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Returning 35 results for 'breaking balm diffusing creation revered'.
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Classes
Tasha’s Cauldron of Everything
too can teach the mountains to sing and dance.”
Dwarves and gnomes often encourage their bards to become students of the Song of Creation. And among dragonborn, the Song of Creation is revered
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That creative work included harmonies that continue to resound through existence today, a power known as
Classes
Tasha’s Cauldron of Everything
too can teach the mountains to sing and dance.”
Dwarves and gnomes often encourage their bards to become students of the Song of Creation. And among dragonborn, the Song of Creation is revered
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That creative work included harmonies that continue to resound through existence today, a power known as
Monsters
Mordenkainen's Fiendish Folio Volume 1
of druids (possibly in service to Malar or Talos) who cultivated the first of these creatures. However, it remains unknown whether their intent was to create a benign means of breaking down monstrous
limited language ability suggests that the druids might have engaged in self-sacrifice to achieve their creation.
Horrific Egg Layers. An assassin bug attacks with a paralytic bite to first
magic-items
This three-foot warhorn, a revered artifact of Dhakaan, is carved from the tip of a red dragon’s horn, banded with adamantine, and covered with runes of power. An inscription in Goblin reads
creation, can destroy the horn. But after nine thousand years, most sages assume that the mighty dragon is long dead.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Dwarf-father or All-Father, he is the god of the dwarf people as a whole, as well as the god of creation, “dwarf-crafts” (smithing and stonework), and protection. His wife is the Revered Mother
Dwarven Deities The gods of the dwarves are a pantheon, or clan, collectively known as the Morndinsamman. Forge Father and Revered Mother Moradin, the Soulforger, leads the dwarven gods. Known as
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Dwarf-father or All-Father, he is the god of the dwarf people as a whole, as well as the god of creation, “dwarf-crafts” (smithing and stonework), and protection. His wife is the Revered Mother
Dwarven Deities The gods of the dwarves are a pantheon, or clan, collectively known as the Morndinsamman. Forge Father and Revered Mother Moradin, the Soulforger, leads the dwarven gods. Known as
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Dwarf-father or All-Father, he is the god of the dwarf people as a whole, as well as the god of creation, “dwarf-crafts” (smithing and stonework), and protection. His wife is the Revered Mother
Dwarven Deities The gods of the dwarves are a pantheon, or clan, collectively known as the Morndinsamman. Forge Father and Revered Mother Moradin, the Soulforger, leads the dwarven gods. Known as
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Chessenta and Unther. Hoar became a member of the Faerûnian pantheon when his worship extended beyond the lands that originally revered him. Most consider Tyr to be the arbiter of laws, and Hoar to be the
god who metes out punishment that comes as a result of breaking those codes. A judge might favor the worship of Tyr, while a jailor or a headsman is more likely to pray to Hoar.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Chessenta and Unther. Hoar became a member of the Faerûnian pantheon when his worship extended beyond the lands that originally revered him. Most consider Tyr to be the arbiter of laws, and Hoar to be the
god who metes out punishment that comes as a result of breaking those codes. A judge might favor the worship of Tyr, while a jailor or a headsman is more likely to pray to Hoar.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Chessenta and Unther. Hoar became a member of the Faerûnian pantheon when his worship extended beyond the lands that originally revered him. Most consider Tyr to be the arbiter of laws, and Hoar to be the
god who metes out punishment that comes as a result of breaking those codes. A judge might favor the worship of Tyr, while a jailor or a headsman is more likely to pray to Hoar.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
students of the Song of Creation. And among dragonborn, the Song of Creation is revered, for legends portray Bahamut and Tiamat—the greatest of dragons—as two of the song’s first singers. Mote of Potential
College of Creation One bard’s song of creation is the score to another person’s nightmares.
Tasha
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
students of the Song of Creation. And among dragonborn, the Song of Creation is revered, for legends portray Bahamut and Tiamat—the greatest of dragons—as two of the song’s first singers. Mote of Potential
College of Creation One bard’s song of creation is the score to another person’s nightmares.
Tasha
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
students of the Song of Creation. And among dragonborn, the Song of Creation is revered, for legends portray Bahamut and Tiamat—the greatest of dragons—as two of the song’s first singers. Mote of Potential
College of Creation One bard’s song of creation is the score to another person’s nightmares.
Tasha
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
area involves creating a two-headed owlbear by infusing an owlbear—a classic creation of Thessalar’s—with ettin’s blood. Creatures Four lizardfolk shamans work here as lab managers, overseeing the
process by which two owlbears are fueling the creation of a new creature—a two-headed owlbear nicknamed Bear-Bear (see appendix B for its stat block). If the lizardfolk shamans are attacked, they
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
area involves creating a two-headed owlbear by infusing an owlbear—a classic creation of Thessalar’s—with ettin’s blood. Creatures Four lizardfolk shamans work here as lab managers, overseeing the
process by which two owlbears are fueling the creation of a new creature—a two-headed owlbear nicknamed Bear-Bear (see appendix B for its stat block). If the lizardfolk shamans are attacked, they
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
area involves creating a two-headed owlbear by infusing an owlbear—a classic creation of Thessalar’s—with ettin’s blood. Creatures Four lizardfolk shamans work here as lab managers, overseeing the
process by which two owlbears are fueling the creation of a new creature—a two-headed owlbear nicknamed Bear-Bear (see appendix B for its stat block). If the lizardfolk shamans are attacked, they
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Nonhuman Deities Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. The nonhuman races of the Forgotten Realms and Greyhawk
Bloody axe Moradin, dwarf god of creation LG Knowledge Hammer and anvil Rillifane Rallathil, wood elf god of nature CG Nature Oak Sehanine Moonbow, elf goddess of the moon CG Knowledge Crescent moon
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Nonhuman Deities Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. The nonhuman races of the Forgotten Realms and Greyhawk
Bloody axe Moradin, dwarf god of creation LG Knowledge Hammer and anvil Rillifane Rallathil, wood elf god of nature CG Nature Oak Sehanine Moonbow, elf goddess of the moon CG Knowledge Crescent moon
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Nonhuman Deities Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. The nonhuman races of the Forgotten Realms and Greyhawk
Bloody axe Moradin, dwarf god of creation LG Knowledge Hammer and anvil Rillifane Rallathil, wood elf god of nature CG Nature Oak Sehanine Moonbow, elf goddess of the moon CG Knowledge Crescent moon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
with the story behind the race or subrace you wish to create. Having a firm idea of a race’s story in your campaign will help you make decisions during the creation process. Ask yourself several
increasing the diversity of options for a particular race, rather than replacing some options with other ones. The following example walks through the creation of an elf subrace: the eladrin. This
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
with the story behind the race or subrace you wish to create. Having a firm idea of a race’s story in your campaign will help you make decisions during the creation process. Ask yourself several
increasing the diversity of options for a particular race, rather than replacing some options with other ones. The following example walks through the creation of an elf subrace: the eladrin. This
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
with the story behind the race or subrace you wish to create. Having a firm idea of a race’s story in your campaign will help you make decisions during the creation process. Ask yourself several
increasing the diversity of options for a particular race, rather than replacing some options with other ones. The following example walks through the creation of an elf subrace: the eladrin. This
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
lizardfolk guards heading out on patrol and monsters potentially breaking free and running amok. When that happens, keep a rough idea of where those guards and monsters might be heading, and let the
thessalhydra and another creation of Moghadam’s known as the thessalheart construct. Thessalhydra When the characters first enter the temple, roll a d4. On a 1–2, the temple’s guardian thessalhydra is
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
lizardfolk guards heading out on patrol and monsters potentially breaking free and running amok. When that happens, keep a rough idea of where those guards and monsters might be heading, and let the
thessalhydra and another creation of Moghadam’s known as the thessalheart construct. Thessalhydra When the characters first enter the temple, roll a d4. On a 1–2, the temple’s guardian thessalhydra is
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
lizardfolk guards heading out on patrol and monsters potentially breaking free and running amok. When that happens, keep a rough idea of where those guards and monsters might be heading, and let the
thessalhydra and another creation of Moghadam’s known as the thessalheart construct. Thessalhydra When the characters first enter the temple, roll a d4. On a 1–2, the temple’s guardian thessalhydra is
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
children. Only by undoing that folly can giants return to their intended place in Annam’s creation and regain his favor. The Stewards of the Eternal Throne are organized as a knightly order with many
giants, but also the gods revered by these other folk. Each chapter of the Stewards of the Eternal Throne has a stronghold that is intended as a living embodiment of its central principles. These
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
days when the two races first met. “They invent their own gods… the very definition of insanity.”
— Sabal Mizzrym of Menzoberranzan
God Makers. Kuo-toa worship gods of their own creation, but if
divine image, and is usually random or nonsensical. One of the most revered gods of the kuo-toa is Blibdoolpoolp the Sea Mother, who takes the form of a female human with a crayfish head, a crayfish’s
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
flesh out your encounter in these ways, go right ahead and finish your creation. Otherwise, take a look at the following sections for some basic advice on adding flavor elements to the simple mechanics
attachments exist among the monsters in an encounter? If so, you can use such relationships to inform the monsters’ behavior during combat. The death of a much-revered leader might throw its followers into
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
days when the two races first met. “They invent their own gods… the very definition of insanity.”
— Sabal Mizzrym of Menzoberranzan
God Makers. Kuo-toa worship gods of their own creation, but if
divine image, and is usually random or nonsensical. One of the most revered gods of the kuo-toa is Blibdoolpoolp the Sea Mother, who takes the form of a female human with a crayfish head, a crayfish’s






