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Returning 9 results for 'bringing been diffusing changeling rebuke'.
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bringing been diffusing channeling rebuke
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
display in the University of Wynarn Museum of Antiquities—baffled watch officers seven years ago, but in a matter of five days, Fallester managed to pin the crime on a changeling thief called Spaut
later days of the war, bringing monsters from Droaam to bolster Five Nations armies. House Deneith still resents House Tharashk for this, and the animosity between the houses only increases when Finders’ Guild inquisitives stick their noses into Sentinel Marshal business.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
display in the University of Wynarn Museum of Antiquities—baffled watch officers seven years ago, but in a matter of five days, Fallester managed to pin the crime on a changeling thief called Spaut
later days of the war, bringing monsters from Droaam to bolster Five Nations armies. House Deneith still resents House Tharashk for this, and the animosity between the houses only increases when Finders’ Guild inquisitives stick their noses into Sentinel Marshal business.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
display in the University of Wynarn Museum of Antiquities—baffled watch officers seven years ago, but in a matter of five days, Fallester managed to pin the crime on a changeling thief called Spaut
later days of the war, bringing monsters from Droaam to bolster Five Nations armies. House Deneith still resents House Tharashk for this, and the animosity between the houses only increases when Finders’ Guild inquisitives stick their noses into Sentinel Marshal business.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. By bringing these wizards into the fold, the brotherhood turns potential enemies into colleagues, in effect neutralizing future threats. Once welcomed into the brotherhood, wizards are free to pursue
and is destroyed.
Reactions
Banishing Rebuke (Recharges after a Long Rest). When Avarice is damaged by a creature that she can see within 60 feet of her, she can banish that creature to a frigid
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. By bringing these wizards into the fold, the brotherhood turns potential enemies into colleagues, in effect neutralizing future threats. Once welcomed into the brotherhood, wizards are free to pursue
and is destroyed.
Reactions
Banishing Rebuke (Recharges after a Long Rest). When Avarice is damaged by a creature that she can see within 60 feet of her, she can banish that creature to a frigid
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. By bringing these wizards into the fold, the brotherhood turns potential enemies into colleagues, in effect neutralizing future threats. Once welcomed into the brotherhood, wizards are free to pursue
and is destroyed.
Reactions
Banishing Rebuke (Recharges after a Long Rest). When Avarice is damaged by a creature that she can see within 60 feet of her, she can banish that creature to a frigid
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
blows up from below, bringing with it the scent of dust and a faint trace of rot.
3. Crumbled Courtyard The narrow stairs empty into a small courtyard, apparently the top of what was once a
fountain loses its magic. Western Door. Carvings on the western door show skeletal dragons. A Draconic inscription on the door reads, “Rebuke the dead, open the way.” Within 5 feet of the door, the air is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
blows up from below, bringing with it the scent of dust and a faint trace of rot.
3. Crumbled Courtyard The narrow stairs empty into a small courtyard, apparently the top of what was once a
fountain loses its magic. Western Door. Carvings on the western door show skeletal dragons. A Draconic inscription on the door reads, “Rebuke the dead, open the way.” Within 5 feet of the door, the air is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
blows up from below, bringing with it the scent of dust and a faint trace of rot.
3. Crumbled Courtyard The narrow stairs empty into a small courtyard, apparently the top of what was once a
fountain loses its magic. Western Door. Carvings on the western door show skeletal dragons. A Draconic inscription on the door reads, “Rebuke the dead, open the way.” Within 5 feet of the door, the air is






