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Returning 27 results for 'brush been diffusing conflict recovery'.
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brute been diffusing conflict recover
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
after conflict or disaster drove them from their homes, and the Citadel provided solace. In turn, they established the Palace of Exile to help others in need. The palace was named in honor of Socorro
adjoining gardens and recovery centers, where refugees are cared for physically, mentally, and emotionally as they make the transition to either living in the Radiant Citadel permanently or relocating to a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
after conflict or disaster drove them from their homes, and the Citadel provided solace. In turn, they established the Palace of Exile to help others in need. The palace was named in honor of Socorro
adjoining gardens and recovery centers, where refugees are cared for physically, mentally, and emotionally as they make the transition to either living in the Radiant Citadel permanently or relocating to a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
after conflict or disaster drove them from their homes, and the Citadel provided solace. In turn, they established the Palace of Exile to help others in need. The palace was named in honor of Socorro
adjoining gardens and recovery centers, where refugees are cared for physically, mentally, and emotionally as they make the transition to either living in the Radiant Citadel permanently or relocating to a
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
after conflict or disaster drove them from their homes, and the Citadel provided solace. In turn, they established the Palace of Exile to help others in need. The palace was named in honor of Socorro
adjoining gardens and recovery centers, where refugees are cared for physically, mentally, and emotionally as they make the transition to either living in the Radiant Citadel permanently or relocating to a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
after conflict or disaster drove them from their homes, and the Citadel provided solace. In turn, they established the Palace of Exile to help others in need. The palace was named in honor of Socorro
adjoining gardens and recovery centers, where refugees are cared for physically, mentally, and emotionally as they make the transition to either living in the Radiant Citadel permanently or relocating to a
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
after conflict or disaster drove them from their homes, and the Citadel provided solace. In turn, they established the Palace of Exile to help others in need. The palace was named in honor of Socorro
adjoining gardens and recovery centers, where refugees are cared for physically, mentally, and emotionally as they make the transition to either living in the Radiant Citadel permanently or relocating to a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the original palace on the site of Cair Ophidian decide the new complex is an outrageous insult. With a retinue of extraplanar servants, they drive Euryale out. This conflict could be resolved
characters to track down her guest’s identity while she monitors the guest’s recovery. Tie the identity of this guest—and the inevitable complications that arise—to the direction you want to take the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the original palace on the site of Cair Ophidian decide the new complex is an outrageous insult. With a retinue of extraplanar servants, they drive Euryale out. This conflict could be resolved
characters to track down her guest’s identity while she monitors the guest’s recovery. Tie the identity of this guest—and the inevitable complications that arise—to the direction you want to take the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the original palace on the site of Cair Ophidian decide the new complex is an outrageous insult. With a retinue of extraplanar servants, they drive Euryale out. This conflict could be resolved
characters to track down her guest’s identity while she monitors the guest’s recovery. Tie the identity of this guest—and the inevitable complications that arise—to the direction you want to take the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
“finder’s fee” for returning a lost item to its rightful owner. More important in the short term is the boost to its reputation that the business receives with every successful recovery. Great Market
before audiences unaware of her identity. Red Masks Guildhouse The Red Masks are a group of violent youngsters fighting for influence on the Rock. They frequently come into conflict with members of the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
“finder’s fee” for returning a lost item to its rightful owner. More important in the short term is the boost to its reputation that the business receives with every successful recovery. Great Market
before audiences unaware of her identity. Red Masks Guildhouse The Red Masks are a group of violent youngsters fighting for influence on the Rock. They frequently come into conflict with members of the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
“finder’s fee” for returning a lost item to its rightful owner. More important in the short term is the boost to its reputation that the business receives with every successful recovery. Great Market
before audiences unaware of her identity. Red Masks Guildhouse The Red Masks are a group of violent youngsters fighting for influence on the Rock. They frequently come into conflict with members of the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, foes whose rivalry with your order emulates the conflict between your respective gods. Some religious orders also hunt and destroy fiends, undead, or other beings they consider abominations, seeking to
Recovery. You seek a lost symbol of the order discovered in a dangerous place or in the hands of an enemy. 3 Cult Hunt. You hunt a cell of zealots dangerous to your order or mortals at large. 4 Desperate
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, foes whose rivalry with your order emulates the conflict between your respective gods. Some religious orders also hunt and destroy fiends, undead, or other beings they consider abominations, seeking to
Recovery. You seek a lost symbol of the order discovered in a dangerous place or in the hands of an enemy. 3 Cult Hunt. You hunt a cell of zealots dangerous to your order or mortals at large. 4 Desperate
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, foes whose rivalry with your order emulates the conflict between your respective gods. Some religious orders also hunt and destroy fiends, undead, or other beings they consider abominations, seeking to
Recovery. You seek a lost symbol of the order discovered in a dangerous place or in the hands of an enemy. 3 Cult Hunt. You hunt a cell of zealots dangerous to your order or mortals at large. 4 Desperate
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
generally abstain from conflict, but they rally to defend their own when necessary. Transcendent Order. Headquartered in the Great Gymnasium, the Transcendent Order strives for harmony in all things
-scrubbing mephits. Abrasive as a wiry brush, the eagle-eyed githzerai spends her days berating patrons who fail to observe the bathhouse’s strict “no running” policy or warning those who get too close to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
generally abstain from conflict, but they rally to defend their own when necessary. Transcendent Order. Headquartered in the Great Gymnasium, the Transcendent Order strives for harmony in all things
-scrubbing mephits. Abrasive as a wiry brush, the eagle-eyed githzerai spends her days berating patrons who fail to observe the bathhouse’s strict “no running” policy or warning those who get too close to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
generally abstain from conflict, but they rally to defend their own when necessary. Transcendent Order. Headquartered in the Great Gymnasium, the Transcendent Order strives for harmony in all things
-scrubbing mephits. Abrasive as a wiry brush, the eagle-eyed githzerai spends her days berating patrons who fail to observe the bathhouse’s strict “no running” policy or warning those who get too close to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
suppliers. The minions of Iuz have only rarely come into direct conflict with Keoland, and its ongoing war with Keoland’s rivals makes the nation an acceptable trade partner in the eyes of the king. The
attempts on his life. Ingo (LN male human gladiator) tries to keep a low profile. He avoids taking sides in any conflict, but if his cover comes under pressure, he can be compelled to throw in with one
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
suppliers. The minions of Iuz have only rarely come into direct conflict with Keoland, and its ongoing war with Keoland’s rivals makes the nation an acceptable trade partner in the eyes of the king. The
attempts on his life. Ingo (LN male human gladiator) tries to keep a low profile. He avoids taking sides in any conflict, but if his cover comes under pressure, he can be compelled to throw in with one
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
suppliers. The minions of Iuz have only rarely come into direct conflict with Keoland, and its ongoing war with Keoland’s rivals makes the nation an acceptable trade partner in the eyes of the king. The
attempts on his life. Ingo (LN male human gladiator) tries to keep a low profile. He avoids taking sides in any conflict, but if his cover comes under pressure, he can be compelled to throw in with one
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
dismembered combat robot clutter a workbench in this workshop. 6 The last page of a crew member’s journal mentions a brush with an “escaped specimen” on one of the lower decks. 7 1d4 Humanoid skeletons
pistol with 4 charges remaining. One Pixel Brush A worker robot roams the wreckage of an abandoned dining room S8: Lounges This messy lounge is in ruins. Skeletons rest in its torn recliners, clutching
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
dismembered combat robot clutter a workbench in this workshop. 6 The last page of a crew member’s journal mentions a brush with an “escaped specimen” on one of the lower decks. 7 1d4 Humanoid skeletons
pistol with 4 charges remaining. One Pixel Brush A worker robot roams the wreckage of an abandoned dining room S8: Lounges This messy lounge is in ruins. Skeletons rest in its torn recliners, clutching
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
dismembered combat robot clutter a workbench in this workshop. 6 The last page of a crew member’s journal mentions a brush with an “escaped specimen” on one of the lower decks. 7 1d4 Humanoid skeletons
pistol with 4 charges remaining. One Pixel Brush A worker robot roams the wreckage of an abandoned dining room S8: Lounges This messy lounge is in ruins. Skeletons rest in its torn recliners, clutching
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
kind, they are loud, crass, and rude, especially when dealing with dragons of the same age and status. Conflict and Corruption. Green dragons sometimes clash with other dragons over territory where
succeeds. The roots and vines wilt away when the dragon uses this lair action again or when the dragon dies. A wall of tangled brush bristling with thorns springs into existence on a solid surface within
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
kind, they are loud, crass, and rude, especially when dealing with dragons of the same age and status. Conflict and Corruption. Green dragons sometimes clash with other dragons over territory where
succeeds. The roots and vines wilt away when the dragon uses this lair action again or when the dragon dies. A wall of tangled brush bristling with thorns springs into existence on a solid surface within
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
kind, they are loud, crass, and rude, especially when dealing with dragons of the same age and status. Conflict and Corruption. Green dragons sometimes clash with other dragons over territory where
succeeds. The roots and vines wilt away when the dragon uses this lair action again or when the dragon dies. A wall of tangled brush bristling with thorns springs into existence on a solid surface within






