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Returning 31 results for 'bringing before divided continued reasons'.
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Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Adventure Hooks Adventurers who hang around the Yawning Portal often find work delving into Undermountain on the errands of others. The characters might have their own reasons for venturing into the
Mad Mage’s dungeon, but the adventure hooks described in this section can be used as further motivation. These hooks are divided into two categories: starting quests and future quests. Adventurers are
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
through the portal to the exact places they wish to travel. Alustriel carefully maintains the sanctum’s secrecy, bringing guests here only after first meeting them in a neutral location. So far
, either her portal’s strange teleportation properties have gone unnoticed by Sigil’s Lady of Pain and her agents, or the Lady of Pain is allowing the portal to function this way for reasons of her own.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
they haven’t done so already. They might want to discuss their reasons for visiting Dragon’s Rest, or they might prefer to keep their reasons secret for now. If they have any questions about what they
cloister. Who’s in front, and who’s bringing up the rear? Make a note of this marching order. When you’re ready, continue with the “Drowned Sailors” section.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Layers The Donjon Sphere’s hollow interior is divided into several nested layers, as shown in map 17.1. A complex web of metal tunnels and gears, navigable only by the sphere’s specially programmed
perceived by most creatures, but the energy collected is vital to the sphere’s continued operation. Donjon Core The penultimate layer of the Donjon Sphere is described in detail below. Power Core The
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
keep their reasons secret for now. Ask the players to give you the party’s marching order as they start toward the cloister. Who’s in front, and who’s bringing up the rear? Make a note of this marching order. When you’re ready, continue with the “Drowned Sailors” section.
players invent their own reasons for their characters to seek out the wisdom and assistance of Elder Runara, who runs the cloister. Read the following text when you’re ready to start: Stormwreck Isle
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
here should inspire you as you prepare to use giants in your D&D game. This material is divided into five main sections: “Roleplaying Giants” discusses how to bring giants to life during your game
the relationships between giants and other kinds of creatures. “Organizations” details organizations that unite giants across the lines of the ordning, bringing them together around common goals and
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
reasons: Karsus. Adventurers might ask Karsus to cast impossible spells or bestow supernatural gifts, request that he intervene in some matter of law in the city, or seek to stop him from bringing down
foremost of all. In the center of the acropolis stands Karsus’s Sanctum, a pillared pavilion that looks out over the city. Reasons to Visit. Adventurers might visit the acropolis for one of the following
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, warlocks, and other spellcasters—members are divided into three orders. Each order dedicates itself to virtues extolled by a god of magic and honors the moon its deity is associated with. The three orders
traditions, the three orders differ in their fundamental reasons for using magic. Order of the White Robes Dedicated to the good god Solinari, the White Robes accept the solemn responsibility of using magic
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
as Mordenheim sought to glimpse the secrets hidden in the instant of death. One moonless night, Elise fell into a sleep from which she wouldn’t wake. Bringing Elise to her lab, Dr. Mordenheim worked
rumors of a glowing woman wandering in the icy wastes. Since then, Mordenheim has continued her experiments on the dead and living, striving to recreate her successes and failing every time. Between
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. Gundren was clearly excited and more than a little secretive about his reasons for the trip, saying only that he and his brothers had found “something big,” and that he’d pay you ten gold pieces each
how their characters are traveling. Who’s in front, and who’s bringing up the rear? If the characters are escorting Gundren’s wagonload of supplies, then one or two characters need to be driving the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
—whether for love or for social or political reasons, both of which are considered equally valid—they must choose which partner’s clan they will belong to after the union. In rare cases, a new couple
if they show proper respect for the process. Queen Jin-Mi Spirit Arbiter Magistrates called spirit arbiters specialize in bringing an end—peaceful or otherwise—to rogue gwishin. They investigate the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Starting the Adventure The adventure takes place in the Firefly Cellar beneath the House of Rest. Characters might find themselves drawn to this location for one of two reasons. Perhaps the House of
you see, the restoration project is a work in progress. I’ll be with you shortly.” She returns to her work. A moment later, she says, “Actually, would you mind bringing that stack of books downstairs to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the closest affinity. And their eyes often glimmer with fey magic. Continued exposure to the Feywild, over a century or more, hastens the onset of Remembrance significantly among most elves. Elves who
, and it’s also the most decadent. Most elves are impetuous to some extent, but eladrin are known for their fickleness. Many of them change their minds on the spur of the moment without giving reasons
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the tribe.
4 A band of centaurs makes pilgrimages to a gold dragon wyrmling’s lair, bringing gifts of gems and knowledge.
5 A gold dragon wyrmling is fascinated by modrons’ clockwork
flying cloud giant citadel, winning the continued right to dwell there in repeated gambling games.
5 A young gold dragon and an archmage are uneasy companions, bound to defend each other by the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
experiences of dreamers. There is a dark core at the heart of the plane, shaped by the nightmare force known as the Dreaming Dark. For reasons unknown to the general populace, Dal Quor is always remote
ghosts become more common. Resurrection spells are easier to perform, but carry the risk of bringing back unwanted spirits. Fernia: The Sea of Fire. This plane encompasses both the raw elemental force
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
6. Goblin Den The Cragmaw raiders stationed in the hideout use this area as a common room and barracks. This large cave is divided in half by a ten-foot-high escarpment. A steep natural staircase
by proactively eliminating threats by any means, while bringing honor and glory to their leaders and homelands. Sildar met Gundren Rockseeker in Neverwinter and agreed to accompany him back to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the winds, the rustle of leaves, the ingenuity of land-dwelling inventors, or any of countless other surface-world charms, every triton living beyond the waves does so for their own reasons. In some
forever focused on bringing his gifts to life.
Triton Names A triton’s name is a symbol of choice. Upon reaching adulthood, a triton might shed the name they were given by their parents for one of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
parties to the surface to capture humanoids under cover of darkness, bringing them back to their cities to be tortured into submission. Beyond those occasional excursions, the drow are content to remain
short lived and fraught with peril. Drow society is divided into noble houses, each ruled by a matron who seeks to raise the prestige and power of her house above all others. Other high-ranking members
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Revenge. As the drow continued to perform the rituals, the process usually transformed the subject into the spindly, stunted creature they expected. Occasionally, though, the elf changed into a monstrosity
more like social insects such as ants. Chitines are divided into worker and warrior castes, and choldriths occupy the top levels of a colony’s hierarchy. Each chitine has a social position that comes
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, while the Dalelands became a war zone. As if to offset the drought in the south, in the autumn of 1485 the Great Rain began to fall around the Sea of Fallen Stars and continued unceasingly. While
Marches was disbanded in 1488, as former allies blamed one another for failures in the war. Sembia divided into separate city-states only nominally allied with one another. While a handful of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
visitors, bringing forth visions from the deepest reaches of their psyches. Some of these visitors are the unwitting souls of departed people who have been pulled into the Raven Queen’s clutches, others
reasons why folk would subject themselves to this dangerous experience are numerous, including: To free themselves from a dark and terrible past. It is said that the Raven Queen can make you confront
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, outside assistance is essential to the continued defense of the realm. FORT MORNINGLORD
Several years ago, the entire complement of paladins at Fort Morninglord simply disappeared in a calamitous
monastery to Bane and lay in ruins for many years. Now priests of Bane have begun rebuilding it, bringing an influx of wealth and trade, along with the many skilled masons and laborers necessary for such a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
sometimes called the Ghostwood for two reasons. First, its proximity to the Ice Mountains leaves it constantly shrouded in cold mists. Second, undead are known to haunt the Vordrorn Forest, particularly
ranger who knows the forest pretty well and has friends among the wood elves who live there. Weathercote Forest For reasons unknown, no divination spell or scrying sensor can penetrate the dry patch of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Cult of the Dragon has been sharply divided. Some of its members pursue Severin’s new vision for the cult, keeping their focus on his reinterpretation of the prophecy. Others still support the
serve as “the Child of Winter” (or some similar title) mentioned in the Prophecy and tries to manipulate the character into bringing the terms of the Prophecy to pass.
6 A Fiend tries to trick the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
at the end of one of the racks is a small metal cage divided into two chambers. One chamber contains a gold-colored fighting-fish. In the second chamber, a bright silver fighting-fish bobs leisurely
blocks the door. Continued pressure and a successful DC 13 Strength (Athletics) check eventually opens the door sufficiently for a character or Borgas to squeeze inside. Dead Eel. The cell is only 20
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
in a city divided — quite literally. Part of the metropolis is magnificent, with breathtaking architecture, marvelous spires, and opulent decorations. And amid that beauty is a terrible scar caused
by tracking down the orc who committed the murder Oppal is accused of. Bringing that villain in might easily clear Oppal’s name — and bring the characters a certain amount of notoriety in the city. But
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
granite and slate with cream-colored roses climbing its garden walls. Last spring, a distant uncle came for a holiday visit, bringing a large load of baggage. The house servants acted strangely during his
temple’s intercession. For countless reasons, Baldurians are reluctant to trust the Watch, the Flaming Fist, or the Guild. When they find it necessary to seek aid from an influential organization, such
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
granite and slate with cream-colored roses climbing its garden walls. Last spring, a distant uncle came for a holiday visit, bringing a large load of baggage. The house servants acted strangely during his
petitioners seeking the temple’s intercession. For countless reasons, Baldurians are reluctant to trust the Watch, the Flaming Fist, or the Guild. When they find it necessary to seek aid from an
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
are divided into pleasant suites of guest rooms, each with its own garderobe. There’s also a dining room on the ground floor. The Sword has one recurring problem: kitchen fires. The one-story kitchen
caravan that came from Beliard through Westbridge, arriving in Red Larch two days ago. The caravan continued south without Zomith, but she can confirm that she brawled with Mirabaran guards from the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, Vuuthramis witnessed Juliana and Orlando stop to picnic with a group of pixies and sprites from the fairy forest (area G10) on the riverbank two days earlier, before the pair continued west. G5: Dryads’ Woods
. What the Dryads Know. The dryads correctly suspect Juliana and Orlando are in the Palace of Spires but are hesitant to say anything. They see themselves in the missing lovers and won’t risk bringing
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
about the planned attack on the sahuagin lair. Further, he offers to arrange an immediate meeting between the characters and the queen, with the purpose of bringing humans into the alliance. On a failed
water, the cell is bare.
The cell is divided into two parts: a shallow area and a deep area, separated vertically by a metal grill. The grill is hinged and locked. It can be opened with the key to






