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Returning 35 results for 'broad both diffusing created revered'.
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Monsters
Forgotten Realms: Adventures in Faerûn
he could from other archmages, including Elminster and Alustriel Silverhand, Sammaster delved into new frontiers of necromancy and enchantment. He created the process to transform dragons into
megalomaniacal.
Sammaster’s travels brought him into contact with people who revered dragons as icons of primeval might. Masquerading his desire to dominate dragonkind as devotion, Sammaster
Monsters
Forgotten Realms: Adventures in Faerûn
other archmages, including Elminster and Alustriel Silverhand, Sammaster delved into new frontiers of necromancy and enchantment. He created the process to transform dragons into dracoliches, magically
.
Sammaster’s travels brought him into contact with people who revered dragons as icons of primeval might. Masquerading his desire to dominate dragonkind as devotion, Sammaster established himself
Monsters
Misplaced Monsters: Volume One
);{"diceNotation":"8d10", "rollType":"damage", "rollAction":"Eye Beam", "rollDamageType":"force"} force damage on a failed save, or half as much damage on a successful one.
Created by Jake F.
Scrappers are tall
, broad-shouldered automatons usually found in scrap yards. Sparks erupt from the loose wires that protrude from their hulking frames. Their quasi-mechanical minds are shielded with lead, protecting
Monsters
Van Richten’s Guide to Ravenloft
Formed by the Mists. When created, the horror’s body composition takes one of four forms: Aberrant Armor, Loathsome Limbs, Malleable Mass, or Oozing Organs. This form determines certain traits
tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay between its parts however you desire. The more discordant and unexpected a
Monsters
Van Richten’s Guide to Ravenloft
Formed by the Mists. When created, the horror’s body composition takes one of four forms: Aberrant Armor, Loathsome Limbs, Malleable Mass, or Oozing Organs. This form determines certain traits
multiple tables conflict, chose your preferred result.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay
Monsters
Van Richten’s Guide to Ravenloft
Formed by the Mists. When created, the horror’s body composition takes one of four forms: Aberrant Armor, Loathsome Limbs, Malleable Mass, or Oozing Organs. This form determines certain traits
.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay between its parts however you desire. The more discordant
Species
Spelljammer: Adventures in Space
Giff are tall, broad-shouldered folk with hippo-like features. Some have smooth skin, while others have short bristles on their faces and the tops of their heads. As beings of impressive size and
divine beings who created giff have likewise been forgotten. Their titanic petrified bodies drift on the Astral Sea, isolated and unrecognizable in their current forms.
Although they don’t realize
Monsters
Van Richten’s Guide to Ravenloft
Formed by the Mists. When created, the horror’s body composition takes one of four forms: Aberrant Armor, Loathsome Limbs, Malleable Mass, or Oozing Organs. This form determines certain traits
the stat block. If the results of multiple tables conflict, chose your preferred result.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable
Monsters
Van Richten’s Guide to Ravenloft
Formed by the Mists. When created, the horror’s body composition takes one of four forms: Aberrant Armor, Loathsome Limbs, Malleable Mass, or Oozing Organs. This form determines certain traits
these tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay between its parts however you desire. The more discordant and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Bahamut Bahamut (ba-HA-mutt) is one of the primordial dragons who (along with Tiamat) is said to have created the First World. For practical purposes, he is a god—ageless and immortal—who has dwelled
worlds, he is revered as a god of justice and nobility and is favored by Paladins. To metallic dragons, Bahamut is more like a king than a god. Individual dragons might owe Bahamut allegiance, respect him, pay tribute to him, and strive to emulate him, but they don’t worship him.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Bahamut Bahamut (ba-HA-mutt) is one of the primordial dragons who (along with Tiamat) is said to have created the First World. For practical purposes, he is a god—ageless and immortal—who has dwelled
worlds, he is revered as a god of justice and nobility and is favored by Paladins. To metallic dragons, Bahamut is more like a king than a god. Individual dragons might owe Bahamut allegiance, respect him, pay tribute to him, and strive to emulate him, but they don’t worship him.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Bahamut Bahamut (ba-HA-mutt) is one of the primordial dragons who (along with Tiamat) is said to have created the First World. For practical purposes, he is a god—ageless and immortal—who has dwelled
worlds, he is revered as a god of justice and nobility and is favored by Paladins. To metallic dragons, Bahamut is more like a king than a god. Individual dragons might owe Bahamut allegiance, respect him, pay tribute to him, and strive to emulate him, but they don’t worship him.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Master is to keep the players immersed in the world you’ve created and to give the characters the opportunity to do awesome things. Knowing what your players enjoy most about the D&D game helps you create
match their preferences. At best, a group of players is a lot like their characters, in that having different interests and capabilities enables them to handle a broad range of challenges.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Master is to keep the players immersed in the world you’ve created and to give the characters the opportunity to do awesome things. Knowing what your players enjoy most about the D&D game helps you create
match their preferences. At best, a group of players is a lot like their characters, in that having different interests and capabilities enables them to handle a broad range of challenges.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Master is to keep the players immersed in the world you’ve created and to give the characters the opportunity to do awesome things. Knowing what your players enjoy most about the D&D game helps you create
match their preferences. At best, a group of players is a lot like their characters, in that having different interests and capabilities enables them to handle a broad range of challenges.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Giff Giff are tall, broad-shouldered folk with hippo-like features. Some have smooth skin, while others have short bristles on their faces and the tops of their heads. As beings of impressive size
divine beings who created giff have likewise been forgotten. Their titanic petrified bodies drift on the Astral Sea, isolated and unrecognizable in their current forms. Although they don’t realize it
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Boros Legion AARON MILLER A brown-bearded, broad-chested man clad in massive-shouldered plate armor led a battalion of soldiers, the symbol of the Boros Legion emblazoned on white cloth draped over
. Razia served as its guildmaster for almost ten thousand years. Legend says that all the other angels of Ravnica were created in the image of this semidivine figure, and her death was devastating to the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Boros Legion AARON MILLER A brown-bearded, broad-chested man clad in massive-shouldered plate armor led a battalion of soldiers, the symbol of the Boros Legion emblazoned on white cloth draped over
. Razia served as its guildmaster for almost ten thousand years. Legend says that all the other angels of Ravnica were created in the image of this semidivine figure, and her death was devastating to the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Giff Giff are tall, broad-shouldered folk with hippo-like features. Some have smooth skin, while others have short bristles on their faces and the tops of their heads. As beings of impressive size
divine beings who created giff have likewise been forgotten. Their titanic petrified bodies drift on the Astral Sea, isolated and unrecognizable in their current forms. Although they don’t realize it
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Boros Legion AARON MILLER A brown-bearded, broad-chested man clad in massive-shouldered plate armor led a battalion of soldiers, the symbol of the Boros Legion emblazoned on white cloth draped over
. Razia served as its guildmaster for almost ten thousand years. Legend says that all the other angels of Ravnica were created in the image of this semidivine figure, and her death was devastating to the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Giff Giff are tall, broad-shouldered folk with hippo-like features. Some have smooth skin, while others have short bristles on their faces and the tops of their heads. As beings of impressive size
divine beings who created giff have likewise been forgotten. Their titanic petrified bodies drift on the Astral Sea, isolated and unrecognizable in their current forms. Although they don’t realize it
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Nonhuman Deities Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. The nonhuman races of the Forgotten Realms and Greyhawk
domain is incredibly broad, and a cleric of any non-evil deity can choose it.
A number of other deities, mostly evil ones, suggest the Death domain, which is detailed in the Dungeon Master’s Guide
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Nonhuman Deities Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. The nonhuman races of the Forgotten Realms and Greyhawk
domain is incredibly broad, and a cleric of any non-evil deity can choose it.
A number of other deities, mostly evil ones, suggest the Death domain, which is detailed in the Dungeon Master’s Guide
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Nonhuman Deities Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. The nonhuman races of the Forgotten Realms and Greyhawk
domain is incredibly broad, and a cleric of any non-evil deity can choose it.
A number of other deities, mostly evil ones, suggest the Death domain, which is detailed in the Dungeon Master’s Guide
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
Scrapper Created by Jake F. Scrapper – Illustration by: Jake F. Scrappers are tall, broad-shouldered automatons usually found in scrap yards. Sparks erupt from the loose wires that protrude from
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
Scrapper Created by Jake F. Scrapper – Illustration by: Jake F. Scrappers are tall, broad-shouldered automatons usually found in scrap yards. Sparks erupt from the loose wires that protrude from
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
Scrapper Created by Jake F. Scrapper – Illustration by: Jake F. Scrappers are tall, broad-shouldered automatons usually found in scrap yards. Sparks erupt from the loose wires that protrude from
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
light created by a spell of 8th level or lower, the spell that created the light is dispelled. Unlocking the Companion The Companion is sealed by nine locks evenly spaced around its equator. These
its strength. It then swoops down below the fallen city, rises to set the earthmote on its broad shoulders, and raises Elturel out of Avernus and back to its rightful place in the Material Plane.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
light created by a spell of 8th level or lower, the spell that created the light is dispelled. Unlocking the Companion The Companion is sealed by nine locks evenly spaced around its equator. These
its strength. It then swoops down below the fallen city, rises to set the earthmote on its broad shoulders, and raises Elturel out of Avernus and back to its rightful place in the Material Plane.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
light created by a spell of 8th level or lower, the spell that created the light is dispelled. Unlocking the Companion The Companion is sealed by nine locks evenly spaced around its equator. These
its strength. It then swoops down below the fallen city, rises to set the earthmote on its broad shoulders, and raises Elturel out of Avernus and back to its rightful place in the Material Plane.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
adventurers is Friendly, Indifferent, or Hostile. In an encounter you’ve created, you can decide that starting attitude, or you can randomly determine it using the Initial Attitude table. Initial
interesting if rivalries, hatreds, or attachments exist among the monsters in the group. The death of a much-revered leader might throw its followers into a frenzy. On the other hand, a monster might flee
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
adventurers is Friendly, Indifferent, or Hostile. In an encounter you’ve created, you can decide that starting attitude, or you can randomly determine it using the Initial Attitude table. Initial
interesting if rivalries, hatreds, or attachments exist among the monsters in the group. The death of a much-revered leader might throw its followers into a frenzy. On the other hand, a monster might flee
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
adventurers is Friendly, Indifferent, or Hostile. In an encounter you’ve created, you can decide that starting attitude, or you can randomly determine it using the Initial Attitude table. Initial
interesting if rivalries, hatreds, or attachments exist among the monsters in the group. The death of a much-revered leader might throw its followers into a frenzy. On the other hand, a monster might flee
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Nonhuman Deities Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. The nonhuman races of the Forgotten Realms and Greyhawk
associated with healing, protection, childbirth, nurturing, or fertility. As described in the Classes section, though, the Life domain is incredibly broad, and a cleric of any non-evil deity can
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Nonhuman Deities Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. The nonhuman races of the Forgotten Realms and Greyhawk
associated with healing, protection, childbirth, nurturing, or fertility. As described in the Classes section, though, the Life domain is incredibly broad, and a cleric of any non-evil deity can






