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Returning 35 results for 'branch bane diffusing clothing rule'.
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Monsters
Baldur’s Gate: Descent into Avernus
gifts and promises of power to turn them into loyal vassals.
Cruel Tyrants. Whenever Bane’s followers gain power, they institute draconian measures to ensure that their rule is unquestioned. They
Tactical Discipline. The fist of Bane has advantage on all ability checks and saving throws made during combat.Mace. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit"} to hit
Monsters
Baldur’s Gate: Descent into Avernus
immediately use its reaction to make one melee attack.Bane’s devoted followers are warriors who seek to rule through martial strength and intimidation, cruel tyrants who use threats and gifts as
needed to ensure loyalty. They enslave those too weak to resist them and shower the strong with gifts and promises of power to turn them into loyal vassals.
Cruel Tyrants. Whenever Bane’s
Magic Items
Curse of Strahd
Made from the branch of a Gulthias tree (see the blights entry in the Monster Manual), a Gulthias staff is a spongy, black length of wood. Its evil makes beasts visibly uncomfortable while within 30
must succeed on a DC 12 Wisdom saving throw or be afflicted with short-term madness (see “Madness” in chapter 8 of the Dungeon Master’s Guide).
Blight Bane. While you are attuned
races
their life and rebirth remains a mystery even to them. Each fleeting snowborn lives for up to 20 years.
A snowborn’s body is formed of compacted snow. They have a small sphere for a head, branch
-like limbs, and they can harden into ice to protect themselves. Despite their coal eyes and carrot noses, they perceive the world as keenly as any other species. Snowborn enjoy using clothing as self
Monsters
Storm King's Thunder
":"spell", "rollAction":"Spellcasting"} to hit with spell attacks):
At will: light, sacred flame, thaumaturgy
1/day each: augury (cast as 1 action), bane, banishment, bestow curse, command, cure wounds
, and the yakfolk foster that image until the strangers can be disarmed and taken prisoner.
In their seemingly idyllic hideaways, the yakfolk rule with iron fists, and for all their learning and
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, thaumaturgy
1/day each: bane, hold person
Web (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Web"}. Ranged Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit
spiderlike creatures originally created to serve Lolth. They rule colonies of chitine;chitines and lead them into battle in Lolth’s war against her enemies.
When devotees of Lolth created the first
races
Spelljammer: Adventures in Space
Hadozees’ progenitors were mammals no bigger than house cats. Hunted by larger natural predators, they took to the trees and evolved wing-like flaps that enabled them to glide from branch to
branch.
Today, hadozees are sapient, bipedal beings eager to leave behind the fearsome predators of their home world and explore other worlds.
In addition to being natural climbers, hadozees have feet
races
Mordenkainen Presents: Monsters of the Multiverse
birdfolk. Only when they roost on a branch or walk across the ground is their Humanoid nature clear. Standing upright, aarakocra are typically about 5 feet tall, and they have long, narrow legs that
.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bane The Black Hand, the Lord of Darkness Bane has a simple ethos: the strong have not just the right but the duty to rule over the weak. A tyrant who is able to seize power must do so, for not only
does the tyrant benefit, but so do those under the tyrant’s rule. When a ruler succumbs to decadence, corruption, or decrepitude, a stronger and more suitable ruler will rise. Bane is vilified in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bane The Black Hand, the Lord of Darkness Bane has a simple ethos: the strong have not just the right but the duty to rule over the weak. A tyrant who is able to seize power must do so, for not only
does the tyrant benefit, but so do those under the tyrant’s rule. When a ruler succumbs to decadence, corruption, or decrepitude, a stronger and more suitable ruler will rise. Bane is vilified in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bane The Black Hand, the Lord of Darkness Bane has a simple ethos: the strong have not just the right but the duty to rule over the weak. A tyrant who is able to seize power must do so, for not only
does the tyrant benefit, but so do those under the tyrant’s rule. When a ruler succumbs to decadence, corruption, or decrepitude, a stronger and more suitable ruler will rise. Bane is vilified in
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: Adventures in Faerûn
Karas Chembryl, a ruthless assassin whose devotion to the gods Bane, Bhaal, and Myrkul has earned her the title Auspice of the Dead Three.
History Karas was born to a distant branch of the
dutifully continued the family’s dedication to Bane, while others have sought to free themselves from that god’s malignant shadow. However, none have embraced the Chembryls’ tyrannical legacy more than
races
Spelljammer: Adventures in Space
vibrations. Plasmoids can stiffen the outer layers of their bodies to maintain a humanlike shape, so they can wear clothing and accessories. They speak by forcing air out of tubular cavities that
different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build&rdquo
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Gulthias Staff Staff, rare (requires attunement) Made from the branch of a Gulthias tree (see the blights entry in the Monster Manual), a Gulthias staff is a spongy, black length of wood. Its evil
blood oozes from the staff’s pores, and you must succeed on a DC 12 Wisdom saving throw or be afflicted with short-term madness (see “Madness” in chapter 8 of the Dungeon Master’s Guide). Blight Bane
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Gulthias Staff Staff, rare (requires attunement) Made from the branch of a Gulthias tree (see the blights entry in the Monster Manual), a Gulthias staff is a spongy, black length of wood. Its evil
blood oozes from the staff’s pores, and you must succeed on a DC 12 Wisdom saving throw or be afflicted with short-term madness (see “Madness” in chapter 8 of the Dungeon Master’s Guide). Blight Bane
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
skulls, he found that the trio had just finished a game of knucklebones.
Bane cried out triumphantly, “As winner, I choose to rule for all eternity as the ultimate tyrant. I can induce hatred and
over, Bane, will eventually be mine. All things must die — even gods.”
Bhaal, who finished third, proclaimed, “I choose death, and it is by my hand that all that you rule, Lord Bane, will eventually
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
skulls, he found that the trio had just finished a game of knucklebones.
Bane cried out triumphantly, “As winner, I choose to rule for all eternity as the ultimate tyrant. I can induce hatred and
over, Bane, will eventually be mine. All things must die — even gods.”
Bhaal, who finished third, proclaimed, “I choose death, and it is by my hand that all that you rule, Lord Bane, will eventually
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Gulthias Staff Staff, rare (requires attunement) Made from the branch of a Gulthias tree (see the blights entry in the Monster Manual), a Gulthias staff is a spongy, black length of wood. Its evil
blood oozes from the staff’s pores, and you must succeed on a DC 12 Wisdom saving throw or be afflicted with short-term madness (see “Madness” in chapter 8 of the Dungeon Master’s Guide). Blight Bane
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
skulls, he found that the trio had just finished a game of knucklebones.
Bane cried out triumphantly, “As winner, I choose to rule for all eternity as the ultimate tyrant. I can induce hatred and
over, Bane, will eventually be mine. All things must die — even gods.”
Bhaal, who finished third, proclaimed, “I choose death, and it is by my hand that all that you rule, Lord Bane, will eventually
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
dishevelment are tufts of juvenile plumage that refuse to smooth down, a handful of scars whose origin he’s not sure of, and at least one hole in whatever clothing he’s wearing.
Contrary to what people
reputation as a tough guy follows you. If peers would be aggressive toward you, they quickly back down.
Bond Bane: The servers at Bow’s End Tavern know you are no friend to Javenesh. At the slightest sign of trouble, they blame you and ask you to leave.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Old Tower: Winter The characters have learned that the Stone of Golorr is with Amath Sercent, a priest of Bane who is allied with Manshoon. She and her acolytes reside in Yellowspire, a Castle Ward
tower so named because its bricks have a pale yellow tinge to them. Amath is in the midst of converting the tower into a temple of Bane. A teleportation circle in the basement allows for swift
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
dishevelment are tufts of juvenile plumage that refuse to smooth down, a handful of scars whose origin he’s not sure of, and at least one hole in whatever clothing he’s wearing.
Contrary to what people
reputation as a tough guy follows you. If peers would be aggressive toward you, they quickly back down.
Bond Bane: The servers at Bow’s End Tavern know you are no friend to Javenesh. At the slightest sign of trouble, they blame you and ask you to leave.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Old Tower: Winter The characters have learned that the Stone of Golorr is with Amath Sercent, a priest of Bane who is allied with Manshoon. She and her acolytes reside in Yellowspire, a Castle Ward
tower so named because its bricks have a pale yellow tinge to them. Amath is in the midst of converting the tower into a temple of Bane. A teleportation circle in the basement allows for swift
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Old Tower: Winter The characters have learned that the Stone of Golorr is with Amath Sercent, a priest of Bane who is allied with Manshoon. She and her acolytes reside in Yellowspire, a Castle Ward
tower so named because its bricks have a pale yellow tinge to them. Amath is in the midst of converting the tower into a temple of Bane. A teleportation circle in the basement allows for swift
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
dishevelment are tufts of juvenile plumage that refuse to smooth down, a handful of scars whose origin he’s not sure of, and at least one hole in whatever clothing he’s wearing.
Contrary to what people
reputation as a tough guy follows you. If peers would be aggressive toward you, they quickly back down.
Bond Bane: The servers at Bow’s End Tavern know you are no friend to Javenesh. At the slightest sign of trouble, they blame you and ask you to leave.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Nobles of Borca From their decadent manors and lofty business offices, twelve prominent noble families rule over Borcan politics, industry, art, entertainment, religion, and every other aspect of
life in the domain. The following families are Borca’s most prominent, though dozens of lesser branch families orbit each: Boritsi. The Boritsi name is a mark of quality and innovation, appearing across
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Nobles of Borca From their decadent manors and lofty business offices, twelve prominent noble families rule over Borcan politics, industry, art, entertainment, religion, and every other aspect of
life in the domain. The following families are Borca’s most prominent, though dozens of lesser branch families orbit each: Boritsi. The Boritsi name is a mark of quality and innovation, appearing across
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Nobles of Borca From their decadent manors and lofty business offices, twelve prominent noble families rule over Borcan politics, industry, art, entertainment, religion, and every other aspect of
life in the domain. The following families are Borca’s most prominent, though dozens of lesser branch families orbit each: Boritsi. The Boritsi name is a mark of quality and innovation, appearing across
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Five Fates feature lets a warlock cast bane using a spell slot, which means the spell is 1st level or higher, depending on the slot that the warlock expends to cast it. The monk’s Disciple of the
Elements feature lets the monk spend ki points, rather than a spell slot, to increase the level of a spell. This rule is true for player characters and monsters alike, which is why the innate spellcasters in the Monster Manual must cast an innate spell at its lowest possible level.
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Five Fates feature lets a warlock cast bane using a spell slot, which means the spell is 1st level or higher, depending on the slot that the warlock expends to cast it. The monk’s Disciple of the
Elements feature lets the monk spend ki points, rather than a spell slot, to increase the level of a spell. This rule is true for player characters and monsters alike, which is why the innate spellcasters in the Monster Manual must cast an innate spell at its lowest possible level.
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Five Fates feature lets a warlock cast bane using a spell slot, which means the spell is 1st level or higher, depending on the slot that the warlock expends to cast it. The monk’s Disciple of the
Elements feature lets the monk spend ki points, rather than a spell slot, to increase the level of a spell. This rule is true for player characters and monsters alike, which is why the innate spellcasters in the Monster Manual must cast an innate spell at its lowest possible level.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
worshipers seek to rule the world. Bane grants power to those who strive to rule with an iron fist. By imposing order on the world, Bane’s followers ensure that those who are clever, strong, and
Cultists of the Dead Three The Dead Three are evil adventurers named Bane, Bhaal, and Myrkul who long ago quested to become gods. They succeeded but grew even more ambitious. They tried to seize the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
worshipers seek to rule the world. Bane grants power to those who strive to rule with an iron fist. By imposing order on the world, Bane’s followers ensure that those who are clever, strong, and
Cultists of the Dead Three The Dead Three are evil adventurers named Bane, Bhaal, and Myrkul who long ago quested to become gods. They succeeded but grew even more ambitious. They tried to seize the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
worshipers seek to rule the world. Bane grants power to those who strive to rule with an iron fist. By imposing order on the world, Bane’s followers ensure that those who are clever, strong, and
Cultists of the Dead Three The Dead Three are evil adventurers named Bane, Bhaal, and Myrkul who long ago quested to become gods. They succeeded but grew even more ambitious. They tried to seize the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
settlement remained. It was named in her honor, with Citlán roughly translating to “the place near Citlali.” People began calling the skeletal figure La Catrina for her elegant clothing. San Citlán’s
history is rife with conflict. After years of failed invasions over its first century of existence, the city was overcome and occupied by a colonizing force. Colonial rule lasted for two hundred years






