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Returning 35 results for 'breeze basics diffusing chief received'.
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Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
had an aptitude for it? Do you have a natural talent, or did you simply study hard and practice incessantly? Did you encounter a magical creature or an ancient tome that taught you the basics of magic
? What drew you forth from your life of study? Did your first taste of magical knowledge leave you hungry for more? Have you received word of a secret repository of knowledge not yet plundered by any
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
had an aptitude for it? Do you have a natural talent, or did you simply study hard and practice incessantly? Did you encounter a magical creature or an ancient tome that taught you the basics of magic
? What drew you forth from your life of study? Did your first taste of magical knowledge leave you hungry for more? Have you received word of a secret repository of knowledge not yet plundered by any
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
had an aptitude for it? Do you have a natural talent, or did you simply study hard and practice incessantly? Did you encounter a magical creature or an ancient tome that taught you the basics of magic
? What drew you forth from your life of study? Did your first taste of magical knowledge leave you hungry for more? Have you received word of a secret repository of knowledge not yet plundered by any
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Mentor It’s not unusual for would-be druids to seek out (or be sought out by) instructors or elders who teach them the basics of their magical arts. Most druids who learn from a mentor begin their
training at a young age, and the mentor has a vital role in shaping a student’s attitudes and beliefs. If your character received training from someone else, who or what was that individual, and what
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Instructor Some fighters are natural-born combatants who have a talent for surviving in battle. Others learned the basics of their combat prowess in their formative years from spending time in a
military or some other martial organization, when they were taught by the leaders of the group. A third type of fighter comes from the ranks of those who received one-on-one instruction from an
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Mentor It’s not unusual for would-be druids to seek out (or be sought out by) instructors or elders who teach them the basics of their magical arts. Most druids who learn from a mentor begin their
training at a young age, and the mentor has a vital role in shaping a student’s attitudes and beliefs. If your character received training from someone else, who or what was that individual, and what
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Instructor Some fighters are natural-born combatants who have a talent for surviving in battle. Others learned the basics of their combat prowess in their formative years from spending time in a
military or some other martial organization, when they were taught by the leaders of the group. A third type of fighter comes from the ranks of those who received one-on-one instruction from an
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Mentor It’s not unusual for would-be druids to seek out (or be sought out by) instructors or elders who teach them the basics of their magical arts. Most druids who learn from a mentor begin their
training at a young age, and the mentor has a vital role in shaping a student’s attitudes and beliefs. If your character received training from someone else, who or what was that individual, and what
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Instructor Some fighters are natural-born combatants who have a talent for surviving in battle. Others learned the basics of their combat prowess in their formative years from spending time in a
military or some other martial organization, when they were taught by the leaders of the group. A third type of fighter comes from the ranks of those who received one-on-one instruction from an
classes
Basic Rules (2014)
an aptitude for it? Do you have a natural talent, or did you simply study hard and practice incessantly? Did you encounter a magical creature or an ancient tome that taught you the basics of magic
?
What drew you forth from your life of study? Did your first taste of magical knowledge leave you hungry for more? Have you received word of a secret repository of knowledge not yet plundered by any
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
:
Fewer than twenty goblins currently dwell in the lair.
Their leader is a bugbear named Klarg. He answers to King Grol, chief of the Cragmaw tribe, who dwells in Cragmaw Castle. (The goblins
can provide basic directions to Cragmaw Castle. It’s about twenty miles northeast of the Cragmaw hideout, in Neverwinter Wood.)
Klarg received a messenger goblin from King Grol a few days ago. The
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
:
Fewer than twenty goblins currently dwell in the lair.
Their leader is a bugbear named Klarg. He answers to King Grol, chief of the Cragmaw tribe, who dwells in Cragmaw Castle. (The goblins
can provide basic directions to Cragmaw Castle. It’s about twenty miles northeast of the Cragmaw hideout, in Neverwinter Wood.)
Klarg received a messenger goblin from King Grol a few days ago. The
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
:
Fewer than twenty goblins currently dwell in the lair.
Their leader is a bugbear named Klarg. He answers to King Grol, chief of the Cragmaw tribe, who dwells in Cragmaw Castle. (The goblins
can provide basic directions to Cragmaw Castle. It’s about twenty miles northeast of the Cragmaw hideout, in Neverwinter Wood.)
Klarg received a messenger goblin from King Grol a few days ago. The
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
had an aptitude for it? Do you have a natural talent, or did you simply study hard and practice incessantly? Did you encounter a magical creature or an ancient tome that taught you the basics of magic
? What drew you forth from your life of study? Did your first taste of magical knowledge leave you hungry for more? Have you received word of a secret repository of knowledge not yet plundered by any
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
had an aptitude for it? Do you have a natural talent, or did you simply study hard and practice incessantly? Did you encounter a magical creature or an ancient tome that taught you the basics of magic
? What drew you forth from your life of study? Did your first taste of magical knowledge leave you hungry for more? Have you received word of a secret repository of knowledge not yet plundered by any
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
had an aptitude for it? Do you have a natural talent, or did you simply study hard and practice incessantly? Did you encounter a magical creature or an ancient tome that taught you the basics of magic
? What drew you forth from your life of study? Did your first taste of magical knowledge leave you hungry for more? Have you received word of a secret repository of knowledge not yet plundered by any
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
corrupting influences of alien planes. Javen says he was ruminating on this when he received a sign of Helm’s return. In the main chapel, the faithful had erected a new symbol of Helm after the last had
building where the Speakers of Helm’s Hold meet. The Speakers are the duly elected representatives of the hold, numbering eight in all, plus the Chief Speaker. The current Chief Speaker is Amarandine
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
corrupting influences of alien planes. Javen says he was ruminating on this when he received a sign of Helm’s return. In the main chapel, the faithful had erected a new symbol of Helm after the last had
building where the Speakers of Helm’s Hold meet. The Speakers are the duly elected representatives of the hold, numbering eight in all, plus the Chief Speaker. The current Chief Speaker is Amarandine
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
corrupting influences of alien planes. Javen says he was ruminating on this when he received a sign of Helm’s return. In the main chapel, the faithful had erected a new symbol of Helm after the last had
building where the Speakers of Helm’s Hold meet. The Speakers are the duly elected representatives of the hold, numbering eight in all, plus the Chief Speaker. The current Chief Speaker is Amarandine
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
constrictor snake, giant elk, griffon, merrow, myconid sovereign, ogre, peryton, sea hag, swarm of poisonous snakes, treant sapling (WW), will-o’-wisp 3 Basilisk, bugbear chief, bullywug knight (WW
, treant 11 Behir, roc 12 Archmage 13 Jabberwock (WW), storm giant 17 Dragon turtle AWAKENED BEASTS
Awakened Beasts (Beasts that have received the benefits of an awaken spell) are common in the Feywild
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
constrictor snake, giant elk, griffon, merrow, myconid sovereign, ogre, peryton, sea hag, swarm of poisonous snakes, treant sapling (WW), will-o’-wisp 3 Basilisk, bugbear chief, bullywug knight (WW
, treant 11 Behir, roc 12 Archmage 13 Jabberwock (WW), storm giant 17 Dragon turtle AWAKENED BEASTS
Awakened Beasts (Beasts that have received the benefits of an awaken spell) are common in the Feywild
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
a life of adventure are emboldened by the stories told by their elders — tales of halfling heroes slinking through human cities, plundering dungeons laden with treasure, and being received in the hall
, they live a hard life under their chief, eking out a savage existence by hunting, foraging, and raiding. Outside their tribe, halflings are mistrusting, cynical, and often paranoid, since they think that all other races are as fond of devouring humanoids as they are.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
pull himself together and fulfill his obligations. Homesteads in Peril Herivin Dardragon, the halfling proprietor of the Harvest Inn in the town of Westbridge, has received reports that ogres and hill
(see chapter 9, “Castle of the Cloud Giants”) might encounter a team of air cultists with a devastation orb in their possession. The Cult of the Crushing Wave might help Chief Guh and her hill giants
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
pull himself together and fulfill his obligations. Homesteads in Peril Herivin Dardragon, the halfling proprietor of the Harvest Inn in the town of Westbridge, has received reports that ogres and hill
(see chapter 9, “Castle of the Cloud Giants”) might encounter a team of air cultists with a devastation orb in their possession. The Cult of the Crushing Wave might help Chief Guh and her hill giants
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
a life of adventure are emboldened by the stories told by their elders — tales of halfling heroes slinking through human cities, plundering dungeons laden with treasure, and being received in the hall
, they live a hard life under their chief, eking out a savage existence by hunting, foraging, and raiding. Outside their tribe, halflings are mistrusting, cynical, and often paranoid, since they think that all other races are as fond of devouring humanoids as they are.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
pull himself together and fulfill his obligations. Homesteads in Peril Herivin Dardragon, the halfling proprietor of the Harvest Inn in the town of Westbridge, has received reports that ogres and hill
(see chapter 9, “Castle of the Cloud Giants”) might encounter a team of air cultists with a devastation orb in their possession. The Cult of the Crushing Wave might help Chief Guh and her hill giants
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
constrictor snake, giant elk, griffon, merrow, myconid sovereign, ogre, peryton, sea hag, swarm of poisonous snakes, treant sapling (WW), will-o’-wisp 3 Basilisk, bugbear chief, bullywug knight (WW
, treant 11 Behir, roc 12 Archmage 13 Jabberwock (WW), storm giant 17 Dragon turtle AWAKENED BEASTS
Awakened Beasts (Beasts that have received the benefits of an awaken spell) are common in the Feywild
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
a life of adventure are emboldened by the stories told by their elders — tales of halfling heroes slinking through human cities, plundering dungeons laden with treasure, and being received in the hall
, they live a hard life under their chief, eking out a savage existence by hunting, foraging, and raiding. Outside their tribe, halflings are mistrusting, cynical, and often paranoid, since they think that all other races are as fond of devouring humanoids as they are.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
temple, read or paraphrase the following: The teleportation circle is surrounded by a courtyard garden and several buildings. The day is warm, with a mild breeze. Yellow-robed sages and priests, some
, Shir says that the high priest went through the portal to visit Valin eight months ago and has not come back. Messages received from him through Valin’s attendant, Alessia, say that he continues to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
count Lady Morwen as a friend and a benefactor.
A cool autumn breeze blows through the streets as you make your way to the keep. As you dine on hot, spicy soup and tenderly cooked pheasant, you can
harmless at first, but Morwen has received reports that they have begun harassing townsfolk and other visitors as they come and go, demanding money and wine, and threatening to put hexes on anyone who
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
count Lady Morwen as a friend and a benefactor.
A cool autumn breeze blows through the streets as you make your way to the keep. As you dine on hot, spicy soup and tenderly cooked pheasant, you can
harmless at first, but Morwen has received reports that they have begun harassing townsfolk and other visitors as they come and go, demanding money and wine, and threatening to put hexes on anyone who
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
temple, read or paraphrase the following: The teleportation circle is surrounded by a courtyard garden and several buildings. The day is warm, with a mild breeze. Yellow-robed sages and priests, some
, Shir says that the high priest went through the portal to visit Valin eight months ago and has not come back. Messages received from him through Valin’s attendant, Alessia, say that he continues to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
count Lady Morwen as a friend and a benefactor.
A cool autumn breeze blows through the streets as you make your way to the keep. As you dine on hot, spicy soup and tenderly cooked pheasant, you can
harmless at first, but Morwen has received reports that they have begun harassing townsfolk and other visitors as they come and go, demanding money and wine, and threatening to put hexes on anyone who
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
temple, read or paraphrase the following: The teleportation circle is surrounded by a courtyard garden and several buildings. The day is warm, with a mild breeze. Yellow-robed sages and priests, some
, Shir says that the high priest went through the portal to visit Valin eight months ago and has not come back. Messages received from him through Valin’s attendant, Alessia, say that he continues to
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
when they captured him. Sildar believes that Klarg sent the map and the dwarf to the chief of the Cragmaws at a place called Cragmaw Castle. Sildar doesn’t know where that might be, but he suggests
.) Sildar’s contact in Phandalin is a human wizard named Iarno Albrek. The wizard traveled to the town two months ago to establish order there. After the Lords’ Alliance received no word from Iarno, Sildar






