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Returning 35 results for 'broken bards diffusing claimed rewards'.
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Monsters
Fizban's Treasury of Dragons
quartz that was once the abode of an ancient crystal dragon is found deserted, with no clue as to whether its master will return or whether some other creature has claimed it.
2
Prismatic shards
rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers to partake in
Monsters
Fizban's Treasury of Dragons
palace of ice and quartz that was once the abode of an ancient crystal dragon is found deserted, with no clue as to whether its master will return or whether some other creature has claimed it.
2
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers
Monsters
Fizban's Treasury of Dragons
creature has claimed it.
2
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites
the greatest bards and philosophers to partake in “the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can
Backgrounds
Baldur’s Gate: Descent into Avernus
only breaking knees when it can plausibly be claimed as an act of personal revenge. Others join up with crews for protection, or with the Guild itself. A few former Guild members have been cast out of
Ideal
1
Honor. I don’t steal from others in the trade. (Lawful)
2
Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
3
Charity. I steal
Monsters
Fizban's Treasury of Dragons
claimed it.
2
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest
bards and philosophers to partake in “the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can leave the lair
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
being pursued by a vengeful ninuno (dryad) for her mother’s broken oath. The merchant is desperate for the characters to intervene and placate the spirit. 2 A binukot named Panfilio offers to handsomely
reward anyone who can impress them with a riveting tale of love and adventure from each of the archipelago’s largest islands. 3 A storm giant has claimed a skybridge as her domain and refuses to let
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
being pursued by a vengeful ninuno (dryad) for her mother’s broken oath. The merchant is desperate for the characters to intervene and placate the spirit. 2 A binukot named Panfilio offers to handsomely
reward anyone who can impress them with a riveting tale of love and adventure from each of the archipelago’s largest islands. 3 A storm giant has claimed a skybridge as her domain and refuses to let
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
being pursued by a vengeful ninuno (dryad) for her mother’s broken oath. The merchant is desperate for the characters to intervene and placate the spirit. 2 A binukot named Panfilio offers to handsomely
reward anyone who can impress them with a riveting tale of love and adventure from each of the archipelago’s largest islands. 3 A storm giant has claimed a skybridge as her domain and refuses to let
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
complete his quest, Volo rewards them handsomely. Yet a much greater prize lies hidden somewhere in the City of Splendors, waiting to be claimed. Waterdeep: Dragon Heist is a Dungeons & Dragons
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
complete his quest, Volo rewards them handsomely. Yet a much greater prize lies hidden somewhere in the City of Splendors, waiting to be claimed. Waterdeep: Dragon Heist is a Dungeons & Dragons
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
complete his quest, Volo rewards them handsomely. Yet a much greater prize lies hidden somewhere in the City of Splendors, waiting to be claimed. Waterdeep: Dragon Heist is a Dungeons & Dragons
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
agents include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty and are experts in observation, stealth, innuendo, and combat
cold and rain, waiting for battle while hunger gnaws at their bellies? Many wish to reap the rewards of a good harvest, but few care to remove the stones and till the fields for planting.
“The Lords
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
agents include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty and are experts in observation, stealth, innuendo, and combat
cold and rain, waiting for battle while hunger gnaws at their bellies? Many wish to reap the rewards of a good harvest, but few care to remove the stones and till the fields for planting.
“The Lords
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
agents include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty and are experts in observation, stealth, innuendo, and combat
cold and rain, waiting for battle while hunger gnaws at their bellies? Many wish to reap the rewards of a good harvest, but few care to remove the stones and till the fields for planting.
“The Lords
Compendium
- Sources->Dungeons & Dragons->Rrakkma
Area Information Dimensions & Terrain Thirty feet by forty feet, there is an enclosure on one end of the chamber with a broken down, rusty gate. Other Features The floor of this chamber is lined
drive them completely insane. A successful DC 25 Intelligence (Investigation) check turns up a rather sizeable black pearl (pearl of power) that seems to have found its way to the bottom of one of the depressions. Treasure & Rewards The characters may find the following treasure. A pearl of power
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
trapped in the realm and attack the expedition, seeking a means of escape. Reforged in Starlight Pieces of a broken magic item found in the demiplane and guarded by creatures from the Giant Construct
every remnant of that corruption. She offers fantastic rewards to heroes who will venture to Horizon’s Edge and rid it of creatures from the Fiendish Incursion Encounters table in chapter 3.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
trapped in the realm and attack the expedition, seeking a means of escape. Reforged in Starlight Pieces of a broken magic item found in the demiplane and guarded by creatures from the Giant Construct
every remnant of that corruption. She offers fantastic rewards to heroes who will venture to Horizon’s Edge and rid it of creatures from the Fiendish Incursion Encounters table in chapter 3.
Compendium
- Sources->Dungeons & Dragons->Rrakkma
Area Information Dimensions & Terrain Thirty feet by forty feet, there is an enclosure on one end of the chamber with a broken down, rusty gate. Other Features The floor of this chamber is lined
drive them completely insane. A successful DC 25 Intelligence (Investigation) check turns up a rather sizeable black pearl (pearl of power) that seems to have found its way to the bottom of one of the depressions. Treasure & Rewards The characters may find the following treasure. A pearl of power
Compendium
- Sources->Dungeons & Dragons->Rrakkma
Area Information Dimensions & Terrain Thirty feet by forty feet, there is an enclosure on one end of the chamber with a broken down, rusty gate. Other Features The floor of this chamber is lined
drive them completely insane. A successful DC 25 Intelligence (Investigation) check turns up a rather sizeable black pearl (pearl of power) that seems to have found its way to the bottom of one of the depressions. Treasure & Rewards The characters may find the following treasure. A pearl of power
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
trapped in the realm and attack the expedition, seeking a means of escape. Reforged in Starlight Pieces of a broken magic item found in the demiplane and guarded by creatures from the Giant Construct
every remnant of that corruption. She offers fantastic rewards to heroes who will venture to Horizon’s Edge and rid it of creatures from the Fiendish Incursion Encounters table in chapter 3.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
existence itself. Characters who reach 20th level have attained the pinnacle of mortal achievement. Their deeds are recorded in the annals of history and recounted by bards for centuries. Their
point, but they can still advance in meaningful ways and continue performing epic deeds that resound throughout the multiverse. Chapter 7 details epic boons you can use as rewards for these characters to maintain a sense of progress.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
existence itself. Characters who reach 20th level have attained the pinnacle of mortal achievement. Their deeds are recorded in the annals of history and recounted by bards for centuries. Their
point, but they can still advance in meaningful ways and continue performing epic deeds that resound throughout the multiverse. Chapter 7 details epic boons you can use as rewards for these characters to maintain a sense of progress.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
existence itself. Characters who reach 20th level have attained the pinnacle of mortal achievement. Their deeds are recorded in the annals of history and recounted by bards for centuries. Their
point, but they can still advance in meaningful ways and continue performing epic deeds that resound throughout the multiverse. Chapter 7 details epic boons you can use as rewards for these characters to maintain a sense of progress.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
trying to pry information out of a prisoner, convincing street thugs to back down from a confrontation, or using the edge of a broken bottle to convince a sneering vizier to reconsider a decision
, rumors, and gossip Blend into a crowd to get the sense of key topics of conversation Spellcasting Ability Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
trying to pry information out of a prisoner, convincing street thugs to back down from a confrontation, or using the edge of a broken bottle to convince a sneering vizier to reconsider a decision
, rumors, and gossip Blend into a crowd to get the sense of key topics of conversation Spellcasting Ability Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
trying to pry information out of a prisoner, convincing street thugs to back down from a confrontation, or using the edge of a broken bottle to convince a sneering vizier to reconsider a decision
, rumors, and gossip Blend into a crowd to get the sense of key topics of conversation Spellcasting Ability Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
trying to pry information out of a prisoner, convincing street thugs to back down from a confrontation, or using the edge of a broken bottle to convince a sneering vizier to reconsider a decision
, rumors, and gossip Blend into a crowd to get the sense of key topics of conversation Spellcasting Ability Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold. Bards thrive in Lorehold, and wizards (particularly those of the School of Divination) are numerous among its students. Clerics (often with the Knowledge or Light domains) are also quite common
of a broken statue that houses the consciousness of a snarky sage 5 A sheet of parchment embossed with tactile lettering, glowing red 6 A broken dagger with a wavy blade and a serpentine hilt
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
eye to the window, which has been broken outward. Scattered about the floor are chunks of the moldy cake, as if something had burst out of it. There are two explanations for the burst cake and broken
doesn’t appear again. If the characters attack the ghost, it attacks them in turn. Treasure The lute, though old and covered in dust, has survived the passage of time. It is a magic instrument of the bards called a Doss lute.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
eye to the window, which has been broken outward. Scattered about the floor are chunks of the moldy cake, as if something had burst out of it. There are two explanations for the burst cake and broken
doesn’t appear again. If the characters attack the ghost, it attacks them in turn. Treasure The lute, though old and covered in dust, has survived the passage of time. It is a magic instrument of the bards called a Doss lute.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold. Bards thrive in Lorehold, and wizards (particularly those of the School of Divination) are numerous among its students. Clerics (often with the Knowledge or Light domains) are also quite common
of a broken statue that houses the consciousness of a snarky sage 5 A sheet of parchment embossed with tactile lettering, glowing red 6 A broken dagger with a wavy blade and a serpentine hilt
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold. Bards thrive in Lorehold, and wizards (particularly those of the School of Divination) are numerous among its students. Clerics (often with the Knowledge or Light domains) are also quite common
of a broken statue that houses the consciousness of a snarky sage 5 A sheet of parchment embossed with tactile lettering, glowing red 6 A broken dagger with a wavy blade and a serpentine hilt
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
trying to pry information out of a prisoner, convincing street thugs to back down from a confrontation, or using the edge of a broken bottle to convince a sneering vizier to reconsider a decision
, rumors, and gossip Blend into a crowd to get the sense of key topics of conversation Spellcasting Ability Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
trying to pry information out of a prisoner, convincing street thugs to back down from a confrontation, or using the edge of a broken bottle to convince a sneering vizier to reconsider a decision
, rumors, and gossip Blend into a crowd to get the sense of key topics of conversation Spellcasting Ability Bards, paladins, sorcerers, and warlocks use Charisma as their spellcasting ability, which helps determine the saving throw DCs of spells they cast.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
eye to the window, which has been broken outward. Scattered about the floor are chunks of the moldy cake, as if something had burst out of it. There are two explanations for the burst cake and broken
doesn’t appear again. If the characters attack the ghost, it attacks them in turn. Treasure The lute, though old and covered in dust, has survived the passage of time. It is a magic instrument of the bards called a Doss lute.






