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Returning 30 results for 'bringing being diffusing contests rain'.
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Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
24 miles in a day, they should expect to take one long rest in the wilderness before arriving at the barrow on the second day of their trek. A cold wind blowing in from the coast assails them for most of the trip, bringing occasional rain.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
24 miles in a day, they should expect to take one long rest in the wilderness before arriving at the barrow on the second day of their trek. A cold wind blowing in from the coast assails them for most of the trip, bringing occasional rain.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
24 miles in a day, they should expect to take one long rest in the wilderness before arriving at the barrow on the second day of their trek. A cold wind blowing in from the coast assails them for most of the trip, bringing occasional rain.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Mark of Storm, House Lyrandar operates sailing ships and flying vessels, as well as bringing rain to farmlands. House Medani uses the Mark of Detection to offer services of personal protection.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Mark of Storm, House Lyrandar operates sailing ships and flying vessels, as well as bringing rain to farmlands. House Medani uses the Mark of Detection to offer services of personal protection.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Mark of Storm, House Lyrandar operates sailing ships and flying vessels, as well as bringing rain to farmlands. House Medani uses the Mark of Detection to offer services of personal protection.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
lizardfolk engaged in competition.
Sesspech thanks the characters for bringing her group home and invites them to relax in Semuanya’s Bog. If the characters decline, she thanks them again, and she and her
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
lizardfolk engaged in competition.
Sesspech thanks the characters for bringing her group home and invites them to relax in Semuanya’s Bog. If the characters decline, she thanks them again, and she and her
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
lizardfolk engaged in competition.
Sesspech thanks the characters for bringing her group home and invites them to relax in Semuanya’s Bog. If the characters decline, she thanks them again, and she and her
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
benevolent aspects of nature, bringing good harvest and gentle rain. Aureon is the Sovereign of Law and Lore. He is considered the first wizard, who shared the secrets of wizardry with the world. Balinor
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
benevolent aspects of nature, bringing good harvest and gentle rain. Aureon is the Sovereign of Law and Lore. He is considered the first wizard, who shared the secrets of wizardry with the world. Balinor
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
benevolent aspects of nature, bringing good harvest and gentle rain. Aureon is the Sovereign of Law and Lore. He is considered the first wizard, who shared the secrets of wizardry with the world. Balinor
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
cleverer of the two, often outwitting his brother in contests where Thrym’s greater strength might otherwise let him prevail. Their history of competition ranges from striving to outdo each other in
as the stronger and braver of the two, and he often comes out on top in contests and conflicts where those qualities outweigh Surtur’s cleverness. Thrym is often described as a bully, frustrated that
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
cleverer of the two, often outwitting his brother in contests where Thrym’s greater strength might otherwise let him prevail. Their history of competition ranges from striving to outdo each other in
as the stronger and braver of the two, and he often comes out on top in contests and conflicts where those qualities outweigh Surtur’s cleverness. Thrym is often described as a bully, frustrated that
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
cleverer of the two, often outwitting his brother in contests where Thrym’s greater strength might otherwise let him prevail. Their history of competition ranges from striving to outdo each other in
as the stronger and braver of the two, and he often comes out on top in contests and conflicts where those qualities outweigh Surtur’s cleverness. Thrym is often described as a bully, frustrated that
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Ekene-Afa Deals in weapons, shields, traveling gear, rain catchers, saddles, wagons, and canoes Ekene-Afa (LG female Chultan human gladiator) won numerous gladiatorial contests in Port Nyanzaru’s arena
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Ekene-Afa Deals in weapons, shields, traveling gear, rain catchers, saddles, wagons, and canoes Ekene-Afa (LG female Chultan human gladiator) won numerous gladiatorial contests in Port Nyanzaru’s arena
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Ekene-Afa Deals in weapons, shields, traveling gear, rain catchers, saddles, wagons, and canoes Ekene-Afa (LG female Chultan human gladiator) won numerous gladiatorial contests in Port Nyanzaru’s arena
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the stockade to drain well even in heavy rain. The fort (map 2.7) is garrisoned by Flaming Fist mercenaries. Immense wealth passes through Fort Beluarian — enough to make the nobles and merchants of
during the day, except when heavy rain restricts visibility and allows the possibility of a sneak attack. The western gatehouse walls are 20 feet high, and the parapets are patrolled day and night by six
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the stockade to drain well even in heavy rain. The fort (map 2.7) is garrisoned by Flaming Fist mercenaries. Immense wealth passes through Fort Beluarian — enough to make the nobles and merchants of
during the day, except when heavy rain restricts visibility and allows the possibility of a sneak attack. The western gatehouse walls are 20 feet high, and the parapets are patrolled day and night by six
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the stockade to drain well even in heavy rain. The fort (map 2.7) is garrisoned by Flaming Fist mercenaries. Immense wealth passes through Fort Beluarian — enough to make the nobles and merchants of
during the day, except when heavy rain restricts visibility and allows the possibility of a sneak attack. The western gatehouse walls are 20 feet high, and the parapets are patrolled day and night by six
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Many festhalls sponsor Founders’ Day costume contests, with prizes going to those who wear the best recreations of the garb of historical personages. Once banned as frivolous and distracting, the
martial skill, and stage mock battles. Those desiring to join their ranks are given a chance to demonstrate their prowess, usually with wooden practice weapons in contests against veteran soldiers
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Many festhalls sponsor Founders’ Day costume contests, with prizes going to those who wear the best recreations of the garb of historical personages. Once banned as frivolous and distracting, the
martial skill, and stage mock battles. Those desiring to join their ranks are given a chance to demonstrate their prowess, usually with wooden practice weapons in contests against veteran soldiers
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of battle and bringing a measure of strategy to the assault. Blades of Ilneval are fearsome opponents, seeming to have an uncanny sense of when to move and when to strike, able to exploit the
their superior strength and endurance through cruel contests against their tribe mates, acts of unprovoked belligerence, and great success in battle. It is through these tests of strength that
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of battle and bringing a measure of strategy to the assault. Blades of Ilneval are fearsome opponents, seeming to have an uncanny sense of when to move and when to strike, able to exploit the
their superior strength and endurance through cruel contests against their tribe mates, acts of unprovoked belligerence, and great success in battle. It is through these tests of strength that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Many festhalls sponsor Founders’ Day costume contests, with prizes going to those who wear the best recreations of the garb of historical personages. Once banned as frivolous and distracting, the
martial skill, and stage mock battles. Those desiring to join their ranks are given a chance to demonstrate their prowess, usually with wooden practice weapons in contests against veteran soldiers
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of battle and bringing a measure of strategy to the assault. Blades of Ilneval are fearsome opponents, seeming to have an uncanny sense of when to move and when to strike, able to exploit the
their superior strength and endurance through cruel contests against their tribe mates, acts of unprovoked belligerence, and great success in battle. It is through these tests of strength that
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
are indifferent toward intruders and attack only in self-defense. Once bound to serve the Waterclock Guild, they’re now free but enjoy the perpetual “rain” here. The cult bullies these Elementals, so
of area C14 come to investigate areas C8 and C12, bringing along both ghouls from area area C17. The cultists shout about “teaching those meddling elementals a lesson” as they arrive, allowing the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
are indifferent toward intruders and attack only in self-defense. Once bound to serve the Waterclock Guild, they’re now free but enjoy the perpetual “rain” here. The cult bullies these Elementals, so
of area C14 come to investigate areas C8 and C12, bringing along both ghouls from area area C17. The cultists shout about “teaching those meddling elementals a lesson” as they arrive, allowing the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
are indifferent toward intruders and attack only in self-defense. Once bound to serve the Waterclock Guild, they’re now free but enjoy the perpetual “rain” here. The cult bullies these Elementals, so
of area C14 come to investigate areas C8 and C12, bringing along both ghouls from area area C17. The cultists shout about “teaching those meddling elementals a lesson” as they arrive, allowing the






