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Returning 27 results for 'braving both diffusing cheat return'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
transformations. Folklore warns against falling in love with a sea elf or merfolk, braving storms in hopes of a bounteous catch, and promising your heart to a sea god. Such cautionary tales disguise the
by a kraken (see the Monster Manual) named Slarkrethel. The experience transforms the children into fanatics dedicated to the kraken. They return from the sea as humans, but when they reach old age
Backgrounds
Sword Coast Adventurer's Guide
looking for someone worthy.
3
I owe my guild a great debt for forging me into the person I am today.
4
I pursue wealth to secure someone’s love.
5
One day I will return to my
I’ll do anything to get my hands on something rare or priceless.
2
I’m quick to assume that someone is trying to cheat me.
3
No one must ever learn that I once stole money
Backgrounds
Sword Coast Adventurer's Guide
for someone worthy.
3
I owe my guild a great debt for forging me into the person I am today.
4
I pursue wealth to secure someone’s love.
5
One day I will return to my guild
’ll do anything to get my hands on something rare or priceless.
2
I’m quick to assume that someone is trying to cheat me.
3
No one must ever learn that I once stole money from guild
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Concluding the Quest After finding and slaying Sephek, the characters can return to Hlin and collect their 100 gp reward. If they don’t have evidence to prove that Sephek is dead, Hlin is willing to
take them at their word. If the ice-dagger murders stop, she’ll know her trust was not misplaced. Failure to stop Sephek allows him to continue slaying Ten-Towners who cheat Auril the Frostmaiden
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Concluding the Quest After finding and slaying Sephek, the characters can return to Hlin and collect their 100 gp reward. If they don’t have evidence to prove that Sephek is dead, Hlin is willing to
take them at their word. If the ice-dagger murders stop, she’ll know her trust was not misplaced. Failure to stop Sephek allows him to continue slaying Ten-Towners who cheat Auril the Frostmaiden
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Concluding the Quest After finding and slaying Sephek, the characters can return to Hlin and collect their 100 gp reward. If they don’t have evidence to prove that Sephek is dead, Hlin is willing to
take them at their word. If the ice-dagger murders stop, she’ll know her trust was not misplaced. Failure to stop Sephek allows him to continue slaying Ten-Towners who cheat Auril the Frostmaiden
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Tales provide myriad reasons for these strange transformations. Folklore warns against falling in love with a sea elf or merfolk, braving storms in hopes of a bounteous catch, and promising your
Slarkrethel. The experience transforms the children into fanatics dedicated to the kraken. They return from the sea as humans, but when they reach old age, they transform into sea spawn and rejoin
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Tales provide myriad reasons for these strange transformations. Folklore warns against falling in love with a sea elf or merfolk, braving storms in hopes of a bounteous catch, and promising your
Slarkrethel. The experience transforms the children into fanatics dedicated to the kraken. They return from the sea as humans, but when they reach old age, they transform into sea spawn and rejoin
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Tales provide myriad reasons for these strange transformations. Folklore warns against falling in love with a sea elf or merfolk, braving storms in hopes of a bounteous catch, and promising your
Slarkrethel. The experience transforms the children into fanatics dedicated to the kraken. They return from the sea as humans, but when they reach old age, they transform into sea spawn and rejoin
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a herd of moose. But today the local tavern is abuzz with news about a series of recent killings. Before the murders, the only question on everyone’s mind was, “Will summer ever return to Icewind
, return to me to collect your money.”
For the benefit of characters who are new to Ten-Towns, Hlin can explain that certain settlements (Bryn Shander, Easthaven, and Targos) are making humanoid
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a herd of moose. But today the local tavern is abuzz with news about a series of recent killings. Before the murders, the only question on everyone’s mind was, “Will summer ever return to Icewind
, return to me to collect your money.”
For the benefit of characters who are new to Ten-Towns, Hlin can explain that certain settlements (Bryn Shander, Easthaven, and Targos) are making humanoid
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a herd of moose. But today the local tavern is abuzz with news about a series of recent killings. Before the murders, the only question on everyone’s mind was, “Will summer ever return to Icewind
, return to me to collect your money.”
For the benefit of characters who are new to Ten-Towns, Hlin can explain that certain settlements (Bryn Shander, Easthaven, and Targos) are making humanoid
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. 4 I pursue wealth to secure someone’s love. 5 One day I will return to my guild and prove that I am the greatest artisan of them all. 6 I will get revenge on the evil forces that destroyed my place
of business and ruined my livelihood. d6 Flaw 1 I’ll do anything to get my hands on something rare or priceless. 2 I’m quick to assume that someone is trying to cheat me. 3 No one must ever learn
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. 4 I pursue wealth to secure someone’s love. 5 One day I will return to my guild and prove that I am the greatest artisan of them all. 6 I will get revenge on the evil forces that destroyed my place
of business and ruined my livelihood. d6 Flaw 1 I’ll do anything to get my hands on something rare or priceless. 2 I’m quick to assume that someone is trying to cheat me. 3 No one must ever learn
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. 4 I pursue wealth to secure someone’s love. 5 One day I will return to my guild and prove that I am the greatest artisan of them all. 6 I will get revenge on the evil forces that destroyed my place
of business and ruined my livelihood. d6 Flaw 1 I’ll do anything to get my hands on something rare or priceless. 2 I’m quick to assume that someone is trying to cheat me. 3 No one must ever learn
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
the path for some time before braving the Stone Tooth. When they arrive, two foraging parties from Great Ulfe’s tribe are searching the nearby hills for loot. The first party of four orcs returns two
complex, or that it’s possible to enter through the chimney. The orcs defending the Mountain Door refuse to negotiate for their return. The characters might disguise themselves as orcs using captured gear
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
the path for some time before braving the Stone Tooth. When they arrive, two foraging parties from Great Ulfe’s tribe are searching the nearby hills for loot. The first party of four orcs returns two
complex, or that it’s possible to enter through the chimney. The orcs defending the Mountain Door refuse to negotiate for their return. The characters might disguise themselves as orcs using captured gear
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
the path for some time before braving the Stone Tooth. When they arrive, two foraging parties from Great Ulfe’s tribe are searching the nearby hills for loot. The first party of four orcs returns two
complex, or that it’s possible to enter through the chimney. The orcs defending the Mountain Door refuse to negotiate for their return. The characters might disguise themselves as orcs using captured gear
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
deception, attempting to cheat her in a deal, and buried her under a mountain of molten gold as punishment. A commemoration of that event, Leiruin is the day for guild members to pay their annual dues and
in return (a tiny toy, a colorful paper folded into a shape, or the like), but this has changed over the years into adults exchanging candies among themselves and simply giving candy to children who
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, which are posted on placards near the docks. The placards read as follows: RULES IN THE AFTERLIFE:
Stay out of the River Styx.
Don’t cheat. (Cheaters never prosper.)
Don’t accost or threaten other
casino. He refuses to give the characters what they came for, instead offering to pay them 150 gp each to forgo the heist and return to Verity with a letter from him. If the characters agree to his terms
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
deception, attempting to cheat her in a deal, and buried her under a mountain of molten gold as punishment. A commemoration of that event, Leiruin is the day for guild members to pay their annual dues and
in return (a tiny toy, a colorful paper folded into a shape, or the like), but this has changed over the years into adults exchanging candies among themselves and simply giving candy to children who
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
deception, attempting to cheat her in a deal, and buried her under a mountain of molten gold as punishment. A commemoration of that event, Leiruin is the day for guild members to pay their annual dues and
in return (a tiny toy, a colorful paper folded into a shape, or the like), but this has changed over the years into adults exchanging candies among themselves and simply giving candy to children who
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, which are posted on placards near the docks. The placards read as follows: RULES IN THE AFTERLIFE:
Stay out of the River Styx.
Don’t cheat. (Cheaters never prosper.)
Don’t accost or threaten other
casino. He refuses to give the characters what they came for, instead offering to pay them 150 gp each to forgo the heist and return to Verity with a letter from him. If the characters agree to his terms
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, which are posted on placards near the docks. The placards read as follows: RULES IN THE AFTERLIFE:
Stay out of the River Styx.
Don’t cheat. (Cheaters never prosper.)
Don’t accost or threaten other
casino. He refuses to give the characters what they came for, instead offering to pay them 150 gp each to forgo the heist and return to Verity with a letter from him. If the characters agree to his terms
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
toward them. Key Card Access. The door to each drop tube is locked. To access the second level of the ship or return to this level, the characters require a blue key card. Aphelion can override the
return 1 minute later and attack any creatures in their nest. Stuck to the ceiling are 1d6 + 2 cocoons containing the desiccated remains of dead crew, passengers, and pets. A character who searches a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
toward them. Key Card Access. The door to each drop tube is locked. To access the second level of the ship or return to this level, the characters require a blue key card. Aphelion can override the
return 1 minute later and attack any creatures in their nest. Stuck to the ceiling are 1d6 + 2 cocoons containing the desiccated remains of dead crew, passengers, and pets. A character who searches a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
toward them. Key Card Access. The door to each drop tube is locked. To access the second level of the ship or return to this level, the characters require a blue key card. Aphelion can override the
return 1 minute later and attack any creatures in their nest. Stuck to the ceiling are 1d6 + 2 cocoons containing the desiccated remains of dead crew, passengers, and pets. A character who searches a






