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Returning 35 results for 'branch band diffusing convinced rebuke'.
Other Suggestions:
branch bards diffusing convinced refuse
branch bard diffusing convinced refuse
Monsters
Spelljammer: Adventures in Space
Spider Climb. The aartuk can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.Multiattack. The aartuk makes two Branch attacks, two
Radiant Pellet attacks, or one of each.
Branch. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Branch"} to hit, reach 10 ft., one target. Hit: 8
Monsters
Spelljammer: Adventures in Space
Spider Climb. The aartuk can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.Multiattack. The aartuk makes two Branch attacks, two Radiant Pellet
attacks, or one of each.
Branch. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Branch"} to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4);{"diceNotation":"2d6
Monsters
Spelljammer: Adventures in Space
Spider Climb. The aartuk can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.Multiattack. The aartuk makes two Branch attacks, two
Radiant Pellet attacks, or one of each.
Branch. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Branch"} to hit, reach 10 ft., one target. Hit: 8 (2d6
Monsters
Eberron: Rising from the Last War
(4 slots): command, compelled duel, hellish rebuke, wrathful smite
2nd level (3 slots): branding smite, crown of madness, darkness, find steed, magic weaponMultiattack. The knight attacks twice with
their bonecraft armor and still convinced of Karrnathi supremacy. These bone knights felt that Kaius had betrayed both them and their nation, leading their once-proud order to find a new purpose in the service of Lady Illmarrow.Necrotic, Poison
Backgrounds
Guildmasters’ Guide to Ravnica
Spell Level
Spells
Cantrip
fire bolt, vicious mockery
1st
burning hands, dissonant whispers, hellish rebuke
2nd
crown of madness, enthrall,
very amusing dark side.
2
A Boros captain really wants to “redeem” me.
3
I think a member of my troupe is a Dimir agent.
4
I once convinced a Golgari medusa to participate
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Montesco hires the characters to capture one. 3 A spectral olvidado named Don Edelmiro hires the characters for protection after a band of criminal thugs raid his estate. He’s convinced his
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Montesco hires the characters to capture one. 3 A spectral olvidado named Don Edelmiro hires the characters for protection after a band of criminal thugs raid his estate. He’s convinced his
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Montesco hires the characters to capture one. 3 A spectral olvidado named Don Edelmiro hires the characters for protection after a band of criminal thugs raid his estate. He’s convinced his
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
throughout Wildspace, including aboard spelljamming ships whose former crews were either murdered or forcibly ejected by a band of aartuks. An aartuk’s body is shaped like a five-pointed star and is
covered with thick, flexible bark. The tips of its branch-like extremities end in suction cups that allow the creature to climb on vertical surfaces and along ceilings. Each suction cup houses three
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
throughout Wildspace, including aboard spelljamming ships whose former crews were either murdered or forcibly ejected by a band of aartuks. An aartuk’s body is shaped like a five-pointed star and is
covered with thick, flexible bark. The tips of its branch-like extremities end in suction cups that allow the creature to climb on vertical surfaces and along ceilings. Each suction cup houses three
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
throughout Wildspace, including aboard spelljamming ships whose former crews were either murdered or forcibly ejected by a band of aartuks. An aartuk’s body is shaped like a five-pointed star and is
covered with thick, flexible bark. The tips of its branch-like extremities end in suction cups that allow the creature to climb on vertical surfaces and along ceilings. Each suction cup houses three
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
characters for aid.
2 A desperate rogue seeks the characters’ aid when the rest of her band is trapped within the abandoned Fiox Estate by a haywire security system.
3 A band of students plot a
revolution against Jacqueline Renier in the valley called Assassin’s Echo. They’re convinced one among them is a traitor but don’t realize there’s a wererat in their midst.
4 A constable
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
characters for aid.
2 A desperate rogue seeks the characters’ aid when the rest of her band is trapped within the abandoned Fiox Estate by a haywire security system.
3 A band of students plot a
revolution against Jacqueline Renier in the valley called Assassin’s Echo. They’re convinced one among them is a traitor but don’t realize there’s a wererat in their midst.
4 A constable
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
characters for aid.
2 A desperate rogue seeks the characters’ aid when the rest of her band is trapped within the abandoned Fiox Estate by a haywire security system.
3 A band of students plot a
revolution against Jacqueline Renier in the valley called Assassin’s Echo. They’re convinced one among them is a traitor but don’t realize there’s a wererat in their midst.
4 A constable
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the party must convince the loggers to relocate before their work touches off a conflict with the Gatekeepers. 4 Working with an agent of the Chamber, the Gatekeepers are convinced the actions of the
band of aberrations turns out to be a Gatekeeper initiate. 8 The adventurers are sent to the Mror Holds to investigate the activity of Dyrrn the Corruptor and uncover a daelkyr cult among the dwarves.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the party must convince the loggers to relocate before their work touches off a conflict with the Gatekeepers. 4 Working with an agent of the Chamber, the Gatekeepers are convinced the actions of the
band of aberrations turns out to be a Gatekeeper initiate. 8 The adventurers are sent to the Mror Holds to investigate the activity of Dyrrn the Corruptor and uncover a daelkyr cult among the dwarves.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the party must convince the loggers to relocate before their work touches off a conflict with the Gatekeepers. 4 Working with an agent of the Chamber, the Gatekeepers are convinced the actions of the
band of aberrations turns out to be a Gatekeeper initiate. 8 The adventurers are sent to the Mror Holds to investigate the activity of Dyrrn the Corruptor and uncover a daelkyr cult among the dwarves.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Goblinoid NPCs Characters who approach the Heirs of Dhakaan expecting a ragtag band of goblinoids are in for a rude awakening. The Heirs of Dhakaan are well equipped and fight with precision and
muut and atcha (honor and duty), but they believe that humans and their kin don’t deserve to be treated with honor. All the goblinoid races work together among the Dhakaani, and all are convinced of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Goblinoid NPCs Characters who approach the Heirs of Dhakaan expecting a ragtag band of goblinoids are in for a rude awakening. The Heirs of Dhakaan are well equipped and fight with precision and
muut and atcha (honor and duty), but they believe that humans and their kin don’t deserve to be treated with honor. All the goblinoid races work together among the Dhakaani, and all are convinced of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Goblinoid NPCs Characters who approach the Heirs of Dhakaan expecting a ragtag band of goblinoids are in for a rude awakening. The Heirs of Dhakaan are well equipped and fight with precision and
muut and atcha (honor and duty), but they believe that humans and their kin don’t deserve to be treated with honor. All the goblinoid races work together among the Dhakaani, and all are convinced of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, but most were cast aside—still bound to their bonecraft armor and still convinced of Karrnathi supremacy. These bone knights felt that Kaius had betrayed both them and their nation, leading their once
14, +6 to hit with spell attacks). It has the following paladin spells prepared:
1st level (4 slots): command, compelled duel, hellish rebuke, wrathful smite
2nd level (3 slots): branding smite
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, but most were cast aside—still bound to their bonecraft armor and still convinced of Karrnathi supremacy. These bone knights felt that Kaius had betrayed both them and their nation, leading their once
14, +6 to hit with spell attacks). It has the following paladin spells prepared:
1st level (4 slots): command, compelled duel, hellish rebuke, wrathful smite
2nd level (3 slots): branding smite
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, but most were cast aside—still bound to their bonecraft armor and still convinced of Karrnathi supremacy. These bone knights felt that Kaius had betrayed both them and their nation, leading their once
14, +6 to hit with spell attacks). It has the following paladin spells prepared:
1st level (4 slots): command, compelled duel, hellish rebuke, wrathful smite
2nd level (3 slots): branding smite
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
cocooned in webbing. He is poisoned and paralyzed for the next hour. Fargas Rumblefoot was a member of an adventuring band looking for a long-lost tomb when they were attacked by a pack of mad gnolls
through the web-filled chasm. It communicates with the characters telepathically, warning them about “demons rising in the dark.” The creature becomes increasingly paranoid and convinced that the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
cocooned in webbing. He is poisoned and paralyzed for the next hour. Fargas Rumblefoot was a member of an adventuring band looking for a long-lost tomb when they were attacked by a pack of mad gnolls
through the web-filled chasm. It communicates with the characters telepathically, warning them about “demons rising in the dark.” The creature becomes increasingly paranoid and convinced that the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
cocooned in webbing. He is poisoned and paralyzed for the next hour. Fargas Rumblefoot was a member of an adventuring band looking for a long-lost tomb when they were attacked by a pack of mad gnolls
through the web-filled chasm. It communicates with the characters telepathically, warning them about “demons rising in the dark.” The creature becomes increasingly paranoid and convinced that the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the tribe.
4 A band of centaurs makes pilgrimages to a gold dragon wyrmling’s lair, bringing gifts of gems and knowledge.
5 A gold dragon wyrmling is fascinated by modrons’ clockwork
Siren’s Lens.
6 An imprisoned mummy lord has convinced its adult gold dragon jailer that the mummy’s plans for domination will be for the best in the long run.
7 An adult gold dragon
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the tribe.
4 A band of centaurs makes pilgrimages to a gold dragon wyrmling’s lair, bringing gifts of gems and knowledge.
5 A gold dragon wyrmling is fascinated by modrons’ clockwork
Siren’s Lens.
6 An imprisoned mummy lord has convinced its adult gold dragon jailer that the mummy’s plans for domination will be for the best in the long run.
7 An adult gold dragon
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the tribe.
4 A band of centaurs makes pilgrimages to a gold dragon wyrmling’s lair, bringing gifts of gems and knowledge.
5 A gold dragon wyrmling is fascinated by modrons’ clockwork
Siren’s Lens.
6 An imprisoned mummy lord has convinced its adult gold dragon jailer that the mummy’s plans for domination will be for the best in the long run.
7 An adult gold dragon
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
benefit enormously from the fruits of their ambition. Roll or pick from the Aristocrat Types table to determine what kind of noble you serve. Aristocrat Types d6 Aristocrats 1 Local Lord. Convinced
professional ventures. 4 Lost Lineage. You seek evidence of a lost branch of a noble family or proof that individuals don’t possess a noble pedigree. 5 Origin of Nobility. You reveal the secret reason why
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
benefit enormously from the fruits of their ambition. Roll or pick from the Aristocrat Types table to determine what kind of noble you serve. Aristocrat Types d6 Aristocrats 1 Local Lord. Convinced
professional ventures. 4 Lost Lineage. You seek evidence of a lost branch of a noble family or proof that individuals don’t possess a noble pedigree. 5 Origin of Nobility. You reveal the secret reason why
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
benefit enormously from the fruits of their ambition. Roll or pick from the Aristocrat Types table to determine what kind of noble you serve. Aristocrat Types d6 Aristocrats 1 Local Lord. Convinced
professional ventures. 4 Lost Lineage. You seek evidence of a lost branch of a noble family or proof that individuals don’t possess a noble pedigree. 5 Origin of Nobility. You reveal the secret reason why
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
away the location of its lair. One might appear before a band of dwarves traveling through the area and demand a toll for safe passage through its territory, expecting payment in the form of gems — and
designs on a white dragon’s territory enters the picture. Taking advantage of the dragon’s limited mental faculties, the rival secretly sends its minions out to harass the dragon. Convinced that the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
all threats to their beliefs. 6 Doomsaying Evangelists. This order believes the world is about to end. They’re convinced that if they persuade everyone else of this fact they might stave off the
serve your deity. Religious Order Quests d6 Quest 1 Safe Escape. A band of the faithful wandered into territory hostile to your order. You must find them and escort them to safety. 2 Relic
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
all threats to their beliefs. 6 Doomsaying Evangelists. This order believes the world is about to end. They’re convinced that if they persuade everyone else of this fact they might stave off the
serve your deity. Religious Order Quests d6 Quest 1 Safe Escape. A band of the faithful wandered into territory hostile to your order. You must find them and escort them to safety. 2 Relic






