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Returning 35 results for 'breaking build diffusing chose restraint'.
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Backgrounds
Sword Coast Adventurer's Guide
and ruin. But for the last few generations, some bands among the tribes were tempted to settle, make peace, trade, and even to build towns. Perhaps this is why Uthgar chose to raise up the totems
fiddling with them, and sometimes accidentally breaking them.
7
I feel far more comfortable around animals than people.
8
I was, in fact, raised by wolves.
d6
Ideal
1
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, ready to be unleashed. Even after these concepts are mastered, new knowledge of magic remains elusive, and a wizard must progress steadily through deeper levels of understanding, breaking through
people who can recall a life of unfettered exploration and free expression of form, but magic provides a means of regaining that power. The patience and restraint for which elves are well known
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, ready to be unleashed. Even after these concepts are mastered, new knowledge of magic remains elusive, and a wizard must progress steadily through deeper levels of understanding, breaking through
people who can recall a life of unfettered exploration and free expression of form, but magic provides a means of regaining that power. The patience and restraint for which elves are well known
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, ready to be unleashed. Even after these concepts are mastered, new knowledge of magic remains elusive, and a wizard must progress steadily through deeper levels of understanding, breaking through
people who can recall a life of unfettered exploration and free expression of form, but magic provides a means of regaining that power. The patience and restraint for which elves are well known
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Snout are hospitable folk who like to hunt, catch fish, build things, and trade with visitors. Not long after the island was formed, a pirate ship captained by a cleric of the sea goddess Umberlee was
flattering light. In time, she persuaded them to raise a palace in her deity’s honor. The cleric chose a mountainside overlooking the sea, and there the tortles spent a decade building Dangwaru, the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Snout are hospitable folk who like to hunt, catch fish, build things, and trade with visitors. Not long after the island was formed, a pirate ship captained by a cleric of the sea goddess Umberlee was
flattering light. In time, she persuaded them to raise a palace in her deity’s honor. The cleric chose a mountainside overlooking the sea, and there the tortles spent a decade building Dangwaru, the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Snout are hospitable folk who like to hunt, catch fish, build things, and trade with visitors. Not long after the island was formed, a pirate ship captained by a cleric of the sea goddess Umberlee was
flattering light. In time, she persuaded them to raise a palace in her deity’s honor. The cleric chose a mountainside overlooking the sea, and there the tortles spent a decade building Dangwaru, the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
collapsed into chaos and ruin. But for the last few generations, some bands among the tribes were tempted to settle, make peace, trade, and even to build towns. Perhaps this is why Uthgar chose to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
collapsed into chaos and ruin. But for the last few generations, some bands among the tribes were tempted to settle, make peace, trade, and even to build towns. Perhaps this is why Uthgar chose to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Naturally, a large portion of the Boromar Clan’s members come from a criminal background. There’s no reason characters with other backgrounds can’t be part of the syndicate, though
characters in your party: Bruiser. Sometimes subtlety means breaking just one of a snitch’s kneecaps. The Bruiser uses force and the threat of force to make sure that the crime syndicate gets what it
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Naturally, a large portion of the Boromar Clan’s members come from a criminal background. There’s no reason characters with other backgrounds can’t be part of the syndicate, though
characters in your party: Bruiser. Sometimes subtlety means breaking just one of a snitch’s kneecaps. The Bruiser uses force and the threat of force to make sure that the crime syndicate gets what it
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
collapsed into chaos and ruin. But for the last few generations, some bands among the tribes were tempted to settle, make peace, trade, and even to build towns. Perhaps this is why Uthgar chose to
classes
Basic Rules (2014)
, the lich who created you as an experiment, or the deity who chose you to carry this power.
QUICK BUILD
You can make a sorcerer quickly by following these suggestions. First, Charisma should be your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Naturally, a large portion of the Boromar Clan’s members come from a criminal background. There’s no reason characters with other backgrounds can’t be part of the syndicate, though
characters in your party: Bruiser. Sometimes subtlety means breaking just one of a snitch’s kneecaps. The Bruiser uses force and the threat of force to make sure that the crime syndicate gets what it
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
unleash an army of undead. In the city of Sharn, a team of spies pulls off an impossible scheme—breaking into the impenetrable vaults of House Kundarak. But instead of gold, they find a secret that
families controls much of the world’s economy thanks to the edge given them by the mysterious and rare dragonmarks. Its people harness magic as a tool—to build cities, to sail ships through the skies
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
unleash an army of undead. In the city of Sharn, a team of spies pulls off an impossible scheme—breaking into the impenetrable vaults of House Kundarak. But instead of gold, they find a secret that
families controls much of the world’s economy thanks to the edge given them by the mysterious and rare dragonmarks. Its people harness magic as a tool—to build cities, to sail ships through the skies
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
your choice with which you have proficiency, such as Longbows and Shortswords. Whenever you finish a Long Rest, you can change the kinds of weapons you chose. For example, you could switch to using the
. Until it disappears, the arrow emits Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. This weapon has the following additional properties. Arrow of Restraint. Whenever you
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
your choice with which you have proficiency, such as Longbows and Shortswords. Whenever you finish a Long Rest, you can change the kinds of weapons you chose. For example, you could switch to using the
. Until it disappears, the arrow emits Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. This weapon has the following additional properties. Arrow of Restraint. Whenever you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
unleash an army of undead. In the city of Sharn, a team of spies pulls off an impossible scheme—breaking into the impenetrable vaults of House Kundarak. But instead of gold, they find a secret that
families controls much of the world’s economy thanks to the edge given them by the mysterious and rare dragonmarks. Its people harness magic as a tool—to build cities, to sail ships through the skies
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
your choice with which you have proficiency, such as Longbows and Shortswords. Whenever you finish a Long Rest, you can change the kinds of weapons you chose. For example, you could switch to using the
. Until it disappears, the arrow emits Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. This weapon has the following additional properties. Arrow of Restraint. Whenever you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
powerful individual in the world — the fey creature that blessed you at birth, the dragon who put a drop of its blood into your veins, the lich who created you as an experiment, or the deity who chose
you to carry this power. Quick Build You can make a sorcerer quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the
classes
Basic Rules (2014)
yourself before gods and mortals. Your oath and alignment might be in harmony, or your oath might represent standards of behavior that you have not yet attained.
QUICK BUILD
You can make a paladin
BREAKING YOUR OATH
A paladin tries to hold to the highest standards of conduct, but even the most virtuous paladin is fallible. Sometimes the right path proves too demanding, sometimes a situation calls
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
powerful individual in the world — the fey creature that blessed you at birth, the dragon who put a drop of its blood into your veins, the lich who created you as an experiment, or the deity who chose
you to carry this power. Quick Build You can make a sorcerer quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
D&D. The direction we chose for the current edition was to lay a foundation of rules that a DM could build on, and we embraced the DM’s role as the bridge between the things the rules address and the
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
D&D. The direction we chose for the current edition was to lay a foundation of rules that a DM could build on, and we embraced the DM’s role as the bridge between the things the rules address and the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
powerful individual in the world — the fey creature that blessed you at birth, the dragon who put a drop of its blood into your veins, the lich who created you as an experiment, or the deity who chose
you to carry this power. Quick Build You can make a sorcerer quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
D&D. The direction we chose for the current edition was to lay a foundation of rules that a DM could build on, and we embraced the DM’s role as the bridge between the things the rules address and the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
of the dead against the people of Khorvaire…
In the city of Sharn, a brilliant team of spies pull off an impossible scheme — breaking into the impenetrable vaults of House Kundarak. But instead of
alignment. It’s a place where magic has been harnessed as a tool — used to build cities, to sail ships through the skies, to create both wonders and weapons. Eberron embraces swashbuckling action and pulp
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
of the dead against the people of Khorvaire…
In the city of Sharn, a brilliant team of spies pull off an impossible scheme — breaking into the impenetrable vaults of House Kundarak. But instead of
alignment. It’s a place where magic has been harnessed as a tool — used to build cities, to sail ships through the skies, to create both wonders and weapons. Eberron embraces swashbuckling action and pulp
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
of the dead against the people of Khorvaire…
In the city of Sharn, a brilliant team of spies pull off an impossible scheme — breaking into the impenetrable vaults of House Kundarak. But instead of
alignment. It’s a place where magic has been harnessed as a tool — used to build cities, to sail ships through the skies, to create both wonders and weapons. Eberron embraces swashbuckling action and pulp
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Najara’s laws as “Jarant’s will.” No one knows why Jarant chose the time he did to make public his kingdom’s sovereignty, or what he hoped to gain by such an act. The yuan-ti ambassadors he sent forth made
desire to help his king build a nation whose status equals or outmatches other realms across the face of Faerûn. Jarant keeps him near, it is said, because of all the king’s courtiers, Dhosun is the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Najara’s laws as “Jarant’s will.” No one knows why Jarant chose the time he did to make public his kingdom’s sovereignty, or what he hoped to gain by such an act. The yuan-ti ambassadors he sent forth made
desire to help his king build a nation whose status equals or outmatches other realms across the face of Faerûn. Jarant keeps him near, it is said, because of all the king’s courtiers, Dhosun is the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
amounts of stone became available for building. The laborers also took the time to build a tavern, the Miner’s Respite, and spend their off hours there drinking, swapping tales, and gambling. The game
area. The lizardfolk are not only guarding their territory, they are protecting a young black dragon. It has ordered them to keep its existence secret while it seeks to build an army of followers and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Najara’s laws as “Jarant’s will.” No one knows why Jarant chose the time he did to make public his kingdom’s sovereignty, or what he hoped to gain by such an act. The yuan-ti ambassadors he sent forth made
desire to help his king build a nation whose status equals or outmatches other realms across the face of Faerûn. Jarant keeps him near, it is said, because of all the king’s courtiers, Dhosun is the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
amounts of stone became available for building. The laborers also took the time to build a tavern, the Miner’s Respite, and spend their off hours there drinking, swapping tales, and gambling. The game
area. The lizardfolk are not only guarding their territory, they are protecting a young black dragon. It has ordered them to keep its existence secret while it seeks to build an army of followers and






