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Returning 35 results for 'broader bad diffusing claim rush'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
the creature has such a feared reputation that stories about it are ingrained in the popular culture. Any rumor of a catoblepas taking up residence nearby is taken to be a bad omen, even if the rumor is
pestilence and rot created catoblepases as embodiments of their influence, while other stories link them to misfortune. Some such tales claim that swamp-dwelling hags tend catoblepases like cattle
Monsters
Mordenkainen Presents: Monsters of the Multiverse
at the edges of forests and other areas they claim to provoke fear and distrust in nearby villages and settlements. To an annis hag, nothing is sweeter than making a once-vibrant community paralyzed
hag. Over time, “Granny” or “Grampy” convinces the child that it’s okay to do bad deeds—starting with breaking things or wandering without permission, then
Monsters
Mordenkainen's Fiendish Folio Volume 1
minds a few simple commands to help them with their tasks. She gave them the tenacity and toughness of a crab to augment their strength, grasping claws to help them claim the treasures she loved, and a
claim the metal.
Brutal Raiders. Each year, when the warm summer gives way to the chill of autumn, the crab folk look to the sky for omens. In ancient days, the green hag kept close watch on the fishing
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and its tusks and claws are razor-sharp. Because the skin of tanarukks is unnaturally tough, they rarely wear armor, preferring to rush into battle unencumbered, smashing their foes with a demon-forged
maul or tearing them apart. A tanarukk is spawned when an orc tribe turns away from its gods and makes sacrifices to the demon lord Baphomet. The lords of the Abyss are always eager to claim more
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, and dock workers rush to load and unload goods before the boats return. The daily energy and bustle carries over into rowdy nights. The fishers chug ale and swap stories, each seeking to outdo the
d20 Result 1–6 Poor Catch. The townsfolk are frustrated and prone to bickering; everyone is in a bad mood. 7–12 Bountiful Catch. Music and merriment echo through town as everyone celebrates. 13–20
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, and dock workers rush to load and unload goods before the boats return. The daily energy and bustle carries over into rowdy nights. The fishers chug ale and swap stories, each seeking to outdo the
d20 Result 1–6 Poor Catch. The townsfolk are frustrated and prone to bickering; everyone is in a bad mood. 7–12 Bountiful Catch. Music and merriment echo through town as everyone celebrates. 13–20
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
is thrown into chaos. As members of the City Guard, the City Watch, and the Watchful Order of Magists and Protectors rush to the scene, the characters are afforded a chance to assess the damage and
investigate further. This incident sets into motion the main plot and puts the characters on a collision course with those who want to find and claim Lord Neverember’s hidden cache of gold. The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and its tusks and claws are razor-sharp. Because the skin of tanarukks is unnaturally tough, they rarely wear armor, preferring to rush into battle unencumbered, smashing their foes with a demon-forged
maul or tearing them apart. A tanarukk is spawned when an orc tribe turns away from its gods and makes sacrifices to the demon lord Baphomet. The lords of the Abyss are always eager to claim more
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and its tusks and claws are razor-sharp. Because the skin of tanarukks is unnaturally tough, they rarely wear armor, preferring to rush into battle unencumbered, smashing their foes with a demon-forged
maul or tearing them apart. A tanarukk is spawned when an orc tribe turns away from its gods and makes sacrifices to the demon lord Baphomet. The lords of the Abyss are always eager to claim more
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
is thrown into chaos. As members of the City Guard, the City Watch, and the Watchful Order of Magists and Protectors rush to the scene, the characters are afforded a chance to assess the damage and
investigate further. This incident sets into motion the main plot and puts the characters on a collision course with those who want to find and claim Lord Neverember’s hidden cache of gold. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
is thrown into chaos. As members of the City Guard, the City Watch, and the Watchful Order of Magists and Protectors rush to the scene, the characters are afforded a chance to assess the damage and
investigate further. This incident sets into motion the main plot and puts the characters on a collision course with those who want to find and claim Lord Neverember’s hidden cache of gold. The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, and dock workers rush to load and unload goods before the boats return. The daily energy and bustle carries over into rowdy nights. The fishers chug ale and swap stories, each seeking to outdo the
d20 Result 1–6 Poor Catch. The townsfolk are frustrated and prone to bickering; everyone is in a bad mood. 7–12 Bountiful Catch. Music and merriment echo through town as everyone celebrates. 13–20
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
claim the items for themselves. If asked why the items were left behind, Mayor Broadfoot admits she forgot about them in her rush to evacuate Little Lockford. The items are as follows: Four potions of healing A packet of dust of disappearance Two flasks of alchemist’s fire Map 5.1: Players’ Map
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
claim the items for themselves. If asked why the items were left behind, Mayor Broadfoot admits she forgot about them in her rush to evacuate Little Lockford. The items are as follows: Four potions of healing A packet of dust of disappearance Two flasks of alchemist’s fire Map 5.1: Players’ Map
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
claim the items for themselves. If asked why the items were left behind, Mayor Broadfoot admits she forgot about them in her rush to evacuate Little Lockford. The items are as follows: Four potions of healing A packet of dust of disappearance Two flasks of alchemist’s fire Map 5.1: Players’ Map
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
on other domains. Taking inspiration from sci-fi horror and tales of alien abduction, adventures involving Bluetspur’s mind flayers might begin anywhere with bad dreams or a stranger’s impossible
, whom he believes—without evidence—are being abducted and returned every night.
8 The High Master mind flayer of Mount Grysl seeks to claim all the God-Brain knows. To do this, it creates a copy of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
on other domains. Taking inspiration from sci-fi horror and tales of alien abduction, adventures involving Bluetspur’s mind flayers might begin anywhere with bad dreams or a stranger’s impossible
, whom he believes—without evidence—are being abducted and returned every night.
8 The High Master mind flayer of Mount Grysl seeks to claim all the God-Brain knows. To do this, it creates a copy of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
on other domains. Taking inspiration from sci-fi horror and tales of alien abduction, adventures involving Bluetspur’s mind flayers might begin anywhere with bad dreams or a stranger’s impossible
, whom he believes—without evidence—are being abducted and returned every night.
8 The High Master mind flayer of Mount Grysl seeks to claim all the God-Brain knows. To do this, it creates a copy of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters in if the characters claim that they are here to join up or are already working for the Black Earth cult. Asking for Hellenrae, Marlos Urnrayle, or Miraj Vizann by name suffices as proof, as
decide if and when such foes join an ongoing battle. This might lead to deadly combat encounters for the characters, since new opponents can rush in to join a fight that is still in progress, or arrive while the characters try to rest after a tough battle.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
it to be used five times. During the third round, two more hobgoblins rush to join the attack from a nearby room. One of those hobgoblins carries and will use two spell scrolls (see “Treasure” below
, and that they were hired to clean up the manor site and prepare it for annexation. The hobgoblins claim (truthfully) to know nothing about what happened to reduce the manor to ruins, or the fate of the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
it to be used five times. During the third round, two more hobgoblins rush to join the attack from a nearby room. One of those hobgoblins carries and will use two spell scrolls (see “Treasure” below
, and that they were hired to clean up the manor site and prepare it for annexation. The hobgoblins claim (truthfully) to know nothing about what happened to reduce the manor to ruins, or the fate of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters in if the characters claim that they are here to join up or are already working for the Black Earth cult. Asking for Hellenrae, Marlos Urnrayle, or Miraj Vizann by name suffices as proof, as
decide if and when such foes join an ongoing battle. This might lead to deadly combat encounters for the characters, since new opponents can rush in to join a fight that is still in progress, or arrive while the characters try to rest after a tough battle.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
it to be used five times. During the third round, two more hobgoblins rush to join the attack from a nearby room. One of those hobgoblins carries and will use two spell scrolls (see “Treasure” below
, and that they were hired to clean up the manor site and prepare it for annexation. The hobgoblins claim (truthfully) to know nothing about what happened to reduce the manor to ruins, or the fate of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters in if the characters claim that they are here to join up or are already working for the Black Earth cult. Asking for Hellenrae, Marlos Urnrayle, or Miraj Vizann by name suffices as proof, as
decide if and when such foes join an ongoing battle. This might lead to deadly combat encounters for the characters, since new opponents can rush in to join a fight that is still in progress, or arrive while the characters try to rest after a tough battle.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
whole creature and still be hungry. If you’re bad, she’ll come in the night and carry you away. She’ll make a lantern of your skull and torment you until the end of time. And she’s the least
children. Eleven years ago, they seized the lands west of the Graywall Mountains and founded the nation of Droaam. Although Breland laid claim to these barren lands, Galifar had never tamed this wild
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
whole creature and still be hungry. If you’re bad, she’ll come in the night and carry you away. She’ll make a lantern of your skull and torment you until the end of time. And she’s the least
children. Eleven years ago, they seized the lands west of the Graywall Mountains and founded the nation of Droaam. Although Breland laid claim to these barren lands, Galifar had never tamed this wild
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
a fully grown person apart, but they love hunting the young, preferring their flesh above all others. Annis hags leave tokens of their cruelty at the edges of forests and other areas they claim to
okay to do bad deeds—starting with breaking things or wandering without permission, then graduating to pushing someone down the stairs or setting a house on fire. Eventually, the child’s terrified
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Any rumor of a catoblepas taking up residence nearby is taken to be a bad omen, even if the rumor is proven false. In some lands, the silhouette of a catoblepas, with its tail extended over its body
them to misfortune. Some such tales claim that swamp-dwelling hags tend catoblepases like cattle, drinking the monsters’ milk and using them as guardians or pets. Other legends say that those of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
whole creature and still be hungry. If you’re bad, she’ll come in the night and carry you away. She’ll make a lantern of your skull and torment you until the end of time. And she’s the least
children. Eleven years ago, they seized the lands west of the Graywall Mountains and founded the nation of Droaam. Although Breland laid claim to these barren lands, Galifar had never tamed this wild
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
a fully grown person apart, but they love hunting the young, preferring their flesh above all others. Annis hags leave tokens of their cruelty at the edges of forests and other areas they claim to
okay to do bad deeds—starting with breaking things or wandering without permission, then graduating to pushing someone down the stairs or setting a house on fire. Eventually, the child’s terrified
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the brewing of potions. A wooden ladder on rollers is attached to a rail mounted above the shelves.
This demilich is all that remains of Branta Myntion, a wizard who fell in with a bad crowd. Her
hunger for magic set her on an evil path as she hunted down and killed other wizards to acquire their spellbooks. Before old age could claim her, Branta transformed herself into a lich. In this form, she
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
knows that demons at large in the world are bad for business. The organization thus views the possible presence of the demon lords in the Underdark with the same concern as any other external threat
privately, if possible — asking for a full share of any treasure the characters claim during their next incursion into the Underdark, and a full reporting to her of all information given to Bruenor or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
knows that demons at large in the world are bad for business. The organization thus views the possible presence of the demon lords in the Underdark with the same concern as any other external threat
privately, if possible — asking for a full share of any treasure the characters claim during their next incursion into the Underdark, and a full reporting to her of all information given to Bruenor or
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Any rumor of a catoblepas taking up residence nearby is taken to be a bad omen, even if the rumor is proven false. In some lands, the silhouette of a catoblepas, with its tail extended over its body
them to misfortune. Some such tales claim that swamp-dwelling hags tend catoblepases like cattle, drinking the monsters’ milk and using them as guardians or pets. Other legends say that those of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the brewing of potions. A wooden ladder on rollers is attached to a rail mounted above the shelves.
This demilich is all that remains of Branta Myntion, a wizard who fell in with a bad crowd. Her
hunger for magic set her on an evil path as she hunted down and killed other wizards to acquire their spellbooks. Before old age could claim her, Branta transformed herself into a lich. In this form, she






