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Returning 27 results for 'bringing been diffusing chasing reagents'.
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bringing been diffusing chain reagents
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
20. Laboratory Table. A stone table cluttered with decrepit alchemical apparatus and dirty bottles of reagents stands at the center of the room. Among the clutter on the table is a small clay bowl
climbs to area 21.
The bowl contains six crystal pebbles, each one a Runestone fragment that has been collected by Ipses the pseudodragon (see area 14). Bringing a fragment to Jalester Silvermane in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
20. Laboratory Table. A stone table cluttered with decrepit alchemical apparatus and dirty bottles of reagents stands at the center of the room. Among the clutter on the table is a small clay bowl
climbs to area 21.
The bowl contains six crystal pebbles, each one a Runestone fragment that has been collected by Ipses the pseudodragon (see area 14). Bringing a fragment to Jalester Silvermane in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
20. Laboratory Table. A stone table cluttered with decrepit alchemical apparatus and dirty bottles of reagents stands at the center of the room. Among the clutter on the table is a small clay bowl
climbs to area 21.
The bowl contains six crystal pebbles, each one a Runestone fragment that has been collected by Ipses the pseudodragon (see area 14). Bringing a fragment to Jalester Silvermane in
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
see a hound when it bays are filled with supernatural fear and usually flee in terror. When a victim tries to run away, a hound delights in chasing after it and tormenting it before bringing the hunt
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
see a hound when it bays are filled with supernatural fear and usually flee in terror. When a victim tries to run away, a hound delights in chasing after it and tormenting it before bringing the hunt
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
see a hound when it bays are filled with supernatural fear and usually flee in terror. When a victim tries to run away, a hound delights in chasing after it and tormenting it before bringing the hunt
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trickery. Shalghast asks the characters whether they’ve come “to worship Ilvaash, who bleeds from the Far Realm,” or whether they are bringing more “obelisk pieces for the masters.” The mind flayers don’t
obstruction. The small chamber to the north is a supply closet. It contains some spoiled reagents on high shelves. It also holds a scattering of empty bottles that once held spoiled reagents, but which the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trickery. Shalghast asks the characters whether they’ve come “to worship Ilvaash, who bleeds from the Far Realm,” or whether they are bringing more “obelisk pieces for the masters.” The mind flayers don’t
obstruction. The small chamber to the north is a supply closet. It contains some spoiled reagents on high shelves. It also holds a scattering of empty bottles that once held spoiled reagents, but which the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trickery. Shalghast asks the characters whether they’ve come “to worship Ilvaash, who bleeds from the Far Realm,” or whether they are bringing more “obelisk pieces for the masters.” The mind flayers don’t
obstruction. The small chamber to the north is a supply closet. It contains some spoiled reagents on high shelves. It also holds a scattering of empty bottles that once held spoiled reagents, but which the
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
reasons: Karsus. Adventurers might ask Karsus to cast impossible spells or bestow supernatural gifts, request that he intervene in some matter of law in the city, or seek to stop him from bringing down
. Adventurers might evade capture amid the hubbub or be led here by those they’re chasing. Investigation. Adventurers might be hired to investigate a crime perpetrated at one of the shops or investigate a shop’s sabotage at the hands of a competitor.
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
reasons: Karsus. Adventurers might ask Karsus to cast impossible spells or bestow supernatural gifts, request that he intervene in some matter of law in the city, or seek to stop him from bringing down
. Adventurers might evade capture amid the hubbub or be led here by those they’re chasing. Investigation. Adventurers might be hired to investigate a crime perpetrated at one of the shops or investigate a shop’s sabotage at the hands of a competitor.
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
reasons: Karsus. Adventurers might ask Karsus to cast impossible spells or bestow supernatural gifts, request that he intervene in some matter of law in the city, or seek to stop him from bringing down
. Adventurers might evade capture amid the hubbub or be led here by those they’re chasing. Investigation. Adventurers might be hired to investigate a crime perpetrated at one of the shops or investigate a shop’s sabotage at the hands of a competitor.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. She hides in the woods until the characters leave. Her watch post contains nothing of value. Joining the Emerald Enclave
If the party helps Reidoth by chasing off Venomfang, the druid privately
reagents and concoctions here have long since spoiled, and the books are unreadable masses of rot. However, a small wooden case is hidden in a compartment beneath the storage shelves. A character
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the Emerald Enclave If the party helps Reidoth by chasing off Venomfang, the druid privately approaches certain members of the group and urges them to join the Emerald Enclave. He speaks with those who
. Shards of glass and pieces of pottery glint in the weeds and rubble next to rotted books and casks.
All the reagents and concoctions here have long since been ruined, and the books are unreadable
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the Emerald Enclave If the party helps Reidoth by chasing off Venomfang, the druid privately approaches certain members of the group and urges them to join the Emerald Enclave. He speaks with those who
. Shards of glass and pieces of pottery glint in the weeds and rubble next to rotted books and casks.
All the reagents and concoctions here have long since been ruined, and the books are unreadable
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the Emerald Enclave If the party helps Reidoth by chasing off Venomfang, the druid privately approaches certain members of the group and urges them to join the Emerald Enclave. He speaks with those who
. Shards of glass and pieces of pottery glint in the weeds and rubble next to rotted books and casks.
All the reagents and concoctions here have long since been ruined, and the books are unreadable
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. She hides in the woods until the characters leave. Her watch post contains nothing of value. Joining the Emerald Enclave
If the party helps Reidoth by chasing off Venomfang, the druid privately
reagents and concoctions here have long since spoiled, and the books are unreadable masses of rot. However, a small wooden case is hidden in a compartment beneath the storage shelves. A character
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. She hides in the woods until the characters leave. Her watch post contains nothing of value. Joining the Emerald Enclave
If the party helps Reidoth by chasing off Venomfang, the druid privately
reagents and concoctions here have long since spoiled, and the books are unreadable masses of rot. However, a small wooden case is hidden in a compartment beneath the storage shelves. A character
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
suggests they end the conflict by bringing him the cloak of the Wyrmdoom chieftain, either by killing Ogolai and taking it from her or by forcing Ogolai to surrender it. Arn aims to use the characters
mountainsides. The newest carvings depict lone goliaths chasing a giant polar bear (a representation of Oyaminartok, as described in appendix C) and a diminished population of Skytower goliaths contending
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
suggests they end the conflict by bringing him the cloak of the Wyrmdoom chieftain, either by killing Ogolai and taking it from her or by forcing Ogolai to surrender it. Arn aims to use the characters
mountainsides. The newest carvings depict lone goliaths chasing a giant polar bear (a representation of Oyaminartok, as described in appendix C) and a diminished population of Skytower goliaths contending
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
suggests they end the conflict by bringing him the cloak of the Wyrmdoom chieftain, either by killing Ogolai and taking it from her or by forcing Ogolai to surrender it. Arn aims to use the characters
mountainsides. The newest carvings depict lone goliaths chasing a giant polar bear (a representation of Oyaminartok, as described in appendix C) and a diminished population of Skytower goliaths contending
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
1 is an exception, bringing the characters back automatically.) Eventually, the characters find the portal leading to Dran Enterprises’ headquarters in this way. As an advanced security measure, the
fluids and potion reagents. Roll a d4 to determine the equivalent potion effect: 1 — potion of diminution, 2 — potion of growth, 3 — potion of healing, 4 — potion of poison.
6 Hot Noodles The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
1 is an exception, bringing the characters back automatically.) Eventually, the characters find the portal leading to Dran Enterprises’ headquarters in this way. As an advanced security measure, the
fluids and potion reagents. Roll a d4 to determine the equivalent potion effect: 1 — potion of diminution, 2 — potion of growth, 3 — potion of healing, 4 — potion of poison.
6 Hot Noodles The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
1 is an exception, bringing the characters back automatically.) Eventually, the characters find the portal leading to Dran Enterprises’ headquarters in this way. As an advanced security measure, the
fluids and potion reagents. Roll a d4 to determine the equivalent potion effect: 1 — potion of diminution, 2 — potion of growth, 3 — potion of healing, 4 — potion of poison.
6 Hot Noodles The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the monsters’ weird insight. They let large and well-armed parties pass through unmolested, but then attempt to pick off a character bringing up the rear. Gargoyle Fountain. The fountain is fed through
the room is littered with pieces of a complicated apparatus involving a large glass tank, copper fittings and piping, and a leather carrying harness, while shelves full of alchemical reagents stand
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the monsters’ weird insight. They let large and well-armed parties pass through unmolested, but then attempt to pick off a character bringing up the rear. Gargoyle Fountain. The fountain is fed through
the room is littered with pieces of a complicated apparatus involving a large glass tank, copper fittings and piping, and a leather carrying harness, while shelves full of alchemical reagents stand
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the monsters’ weird insight. They let large and well-armed parties pass through unmolested, but then attempt to pick off a character bringing up the rear. Gargoyle Fountain. The fountain is fed through
the room is littered with pieces of a complicated apparatus involving a large glass tank, copper fittings and piping, and a leather carrying harness, while shelves full of alchemical reagents stand






