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Returning 35 results for 'broader bottom diffusing calling record'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
treasure plundered fall to the bottom of the ordning, becoming outcasts known as fog giants. Cut off from their proper place in society, they become raiders and marauders who seek to reclaim their
down the gate of a backwater duke’s castle, slaying a dozen or more guards, then calling for parley is a typical fog giant strategy—followed by an offer to leave the duke alive in return
Magic Items
Acquisitions Incorporated
Also at rank 1, you are the beneficiary of a whisper jar — a common magic item resembling an ether-filled jar with a long tap hose. The jar is used to record others’ stories and your own
, which you play back liberally
Whispered Encyclopedia
At rank 2, your whisper jar becomes an uncommon magic item that can tap into the broader lore of Acquisitions Incorporated. As a bonus action
Magic Items
Baldur’s Gate: Descent into Avernus
favorite religious hymn that I constantly hum.
2
I must keep a written record of my beliefs and the sins that I witness. When finished, this book will be my gift to the multiverse.
3
I have
!
5
I allow nothing to stand in the way of my crusade to eradicate evil from the multiverse.
6
I ignore those who do not support my plans, for my calling is higher than all others
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
7. Watermaster This room faces the docks and contains a bedroll, a barrel of fish, and two crates of rations. A fishing pole leans in the corner near the bedroll. A male hobgoblin calling himself the
his own might and authority, and isn’t afraid of facing off against multiple enemies. Treasure The Watermaster hides his treasure in an unlocked wooden coffer at the bottom of the fish barrel. The coffer contains 80 sp, 45 gp, and a nonmagical platinum ring of elven design worth 100 gp.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
7. Watermaster This room faces the docks and contains a bedroll, a barrel of fish, and two crates of rations. A fishing pole leans in the corner near the bedroll. A male hobgoblin calling himself the
his own might and authority, and isn’t afraid of facing off against multiple enemies. Treasure The Watermaster hides his treasure in an unlocked wooden coffer at the bottom of the fish barrel. The coffer contains 80 sp, 45 gp, and a nonmagical platinum ring of elven design worth 100 gp.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
7. Watermaster This room faces the docks and contains a bedroll, a barrel of fish, and two crates of rations. A fishing pole leans in the corner near the bedroll. A male hobgoblin calling himself the
his own might and authority, and isn’t afraid of facing off against multiple enemies. Treasure The Watermaster hides his treasure in an unlocked wooden coffer at the bottom of the fish barrel. The coffer contains 80 sp, 45 gp, and a nonmagical platinum ring of elven design worth 100 gp.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
campaign unfolds, focus adventures on different conflicts to keep the players’ excitement high. Use the Campaign Conflicts tracking sheet to record your campaign’s conflicts (with room to add details
has a broader reach and represents a greater threat. The threshold of a new tier can also be an opportunity for characters to realize the scale of a conflict they’ve been dealing with—to realize, for
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
campaign unfolds, focus adventures on different conflicts to keep the players’ excitement high. Use the Campaign Conflicts tracking sheet to record your campaign’s conflicts (with room to add details
has a broader reach and represents a greater threat. The threshold of a new tier can also be an opportunity for characters to realize the scale of a conflict they’ve been dealing with—to realize, for
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
campaign unfolds, focus adventures on different conflicts to keep the players’ excitement high. Use the Campaign Conflicts tracking sheet to record your campaign’s conflicts (with room to add details
has a broader reach and represents a greater threat. The threshold of a new tier can also be an opportunity for characters to realize the scale of a conflict they’ve been dealing with—to realize, for
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
for everyone at the table. If your character laughs in the face of every danger, they undermine the adventure’s threats and its broader atmosphere. When creating and playing your character, consider
might they throw themself into battle, perhaps recklessly or for too long? Record a default reaction on your character sheet so you can respond consistently when shocking events occur. Beyond this
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
for everyone at the table. If your character laughs in the face of every danger, they undermine the adventure’s threats and its broader atmosphere. When creating and playing your character, consider
might they throw themself into battle, perhaps recklessly or for too long? Record a default reaction on your character sheet so you can respond consistently when shocking events occur. Beyond this
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
for everyone at the table. If your character laughs in the face of every danger, they undermine the adventure’s threats and its broader atmosphere. When creating and playing your character, consider
might they throw themself into battle, perhaps recklessly or for too long? Record a default reaction on your character sheet so you can respond consistently when shocking events occur. Beyond this
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
record the current hit points of monsters, as well as other useful notes. A downside of this approach is that you have to remind the players round after round when their turns come up. Visible List You
of the character whose turn it is, also mention who’s next, prompting that player to start thinking ahead. After each character or group of monsters acts, the top card is moved to the bottom of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
record the current hit points of monsters, as well as other useful notes. A downside of this approach is that you have to remind the players round after round when their turns come up. Visible List You
of the character whose turn it is, also mention who’s next, prompting that player to start thinking ahead. After each character or group of monsters acts, the top card is moved to the bottom of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
record the current hit points of monsters, as well as other useful notes. A downside of this approach is that you have to remind the players round after round when their turns come up. Visible List You
of the character whose turn it is, also mention who’s next, prompting that player to start thinking ahead. After each character or group of monsters acts, the top card is moved to the bottom of the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
66. Door of Devouring If the characters approach this area by way of the spiral staircase (area 26), read the following when they reach the bottom of the stairs: At the bottom of the staircase, a
bottom of the lake to the cavern roof and is attached to the nearby wall by a stone conduit. On one side of the column, steps of moss-covered stone climb from a stone dock to a landing whose stone door
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
from your acquaintance Sergeant Germaine Vilroy of the Sharn Watch that reads, “I’m calling on you for a job. I can’t write the details, but it pays well and requires your skills. Meet me at the
following boxed text to the players: As darkness descends on the city, you see windows light up the towers around you from bottom to top. A cool wind whisks between you, drowning out the other noises
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
from your acquaintance Sergeant Germaine Vilroy of the Sharn Watch that reads, “I’m calling on you for a job. I can’t write the details, but it pays well and requires your skills. Meet me at the
following boxed text to the players: As darkness descends on the city, you see windows light up the towers around you from bottom to top. A cool wind whisks between you, drowning out the other noises
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
from your acquaintance Sergeant Germaine Vilroy of the Sharn Watch that reads, “I’m calling on you for a job. I can’t write the details, but it pays well and requires your skills. Meet me at the
following boxed text to the players: As darkness descends on the city, you see windows light up the towers around you from bottom to top. A cool wind whisks between you, drowning out the other noises
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
66. Door of Devouring If the characters approach this area by way of the spiral staircase (area 26), read the following when they reach the bottom of the stairs: At the bottom of the staircase, a
bottom of the lake to the cavern roof and is attached to the nearby wall by a stone conduit. On one side of the column, steps of moss-covered stone climb from a stone dock to a landing whose stone door
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
66. Door of Devouring If the characters approach this area by way of the spiral staircase (area 26), read the following when they reach the bottom of the stairs: At the bottom of the staircase, a
bottom of the lake to the cavern roof and is attached to the nearby wall by a stone conduit. On one side of the column, steps of moss-covered stone climb from a stone dock to a landing whose stone door
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
important lore gained during the characters’ travels, and reporting on competitors’ goals and methods. Noteworthy Loremongers: Mabannok Kovri Essential Functions: Record names, dates, and vital
. The jar is used to record others’ stories and your own observations, like a verbal notebook with unlimited space. The whisper jar records as fast as a creature can speak into it, and whispers back
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
important lore gained during the characters’ travels, and reporting on competitors’ goals and methods. Noteworthy Loremongers: Mabannok Kovri Essential Functions: Record names, dates, and vital
. The jar is used to record others’ stories and your own observations, like a verbal notebook with unlimited space. The whisper jar records as fast as a creature can speak into it, and whispers back
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
important lore gained during the characters’ travels, and reporting on competitors’ goals and methods. Noteworthy Loremongers: Mabannok Kovri Essential Functions: Record names, dates, and vital
. The jar is used to record others’ stories and your own observations, like a verbal notebook with unlimited space. The whisper jar records as fast as a creature can speak into it, and whispers back
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
could handle. Calling forth a demon and failing to rein it in is a capital crime in most drow communities — an uncontrolled demon often spells disaster not only for the drow who pulled it from the Abyss
actually yochlols in disguise, spying for Lolth. The higher a drow’s standing, the more worrisome this prospect becomes. After all, Lolth has little reason to care about those at the bottom of society
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
could handle. Calling forth a demon and failing to rein it in is a capital crime in most drow communities — an uncontrolled demon often spells disaster not only for the drow who pulled it from the Abyss
actually yochlols in disguise, spying for Lolth. The higher a drow’s standing, the more worrisome this prospect becomes. After all, Lolth has little reason to care about those at the bottom of society
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
could handle. Calling forth a demon and failing to rein it in is a capital crime in most drow communities — an uncontrolled demon often spells disaster not only for the drow who pulled it from the Abyss
actually yochlols in disguise, spying for Lolth. The higher a drow’s standing, the more worrisome this prospect becomes. After all, Lolth has little reason to care about those at the bottom of society
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
players share, and record them in your campaign journal, as these details might be useful inspiration for later adventures. Scott Murphy In the Dragonlance setting, Tanis and Tika call their local
inn
threats. But every so often, at least once every three to five levels, give the characters a break—a low-stakes session or adventure that has nothing to do with the overarching plot or broader perils
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
players share, and record them in your campaign journal, as these details might be useful inspiration for later adventures. Scott Murphy In the Dragonlance setting, Tanis and Tika call their local
inn
threats. But every so often, at least once every three to five levels, give the characters a break—a low-stakes session or adventure that has nothing to do with the overarching plot or broader perils
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
players share, and record them in your campaign journal, as these details might be useful inspiration for later adventures. Scott Murphy In the Dragonlance setting, Tanis and Tika call their local
inn
threats. But every so often, at least once every three to five levels, give the characters a break—a low-stakes session or adventure that has nothing to do with the overarching plot or broader perils
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Reaching the Bottom The swamp beneath the Queen’s Way is presently at a low water level (see “Fluctuating Swamp Waters” earlier in the chapter). As the last character reaches the marshy ground, a
the gourd. (Give each player a minute or so to think about what the character’s memory could be and then to note it on their character sheet, as a matter of record.) Removing the stopper releases all
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
a dig in the Murkmire that unearthed a furrowed, light-green stone. I’ll give you all the details, but the bottom line is that it isn’t a stone at all—it’s the egg of an eldritch horror. Moreover, my
—likely has a record of the areas the guards patrol at night. Dr. Dannell suspects this information is in Arkin’s office, located somewhere in the eastern wing on the first floor. Arkin herself will attend
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
sins entered the court record. Even Primus’s patience has its limits, and in time, the remaining angels who were eager to testify were told that only a few more would be allowed to speak. A brawl
. Asmodeus dwells in a great fortress somewhere in the wasteland, at the bottom of its deepest pit. Only his most trusted followers and most important advisors know the route to it. He remains inside, relying on messengers and magic to convey his dictates.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
sins entered the court record. Even Primus’s patience has its limits, and in time, the remaining angels who were eager to testify were told that only a few more would be allowed to speak. A brawl
. Asmodeus dwells in a great fortress somewhere in the wasteland, at the bottom of its deepest pit. Only his most trusted followers and most important advisors know the route to it. He remains inside, relying on messengers and magic to convey his dictates.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Reaching the Bottom The swamp beneath the Queen’s Way is presently at a low water level (see “Fluctuating Swamp Waters” earlier in the chapter). As the last character reaches the marshy ground, a
the gourd. (Give each player a minute or so to think about what the character’s memory could be and then to note it on their character sheet, as a matter of record.) Removing the stopper releases all






