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Returning 12 results for 'brazier both diffusing contained relies'.
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Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
over a spider-shaped bronze brazier filled with flaming coals.
If she had her way, Melith would launch a full-scale assault on the kuo-toa, wipe them out, and then deal with the aboleth. As things
are, she relies on her sister, T’rissa Auvryndar (see level 3), for soldiers, and T’rissa does not support such a strategy. So, armed with only a small force, Melith has been forced to watch and wait
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
over a spider-shaped bronze brazier filled with flaming coals.
If she had her way, Melith would launch a full-scale assault on the kuo-toa, wipe them out, and then deal with the aboleth. As things
are, she relies on her sister, T’rissa Auvryndar (see level 3), for soldiers, and T’rissa does not support such a strategy. So, armed with only a small force, Melith has been forced to watch and wait
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
over a spider-shaped bronze brazier filled with flaming coals.
If she had her way, Melith would launch a full-scale assault on the kuo-toa, wipe them out, and then deal with the aboleth. As things
are, she relies on her sister, T’rissa Auvryndar (see level 3), for soldiers, and T’rissa does not support such a strategy. So, armed with only a small force, Melith has been forced to watch and wait
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
crate as big as he is. Nearby is a small, fur-lined cot and a brazier full of hot coals.
Characters who search the junk on the shelves find a set of tinker’s tools and three trinkets (determined by
or pay someone in Ten-Towns to cast the spell (see “Magic in Ten-Towns”). Unlocking the crate causes the gibbering mouther contained inside it to spill out. It attacks all other creatures indiscriminately. K13. Treasury This small room is empty.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
crate as big as he is. Nearby is a small, fur-lined cot and a brazier full of hot coals.
Characters who search the junk on the shelves find a set of tinker’s tools and three trinkets (determined by
or pay someone in Ten-Towns to cast the spell (see “Magic in Ten-Towns”). Unlocking the crate causes the gibbering mouther contained inside it to spill out. It attacks all other creatures indiscriminately. K13. Treasury This small room is empty.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
crate as big as he is. Nearby is a small, fur-lined cot and a brazier full of hot coals.
Characters who search the junk on the shelves find a set of tinker’s tools and three trinkets (determined by
or pay someone in Ten-Towns to cast the spell (see “Magic in Ten-Towns”). Unlocking the crate causes the gibbering mouther contained inside it to spill out. It attacks all other creatures indiscriminately. K13. Treasury This small room is empty.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fanged maws. This room is filled with a rank reptilian smell and cluttered with tattered animal hides and dank straw. A battered iron brazier brimming with hot embers glows in the middle of the room. Half
-gnawed carcasses heaped beside the brazier attest to an indifferent effort to cook them over the coals. There are two doors: one north and one south.
This is the den of a band of lizardfolk who
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fanged maws. This room is filled with a rank reptilian smell and cluttered with tattered animal hides and dank straw. A battered iron brazier brimming with hot embers glows in the middle of the room. Half
-gnawed carcasses heaped beside the brazier attest to an indifferent effort to cook them over the coals. There are two doors: one north and one south.
This is the den of a band of lizardfolk who
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fanged maws. This room is filled with a rank reptilian smell and cluttered with tattered animal hides and dank straw. A battered iron brazier brimming with hot embers glows in the middle of the room. Half
-gnawed carcasses heaped beside the brazier attest to an indifferent effort to cook them over the coals. There are two doors: one north and one south.
This is the den of a band of lizardfolk who
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
inside the adamantine forge in Ironslag (see chapter 8, “Forge of the Fire Giants,” area 29), the fire primordial is trapped within that forge and likewise contained. If the primordial is released
relies on trade to finance its activities, and adventurers are usually good for the settlement’s economy. The Gilded Eye is also known to use adventurers to do its dirty work. The leaders of the Gilded Eye
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
inside the adamantine forge in Ironslag (see chapter 8, “Forge of the Fire Giants,” area 29), the fire primordial is trapped within that forge and likewise contained. If the primordial is released
relies on trade to finance its activities, and adventurers are usually good for the settlement’s economy. The Gilded Eye is also known to use adventurers to do its dirty work. The leaders of the Gilded Eye
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
inside the adamantine forge in Ironslag (see chapter 8, “Forge of the Fire Giants,” area 29), the fire primordial is trapped within that forge and likewise contained. If the primordial is released
relies on trade to finance its activities, and adventurers are usually good for the settlement’s economy. The Gilded Eye is also known to use adventurers to do its dirty work. The leaders of the Gilded Eye






