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Returning 35 results for 'broom before dagger cantrip required'.
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Magic Items
Dungeon Master’s Guide
command word to render it inanimate.
On your turn, you can mentally command the animated broom if it is within 30 feet of you and you don’t have the Incapacitated condition (no action required
The archfey Baba Yaga crafted many of these magic brooms. No two appear exactly alike. While holding the broom, you can take a Magic action to transform it into an Animated Broom under your control
Monsters
Tyranny of Dragons
Special Equipment. Azbara has two spell scroll;spell scrolls of mage armor.
Potent Cantrips. When Azbara casts an evocation cantrip and misses, or the target succeeds on its saving throw, the target
still takes half the cantrip’s damage but suffers no other effect.
Sculpt Spells. When Azbara casts an evocation spell that affects other creatures that he can see, he can choose a number of
Monsters
Tyranny of Dragons
step
War Magic. When Dralmorrer uses his action to cast a cantrip, he can also take a bonus action to make one weapon attack.
Weapon Bond. Provided his longsword is on the same plane, Dralmorrer can
take a bonus action to teleport it to his hand.Multiattack. Dralmorrer attacks twice, either with his longsword or dagger.
Longsword. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit
Monsters
Waterdeep: Dungeon of the Mad Mage
spells on itself before combat.Dagger. Melee or Ranged Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4
+ 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing"} piercing damage.
Fused Form. As a bonus action, she can use her extra mouth and arms to cast any
Monsters
Waterdeep: Dragon Heist
“Teleporter Rings”).Dagger. Melee or Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit
: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing"} piercing damage.The halfling, Manafret Cherryport, is one of Manshoon’s lieutenants. He
Monsters
Eberron: Rising from the Last War
":"damage","rollAction":"Crysteel Dagger","rollDamageType":"force"} force damage.
Vicious Mockery (Cantrip). The Inspired unleashes a string of insults laced with subtle enchantments at one creature
dagger attacks. It can replace one attack with vicious mockery.
Crysteel Dagger. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Crysteel Dagger"} to hit, reach 5
Monsters
Eberron: Rising from the Last War
(see “Actions” below)
1/day each: charm person, dissonant whispers, hex, hold person, mage armorMultiattack. The Inspired makes two crysteel dagger attacks. It can replace one attack with vicious
mockery.
Crysteel Dagger. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Crysteel Dagger"} to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2
Monsters
Eberron: Rising from the Last War
” below)
1/day each: charm person, dissonant whispers, hex, hold person, mage armorMultiattack. The Inspired makes two crysteel dagger attacks. It can replace one attack with vicious mockery.
Crysteel
Dagger. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Crysteel Dagger"} to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType
Monsters
The Wild Beyond the Witchlight
Secret Expertise. The hand has one of these additional skills: Acrobatics +6, Animal Handling +5, Arcana +5, Athletics +4, Medicine +5, or Performance +5.Dagger. Melee or Ranged Weapon Attack: +4
;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Dagger
Monsters
The Wild Beyond the Witchlight
Secret Expertise. The hand has one of these additional skills: Acrobatics +6, Animal Handling +5, Arcana +5, Athletics +4, Medicine +5, or Performance +5.Dagger. Melee or Ranged Weapon Attack: +4
;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Dagger
Monsters
Eberron: Rising from the Last War
: knockDagger. Melee or Ranged Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1);{"diceNotation":"1d4
+1","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing"} piercing damage.In Khorvaire, magic is part of everyday life. A chef might use prestidigitation to heat and season food
Monsters
Eberron: Rising from the Last War
10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction":"Crysteel Dagger","rollDamageType":"force"} force damage.
Vicious Mockery (Cantrip). The Inspired unleashes a string of insults laced
armorMultiattack. The Inspired makes two crysteel dagger attacks. It can replace one attack with vicious mockery.
Crysteel Dagger. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit
Monsters
Candlekeep Mysteries
Multiattack. Quill makes two attacks with his dagger and uses Supreme Mockery.
Dagger. Melee or Ranged Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Dagger"} to hit
, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing"} piercing damage.
Quill’s Fable
Backgrounds
Baldur’s Gate: Descent into Avernus
gaming set, vehicles (land)
Equipment: An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice or deck of cards, a set of common
your responsibilities for a month.
Flaming Fist. If you serve in the Flaming Fist, once every ten days, you must report to the Seatower of Balduran for training, and you’re required to take a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you don’t have the Incapacitated condition (no action required). You decide what action the broom takes and where it moves during its next turn, or you can issue it a general command, such as to attack
Baba Yaga’s Dancing Broom Wondrous Item, Uncommon (Requires Attunement) The archfey Baba Yaga crafted many of these magic brooms. No two appear exactly alike. While holding the broom, you can take a
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
. In contrast, a Rogue/Monk can use Sneak Attack with a Monk weapon, such as a Shortsword or a Dagger, that has one of Sneak Attack’s required properties.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, you gain the following benefits. Spellcasting Focus. You can use the amulet as a Spellcasting Focus for your Warlock spells. Unknown Spell. As a Magic action, you can try to cast a cantrip that you
don’t know. The cantrip must be on the Warlock spell list and have a casting time of an action, and you make a DC 10 Intelligence (Arcana) check. On a successful check, you cast the spell. On a failed
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
missile, shield, thunderwave
2nd level (2 slots): magic weapon, misty step
War Magic. When Dralmorrer uses his action to cast a cantrip, he can also take a bonus action to make one weapon attack
dagger.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or ranged 20 ft./60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, shield, thunderwave
2nd level (2 slots): magic weapon, misty step
War Magic. When Dralmorrer uses his action to cast a cantrip, he can also take a bonus action to make one weapon attack
dagger.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or ranged 20 ft./60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, shield, thunderwave
2nd level (2 slots): magic weapon, misty step
War Magic. When Dralmorrer uses his action to cast a cantrip, he can also take a bonus action to make one weapon attack
dagger.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or ranged 20 ft./60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
proficiency in the Arcana skill, and they must provide all material components required for the spell. A cantrip scribed onto a scroll works as if the caster were 1st level. The Creating Common Magic
days, which needn’t be consecutive. Creating Common Magic Items Common Magic Item Time Cost Spell scroll (cantrip) 8 hours 15 gp Potion of healing 8 hours 25 gp Any other common magic item 32 hours* 50 gp* *Halved for a consumable item like a potion or scroll
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
, such as healing word, with a bonus action, you can cast another spell with your action, but that other spell must be a cantrip. Keep in mind that this particular limit is specific to spells that use a
bonus action. For instance, if you cast a second spell using Action Surge, you aren’t limited to casting a cantrip with it. Does the rule on casting a bonus action spell apply when you take a bonus
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
you throw? No, the Archery feature benefits ranged weapons. A melee weapon, such as a dagger or handaxe, is still a melee weapon when you make a ranged attack with it. Is the Dueling fighting style
Magic feature mean the bonus attack comes after you cast the cantrip, or can it come before? The bonus action comes after the cantrip, since using your action to cast a cantrip is what gives you the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
cantrip with a casting time of 1 action. Reactions Some spells can be cast as reactions. These spells take a fraction of a second to bring about and are cast in response to some event. If a spell can be
precise gestures required for spellcasting, you must be proficient with the armor you are wearing to cast a spell. You are otherwise too distracted and physically hampered by your armor for spellcasting.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
recognizes the symbol of the yuan-ti god Merrshaulk. If a character inspects the body, it is revealed that the cultist died not from arrows but from a dagger wound. A successful DC 15 Intelligence
(Investigation) check reveals that a dragontooth dagger (See appendix C) was the killing weapon. This was the unlucky cultist the duplicitous Varram sacrificed when he used the pool. Pool The pool is currently
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
—a cantrip which doesn’t require a spell slot. Can you cast a Reaction spell on your turn? Yes, but you must abide by the rule of expending only one spell slot to cast a spell on your turn. For
spell as a Ritual require Concentration if the spell doesn’t normally require it? Concentration is required when casting any spell, including a Ritual version, for longer than 1 action. Once the casting is complete, the spell requires Concentration only if its Duration entry says it does.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
recognizes the symbol of the yuan-ti god Merrshaulk. If a character inspects the body, it is revealed that the cultist died not from arrows but from a dagger wound. A successful DC 15 Intelligence
(Investigation) check reveals that a dragontooth dagger (see appendix C) was the killing weapon. This was the unlucky cultist the duplicitous Varram sacrificed when he used the pool. Pool The pool is currently
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Common, Draconic, Infernal, Primordial, Thayan
Challenge 4 (1,100)
Special Equipment. Azbara has two spell scrolls of mage armor.
Potent Cantrips. When Azbara casts an evocation cantrip and
2nd level (3 slots): invisibility, misty step, scorching ray
3rd level (3 slots): counterspell, dispel magic, fireball
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or ranged 20 ft./60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Languages Common, Draconic, Infernal, Primordial, Thayan
Challenge 4 (1,100 XP)
Special Equipment. Azbara has two spell scrolls of mage armor.
Potent Cantrips. When Azbara casts an evocation cantrip and
, thunderwave
2nd level (3 slots): invisibility, misty step, scorching ray
3rd level (3 slots): counterspell, dispel magic, fireball
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or ranged 20 ft./60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
with Artificer spells, which appear in the Artificer spell list later in the class’s description. Tools Required. You produce your Artificer spells through tools. You can use Thieves’ Tools, Tinker’s
your cantrips from this feature with another Artificer cantrip of your choice. When you reach Artificer levels 10 and 14, you learn another Artificer cantrip of your choice, as shown in the Cantrips
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Common, Draconic, Infernal, Primordial, Thayan
Challenge 4 (1,100)
Special Equipment. Azbara has two spell scrolls of mage armor.
Potent Cantrips. When Azbara casts an evocation cantrip and
2nd level (3 slots): invisibility, misty step, scorching ray
3rd level (3 slots): counterspell, dispel magic, fireball
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or ranged 20 ft./60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
components required for the casting of the spell. Moreover, the character must have the spell prepared, or it must be among the character’s known spells, in order to scribe a scroll of that spell. If the
scribed spell is a cantrip, the version on the scroll works as if the caster were 1st level. Spell Scroll Costs Spell Level Time Cost Cantrip 1 day 15 gp 1st 1 day 25 gp 2nd 3 days 250 gp 3rd 1
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Potion of Comprehension 56–58 Pot of Awakening 59–60 Prosthetic Limb 61–64 Rival Coin 65–66 Rope of Mending 67–68 Ruby of the War Mage 69–82 Spell Scroll (cantrip or level 1 spell) 83–84 Staff of
against Detection and Location 02 Baba Yaga’s Dancing Broom 03–05 Bag of Holding 06–07 Bag of Tricks 08 Brooch of Shielding 09 Broom of Flying 10 Cap of Water Breathing 11 Circlet of Blasting 12–13
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, mage armor
Actions
Multiattack. The Inspired makes two crysteel dagger attacks. It can replace one attack with vicious mockery.
Crysteel Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one
target. Hit: 4 (1d4 + 2) piercing damage plus 10 (3d6) force damage.
Vicious Mockery (Cantrip). The Inspired unleashes a string of insults laced with subtle enchantments at one creature it can see
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons. Loading. Because of the time required to load this weapon, you can fire only one piece of
ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can






