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Returning 35 results for 'brown both diffusing corrupt realizes'.
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Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
: Brutus the Braxat Brutus, a braxat, is joined by a brown scavver and a gray scavver (see Boo’s Astral Menagerie for their stat blocks). They fight as allies. Match 3: Queen Gorma Vocath shouts
a moment to assess their foe—a space guppy (see Boo’s Astral Menagerie)—before Vocath realizes, to his dismay, that he has released the wrong creature. Realizing his mistake, Vocath throws his arms
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
: Brutus the Braxat Brutus, a braxat, is joined by a brown scavver and a gray scavver (see Boo’s Astral Menagerie for their stat blocks). They fight as allies. Match 3: Queen Gorma Vocath shouts
a moment to assess their foe—a space guppy (see Boo’s Astral Menagerie)—before Vocath realizes, to his dismay, that he has released the wrong creature. Realizing his mistake, Vocath throws his arms
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
: Brutus the Braxat Brutus, a braxat, is joined by a brown scavver and a gray scavver (see Boo’s Astral Menagerie for their stat blocks). They fight as allies. Match 3: Queen Gorma Vocath shouts
a moment to assess their foe—a space guppy (see Boo’s Astral Menagerie)—before Vocath realizes, to his dismay, that he has released the wrong creature. Realizing his mistake, Vocath throws his arms
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
decorated with six framed portraits of a fat, smiling wizard clutching a wand. A thick, brown, wall-to-wall carpet covers the floor.
Game. In the southwest corner, two wooden thrones face an impressive
. The Dragonchess set weighs 30 pounds and has beautifully carved and enameled pieces. A character who succeeds on a DC 25 Intelligence (History) check realizes that the set is one of four made by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
decorated with six framed portraits of a fat, smiling wizard clutching a wand. A thick, brown, wall-to-wall carpet covers the floor.
Game. In the southwest corner, two wooden thrones face an impressive
. The Dragonchess set weighs 30 pounds and has beautifully carved and enameled pieces. A character who succeeds on a DC 25 Intelligence (History) check realizes that the set is one of four made by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
decorated with six framed portraits of a fat, smiling wizard clutching a wand. A thick, brown, wall-to-wall carpet covers the floor.
Game. In the southwest corner, two wooden thrones face an impressive
. The Dragonchess set weighs 30 pounds and has beautifully carved and enameled pieces. A character who succeeds on a DC 25 Intelligence (History) check realizes that the set is one of four made by
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
brown cloak clasped with a sunflower brooch and sports a sturdy, wooden prosthetic leg.
Derwyth’s attitude toward the characters depends on whether they passed or failed her test. Passing Derwyth’s
web, Derwyth realizes Shalfey’s messengers intended for her to determine the star’s landing place. She tells the characters she saw the star fall and can approximate its point of impact (see the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
brown cloak clasped with a sunflower brooch and sports a sturdy, wooden prosthetic leg.
Derwyth’s attitude toward the characters depends on whether they passed or failed her test. Passing Derwyth’s
web, Derwyth realizes Shalfey’s messengers intended for her to determine the star’s landing place. She tells the characters she saw the star fall and can approximate its point of impact (see the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
brown cloak clasped with a sunflower brooch and sports a sturdy, wooden prosthetic leg.
Derwyth’s attitude toward the characters depends on whether they passed or failed her test. Passing Derwyth’s
web, Derwyth realizes Shalfey’s messengers intended for her to determine the star’s landing place. She tells the characters she saw the star fall and can approximate its point of impact (see the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
rests on the hilt of a longsword. The other pulls back a cowl to reveal the face of a teenager with brown skin, red hair, and a haunting gaze.
The cloaked figure is Reya Mantlemorn, a lawful good
could care less what happens to it. “I hope the rats eat it,” she says scornfully. If the characters appear valiant and forthright, Reya takes a liking to them immediately. Once she realizes that her
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
rests on the hilt of a longsword. The other pulls back a cowl to reveal the face of a teenager with brown skin, red hair, and a haunting gaze.
The cloaked figure is Reya Mantlemorn, a lawful good
could care less what happens to it. “I hope the rats eat it,” she says scornfully. If the characters appear valiant and forthright, Reya takes a liking to them immediately. Once she realizes that her
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
rests on the hilt of a longsword. The other pulls back a cowl to reveal the face of a teenager with brown skin, red hair, and a haunting gaze.
The cloaked figure is Reya Mantlemorn, a lawful good
could care less what happens to it. “I hope the rats eat it,” she says scornfully. If the characters appear valiant and forthright, Reya takes a liking to them immediately. Once she realizes that her
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
(Investigation) check realizes that brown and green dots indicate fresh troops, and red and gray dots indicate injured or flagging ones. Indication of Status. The distribution of dots shows the overall state
on a DC 18 Intelligence (Investigation) check realizes that a magic glyph was once inscribed on this door, but the glyph’s energy has been carefully drained away. The door is now harmless. This long
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
(Investigation) check realizes that brown and green dots indicate fresh troops, and red and gray dots indicate injured or flagging ones. Indication of Status. The distribution of dots shows the overall state
on a DC 18 Intelligence (Investigation) check realizes that a magic glyph was once inscribed on this door, but the glyph’s energy has been carefully drained away. The door is now harmless. This long
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
(Investigation) check realizes that brown and green dots indicate fresh troops, and red and gray dots indicate injured or flagging ones. Indication of Status. The distribution of dots shows the overall state
on a DC 18 Intelligence (Investigation) check realizes that a magic glyph was once inscribed on this door, but the glyph’s energy has been carefully drained away. The door is now harmless. This long
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
who examines the secret door immediately realizes they can trace the runes to cause that circular section of wall to disappear, revealing the remainder of the tunnel on the other side. The wall re
skeletons guard this curved hallway. Beyond them, heavy, round metal doors seal five doorways. A brown stain covers the ground in front of the northernmost door.
The two minotaur skeletons attack
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
who examines the secret door immediately realizes they can trace the runes to cause that circular section of wall to disappear, revealing the remainder of the tunnel on the other side. The wall re
skeletons guard this curved hallway. Beyond them, heavy, round metal doors seal five doorways. A brown stain covers the ground in front of the northernmost door.
The two minotaur skeletons attack
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
who examines the secret door immediately realizes they can trace the runes to cause that circular section of wall to disappear, revealing the remainder of the tunnel on the other side. The wall re
skeletons guard this curved hallway. Beyond them, heavy, round metal doors seal five doorways. A brown stain covers the ground in front of the northernmost door.
The two minotaur skeletons attack
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
rapidly and is about to hatch. A character who succeeds on a DC 18 Intelligence (Arcana or Medicine) check realizes Rone is infected by a dangerous parasite that will soon kill him, though a lesser
gem’s magic can corrupt creatures and turn them into slaadi. A creature that touches the gem must succeed on a DC 15 Constitution saving throw or become infected with a disease called chaos phage. While
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
rapidly and is about to hatch. A character who succeeds on a DC 18 Intelligence (Arcana or Medicine) check realizes Rone is infected by a dangerous parasite that will soon kill him, though a lesser
gem’s magic can corrupt creatures and turn them into slaadi. A creature that touches the gem must succeed on a DC 15 Constitution saving throw or become infected with a disease called chaos phage. While
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
rapidly and is about to hatch. A character who succeeds on a DC 18 Intelligence (Arcana or Medicine) check realizes Rone is infected by a dangerous parasite that will soon kill him, though a lesser
gem’s magic can corrupt creatures and turn them into slaadi. A creature that touches the gem must succeed on a DC 15 Constitution saving throw or become infected with a disease called chaos phage. While
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
southeastern wall of area T5. If the characters investigate, they find cloth wrapped around the body of a young human man with short brown hair and deep cuts across his neck. This corpse belongs to Werth
, puny fleas.”
Each character can make a DC 10 Intelligence (Arcana) check upon hearing the guardian’s challenge (this doesn’t require an action). On a successful check, the character realizes this
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
southeastern wall of area T5. If the characters investigate, they find cloth wrapped around the body of a young human man with short brown hair and deep cuts across his neck. This corpse belongs to Werth
, puny fleas.”
Each character can make a DC 10 Intelligence (Arcana) check upon hearing the guardian’s challenge (this doesn’t require an action). On a successful check, the character realizes this
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
southeastern wall of area T5. If the characters investigate, they find cloth wrapped around the body of a young human man with short brown hair and deep cuts across his neck. This corpse belongs to Werth
, puny fleas.”
Each character can make a DC 10 Intelligence (Arcana) check upon hearing the guardian’s challenge (this doesn’t require an action). On a successful check, the character realizes this
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
are of duergar make. A character proficient in History also realizes the duergar clan that once used these marks is long gone, overwhelmed by mind flayers many generations ago. G3: Cage Workshop Stamps
to the brown mold growing on the other side of it. Statues. The six statues pushed into the corners are two dwarves, a drow, two quaggoths, and a basilisk that saw its own reflection. Each is
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
are of duergar make. A character proficient in History also realizes the duergar clan that once used these marks is long gone, overwhelmed by mind flayers many generations ago. G3: Cage Workshop Stamps
to the brown mold growing on the other side of it. Statues. The six statues pushed into the corners are two dwarves, a drow, two quaggoths, and a basilisk that saw its own reflection. Each is
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
are of duergar make. A character proficient in History also realizes the duergar clan that once used these marks is long gone, overwhelmed by mind flayers many generations ago. G3: Cage Workshop Stamps
to the brown mold growing on the other side of it. Statues. The six statues pushed into the corners are two dwarves, a drow, two quaggoths, and a basilisk that saw its own reflection. Each is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
?”
The woman rises, the shroud of webs clinging to her in a ghastly fashion.
This vampire spawn is an old wife of Strahd’s. Once she realizes that the characters aren’t her husband, Sasha tears away
the coldest hell you can imagine. Every surface inside the crypt is covered with thick, brownish mold. A patch of brown mold (see “Dungeon Hazards” in chapter 5, “Adventure Environments,” of the Dungeon
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
?”
The woman rises, the shroud of webs clinging to her in a ghastly fashion.
This vampire spawn is an old wife of Strahd’s. Once she realizes that the characters aren’t her husband, Sasha tears away
the coldest hell you can imagine. Every surface inside the crypt is covered with thick, brownish mold. A patch of brown mold (see “Dungeon Hazards” in chapter 5, “Adventure Environments,” of the Dungeon
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
?”
The woman rises, the shroud of webs clinging to her in a ghastly fashion.
This vampire spawn is an old wife of Strahd’s. Once she realizes that the characters aren’t her husband, Sasha tears away
the coldest hell you can imagine. Every surface inside the crypt is covered with thick, brownish mold. A patch of brown mold (see “Dungeon Hazards” in chapter 5, “Adventure Environments,” of the Dungeon
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reeks of pipe smoke, and mounted on the east wall is the head of an angry-looking brown bear. The mounted bear’s head is meant to unnerve visitors. It serves as a subtle warning not to antagonize the
to 0 hit points, the creature is disintegrated. Any character who studies the circle and succeeds on a DC 15 Intelligence (Arcana) check realizes that Victor’s circle is horribly flawed and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reeks of pipe smoke, and mounted on the east wall is the head of an angry-looking brown bear. The mounted bear’s head is meant to unnerve visitors. It serves as a subtle warning not to antagonize the
to 0 hit points, the creature is disintegrated. Any character who studies the circle and succeeds on a DC 15 Intelligence (Arcana) check realizes that Victor’s circle is horribly flawed and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reeks of pipe smoke, and mounted on the east wall is the head of an angry-looking brown bear. The mounted bear’s head is meant to unnerve visitors. It serves as a subtle warning not to antagonize the
to 0 hit points, the creature is disintegrated. Any character who studies the circle and succeeds on a DC 15 Intelligence (Arcana) check realizes that Victor’s circle is horribly flawed and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Copper tubing in long coils leads from one kettle to the next. Several large wooden casks stand at the south end of the room, and shelves on the eastern wall hold scores of brown bottles sealed with
attack her at once, she realizes at once that this is no longer a practice session and tries her best to kill or incapacitate as many of her foes as possible. Her battered Sacred Stone monks join in as
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Copper tubing in long coils leads from one kettle to the next. Several large wooden casks stand at the south end of the room, and shelves on the eastern wall hold scores of brown bottles sealed with
attack her at once, she realizes at once that this is no longer a practice session and tries her best to kill or incapacitate as many of her foes as possible. Her battered Sacred Stone monks join in as






