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Returning 24 results for 'broader both diffusing clinging related'.
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Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
represents broader knowledge of its use. For example, the DM might ask you to make a Dexterity check to carve a fine detail with your woodcarver's tools, or a Strength check to make something out of
particularly hard wood. Artisan's Tools. These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
represents broader knowledge of its use. For example, the DM might ask you to make a Dexterity check to carve a fine detail with your woodcarver's tools, or a Strength check to make something out of
particularly hard wood. Artisan's Tools. These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
represents broader knowledge of its use. For example, the DM might ask you to make a Dexterity check to carve a fine detail with your woodcarver's tools, or a Strength check to make something out of
particularly hard wood. Artisan's Tools. These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
identity, a gestalt of its constituents and their shared background. The greater the number of spirits that make up an Incarnate, the broader and deeper both its personality and its knowledge are. Most
Ancestors is related to a founding civilization active in the Citadel, as detailed on the Dawn Incarnates table.
Dawn Incarnates Civilization Dawn Incarnate Akharin Sangar Turquoise Lion Atagua
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
represents broader knowledge of its use. For example, the DM might ask you to make a Dexterity check to carve a fine detail with your woodcarver’s tools, or a Strength check to make something out of
items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
identity, a gestalt of its constituents and their shared background. The greater the number of spirits that make up an Incarnate, the broader and deeper both its personality and its knowledge are. Most
Ancestors is related to a founding civilization active in the Citadel, as detailed on the Dawn Incarnates table.
Dawn Incarnates Civilization Dawn Incarnate Akharin Sangar Turquoise Lion Atagua
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
identity, a gestalt of its constituents and their shared background. The greater the number of spirits that make up an Incarnate, the broader and deeper both its personality and its knowledge are. Most
Ancestors is related to a founding civilization active in the Citadel, as detailed on the Dawn Incarnates table.
Dawn Incarnates Civilization Dawn Incarnate Akharin Sangar Turquoise Lion Atagua
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
identity, a gestalt of its constituents and their shared background. The greater the number of spirits that make up an Incarnate, the broader and deeper both its personality and its knowledge are. Most
Ancestors is related to a founding civilization active in the Citadel, as detailed on the Dawn Incarnates table.
Dawn Incarnates Civilization Dawn Incarnate Akharin Sangar Turquoise Lion Atagua
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
identity, a gestalt of its constituents and their shared background. The greater the number of spirits that make up an Incarnate, the broader and deeper both its personality and its knowledge are. Most
Ancestors is related to a founding civilization active in the Citadel, as detailed on the Dawn Incarnates table.
Dawn Incarnates Civilization Dawn Incarnate Akharin Sangar Turquoise Lion Atagua
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
represents broader knowledge of its use. For example, the DM might ask you to make a Dexterity check to carve a fine detail with your woodcarver’s tools, or a Strength check to make something out of
items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
represents broader knowledge of its use. For example, the DM might ask you to make a Dexterity check to carve a fine detail with your woodcarver’s tools, or a Strength check to make something out of
items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
identity, a gestalt of its constituents and their shared background. The greater the number of spirits that make up an Incarnate, the broader and deeper both its personality and its knowledge are. Most
Ancestors is related to a founding civilization active in the Citadel, as detailed on the Dawn Incarnates table.
Dawn Incarnates Civilization Dawn Incarnate Akharin Sangar Turquoise Lion Atagua
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
; (surnames) Archer, Gareth, Leed, Kendrick, Morgan, Waters Gur Related to the Rashemi, Gurs are stout, dusky-skinned, and dark-haired. They consider themselves “children of Selûne,” and most of them
golden cast to their skin and dark hair, but they tend to have darker skin and broader features. Each has only a single name (sometimes handed down from one’s parent); Tuigans don’t use surnames. No
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
; (surnames) Archer, Gareth, Leed, Kendrick, Morgan, Waters Gur Related to the Rashemi, Gurs are stout, dusky-skinned, and dark-haired. They consider themselves “children of Selûne,” and most of them
golden cast to their skin and dark hair, but they tend to have darker skin and broader features. Each has only a single name (sometimes handed down from one’s parent); Tuigans don’t use surnames. No
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
; (surnames) Archer, Gareth, Leed, Kendrick, Morgan, Waters Gur Related to the Rashemi, Gurs are stout, dusky-skinned, and dark-haired. They consider themselves “children of Selûne,” and most of them
golden cast to their skin and dark hair, but they tend to have darker skin and broader features. Each has only a single name (sometimes handed down from one’s parent); Tuigans don’t use surnames. No
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Clinging to the north wall is a shrieker that party members can recognize with a successful DC 12 Intelligence (Nature) check. The shrieker starts screaming as soon as anyone comes within 30 feet of it
Dwarvish into its back. A successful DC 16 Intelligence (Arcana or Religion) check allows a character to recognize the profane symbols as being related to Demogorgon. A search of the platform uncovers a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Clinging to the north wall is a shrieker that party members can recognize with a successful DC 12 Intelligence (Nature) check. The shrieker starts screaming as soon as anyone comes within 30 feet of it
Dwarvish into its back. A successful DC 16 Intelligence (Arcana or Religion) check allows a character to recognize the profane symbols as being related to Demogorgon. A search of the platform uncovers a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Clinging to the north wall is a shrieker that party members can recognize with a successful DC 12 Intelligence (Nature) check. The shrieker starts screaming as soon as anyone comes within 30 feet of it
Dwarvish into its back. A successful DC 16 Intelligence (Arcana or Religion) check allows a character to recognize the profane symbols as being related to Demogorgon. A search of the platform uncovers a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
center around goals broader than a single dragon’s territory or concerns. This section discusses several organizations whose plots can unfold across small regions, whole worlds, or even multiple
careful manipulation. Adventure Hooks. Eberron: Rising from the Last War contains abundant ideas for adventures related to the Chamber’s activities on Eberron. The Chamber Adventure Hooks table here
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
center around goals broader than a single dragon’s territory or concerns. This section discusses several organizations whose plots can unfold across small regions, whole worlds, or even multiple
careful manipulation. Adventure Hooks. Eberron: Rising from the Last War contains abundant ideas for adventures related to the Chamber’s activities on Eberron. The Chamber Adventure Hooks table here
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
center around goals broader than a single dragon’s territory or concerns. This section discusses several organizations whose plots can unfold across small regions, whole worlds, or even multiple
careful manipulation. Adventure Hooks. Eberron: Rising from the Last War contains abundant ideas for adventures related to the Chamber’s activities on Eberron. The Chamber Adventure Hooks table here
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(use the death knight stat block). White Vines. If one or more characters enter this cave, the white vines clinging to the walls quiver as the purple flowers open wide and spread their sweet scent. Each
character who takes the time to study the murals and succeeds on a DC 20 Intelligence (Religion) check uncovers subtle symbology related to the worship of Zuggtmoy. A character who succeeds on this
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(use the death knight stat block). White Vines. If one or more characters enter this cave, the white vines clinging to the walls quiver as the purple flowers open wide and spread their sweet scent. Each
character who takes the time to study the murals and succeeds on a DC 20 Intelligence (Religion) check uncovers subtle symbology related to the worship of Zuggtmoy. A character who succeeds on this
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(use the death knight stat block). White Vines. If one or more characters enter this cave, the white vines clinging to the walls quiver as the purple flowers open wide and spread their sweet scent. Each
character who takes the time to study the murals and succeeds on a DC 20 Intelligence (Religion) check uncovers subtle symbology related to the worship of Zuggtmoy. A character who succeeds on this






