The vicious kavalrachni ride giant tarantulas
campaign, blind to the corruption that festers around them. GRACKLE-LUNG
The constant smog in Gracklstugh causes grackle-lung in living, breathing creatures, resulting in persistent, wracking coughs
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
storm giants tend flocks of sheep the size of horses, delving deep into the Underdark where stone giants ride mammoths across vast subterranean plains, washing up on an uncharted island whose giant
the Magic: The Gathering setting of Kaldheim, all moving among the branches of a vast World Tree. Wintry Surtland is a realm of constant turmoil. Volcanoes burst through snow and ice to form new
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
event that blackened every stone and sealed its doors and windows. The High Observer at the time ordered the fort, a day’s ride west of Elturel, to be bricked up, and the curious forbidden entrance, for
sun is. This constant daylight lessens the farther one travels from Elturel, casting a sort of wan dawn light for fifty or so miles around the city. Beyond that, the orb is visible as a bright beacon in
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
bustling avenues at all hours, doing business with vendors from every corner of the multiverse. The Great Bazaar is a cosmopolitan sampling of the planes and the goods they have to offer. Though more
market’s constant commotion. Scents collide in the winding stalls: warm, right-angled bread loaves prepared fresh by modron bakers; spotted mushrooms hocked by bullywug grocers; and perfumed holy water sold
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and of those who travel, a peaceful soul whose explorations often turn into exciting adventures. Baervan’s constant companion is Chiktikka Fastpaws, a mischievous giant raccoon who often gets the duo
an expert in fortification, siege tactics, combat, and traps. Instead of bustling about as gnome deities normally do, Gaerdal has a tendency to dig in and hide out, and in many tales Garl finds it
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
great numbers. Settlements that stand on the edge of the Evermoors face constant threats from these and other monsters. Floating a mile above the Evermoors is Lyn Armaal, Countess Sansuri’s cloud
). She lives north of town, in a mostly underground hovel on a ridge that overlooks the sea. Locals know that Dasharra raises griffons, trains them as mounts, and teaches people how to ride them. The






