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Returning 35 results for 'broken bind diffusing canaries reserves'.
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Monsters
Quests from the Infinite Staircase
staircase, Nafas is a benevolent host, welcoming his guests with feasts, musical performances, and charming tales over tea. However, those who abuse the djinni’s hospitality or seek to bind him
typically reserves the Wish spell for creatures he deems worthy of its gifts, he isn’t above leveraging that power against formidable threats, rewriting reality to forcibly tilt the scales in his
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Each broken chain is roughly a mile long.
Long ago, these giant chains tethered an abducted city to Avernus. That city somehow tore free, leaving behind its broken bonds and scattered chunks of
masonry. The chains are similar to the ones that bind Elturel. Characters who examine a chain can tell that some intense, supernatural force caused one or more of its links to sunder. Although the cause
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
performances, and charming tales over tea. However, those who abuse the djinni’s hospitality or seek to bind him to their service with Iron Flasks or other magic provoke his tempestuous ire. When Nafas is
provoked, the scope of his retribution is limited only by his imagination. Though the genie typically reserves the Wish spell for creatures he deems worthy of its gifts, he isn’t above leveraging
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
performances, and charming tales over tea. However, those who abuse the djinni’s hospitality or seek to bind him to their service with Iron Flasks or other magic provoke his tempestuous ire. When Nafas is
provoked, the scope of his retribution is limited only by his imagination. Though the genie typically reserves the Wish spell for creatures he deems worthy of its gifts, he isn’t above leveraging
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
performances, and charming tales over tea. However, those who abuse the djinni’s hospitality or seek to bind him to their service with Iron Flasks or other magic provoke his tempestuous ire. When Nafas is
provoked, the scope of his retribution is limited only by his imagination. Though the genie typically reserves the Wish spell for creatures he deems worthy of its gifts, he isn’t above leveraging
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Each broken chain is roughly a mile long.
Long ago, these giant chains tethered an abducted city to Avernus. That city somehow tore free, leaving behind its broken bonds and scattered chunks of
masonry. The chains are similar to the ones that bind Elturel. Characters who examine a chain can tell that some intense, supernatural force caused one or more of its links to sunder. Although the cause
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Each broken chain is roughly a mile long.
Long ago, these giant chains tethered an abducted city to Avernus. That city somehow tore free, leaving behind its broken bonds and scattered chunks of
masonry. The chains are similar to the ones that bind Elturel. Characters who examine a chain can tell that some intense, supernatural force caused one or more of its links to sunder. Although the cause
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Watchtower. One of several fortifications along the River Styx used by devils to guard against invasion. Sundered Chains. Broken chains of Avernus that tried and failed to bind other cities before
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Watchtower. One of several fortifications along the River Styx used by devils to guard against invasion. Sundered Chains. Broken chains of Avernus that tried and failed to bind other cities before
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Watchtower. One of several fortifications along the River Styx used by devils to guard against invasion. Sundered Chains. Broken chains of Avernus that tried and failed to bind other cities before
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
giants despise Bel but are bound by magic to do as he demands. The chains that bind them can’t be broken or unlocked except by Bel. F3. Weapons Rack These racks contain weapons awaiting delivery to the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
bind Ogruhl can be broken with a successful dispel magic spell (DC 19). If commanded to do so, the golem uses its sapphire heart to cast dispel magic with a flash of blue light. If the players don’t
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
bind Ogruhl can be broken with a successful dispel magic spell (DC 19). If commanded to do so, the golem uses its sapphire heart to cast dispel magic with a flash of blue light. If the players don’t
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
bind Ogruhl can be broken with a successful dispel magic spell (DC 19). If commanded to do so, the golem uses its sapphire heart to cast dispel magic with a flash of blue light. If the players don’t
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
giants despise Bel but are bound by magic to do as he demands. The chains that bind them can’t be broken or unlocked except by Bel. F3. Weapons Rack These racks contain weapons awaiting delivery to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
giants despise Bel but are bound by magic to do as he demands. The chains that bind them can’t be broken or unlocked except by Bel. F3. Weapons Rack These racks contain weapons awaiting delivery to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
had enough reserves of food and water to keep them alive for a time. When those provisions ran out, the family was forced to creep from safety to search for more. The city has been split in two
the city to their strategic advantage. Slowly and erratically, the spiked posts that bind Elturel are being drawn into the ground, pulling the city down toward the River Styx. (The devil doesn’t know
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
had enough reserves of food and water to keep them alive for a time. When those provisions ran out, the family was forced to creep from safety to search for more. The city has been split in two
the city to their strategic advantage. Slowly and erratically, the spiked posts that bind Elturel are being drawn into the ground, pulling the city down toward the River Styx. (The devil doesn’t know
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
had enough reserves of food and water to keep them alive for a time. When those provisions ran out, the family was forced to creep from safety to search for more. The city has been split in two
the city to their strategic advantage. Slowly and erratically, the spiked posts that bind Elturel are being drawn into the ground, pulling the city down toward the River Styx. (The devil doesn’t know
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
.
By the lift’s interior light, you can see into a vast, unlit cavern strewn with broken stonework from ancient buildings as far as you can see in every direction. The air is stale, and filled with
, and a chamber pot round out the accommodations.
Caden’s manacles, originally designed to bind goblins, are sturdy but old. A character who makes a successful DC 15 Dexterity check with thieves
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
essence. When Maegera awoke in the last century, the earth shook, and many of the furnaces’ conduits were severed. Today, lengths of twine-thin metal hang limp and broken throughout the rubble of the Great
haunt a being of pure destruction. When the mages of the Arcane Brotherhood first tapped into Maegera’s power, they used water magic to bind elementals that cooled the primordial’s rage and kept it asleep
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Fraz-Urb’luu’s Gem Having previously been imprisoned for many mortal lifetimes on the Material Plane, Fraz-Urb’luu had taken steps to bind himself to his layer of the Abyss. As soon as he felt the
duergar reinforcements. They attacked the svirfneblin enclave and captured Yantha, triggering open conflict between the two enclaves. With the fragile truce in Mantol-Derith finally broken, the drow
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Fraz-Urb’luu’s Gem Having previously been imprisoned for many mortal lifetimes on the Material Plane, Fraz-Urb’luu had taken steps to bind himself to his layer of the Abyss. As soon as he felt the
duergar reinforcements. They attacked the svirfneblin enclave and captured Yantha, triggering open conflict between the two enclaves. With the fragile truce in Mantol-Derith finally broken, the drow
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
essence. When Maegera awoke in the last century, the earth shook, and many of the furnaces’ conduits were severed. Today, lengths of twine-thin metal hang limp and broken throughout the rubble of the Great
haunt a being of pure destruction. When the mages of the Arcane Brotherhood first tapped into Maegera’s power, they used water magic to bind elementals that cooled the primordial’s rage and kept it asleep
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Fraz-Urb’luu’s Gem Having previously been imprisoned for many mortal lifetimes on the Material Plane, Fraz-Urb’luu had taken steps to bind himself to his layer of the Abyss. As soon as he felt the
duergar reinforcements. They attacked the svirfneblin enclave and captured Yantha, triggering open conflict between the two enclaves. With the fragile truce in Mantol-Derith finally broken, the drow
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
.
By the lift’s interior light, you can see into a vast, unlit cavern strewn with broken stonework from ancient buildings as far as you can see in every direction. The air is stale, and filled with
, and a chamber pot round out the accommodations.
Caden’s manacles, originally designed to bind goblins, are sturdy but old. A character who makes a successful DC 15 Dexterity check with thieves
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
essence. When Maegera awoke in the last century, the earth shook, and many of the furnaces’ conduits were severed. Today, lengths of twine-thin metal hang limp and broken throughout the rubble of the Great
haunt a being of pure destruction. When the mages of the Arcane Brotherhood first tapped into Maegera’s power, they used water magic to bind elementals that cooled the primordial’s rage and kept it asleep
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
.
By the lift’s interior light, you can see into a vast, unlit cavern strewn with broken stonework from ancient buildings as far as you can see in every direction. The air is stale, and filled with
, and a chamber pot round out the accommodations.
Caden’s manacles, originally designed to bind goblins, are sturdy but old. A character who makes a successful DC 15 Dexterity check with thieves
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the naval ram attached. M3. Cargo Hold The cargo hold has the following features: Debris. Broken crates and barrels that once held food and fresh water litter the ground. Statue. A 25-foot-tall marble
statue of St. Cuthbert is laid horizontally and attached to the floor with rusty chains. Rusty Chains. The chains that bind the statue of St. Cuthbert have AC 14, 18 hit points, and immunity to poison
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and unconscious while bound in this manner. Four chains bind him. The chains are secured to the hull and must be broken to release the giant from his stasis or free him from the ship’s hold. Striking
or magic weapons. If all four chains are broken, Hekaton’s stasis ends and he is no longer restrained or unconscious. If Hekaton is awakened during a battle, roll initiative for the storm giant king
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and unconscious while bound in this manner. Four chains bind him. The chains are secured to the hull and must be broken to release the giant from his stasis or free him from the ship’s hold. Striking
or magic weapons. If all four chains are broken, Hekaton’s stasis ends and he is no longer restrained or unconscious. If Hekaton is awakened during a battle, roll initiative for the storm giant king
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and unconscious while bound in this manner. Four chains bind him. The chains are secured to the hull and must be broken to release the giant from his stasis or free him from the ship’s hold. Striking
or magic weapons. If all four chains are broken, Hekaton’s stasis ends and he is no longer restrained or unconscious. If Hekaton is awakened during a battle, roll initiative for the storm giant king
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the naval ram attached. M3. Cargo Hold The cargo hold has the following features: Debris. Broken crates and barrels that once held food and fresh water litter the ground. Statue. A 25-foot-tall marble
statue of St. Cuthbert is laid horizontally and attached to the floor with rusty chains. Rusty Chains. The chains that bind the statue of St. Cuthbert have AC 14, 18 hit points, and immunity to poison
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the naval ram attached. M3. Cargo Hold The cargo hold has the following features: Debris. Broken crates and barrels that once held food and fresh water litter the ground. Statue. A 25-foot-tall marble
statue of St. Cuthbert is laid horizontally and attached to the floor with rusty chains. Rusty Chains. The chains that bind the statue of St. Cuthbert have AC 14, 18 hit points, and immunity to poison
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Breaking the Chains Eight chains of infernal iron anchor Elturel to its binding posts, and each of those chains must be broken to free the city. If all the chains are broken, Elturel remains floating
chapter 2 for information on moving along the chains and climbing the infernal iron posts they connect to. Ire of Tiamat Tiamat’s divine power is mighty enough to break the chains that bind Elturel






