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Returning 35 results for 'brown blade diffusing constructed repairing'.
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Compendium
- Sources->Dungeons & Dragons->Rrakkma
here. Other Features A large vat of bubbling wax that is kept constantly hot by a magic flame beneath it, is on the far side of the chamber from the hallway. The vat is constructed of porcelain and
collection of pumice stones, some of them covered with dried brown flecks, rest within large metal bowls next to the porcelain vat. This was a purification chamber. Priests would strip naked and use
Compendium
- Sources->Dungeons & Dragons->Rrakkma
here. Other Features A large vat of bubbling wax that is kept constantly hot by a magic flame beneath it, is on the far side of the chamber from the hallway. The vat is constructed of porcelain and
collection of pumice stones, some of them covered with dried brown flecks, rest within large metal bowls next to the porcelain vat. This was a purification chamber. Priests would strip naked and use
Compendium
- Sources->Dungeons & Dragons->Rrakkma
here. Other Features A large vat of bubbling wax that is kept constantly hot by a magic flame beneath it, is on the far side of the chamber from the hallway. The vat is constructed of porcelain and
collection of pumice stones, some of them covered with dried brown flecks, rest within large metal bowls next to the porcelain vat. This was a purification chamber. Priests would strip naked and use
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
structure is open, airy, and constructed of stone blocks. The floors are hardwood, and the bedroom, study, trophy room, and dining room have carpets that cover most of the floor space in those rooms. The
mansion has brass or bronze fixtures and doors of ironbound oak. The furniture is all of deep brown wood, and most of the rooms are illuminated by oil lamps. Outside, a swirling indigo miasma hovers
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
structure is open, airy, and constructed of stone blocks. The floors are hardwood, and the bedroom, study, trophy room, and dining room have carpets that cover most of the floor space in those rooms. The
mansion has brass or bronze fixtures and doors of ironbound oak. The furniture is all of deep brown wood, and most of the rooms are illuminated by oil lamps. Outside, a swirling indigo miasma hovers
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
structure is open, airy, and constructed of stone blocks. The floors are hardwood, and the bedroom, study, trophy room, and dining room have carpets that cover most of the floor space in those rooms. The
mansion has brass or bronze fixtures and doors of ironbound oak. The furniture is all of deep brown wood, and most of the rooms are illuminated by oil lamps. Outside, a swirling indigo miasma hovers
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
automatons. Constructed Nature. An animated object doesn’t require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object
. Imagine my surprise when the blade flew from his bony grasp!
Still got the scar.”
— Levity Quickstitch,
halfling rogue
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
automatons. Constructed Nature. An animated object doesn’t require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object
. Imagine my surprise when the blade flew from his bony grasp!
Still got the scar.”
— Levity Quickstitch,
halfling rogue
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
automatons. Constructed Nature. An animated object doesn’t require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object
. Imagine my surprise when the blade flew from his bony grasp!
Still got the scar.”
— Levity Quickstitch,
halfling rogue
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
goals are self-serving, not actively malicious. Because the pack originally resided in the nation of Amn, their humanoid forms have dusky brown skin, brown or blue eyes, and varying shades of brown
loudly orating from a tome to entice potential customers Theryn, a young jackalwere with deft hands, good for repairing damaged books or liberating a few coins from wealthy pockets Zan, the oldest pack
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
goals are self-serving, not actively malicious. Because the pack originally resided in the nation of Amn, their humanoid forms have dusky brown skin, brown or blue eyes, and varying shades of brown
loudly orating from a tome to entice potential customers Theryn, a young jackalwere with deft hands, good for repairing damaged books or liberating a few coins from wealthy pockets Zan, the oldest pack
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
goals are self-serving, not actively malicious. Because the pack originally resided in the nation of Amn, their humanoid forms have dusky brown skin, brown or blue eyes, and varying shades of brown
loudly orating from a tome to entice potential customers Theryn, a young jackalwere with deft hands, good for repairing damaged books or liberating a few coins from wealthy pockets Zan, the oldest pack
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
L3. Hall of Knowledge This grand wooden building is constructed around ancient stone walls of a structure forgotten by time. Its red-lacquered double door, which is locked, bears a carving of a lotus
alongside the characters as a sign of gratitude. Kharbek is a mountain dwarf explorer with brown skin, brown eyes, and jet-black hair. They stand just over 4 feet tall and have an athletic build
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
roads ranging from 5 to 20 feet in height and punctuated by lean-to shelters; the roads and shelters alike are constructed from wood, reeds, and stone. The folk of Atagua use these roads to ensure safe
bandits. Thri-kreen can often be found scavenging the ground beneath the pathways for items dropped from above. They then trade these items for panela—cones of brown sugar cooked in mills across Atagua
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
L3. Hall of Knowledge This grand wooden building is constructed around ancient stone walls of a structure forgotten by time. Its red-lacquered double door, which is locked, bears a carving of a lotus
alongside the characters as a sign of gratitude. Kharbek is a mountain dwarf explorer with brown skin, brown eyes, and jet-black hair. They stand just over 4 feet tall and have an athletic build
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
L3. Hall of Knowledge This grand wooden building is constructed around ancient stone walls of a structure forgotten by time. Its red-lacquered double door, which is locked, bears a carving of a lotus
alongside the characters as a sign of gratitude. Kharbek is a mountain dwarf explorer with brown skin, brown eyes, and jet-black hair. They stand just over 4 feet tall and have an athletic build
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
roads ranging from 5 to 20 feet in height and punctuated by lean-to shelters; the roads and shelters alike are constructed from wood, reeds, and stone. The folk of Atagua use these roads to ensure safe
bandits. Thri-kreen can often be found scavenging the ground beneath the pathways for items dropped from above. They then trade these items for panela—cones of brown sugar cooked in mills across Atagua
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
roads ranging from 5 to 20 feet in height and punctuated by lean-to shelters; the roads and shelters alike are constructed from wood, reeds, and stone. The folk of Atagua use these roads to ensure safe
bandits. Thri-kreen can often be found scavenging the ground beneath the pathways for items dropped from above. They then trade these items for panela—cones of brown sugar cooked in mills across Atagua
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
3. Roost of the Conch This room is constructed of large stone blocks, buttressed in the corners. The walls are wet and slimy, and mud covers most of the floor in a thin coating. To the east and west
boulder is five feet tall and colored brown with dark streaks and spots. Leaning against it is what appears to be a bamboo staff.
In the mud around the base of the boulder is a moving shape, looking like
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
3. Roost of the Conch This room is constructed of large stone blocks, buttressed in the corners. The walls are wet and slimy, and mud covers most of the floor in a thin coating. To the east and west
boulder is five feet tall and colored brown with dark streaks and spots. Leaning against it is what appears to be a bamboo staff.
In the mud around the base of the boulder is a moving shape, looking like
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
3. Roost of the Conch This room is constructed of large stone blocks, buttressed in the corners. The walls are wet and slimy, and mud covers most of the floor in a thin coating. To the east and west
boulder is five feet tall and colored brown with dark streaks and spots. Leaning against it is what appears to be a bamboo staff.
In the mud around the base of the boulder is a moving shape, looking like
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, casting visions of distant places directly into the wielder’s mind. Items recovered from fiendish demiplanes might be constructed from standard materials but have a sinister aspect or appearance, such
as a sword of life stealing from the Abyssal Forest of Khar made of jagged, blackened steel. Shadows trail the blade, and it issues a hungry moan any time it draws blood. Trinkets from Khyber d10
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, casting visions of distant places directly into the wielder’s mind. Items recovered from fiendish demiplanes might be constructed from standard materials but have a sinister aspect or appearance, such
as a sword of life stealing from the Abyssal Forest of Khar made of jagged, blackened steel. Shadows trail the blade, and it issues a hungry moan any time it draws blood. Trinkets from Khyber d10
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, casting visions of distant places directly into the wielder’s mind. Items recovered from fiendish demiplanes might be constructed from standard materials but have a sinister aspect or appearance, such
as a sword of life stealing from the Abyssal Forest of Khar made of jagged, blackened steel. Shadows trail the blade, and it issues a hungry moan any time it draws blood. Trinkets from Khyber d10
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
than describe everything down to the last blade of grass. Call attention to unusual terrain features: a waterfall, a rocky outcropping that offers a breathtaking view over the tops of the surrounding
. In another, sunlight streams through the leaves above and flower-laden vines twine up every trunk. Signs of corruption — rotting wood, foul-smelling water, and rocks covered with slimy brown moss — can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
than describe everything down to the last blade of grass. Call attention to unusual terrain features: a waterfall, a rocky outcropping that offers a breathtaking view over the tops of the surrounding
. In another, sunlight streams through the leaves above and flower-laden vines twine up every trunk. Signs of corruption — rotting wood, foul-smelling water, and rocks covered with slimy brown moss — can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
than describe everything down to the last blade of grass. Call attention to unusual terrain features: a waterfall, a rocky outcropping that offers a breathtaking view over the tops of the surrounding
. In another, sunlight streams through the leaves above and flower-laden vines twine up every trunk. Signs of corruption — rotting wood, foul-smelling water, and rocks covered with slimy brown moss — can
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-brown slime into a pool of burping sludge. A dwarf’s shriveled corpse slumps over the pool’s edge.
Constructed to honor the ziggurat’s architect, this fountain draws from a contaminated reservoir
burial chambers of King Alendria and Queen Zanobis. The annex contains several obstacles designed to deter tomb robbers and other would-be plunderers. Blade Traps. Three swinging blades are hidden in the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-brown slime into a pool of burping sludge. A dwarf’s shriveled corpse slumps over the pool’s edge.
Constructed to honor the ziggurat’s architect, this fountain draws from a contaminated reservoir
burial chambers of King Alendria and Queen Zanobis. The annex contains several obstacles designed to deter tomb robbers and other would-be plunderers. Blade Traps. Three swinging blades are hidden in the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-brown slime into a pool of burping sludge. A dwarf’s shriveled corpse slumps over the pool’s edge.
Constructed to honor the ziggurat’s architect, this fountain draws from a contaminated reservoir
burial chambers of King Alendria and Queen Zanobis. The annex contains several obstacles designed to deter tomb robbers and other would-be plunderers. Blade Traps. Three swinging blades are hidden in the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
locations are constructed by and for dragons. The orreries that surround the central space track the courses of the planes as they shift toward and away from Eberron. All about the observatory are enormous
d8 Adventure Goal 1 A disguised dragon requests assistance repairing a damaged orrery within the observatory. 2 One of the character’s contacts is secretly the servant of a Chamber dragon observer
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
locations are constructed by and for dragons. The orreries that surround the central space track the courses of the planes as they shift toward and away from Eberron. All about the observatory are enormous
d8 Adventure Goal 1 A disguised dragon requests assistance repairing a damaged orrery within the observatory. 2 One of the character’s contacts is secretly the servant of a Chamber dragon observer
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
locations are constructed by and for dragons. The orreries that surround the central space track the courses of the planes as they shift toward and away from Eberron. All about the observatory are enormous
d8 Adventure Goal 1 A disguised dragon requests assistance repairing a damaged orrery within the observatory. 2 One of the character’s contacts is secretly the servant of a Chamber dragon observer
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
upward, crafting streets of magically calcified strands of spider silk from the cavern floor to the vaulted roof above. Hollow, cocoon-like dwellings are constructed both above and below the layers of
and deal 8 (1d6 + 5) slashing damage on a hit. Viln carries four daggers coated with purple worm poison (see “Poisons” in chapter 8 of the Dungeon Master’s Guide). The poison on a dagger’s blade is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
upward, crafting streets of magically calcified strands of spider silk from the cavern floor to the vaulted roof above. Hollow, cocoon-like dwellings are constructed both above and below the layers of
and deal 8 (1d6 + 5) slashing damage on a hit. Viln carries four daggers coated with purple worm poison (see “Poisons” in chapter 8 of the Dungeon Master’s Guide). The poison on a dagger’s blade is






